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Mapping Los Santos! Building/landmark analysis

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Kaster
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#12571

Posted 07 June 2013 - 07:19 PM

QUOTE (lxr @ Friday, Jun 7 2013, 18:29)
QUOTE (RockStarNiko @ Friday, Jun 7 2013, 06:05)
QUOTE (Kaster @ Friday, Jun 7 2013, 05:35)
QUOTE (lxr @ Thursday, Jun 6 2013, 23:32)
QUOTE (Kaster @ Thursday, Jun 6 2013, 16:03)
I made a new calc and the map would be 236,5 square kms or 91.31 square miles, smaller than the last I posted. Because 1.06 IN GAME RDR KMS = 0.96 JC2 IN GAME KMS = 1.52 GTA IV IN GAME KMS

For me the map of RDR is the whole map, including unplayable areas R* never talked about this and in RDR the unplayable area is very important part of the map, is not plain water or void space, it is non sense to exclude unplayable areas, also GTA V will be a fully playable Island with jetfights, with this its needs a lot of space and is very balanced compared to my JC2 dimensions.

If we know one thing for sure, then that's that 1 km in RDR = 1 km in GTA IV = 1 km in GTA V (edited to add: and = 1 km in any other game, of course).

The full GTA V map should be around 8 by 10 kilometers (about 30 square miles).

No is not like real life, every game has his own scales, they are not real kms

I agree 100%

@lxr

If you own both San Andreas and Far Cry 3, please do the following experiment

1. Stand at SW corner of Alhambra club, look north towards the NW corner of Alhambra club (I measure it as ~110m according to in game measuring system, what do you get?)

2. Now load up Far Cry 3, put down a waypoint and stand 110 metres away from that waypoint.


When you do this I promise that you will realize that not all games use the same scale.


Furthermore stand on top of the bank tower in San Andreas and compare with the bank tower screenshot for GTA V.


San Andreas does not use the same scale as Far Cry 3 or GTA V.


edit - 110m in FC3 is definitely more than 110m in SA, but unsure to what degree, whether 2x, 1.5x or 1.624x tounge2.gif

That's like saying 1 meter on Mars doesn't equal 1 meter on Earth.

1 meter = 1 meter, in any game. Just because that's the one and only universal unit of measurement we have, it's directly derived from the size of the protagonist (~180 cm), and it doesn't magically vary. Maybe read this post once more?

Of course, your instruments may be wrong, some games may display incorrect distances, and varying rendering settings or field of vision can make the same distance appear wildly different. But again, finding a game where 1 meter is not 1 meter is like finding a planet where 1 meter is not 1 meter. If you think that's possible then you don't get the concept of a meter.

NO

Trevor_Phillips
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#12572

Posted 07 June 2013 - 07:28 PM

1 meter=1 meter in ANY GAME

the problem that there are variations from game to game:
how the developers adapt there measuring system to the game... means you run 100 meters in game, but the measuring system in the stats shows 120...
i think...

lxr
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#12573

Posted 07 June 2013 - 07:33 PM

QUOTE (Kaster @ Friday, Jun 7 2013, 19:19)
NO

YES wink.gif We know what 1 meter means. Unless:

- there are no humans or human environments in the game

- the characters are all dwarfs or giants

- the game world is deceptive, paradoxical, a world-in-a-world, etc

But none of the above is the case in GTA V.

koeklin
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#12574

Posted 07 June 2013 - 08:33 PM Edited by koeklin, 07 June 2013 - 08:55 PM.

QUOTE (Magic_Al @ Friday, Jun 7 2013, 14:41)
QUOTE (Kaster @ Thursday, Jun 6 2013, 23:35)
No is not like real life, every game has his own scales, they are not real kms

This is an illogical statement I see over and over. In-game units are based on real units. A kilometer has 1000 meters and the objects in the game are scaled to look a realistic size compared to an in-game meter. Measurements work the same as in real life.

