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[III|VC|SA] Screenshots and Other Media

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IJWLCNM
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#19291

Posted 29 September 2013 - 08:33 PM Edited by IJustWantLibertyCityNightsMod, 29 September 2013 - 08:35 PM.

cool shots guys!


IJWLCNM
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#19292

Posted 29 September 2013 - 08:54 PM Edited by IJustWantLibertyCityNightsMod, 09 November 2013 - 12:39 PM.

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alexx720
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#19293

Posted 29 September 2013 - 09:50 PM Edited by alexx720, 29 September 2013 - 09:51 PM.

beenja maybe release mate? like this shots :cookie: :catspider:
 

 

 

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FMHn
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#19294

Posted 30 September 2013 - 05:03 AM Edited by FMHn, 30 September 2013 - 10:18 AM.

All : nice
Sorry can't comment all now:\
later will comment

---------------------------------------------------

anyone want to test out my beta sets? i must see my sets on other pc

just pm me :)

screen!
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DONZE
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#19295

Posted 30 September 2013 - 05:46 AM Edited by DONZE, 30 September 2013 - 05:46 AM.

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Y.uki DiL
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#19296

Posted 30 September 2013 - 08:33 AM

All Nice  :r*: 
just one pic <(")

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Gramps
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#19297

Posted 30 September 2013 - 08:56 AM

SweetFX 1.5 is now out. http://forums.guru3d...ad.php?t=381912

 

Changelog

Version 1.5

  • New compatiblity mode allows some effects to run on really old cards that does not support Shader Model 3, but only 2.
  • New Levels shader to allow people to easily set a new black and white point.
  • New Explosion shader. Scatters the pixels similar to Irfanviews Explosion filter
  • New Custom shader - a blank template already integrated into SweetFX, to make it even easier for people to write their own shaders
  • New Vibrance setting "Vibrance_RGB_balance" allows people to set Vibrance per color component
  • New border-width and border-color options for the Border shader
  • Created two new curve formulas (9 and 10)
  • Created a new ordered dithering algoritm with much better quality than the old one, while still being just as fast.
    - It also affects the compressibility of the screenshots and videos less.
  • Improved the Cartoon shader. It should have better quality and be slightly faster now.
  • New Splitscreen mode : Curvy.
  • Wrote a new DX10 shader technique that will correctly bypass SMAA code when SMAA is disabled
  • Wrote a new DX10 vertex shader that can generate texture coordinates without relying on the DXGI proxy to send it a position.
  • Extra gamma corrections under DX10 is now only done when necessary, that is when both SMAA and another effect is enabled at the same time.
  • Clamped output of Monochrome to ensure it never outputs shades that are out of range, even if the user used bad conversion values.
  • Reworked some code to make it easier for myself to use GPU ShaderAnalyzer on the SweetFX shaders.
  • Fixed problems with presets for older versions. SweetFX 1.5 should now be compatible with presets from all previous versions ( 1.0 to 1.5 )
  • Included a log.log with the installation to hopefully prevent some of the issues with create file permissions on Windows Vista and up.
    This log also contains information to resolve the problem that arises if the injector can't write to this log.
  • Improved performance of the Border shader
  • Improved performance of Lift Gamma Gain
  • Improved performance of the random dithering algoritm
  • Improved performance of Curves formula 4 and 8
  • Improved performance of LumaSharpen
  • Improved performance of SMAA
  • Improved performance of DPX
  • Improved performance of Vignette
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Syphonosis
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#19298

Posted 30 September 2013 - 08:58 AM Edited by Syphonosis, 01 October 2013 - 04:34 AM.

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IJWLCNM
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#19299

Posted 30 September 2013 - 09:47 AM Edited by IJustWantLibertyCityNightsMod, 30 September 2013 - 09:52 AM.

Sysphonis nice screenshots!

DONZE nice settings and cool shots

FMHn wow,the last screenshot looks like NFS:The Run,good job!

