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All-Versions Adaptation Mod

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vadiaaa
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#61

Posted 24 November 2011 - 10:36 AM

Baby do not wait to get ready user posted image

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#62

Posted 24 November 2011 - 11:55 AM

Hi
would you replace the ENB colormord?
because my computer can not stand ENB

Reflections on the cars I use sagfx_ps2
it would not be so useful ENB

mcsim2401
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#63

Posted 24 November 2011 - 12:14 PM Edited by mcsim2401, 24 November 2011 - 01:44 PM.

QUOTE
Hi. would you replace the ENB colormord?

No, BUT I'll make correct color mod configuration ie there will be and Enb, and colormod - it's optional and can be selected.

QUOTE
it would not be so useful ENB

No, ENB is usefull for additional Color Correction. And it friendly with MTA, then Colormod is not.

I'll ask permission from DexX to use his mod.

By the way, I should make additional timecycle without char lighting to be friendly with SAMP.

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#64

Posted 24 November 2011 - 02:29 PM

QUOTE (mcsim2401 @ Thursday, Nov 24 2011, 12:14)
QUOTE
Hi. would you replace the ENB colormord?

No, BUT I'll make correct color mod configuration ie there will be and Enb, and colormod - it's optional and can be selected.

QUOTE
it would not be so useful ENB

No, ENB is usefull for additional Color Correction. And it friendly with MTA, then Colormod is not.

I'll ask permission from DexX to use his mod.

By the way, I should make additional timecycle without char lighting to be friendly with SAMP.

You make a mod that will give a color in the sky like the ps2
but without using ENB, Colomod?

Samp just read timecyc timecyc then tries to leave with lighting for pedestrians

Jacko427
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#65

Posted 24 November 2011 - 02:44 PM Edited by Jacko427, 24 November 2011 - 02:46 PM.

Colormod makes GTA SA really beautiful!
I have adjusted my own settings and it looks amazing.
Because of the pictures limit, I only can post a link to my gallery:

http://www.imagebam....vlt9xxy75hu7541

ENB is good too, but it's bad for people with a weaker hardware like onboard videocards not from Nvidia and ATi.
They can't startup the game with ENB in SA folder.

Maybe I should make color settings for this mod?


@mcsim, thank you for your answer about editting the sunhaze color.
Can't wait to have the sunhaze color like in the links I posted.
I'll be waiting for the someone's answer.

Maybe you should make 2 cleo versions? colgate.gif
Cleo4 with that INI option and other version, cleo3.

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#66

Posted 24 November 2011 - 03:17 PM Edited by mcsim2401, 24 November 2011 - 03:26 PM.

QUOTE
You make a mod that will give a color in the sky like the ps2
but without using ENB, Colomod?

I don't really understand what are u talking about smile.gif , but I used my own modified timecyc for more saturation and make the image darker by ENBSeries CC.
3 Future variants of mod (Optional, you'll install any on these three as you want):
1. With ENBSeries only (I'll use it in game (screens and other), because SAGFX is a very bugged on my PC)
2. With ENBSeries + SAGFX
3. With ColorMod + SAGFX

QUOTE
Maybe I should make color settings for this mod

You can try. But you should make absolutely same as in ENBSeries (as shown on 0.2 screens. that's not simple), to not have any differences between these versions of mod. Some enb settings from my INI may help you wink.gif :
CODE
DarkeningAmountDay=35
ScreenLevelDay=0
ScreenLevelNight=0
DarkeningAmountNight=0
GammaCurveDay=0
GammaCurveNight=0
ColorSaturationDay=3
ColorSaturationNight=3
UsePaletteTexture=0


QUOTE
Maybe you should make 2 cleo versions? colgate.gif
Cleo4 with that INI option and other version, cleo3.

CLEO 4 version is friendly with CLEO 3, so this should work on all versions. wink.gif
I'll not make settings, more work to do.

QUOTE
@mcsim, thank you for your answer about editting the sunhaze color.
Can't wait to have the sunhaze color like in the links I posted.
I'll be waiting for the someone's answer.

np. I'll try to set light-orange-red color - (255, 160, 128) for your winter and we'll se how it'll be looking.

