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DYOM Tricks

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Stuntzman
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#1

Posted 17 October 2011 - 03:21 PM Edited by Stuntzman, 12 March 2012 - 08:46 PM.

Hello there. This is the topic where you can post any DYOM tricks you have.

I'll start off.

Using the train

So you wanna do missions involving the train, but DYOM doesn't allow you to make routes with the train/ in the menu?
No big deal! You can use the train that circles SA and spawns before train stations.

1. Make a teleport objective somewhere you can jump on the train.
2. Tell the player to wait for the train with using Timeout.
3. Make an invisible checkpoint somewhere on the tracks, preferrably a large one.
4. Make cutscenes, objectives etc...

The bad sides to this trick are these though:
1. You have to wait for the train, which can take a lot of time sometimes.
2. Worse is that the player can be slided off the train at the tunnel openings, and because there are a lot of them, only open areas can be used for this. This can be avoided though, if a Freighter train spawns.

This trick also works for the tram in San Fierro.

Here's another:

Lazy DYOMer's car route

If you're too lazy to make an entire route just for a cutscene that shows a car moving in one direction, do this:
1. Set the player in the general direction you want the car to go.
2. Add the car and actor, set the actor's driver behaviour to Attack Player or Follow player behind.
3. Make a cutscene.

Watch out for this though: the driver has the aggressive driver behaviour this way, so you won't be able to make long cutscenes, because the driver will just crash.

Passenger shooting (by Notna)

You want to make a shootout in a moving car, shooting as the passenger? Well, that's possible.

1. Spawn a car, recommended to be a Bobcat.
2. Spawn the driving actor and add his/her route point.
3. Spawn the player with a weapon on Bobcat's platform.
4. Add the enemy cars and actors.

Voila'.

Burnout

If you wanna make a cool cutscene showing an actor doing a burnout, do this:
1. Set the car and the actor with a driving route.
2. Place a small object inside the car, so it can't move.

There ya have it!


Camera (by GTAIndonesia)

It's easy
if we have a role of a famous person, and want people to take a picture of you do this

1.Make an enemy actor
2.Equip him with camera
3.Hold and Direct
4.And what you get is a guy 'shooting' you.


Scroll through actors easily

It's simple

1.choose the actor which you want again.
2.select edit actors and editing must come.
3.come back to CJ by pressing f key.
4.select add actor and Voila, you get the actor which you wanted to add. simple


Gangs spawn on the streets

Normally gangs don't spawn in DYOM, but here's a trick I learned from Secronom President to do that.
1. Start a savegame that has gangs in it. Take note that it does depend which savegame it is, etc if you start a savegame which only has Grove Street spawning in Los Santos, then it will transfer to DYOM, too, when one after "Green Sabre" is used, the Ballas will spawn there. You can even use a savegame that has gangs spawning all across San Andreas.
2. Start a DYOM mission.

There you go, gangs spawn on the streets.


Dialogue without Timeout (by Nitesh)

This is a way to have dialogue between characters and still have an objective marker on the radar.

1. Add a car objective, set its health to 100 and turn option 'Must Destroy' on.
2. Choose a marker and add the conversation dialogue as the objective description.
3. Keep doing this around the area where you put your checkpoint objective until you finish the dialogue.
4. Finally, set your checkpoint objective, use the same marker though.

When a car's health is at 100, it will explode shortly after spawning and after that, a new one will spawn.


Weapons have limited ammo (by Yorpie)

1. Spawn an actor, set his/her weapon and use the 'die' animation
2. The weapon dropped by the actor will have limited ammo.

Post yours and I'll add them.[/SIZE]
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Stuntzman
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#2

Posted 19 October 2011 - 05:40 PM

Come on guys, are you just lazy or you have no ideas?
Small things will do for a start, nothing too fancy.

Notna
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#3

Posted 19 October 2011 - 05:54 PM

Well, I've got a one.

Passenger shooting

You want to make a shootout in a moving car, shooting as the passenger? Well, that's possible.

