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[III|VC|SA] Screenshots and Other Media

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tatui
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#31

Posted 14 October 2011 - 04:03 PM Edited by tatui, 14 October 2011 - 04:09 PM.

QUOTE (Marty McFly @ Friday, Oct 14 2011, 15:55)
no^^ Mod Overdose Effects 1.4 with edited light1, light2 and light3...

Nice man send the code for me please blush.gif

You know Light1 change the texture Light1,Light2 change the texture Light2...?


you had asked me this reminds
Point BlankLink biggrin.gif

[FDC]NYZE.ONE
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#32

Posted 14 October 2011 - 04:27 PM

i f*cked up my trees sad.gif

Lil'Q
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#33

Posted 14 October 2011 - 04:32 PM Edited by Lil'Q, 14 October 2011 - 04:34 PM.

Latest but probably last. SA just doesn't get me into it's gameplay anymore, if you know what I'm sayin...

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Marty McFly
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#34

Posted 14 October 2011 - 04:55 PM

@Lil'Q: nice!
@tatui: I'll upload it shortly when I'm totallysatisfied with it, ok?
@nWo: can you take my ENB(contains part of your colormod setts if that's OK for you) into your list?

files:

http://www.mediafire...s4ag8u8jj11vesw

desired image:

user posted image

[FDC]NYZE.ONE
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#35

Posted 14 October 2011 - 05:47 PM

user posted imageuser posted imageuser posted imageuser posted imageuser posted image





tatui
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#36

Posted 14 October 2011 - 06:34 PM

QUOTE (Marty McFly @ Friday, Oct 14 2011, 16:55)
@Lil'Q: nice!
@tatui: I'll upload it shortly when I'm totallysatisfied with it, ok?
@nWo: can you take my ENB(contains part of your colormod setts if that's OK for you) into your list?

files:

http://www.mediafire...s4ag8u8jj11vesw

desired image:

user posted image

Big thank you bro icon14.gif cookie.gif

RTC LTK
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#37

Posted 14 October 2011 - 06:38 PM

QUOTE (nWo)
My Greatest Hits....none of them as good as RTC LTK's and Lil'Q's pictures!


QUOTE (Lil Q)
wouldn't be so sure about that. tounge.gif


+1 your screens is cool inlove.gif


QUOTE (tatui)
RTC LTK Please link download ford f100 please bro

this car is not ready... I tested smile.gif sorry blush.gif
Lil'Q very nice cool.gif welcome back bro
and all nice screen icon14.gif

tatui
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#38

Posted 14 October 2011 - 07:12 PM

QUOTE (RTC LTK @ Friday, Oct 14 2011, 18:38)
QUOTE (nWo)
My Greatest Hits....none of them as good as RTC LTK's and Lil'Q's pictures!


QUOTE (Lil Q)
wouldn't be so sure about that. tounge.gif


+1 your screens is cool inlove.gif


QUOTE (tatui)
RTC LTK Please link download ford f100 please bro

this car is not ready... I tested smile.gif sorry blush.gif
Lil'Q very nice cool.gif welcome back bro
and all nice screen icon14.gif

I found thanks

A Z I Z
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#39

Posted 14 October 2011 - 08:32 PM

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nkjellman
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#40

Posted 14 October 2011 - 09:31 PM

Was a new version of ENB for SA released? It kinda looks like there is new effects.

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#41

Posted 14 October 2011 - 09:43 PM

QUOTE (nkjellman @ Friday, Oct 14 2011, 21:31)
Was a new version of ENB for SA released? It kinda looks like there is new effects.

There was a new version released; very minor update. Just allowed the user to save the BumpMap parameters in the .ini.

GameModder8
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#42

Posted 14 October 2011 - 11:22 PM Edited by GameModder8, 15 October 2011 - 11:41 PM.

Hi everyone. I'm new at this forum.
So here are some pics from me biggrin.gif

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tatui
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#43

Posted 15 October 2011 - 01:34 AM Edited by tatui, 15 October 2011 - 04:24 AM.

Test news
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Stryfaar
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#44

Posted 15 October 2011 - 07:30 AM Edited by JF-Mir2, 15 October 2011 - 07:58 AM.

wow! I can't believe my very own topic with my DEP solution was pinned here! Thanks for that! tounge.gif

To celebrate, here's 3 pics from me.. wink.gif
Lil'Qs ENB settings + Colormod - Old Photo = EPICNESS! cool.gif

user posted image user posted image user posted image

Please click the photos to see full size... smile.gif

rabiemehdi
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#45

Posted 15 October 2011 - 08:36 AM

user posted image
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aStiffSausage
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#46

Posted 15 October 2011 - 09:18 AM

Is there new version of SA GFX? Can you pass me a link? wow.gif


Tatui

Awesome, you're still among the best Enb-configurators!


JF-Mir2

I would suggest removing speedometer before taking pics, makes them look better.

T.A.Z
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#47

Posted 15 October 2011 - 10:36 AM

QUOTE (Lil'Q @ Friday, Oct 14 2011, 14:00)
Does that FXAA you've posted even work in SA ? I'm not sure, but, it looks like there is no difference...  dontgetit.gif

It does work for me and it should work for all dx9 games wink.gif

(I'm also using it with GTA IV+ENB, looks great, still some jaggies left, but all in all it's a quite smooth picture now)

Marty McFly
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#48

Posted 15 October 2011 - 10:53 AM

The FXAA package which was posted is the 3.9 fversion, if you use the FXAA-Injector by some dude(has an own d3d9.dll which you can load with proxy library) has the version 3.11 and has even better quality and if you choose this way you can use FXAA and the tone mapping shader zogether biggrin.gif

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#49

Posted 15 October 2011 - 10:55 AM

It is only for Nvidia cards correct?

