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Manhunt 2 TEX Workshop v1.1 beta

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Piggsy pls
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#31

Posted 03 September 2013 - 06:27 PM

Nice work!

MAJEST1C_R3
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#32

Posted 03 September 2013 - 06:31 PM Edited by MAJEST1C_R3, 03 September 2013 - 08:31 PM.

If someone have Wii version, send me few TXDs of it

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#33

Posted 03 September 2013 - 08:00 PM Edited by cabron-jon, 04 September 2013 - 03:07 AM.

MAJEST1C_R3 what is this script? you can read more? - Manhunt 2 BSP Importer v1.0 (PC)

hc41
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#34

Posted 03 September 2013 - 08:03 PM Edited by hc41, 03 September 2013 - 08:07 PM.

QUOTE (cabron-jon @ Tuesday, Sep 3 2013, 16:00)
Но лучше конечно опиши на русском языке, под спойлером  smile.gif

QUOTE (Wesser @ Tuesday, Aug 27 2013, 15:53)
Speak in English, please. Any other language is forbidden here. This is an international forum.

MAJEST1C_R3
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#35

Posted 03 September 2013 - 08:10 PM

QUOTE
MAJEST1C_R3 what is this script? you can read more?  - Manhunt 2 BSP Importer v1.0 (PC)

Но лучше конечно опиши на русском языке, под спойлером  smile.gif


It allows you to import Manhunt2 levels into 3ds Max.

Discussion and screens here...

Leeao
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#36

Posted 04 September 2013 - 06:46 AM

QUOTE (MAJEST1C_R3 @ Wednesday, Sep 4 2013, 02:31)
If someone have Wii version, send me few TXDs of it

here,http://sdrv.ms/17yyqxW some wii version txd sample, maybe can help you

WII Data Use BigEndian.

MAJEST1C_R3
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#37

Posted 04 September 2013 - 07:50 AM Edited by MAJEST1C_R3, 04 September 2013 - 04:43 PM.

QUOTE (Leeao @ Wednesday, Sep 4 2013, 06:46)
QUOTE (MAJEST1C_R3 @ Wednesday, Sep 4 2013, 02:31)
If someone have Wii version, send me few TXDs of it

here,http://sdrv.ms/17yyqxW some wii version txd sample, maybe can help you

WII Data Use BigEndian.

Yeah. But this is not so big problem.

Textures compressed with DXT but probably swizzled somehow

user posted image


Update:

Some progress with unswizzling Wii textures
user posted image

Update 2:

Now I got swizzling for Wii DXT1 images:

title_wii.txd

Before:
user posted image

After:
user posted image


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#38

Posted 04 September 2013 - 06:40 PM

Great, any idea when the new version will be released?

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#39

Posted 04 September 2013 - 07:07 PM

At first I need to make ability of replacing textures for PSP and PS2 (maybe for Wii too)
Write unswizzling for Wii DXT5 textures
Fix some bugs with viewing PS2 TXDs (palette on 8bit textures and swizzling)

--------------------------------------------------------------------------------
Added support of Wii TXDs (Only DXT1 for now)
user posted image

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#40

Posted 04 September 2013 - 11:40 PM

The textures can be switched between versions?

MAJEST1C_R3
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#41

Posted 05 September 2013 - 06:34 AM

QUOTE (The Viperman @ Wednesday, Sep 4 2013, 23:40)
The textures can be switched between versions?

Yeah. You may export textures for example from PS2 and Import it into PSP

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#42

Posted 05 September 2013 - 07:16 AM

Ok, great! biggrin.gif

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#43

Posted 05 September 2013 - 11:47 AM

Wonderful!, can i also get the dildo weapon from the ps2 and put it into the pc version with this new version of the program ?

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#44

Posted 06 September 2013 - 02:39 AM Edited by hc41, 08 December 2013 - 04:41 AM.