1. Spawn a car, recommended to be a Bobcat.
2. Spawn the driving actor and add his/her route point.
3. Spawn the player with a weapon on Bobcat's platform.
4. Add the enemy cars and actors.

Voila'.

Stuntzman
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#4

Posted 19 October 2011 - 06:23 PM

Added yours.
I have a feeling I should've made this in DYOM Missions, 'cause DYOM Support has really low activity.
Could anyone move this please?

guib
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#5

Posted 19 October 2011 - 07:17 PM

QUOTE (Stuntzman @ Wednesday, Oct 19 2011, 18:23)
'cause DYOM Support has really low activity.

I don't know why, but these last 2 days, the whole dyom section seem deadly silence mercie_blink.gif

Stuntzman
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#6

Posted 20 October 2011 - 12:19 PM

Added another trick.
Let's try and get this thread going.

Joni2030
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#7

Posted 28 October 2011 - 05:22 PM

I dont know now but If I know I will tell all. Okey?

Stuntzman
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#8

Posted 03 November 2011 - 03:56 PM

Sure.

l33d3r
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#9

Posted 12 November 2011 - 07:31 AM

Hey there, first post here. Just wanted to ask, what if I want to do missions like, "Chasing the Train" instead? How do I spawn the train or wait for the train?

KaRzY6
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#10

Posted 12 November 2011 - 07:48 AM

QUOTE (l33d3r @ Saturday, Nov 12 2011, 18:31)
Hey there, first post here. Just wanted to ask, what if I want to do missions like, "Chasing the Train" instead? How do I spawn the train or wait for the train?

Yes!! another new member biggrin.gif biggrin.gif biggrin.gif Welcome to Forums. PM me if you need help with anything. smile.gif

Stuntzman
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#11

Posted 12 November 2011 - 08:38 AM

QUOTE (l33d3r @ Saturday, Nov 12 2011, 09:31)
Hey there, first post here. Just wanted to ask, what if I want to do missions like, "Chasing the Train" instead? How do I spawn the train or wait for the train?

Yeah, you need to wait for the train similarly.

john12
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#12

Posted 12 November 2011 - 04:37 PM

Hey guys! how make actors fight with each other (non-cutscenes and cutscenes)

KaRzY6
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#13

Posted 12 November 2011 - 04:43 PM

QUOTE (john12 @ Sunday, Nov 13 2011, 03:37)
Hey guys! how make actors fight with each other (non-cutscenes and cutscenes)

You make one team and set them to friendly and the other team, set them to enemy.

result: they will shoot at each other. biggrin.gif

john12
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#14

Posted 12 November 2011 - 04:44 PM

QUOTE (KaRzY6 @ Saturday, Nov 12 2011, 16:43)
QUOTE (john12 @ Sunday, Nov 13 2011, 03:37)
Hey guys! how make actors fight with each other (non-cutscenes and cutscenes)

You make one team and set them to friendly and the other team, set them to enemy.

result: they will shoot at each other. biggrin.gif

But if player gets hurt?

KaRzY6
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#15

Posted 12 November 2011 - 04:51 PM

QUOTE (john12 @ Sunday, Nov 13 2011, 03:44)
QUOTE (KaRzY6 @ Saturday, Nov 12 2011, 16:43)
QUOTE (john12 @ Sunday, Nov 13 2011, 03:37)
Hey guys! how make actors fight with each other (non-cutscenes and cutscenes)

You make one team and set them to friendly and the other team, set them to enemy.

result: they will shoot at each other. biggrin.gif

But if player gets hurt?

if it's during a cutcene, teleport the player away. then once the cutscenes finished teleport he back to where you want. go from there...

GTAIndonesia
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#16

Posted 12 November 2011 - 05:09 PM

Camera

It's easy
if we have a role of a famous person, and want people to take a picture of you do this

1.Make an enemy actor
2.Equip him with camera
3.Hold and Direct
4.And what you get is a guy 'shooting' you.