I don't know what makes, effect doesn't appear. Send my problem to profi, maybe get answer tomorrow. Now I'll try to rewrite script another time.

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#67

Posted 24 November 2011 - 03:36 PM

If effect doesn't appear, then maybe the option with that INI file will be fine.
Di you tried the effect with cleo RGB?

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#68

Posted 24 November 2011 - 03:45 PM

http://www.imagebam....375bd0160865507
http://www.imagebam....0fce42160865403
http://www.imagebam....bb8fa4160865462

would get those colors in the sky without ENB?

mcsim2401
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#69

Posted 24 November 2011 - 03:48 PM Edited by mcsim2401, 24 November 2011 - 03:54 PM.

QUOTE
If effect doesn't appear, then maybe the option with that INI file will be fine.
Di you tried the effect with cleo RGB?

This will not change anything. But I'll not give up cool.gif

QUOTE
http://www.imagebam.com/image/375bd0160865507
http://www.imagebam....0fce42160865403
http://www.imagebam....bb8fa4160865462

would get those colors in the sky without ENB?

No, it's with Enb.

herons2s2
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#70

Posted 24 November 2011 - 03:54 PM

QUOTE (mcsim2401 @ Thursday, Nov 24 2011, 15:48)

No, it's with Enb.

not?
wow \o/

to have the sky like ps2 without enb?

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#71

Posted 24 November 2011 - 03:56 PM

Just asking, but what the Cleo-script does you posted on Page 3?

mcsim2401
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#72

Posted 24 November 2011 - 04:01 PM

QUOTE
Just asking, but what the Cleo-script does you posted on Page 3?

SunHaze effect working. But this script isn't working. I'm writing new one.

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#73

Posted 24 November 2011 - 04:07 PM

QUOTE (mcsim2401 @ Thursday, Nov 24 2011, 16:01)
QUOTE
Just asking, but what the Cleo-script does you posted on Page 3?

SunHaze effect working. But this script isn't working. I'm writing new one.

Ah ok, I just compiled the script and it indeed it's not working.
Maybe it's because I use New Great Effects by SAK King Of SA.

Btw, what does the other .dll files?
I see there are many other dx dll files, i must install them too?

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#74

Posted 24 November 2011 - 04:12 PM

QUOTE
Ah ok, I just compiled the script and it indeed it's not working.
Maybe it's because I use New Great Effects by SAK King Of SA.

Btw, what does the other .dll files?
I see there are many other dx dll files, i must install them too?


Don't worry. It's DirectX libraries, I took them for not lagging. You can delete them, they are not so usefull.
SAK King: No, this sunhaze should be compatible with every effect mod. It's not working because of some scripts bugs that I can't find.

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#75

Posted 24 November 2011 - 04:15 PM

QUOTE (mcsim2401 @ Thursday, Nov 24 2011, 16:12)
QUOTE
Ah ok, I just compiled the script and it indeed it's not working.
Maybe it's because I use New Great Effects by SAK King Of SA.

Btw, what does the other .dll files?
I see there are many other dx dll files, i must install them too?


Don't worry. It's DirectX libraries, I took them for not lagging. You can delete them, they are not so usefull.
SAK King: No, this sunhaze should be compatible with every effect mod. It's not working because of some scripts bugs that I can't find.

Ok, then I delete them since my folder is not that organized lol

On your screenshots with the working Sunhaze, how come the script om page 3 is not working?

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#76

Posted 24 November 2011 - 04:17 PM

I wish this mod didn't use ENB...

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#77

Posted 24 November 2011 - 04:18 PM

QUOTE (_F_ @ Thursday, Nov 24 2011, 16:17)
I wish this mod didn't use ENB...

Hahaha.
Would you tell why?

I myself don't use ENB too.
I can live without that and I still can use Colormod.

mcsim2401
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#78

Posted 24 November 2011 - 04:25 PM

QUOTE
On your screenshots with the working Sunhaze, how come the script om page 3 is not working?

First time I wrote that this is preview made by MTA Map Editor. Soon I'll tell how I made it to dot all.

herons2s2
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#79

Posted 24 November 2011 - 04:43 PM

QUOTE (_F_ @ Thursday, Nov 24 2011, 16:17)
I wish this mod didn't use ENB...