Wonderful!, can i also get the dildo weapon from the ps2 and put it into the pc version with this new version of the program ?

As Majestic said, the textures tool allows transferring between every version of Manhunt 2, so yes, the dildo textures can now be imported into the PC version.

 

He is also working on an animation importer. The mace animations can be imported from the Wii version.


MAJEST1C_R3
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#45

Posted 06 September 2013 - 11:33 AM


He is also working on an animation importer. The mace can be imported from the Wii version.

Yeah. I imported it already :) Go to projectmanhunt


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#46

Posted 06 September 2013 - 06:20 PM

Thank you for making the anim converter, you should release a mod for the mace. :D

MAJEST1C_R3
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#47

Posted 08 September 2013 - 05:40 PM

Seems PS2 8bit textures uses some palette transformation. I need to fix this
bef3d6a269fc.png

 

Fixed

880c3ecf3f9a.png

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#48

Posted 08 September 2013 - 11:21 PM

Congrats, pretty amazing ate how fast you're cracking each texture specifics!


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#49

Posted 18 September 2013 - 08:01 PM Edited by MAJEST1C_R3, 21 September 2013 - 11:28 PM.

I continue my work on TEX Editor. Added primitive (new texture must have same parameters (resolution,bpp) as replaceable one, but it is temporary issue) ability of replacing for PSP

f4166aad92da.jpg

 

UPDATE: replacing on higher resolution bitmap almost done

 

b3aba72a755d.jpg

3ee815dd20f0.jpg
3b22a6b6158d.jpg

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#50

Posted 20 September 2013 - 01:01 AM

It's great, hope to see a release soon...

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#51

Posted 20 September 2013 - 05:14 PM Edited by MAJEST1C_R3, 21 September 2013 - 11:26 PM.

Added option of swizzling. Now user can disable forced unswizzling for textures of consoles
This helpful to disable unwizzling for textures which stored already unswizzled (many textures on PS2 for example)

 

a9fed4aa3191.jpg

 

 

Added primitive ability of replacing for PS2 (needs to write code of mipmap generation).

1e5146aa60f2.jpg


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#52

Posted 29 September 2013 - 04:39 PM

ANIM CONVERTER? WHERE!?


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#53

Posted 29 September 2013 - 10:56 PM

Unfinished


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#54

Posted 30 September 2013 - 06:29 AM

Awh man! I can't wait for the release! Good work :colgate:


MAJEST1C_R3
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#55

Posted 14 January 2014 - 02:29 PM

Good news! Finally I finished my work on TEX/TXD Editor!

 

8052cab5c356.jpg

 

You can download it here: http://www.mediafire...2_TexEditor.rar

I also will add the link into my signature.

 

Enjoy!

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#56

Posted 15 January 2014 - 11:52 AM

Thanks to guys from projectmanhunt found and fixed few serious bugs with texture replacement. Anyone who has Stream Read Error please redownload newer fixed version (Also fixed PS2 bug). Link above updated!

 

JfASxsy.jpg

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#57

Posted 19 January 2014 - 02:13 AM

I have fully restored Mace from Wii, so you can download it and have some fun!

 

VIDEO

 

281e6474ec8c.jpg

 

DOWNLOAD!

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Leeao
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#58

Posted 22 January 2014 - 08:17 AM

Awesome!   I'm glad you completed the program! :^:

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#59

Posted 22 January 2014 - 01:50 PM

Yeah thanks!

 

The tool updated to 2.1

 

Added "Delete" option and couple of hotkeys

 

e7512379afa5.jpg

 

Check my signature for download link

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#60

Posted 04 August 2014 - 12:43 AM Edited by hc41, 04 August 2014 - 09:21 AM.

Not sure what's causing this error:

ikYdzzC.jpg

I converted this gif whosonline.gif to a png 0LLxQyi.png, and I'm trying to replace it with one of the loading screens in scene_ep.txd.

 

E: Never mind, I just had to remove the alpha channel.





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