Stryfaar
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#50

Posted 15 October 2011 - 11:11 AM

@oksa8 - hey dude! haven't seen you in quite a while... nice to see you again! And.. yeah, I didn't remove the speedometer because I'm WAY too lazy to remove the mod... But don't worry, next time, I will remove it... maybe I'll take pictures tonight and upload it later.. wink.gif

@everyone - uhmmm.. what does FXAA do? I tried to install it on GTA IV.. but the game looks desame.. confused.gif no changes at all... sarcasm.gif and.. can someone please explain why GTA SA-GFX doesn't work with Ryosuke's mods? whatsthat.gif and by the way, is there already a mod for GTA SA which adds water reflections?

Marty McFly
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#51

Posted 15 October 2011 - 11:25 AM

QUOTE (methodunderg @ Saturday, Oct 15 2011, 10:55)
It is only for Nvidia cards correct?

yes I think so, but i don't really know because it works for me and I have a Nividia GTX 570, but the ATI/AMD users have their MLAA.

@JF-Mir2 : FXAA is a post-processing anti-aliasing method, (FXAA= Fast Approximate Ant-Aliasing) which was developped by Timothy Lottes. The good is that you can put it in an ENBSeries effect.txt and the MRTRendering which isn't compatible with the ingame aa works fine with FXAA and FXAA has better performance. The injector is a

-d3d9.dll(can be loaded with enb by using the Proxxy Library)
-shader.fx
-a .fsh file

Before that you were only able to choose between FXAA or tone mapping shader(DKT70) because there isn't a effect.txt file yet where are both methods in, but with the injector you can use both, FXAA and Tone mapping effect.

The ingame AA can screw up some enb features like shadows or SSAO but the FXAA won't.

Stryfaar
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#52

Posted 15 October 2011 - 11:36 AM Edited by JF-Mir2, 15 October 2011 - 12:18 PM.

-NEVERMIND-

tatui
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#53

Posted 15 October 2011 - 11:46 AM

QUOTE (Marty McFly @ Saturday, Oct 15 2011, 11:25)
QUOTE (methodunderg @ Saturday, Oct 15 2011, 10:55)
It is only for Nvidia cards correct?

yes I think so, but i don't really know because it works for me and I have a Nividia GTX 570, but the ATI/AMD users have their MLAA.

@JF-Mir2 : FXAA is a post-processing anti-aliasing method, (FXAA= Fast Approximate Ant-Aliasing) which was developped by Timothy Lottes. The good is that you can put it in an ENBSeries effect.txt and the MRTRendering which isn't compatible with the ingame aa works fine with FXAA and FXAA has better performance. The injector is a

-d3d9.dll(can be loaded with enb by using the Proxxy Library)
-shader.fx
-a .fsh file

Before that you were only able to choose between FXAA or tone mapping shader(DKT70) because there isn't a effect.txt file yet where are both methods in, but with the injector you can use both, FXAA and Tone mapping effect.

The ingame AA can screw up some enb features like shadows or SSAO but the FXAA won't.

Thank you for good classroom monocle.gif

Beenja
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#54

Posted 15 October 2011 - 07:19 PM

Big Update! , going to the newest to the oldest lol.gif ... Comments? and click for enlarge
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Darecki
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#55

Posted 15 October 2011 - 09:04 PM

Lovely sky in first 6 screens smile.gif

Marty McFly
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#56

Posted 15 October 2011 - 09:08 PM

hey guys i'm bored^^. Has anyone a suggestion what to make better/make it look more like nWo ENB/IV graphic? I'm not satisfied with my cfg and I have no idea what to change-.-

tatui
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#57

Posted 15 October 2011 - 09:08 PM

Nice shots Beenja icon14.gif

Marty McFly effects.fxp please

GameModder8 WoW very good man like


methodunderg has worked in the random palette script?

cool.gif in search of the perfect enb cool.gif
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tatui
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#58

Posted 16 October 2011 - 01:44 AM Edited by tatui, 16 October 2011 - 01:49 AM.

sad.gif Not a sad comment to me that confused.gif
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Sorry double post delete can not know how I delete sleepy.gif

RemixPLrc96
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#59

Posted 16 October 2011 - 09:16 AM

QUOTE (tatui @ Sunday, Oct 16 2011, 01:44)
sad.gif Not a sad comment to me that confused.gif
user posted image user posted image user posted image user posted image
Sorry double post delete can not know how I delete sleepy.gif

Your screenshots on small size looks awesome, but in full size are a little bit... ugly moto_whistle.gif

nWo51289
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#60

Posted 16 October 2011 - 10:12 AM Edited by nWo51289, 16 October 2011 - 10:43 AM.

UPDATE - Added methodunderg's ENB Newbies Pack to the first post

@Marty McFly - Wooops blush.gif That's the one where I stupidly forgot to upload my enb settings. It's been updated now thanks. Also very good explanation about FXAA. To everyone else all my recent pictures have been taken with FXAA (the D3D9 Rearranged v.0.3 version). Do you want to post a screenshot of you're game so far so we can see what we can suggest?
@GameModder8 - Awesome pictures. Welcome!

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