+ 1

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#80

Posted 24 November 2011 - 04:48 PM

I made a settings wich is equals to ENB settings.
Maybe not exactly, tell me, what do you think?

user posted image user posted image user posted image user posted image user posted image user posted image


It's not ENB, it's Colormod.

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#81

Posted 24 November 2011 - 04:54 PM Edited by mcsim2401, 24 November 2011 - 05:13 PM.

QUOTE
I wish this mod didn't use ENB...

Look previous comments. There'll be three types of mod.

QUOTE
I made a settings wich is equals to ENB settings.
Maybe not exactly, tell me, what do you think?

That's pretty! You can send me your settings and I'll write you in ReadMe as CM Settings Maker.

-------------------
And this, how I made a screens of sunhaze effects + how I search offsets (WARNING: IT CAN MAKE CHANGE FEELINGS OF PLAYING):

user posted image user posted image user posted image user posted image user posted image user posted image user posted image

As you see, from technical side it's a created corona that moving as camera position moves.

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#82

Posted 24 November 2011 - 05:00 PM

QUOTE (mcsim2401 @ Thursday, Nov 24 2011, 16:54)
QUOTE
I wish this mod didn't use ENB...

Look previous comments. There'll be three types of mod.

QUOTE
I made a settings wich is equals to ENB settings.
Maybe not exactly, tell me, what do you think?

That's pretty! You can send me your settings and I'll write you in ReadMe as CM Settings Maker.

Thanks smile.gif

I send you the settings for Colormod.

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#83

Posted 24 November 2011 - 07:31 PM Edited by herons2s2, 24 November 2011 - 08:01 PM.

I have great news
could make your mod work on SAMP
just used to colormord ativalo
I'll post ss


SS BY SAMP:
http://imageshack.us.../samp005gb.png/
http://imageshack.us.../samp000yi.png/
http://imageshack.us...samp002pvr.png/
http://imageshack.us.../samp004cse.png
user posted image


It was not like gta OFF
but was very similar
I did not use ENB mod used colord

mcsim2401
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#84

Posted 25 November 2011 - 06:30 AM Edited by mcsim2401, 25 November 2011 - 09:30 AM.

QUOTE
It was not like gta OFF
but was very similar
I did not use ENB mod used colord

That's great, but Jacko has already made a very good settings, similar to enb for ColorMod, but your is good too.
So, should I make a timecyc patch for SAMP without char lighting? (Optional)

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#85

Posted 25 November 2011 - 10:41 AM

QUOTE (mcsim2401 @ Friday, Nov 25 2011, 06:30)
QUOTE
It was not like gta OFF
but was very similar
I did not use ENB mod used colord

That's great, but Jacko has already made a very good settings, similar to enb for ColorMod, but your is good too.
So, should I make a timecyc patch for SAMP without char lighting? (Optional)

Where do I find colormord jack?
It makes for a samp timecyc only illumination in the sky
but it makes lighting char tabem why I think that works with lighting colormord


When your mod is ready?

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#86

Posted 25 November 2011 - 06:12 PM Edited by mcsim2401, 25 November 2011 - 06:27 PM.

QUOTE
When your mod is ready?

I have problems with sunhaze that I can't fix. Searching for another way to make this.
And I should end with timecyc, so, I don't know. sad.gif
I dunno, my PC is friendly with corona, but it doesn't support the lensflares effect in GTA SA.

Try to beat the corona, if there'll not be any result, I'll use sunhaze as new FXP particle (like a fallback)

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#87

Posted 25 November 2011 - 06:16 PM

How come it works on SAMP or MTA but don't work on single SA?

mcsim2401
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#88

Posted 25 November 2011 - 06:20 PM

QUOTE
How come it works on SAMP or MTA but don't work on single SA?

What do u mean?

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#89

Posted 25 November 2011 - 06:27 PM

QUOTE (mcsim2401 @ Friday, Nov 25 2011, 18:20)
QUOTE
How come it works on SAMP or MTA but don't work on single SA?

What do u mean?

I mean it works on MTA?
Like in the screenshots you have posted.

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#90

Posted 25 November 2011 - 06:28 PM

QUOTE
I mean it works on MTA?
Like in the screenshots you have posted.

Yeah.




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