I think Rockstar exaggerates the numbers of kilometers on his maps : 1km IRL = 1km in a Rockstar game + 15%
6km in GTA games = 5 km IRL

When I walk , my steps are 75 cm (I am not small, my height is nearly 1,90m).
but CJ , John Marston and Niko Belly walk forward 90 cm per step. It's too much. IRL, A lot of people would look stupid if they tried to do the same

Sockpuppet
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#12575

Posted 08 June 2013 - 05:43 AM

Goddamn. Besides banning people who ask for fuel and traffic violations, this forum needs some kind of intelligence test for new members. Maybe ask them if a plane can take off from a moving treadmill. Half the internet got that wrong for weeks.

omawnakw
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#12576

Posted 08 June 2013 - 06:18 AM

I think the building in new shot from here is Los Angeles County Fire Department-Lifeguard Division
user posted image

iiConTr0v3rSYx
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#12577

Posted 08 June 2013 - 06:22 AM

Looks about right. icon14.gif

Fido_le_muet
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#12578

Posted 08 June 2013 - 07:23 AM

Cool shot !
We already knew that this building was in the game (observatory shot, confirmed by the blueprint map) but it is the first time we actually see it. wink.gif

omawnakw
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#12579

Posted 08 June 2013 - 07:50 AM Edited by omawnakw, 08 June 2013 - 07:56 AM.

QUOTE (Fido_le_muet @ Saturday, Jun 8 2013, 07:23)
Cool shot !
We already knew that this building was in the game (observatory shot, confirmed by the blueprint map) but it is the first time we actually see it. wink.gif

Yeah, it's pretty obvious, but some guys in the 'new screen in Gamer'Z' thread thought that is an airport tower.

Fido, did you check your PM box, I've asked you a question alongside the link you asked.

Showstopper 26
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#12580

Posted 08 June 2013 - 07:56 AM

How big is the city?

Emmi
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#12581

Posted 08 June 2013 - 08:12 AM

QUOTE (Showstopper 26 @ Saturday, Jun 8 2013, 07:56)
How big is the city?

BIG!

Fido_le_muet
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#12582

Posted 08 June 2013 - 08:21 AM

QUOTE (omawnakw @ Saturday, Jun 8 2013, 08:50)
Yeah, it's pretty obvious, but some guys in the 'new screen in Gamer'Z' thread thought that is an airport tower.
Fido, did you check your PM box, I've asked you a question alongside the link you asked.

Sorry mate, I had completely forgot your question.
Well I think that large industrial building is the 'company' building from Franklin's trailer.
It isn't 100% sure but to me, it fits with the blueprint map.

Fuzzknuckles
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#12583

Posted 08 June 2013 - 08:52 AM

QUOTE (Showstopper 26 @ Saturday, Jun 8 2013, 08:56)
How big is the city?

I'm replaying LA Noire at the moment and I took a little time out to drive the city last night. It took me 13 minutes to drive from the bottom right corner (LA River) to the top left corner (Hollywoodland sign / Hollywood Blvd). Overlooking the fact that the cars are all very slow, I think the drive time may be similar, and I think we're looking at a similarly large city area. But with more detail and more life.

Factor in the countryside and we're looking at a huge map overall.

WvanWaas
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#12584

Posted 08 June 2013 - 08:55 AM Edited by WvanWaas, 08 June 2013 - 10:19 AM.

QUOTE (Emmi @ Saturday, Jun 8 2013, 08:12)
QUOTE (Showstopper 26 @ Saturday, Jun 8 2013, 07:56)
How big is the city?


Let's say Big Enough R* always knows a way to make the City how small it is to something with the vibe:

Why did I move here? I guess it was the weather, or the... Ah i don't know that thing. that Magic ;-)

Off course I would love a big City but I just played Driver SF with a big real life format city but when you play it you really miss R* feeling like it was in RDR, LA-Noire and even in not Rockstar Games ACII and ACIII I think the vibe is much more important than map size...

On the other hand I really love to see the work on the maps here Thanks Guys, I'm following the thread from the beginning ;-) ... We only have to download all the maps and put them somewhere so we can look back when VI arrives ;-)

koeklin
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#12585

Posted 08 June 2013 - 09:26 AM

QUOTE (Showstopper 26 @ Saturday, Jun 8 2013, 09:56)
How big is the city?