KaRzY6
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#17

Posted 12 November 2011 - 05:19 PM

QUOTE (GTAIndonesia @ Sunday, Nov 13 2011, 04:09)
Camera

It's easy
if we have a role of a famous person, and want people to take a picture of you do this

1.Make an enemy actor
2.Equip him with camera
3.Hold and Direct
4.And what you get is a guy 'shooting' you.

hey, that's a pretty neat idea. biggrin.gif biggrin.gif good work

john12
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#18

Posted 12 November 2011 - 05:26 PM Edited by john12, 12 November 2011 - 05:38 PM.

@Gtaindonasia Man not works sad.gif

EDIT:Worked. We need to also give accuracy too. and it doesn't work in cutscenes.

Stuntzman
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#19

Posted 12 November 2011 - 08:43 PM

Added yours, Indo.

john12
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#20

Posted 18 November 2011 - 04:41 PM

Don't need to scorll all actors

its simple

1.choose the actor which you want again.
2.select edit actors and editing must come.
3.come back to CJ by pressing f key.
4.select add actor and Voila, you get the actor which you wanted to add. simple

it can be used for cutscene making which requires to shift from one actor to another one with the same weapons and animations. Hope this helped. colgate.gif

Stuntzman
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#21

Posted 24 November 2011 - 06:53 PM

QUOTE (john12 @ Friday, Nov 18 2011, 18:41)
Don't need to scorll all actors

its simple

1.choose the actor which you want again.
2.select edit actors and editing must come.
3.come back to CJ by pressing f key.
4.select add actor and Voila, you get the actor which you wanted to add. simple

it can be used for cutscene making which requires to shift from one actor to another one with the same weapons and animations. Hope this helped. colgate.gif

Added yours.
Come on guys, try to be more active!

ToniForelli
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#22

Posted 27 November 2011 - 08:16 AM

Actors use parachutes
1. Equit Actors with parachutes and set it to enemy/attack direct
2. It's fun when you add more actors and better way to do is to jump from really high
3. Sometimes it won't use a parachute but make sure their accuracy is set to 100.

And Presto you have a jumping actors with parachutes.

john12
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#23

Posted 27 November 2011 - 08:20 AM

Good trick. But learn english.

Stuntzman
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#24

Posted 27 November 2011 - 11:21 AM

Have you tested it, ToniForelli? Because it doesn't seem to work.
John12, his english is fine, yours... not so good, to be honest.

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#25

Posted 27 November 2011 - 11:59 AM

It's ok. But don't go off-topic. I found some tricks but useless.

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#26

Posted 27 November 2011 - 01:00 PM

QUOTE (Stuntzman @ Sunday, Nov 27 2011, 11:21)
Have you tested it, ToniForelli? Because it doesn't seem to work.
John12, his english is fine, yours... not so good, to be honest.

For mine it works

Stuntzman
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#27

Posted 27 November 2011 - 07:53 PM Edited by Stuntzman, 27 November 2011 - 08:00 PM.

Could you describe precisely what you did or maybe show it in a video? And do they land the parachute?
EDIT: New trick added.

ToniForelli
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#28

Posted 29 November 2011 - 06:52 PM

QUOTE (Stuntzman @ Sunday, Nov 27 2011, 19:53)
Could you describe precisely what you did or maybe show it in a video? And do they land the parachute?
EDIT: New trick added.

I'll make a video later when i'll have spare time. Right now i'm busy

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#29

Posted 13 December 2011 - 07:52 PM

Okey you want player drive like LV -LS - SF and you dont want out checkpoint what can see you can do like that








1. first make player
2.give for him a car or something
3.now put checkpoint where you want put it but REMBER DO THIS

SELECT CHECKPOINT WHERE READ Invisible

4. HAVE FUN WITH MY TRICK

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#30

Posted 14 December 2011 - 09:07 AM

Sorry, what?! I can't understand a word in your post. Learn English.

And if you're talking about Invisible chackpoints... *facepalm*




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