I wish i could upload MY screenshots but MY shots cannot work on this forum ,i used gif,jpg,png but yeah nice shots...


don.georgee
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#19300

Posted 30 September 2013 - 10:28 AM

@ FMHn that reflection on car ... :inlove:  :inlove: :inlove:  

@ DONZE nice cars  :D

Syphonosis nice pics :D

 

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Marty McFly
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#19301

Posted 30 September 2013 - 11:53 AM

@methodunderg: good news, I'll have a look what I can add to ME. Oh and how about an effect.txt which does everything SweetFX does? i can't add everything to ME though.


qoooowe
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#19302

Posted 30 September 2013 - 12:25 PM

SweetFX 1.5 is sucks for gta sa -.- , i thing Fxaa better :D and master effect


qoooowe
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#19303

Posted 30 September 2013 - 07:26 PM

All Nice <3 !!

Some ScreenShots from my enb series :D !

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Nathan Ferdinand
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#19304

Posted 01 October 2013 - 01:10 AM

Awesome shots, especially to Y.uki DiL, Beenja, FMHn, Marty McFly, Syphonosis, and more :D

 

some repost & new shots.....

 

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testing Beenja's ENB set on my unit, this is really awesome:

 

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Y.uki DiL
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#19305

Posted 01 October 2013 - 05:25 AM

@Nathan Ferdinand: 11th pic look so epic .__.

My lovely car  :inlove:

 

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Gramps
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#19306

Posted 01 October 2013 - 05:27 AM

@methodunderg: good news, I'll have a look what I can add to ME. Oh and how about an effect.txt which does everything SweetFX does? i can't add everything to ME though.

I think you should make the next release the last for ME; and start planning/working toward an 'effect.txt' that will work with SA::Render. AFAIK, petka has already said it will support it, with no limits on number of passes.

BTW, 1.5.1 of SweetFX is out, with a few quick changes (LumaSharpen was using a 'test' code, reverted back. And support for the SweetFX Configurator)

Spoiler


qoooowe
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#19307

Posted 01 October 2013 - 12:34 PM

All Nice !!!
 

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Zou
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#19308

Posted 01 October 2013 - 02:28 PM

:lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:

 

 

 

 

 

 

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m0ST W4nT3D
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#19309

Posted 01 October 2013 - 03:03 PM

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Marty McFly
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#19310

Posted 01 October 2013 - 04:27 PM Edited by Marty McFly, 01 October 2013 - 04:29 PM.

Preview of some road textures I made (4K res, mipmapped, size of lae2roads.txd 78 MB, with older textures: 40 MB). They have no stripes yet but I'll add this later.

 

methodunderg: I have no Steam and Skype is difficult, you get online when I sleep/go to school and vice versa :D But I'll try it.

 

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m0ST W4nT3D
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#19311

Posted 01 October 2013 - 05:25 PM Edited by m0ST W4nT3D, 01 October 2013 - 05:45 PM.

Nice roads Marty can i get them without stripes ?
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Marty McFly
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#19312

Posted 01 October 2013 - 05:53 PM

Three more, two are different weathers, sunny and extrasunny.

 

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don.georgee
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#19313

Posted 01 October 2013 - 06:46 PM

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alexx720
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#19314

Posted 01 October 2013 - 08:40 PM

DONZE don.georgee m0ST W4nT3D Syphonosis  Zou *VERY NICE*   :nervous: :^: :^: :^:

qoooowe
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#19315

Posted 01 October 2013 - 09:03 PM

Marty McFly , wow man nice Roads O.o can you share it ?


Gramps
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#19316

Posted 02 October 2013 - 04:32 AM

Marty McFly , wow man nice Roads O.o can you share it ?

Did you not read? He said he hasn't done the stripes for the road yet, so no; he probably won't share it just yet.


qoooowe
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#19317

Posted 02 October 2013 - 05:47 AM

 i didn't read it sorry xD 


Zou
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#19318

Posted 02 October 2013 - 07:35 AM

@m0ST W4nT3D GOOD !         


m0ST W4nT3D
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#19319

Posted 02 October 2013 - 12:43 PM

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DONZE
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#19320

Posted 02 October 2013 - 01:17 PM Edited by DONZE, 02 October 2013 - 01:17 PM.

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