6 or 7 km2
~ 2,5 miles2

K20
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#12586

Posted 08 June 2013 - 10:45 AM

post needs to be made a sticky and updated.... severely updated.

zombie elvis
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#12587

Posted 08 June 2013 - 11:24 AM

QUOTE (omawnakw @ Saturday, Jun 8 2013, 06:18)
I think the building in new shot from here is Los Angeles County Fire Department-Lifeguard Division
user posted image

icon14.gif

Fido_le_muet
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#12588

Posted 08 June 2013 - 11:45 AM

Latest update :

user posted image

Much more to do but I told you I would continue mapping the countryside wink.gif

flyboy7
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#12589

Posted 08 June 2013 - 11:50 AM Edited by flyboy7, 08 June 2013 - 12:01 PM.

user posted image

98% Possibility that this shot was taken at GTA version of the Ballona Creek end of the Marina del Rey bike path. The marina is just southwest of Vespucci Canals. You may google it up for additional images.

Emmi
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#12590

Posted 08 June 2013 - 11:54 AM

QUOTE (Fido_le_muet @ Saturday, Jun 8 2013, 11:45)
Latest update :

user posted image

Much more to do but I told you I would continue mapping the countryside wink.gif

That's amazing. Love what you've been doing all over the thread. Keep it going icon14.gif

EDIT: Do you think there might be an additional - little - island somewhere on the map?

Fido_le_muet
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#12591

Posted 08 June 2013 - 12:01 PM

That's possible but there is absolutely no evidence of that so far.

MuXu96
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#12592

Posted 08 June 2013 - 12:13 PM

new update looks really good, hope you are close with the size, impressive

Emmi
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#12593

Posted 08 June 2013 - 12:16 PM

Lots of previews stated that you can easily get lost in the mountains, forests, etc. It's such that massive.

Reminds me of this scene from trailer #1 - Imagine being on top of this mountain - holy sh*t ....

user posted image

flyboy7
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#12594

Posted 08 June 2013 - 12:31 PM

QUOTE (Fido_le_muet @ Saturday, Jun 8 2013, 12:01)
That's possible but there is absolutely no evidence of that so far.

It's right there

Fido_le_muet
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#12595

Posted 08 June 2013 - 12:57 PM

The small island by the lighthouse and the one on the right of the blueprint map don't count tounge.gif

zombie elvis
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#12596

Posted 08 June 2013 - 01:07 PM

QUOTE (Fido_le_muet @ Saturday, Jun 8 2013, 12:57)
The small island by the lighthouse and the one on the right of the blueprint map don't count tounge.gif

Neither do the ones you've drawn on your map tounge.gif

I think there will be something but I agree there's no evidence. That seaplane in the first trailer though...

The Unknown Man
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#12597

Posted 08 June 2013 - 01:49 PM

QUOTE (Emmi @ Saturday, Jun 8 2013, 12:16)
Lots of previews stated that you can easily get lost in the mountains, forests, etc. It's such that massive.

Reminds me of this scene from trailer #1 - Imagine being on top of this mountain - holy sh*t ....

user posted image

Wheres that location in the map? missed that one

zombie elvis
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#12598

Posted 08 June 2013 - 02:03 PM

QUOTE (The Unknown Man @ Saturday, Jun 8 2013, 13:49)
QUOTE (Emmi @ Saturday, Jun 8 2013, 12:16)
Lots of previews stated that you can easily get lost in the mountains, forests, etc. It's such that massive.

Reminds me of this scene from trailer #1 - Imagine being on top of this mountain - holy sh*t ....

user posted image

Wheres that location in the map? missed that one

Somewhere in the north mountain range, nobody is sure exactly.

Tomson21
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#12599

Posted 08 June 2013 - 02:08 PM

I wonder how much worse than this shot the actual game will look like.

Emmi
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#12600

Posted 08 June 2013 - 02:16 PM

QUOTE (Tomson21 @ Saturday, Jun 8 2013, 14:08)
I wonder how much worse than this shot the actual game will look like.

It'll look just as good, slightly better maybe?




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