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GrandMaztahAce
  • GrandMaztahAce

    our enemies hide in METHUL BAWKSES!

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#1

Posted 23 October 2011 - 03:19 PM Edited by GrandMaztahAce, 23 October 2011 - 03:22 PM.

is there something like an optimal or maximum size the vehicles.img should have?
the default vehicles.img has, as we know, about 83mb. mine just hit 288mb (~60% of the cars replaced) today after installing another two cars. i am quite certain of the correlation that the bigger the file is the more unstable the game runs and thus the more prone it is to texture-errors/crashes/lockups

so how big are your vehicles.img files? (if you have custom cars installed)

Exxon
  • Exxon

    The Obvious Child

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#2

Posted 23 October 2011 - 03:27 PM

Modding question/problem? Post in one of these forums

Although I have to admit, I noticed a framerate drop and more texture pop-in now my vehicles.img is 295 MB wink.gif

GrandMaztahAce
  • GrandMaztahAce

    our enemies hide in METHUL BAWKSES!

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#3

Posted 23 October 2011 - 03:31 PM

ohh damn sorry, my bad confused.gif can anyone move it to the gta4 vehicle modding subforum?

sergcool
  • sergcool

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#4

Posted 25 January 2012 - 09:40 PM

My vehicles.img is almost 500MB. Everything working fine wink.gif

_CP_
  • _CP_

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#5

Posted 30 January 2012 - 11:34 AM

Hmm. Maybe proper weight is about 170-250mb. Bigger file can cause crashes. Do not replace all cars.

Jotov_Anibal
  • Jotov_Anibal

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#6

Posted 30 January 2012 - 01:29 PM

I got a car pack (195 mb - 50 cars) at gta4-mods that works smoothly for me. I can play for more than 1 hour without texture problems. (Of course not using trainers - not spawning cars like a fool)

Don't know if it's allowed to share a link here confused.gif

Tori_95
  • Tori_95

    PHD Guy

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#7

Posted 03 February 2012 - 01:56 AM

my vehicles.img is 684mb and my newveh.img is 260mb and have no problems

PacketOVerload_x64Bit
  • PacketOVerload_x64Bit

    AUIRB2U HD War Kitties 4 1-Up -1 Filtering Edishun

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#8

Posted 06 February 2012 - 04:03 AM

My vehicles.img file is 164MB's and I get taxi's everywhere. It's dependant on system performance. Especially when you're running a high-end ENB variant which is both GPU and CPU intensive (can be depending on the set).

nrv74
  • nrv74

    Crackhead

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#9

Posted 06 February 2012 - 05:28 AM

taxi bug is very well fixed with trafficload

Susu986
  • Susu986

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#10

Posted 11 February 2012 - 07:30 AM

QUOTE (nrv74 @ Monday, Feb 6 2012, 05:28)
taxi bug is very well fixed with trafficload

Yeah, but it makes cars appear where they don't belong, and makes vehicles which should be in one place (like Helitours) disappear. Also it can cause ctd above a certain density of cars (and I've only replaced 3 cars, because those taxis and police looks fantastic, damn...). On the other hand it is still the best mod for the taxi bug problem.




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