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[III|VC|SA] Screenshots and Other Media Thread

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Beenja
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#6721

Posted 21 June 2012 - 08:42 PM

Marty McFly is Ford Shelby GT500 the car that you're searching, it's converted by real Mad Driver (Mad_Driver10) I'll pass you the link smile.gif

PS. It has Juiced 2 wheels on some of the pics of XMakarusX, google them, I don't have time, sorry confused.gif

Marty McFly
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#6722

Posted 21 June 2012 - 08:44 PM

Too much, but well, I sold some WoW, Metin2 and APB accounts which gave me lots of money...Now I'll buy Diablo III (sold out in any shop I called -.-), there you can sell items for real money.

TheD94
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#6723

Posted 21 June 2012 - 08:50 PM

QUOTE (ivars @ Thursday, Jun 21 2012, 21:04)
user posted image

I have exactly the same bug in NFS Undercover. tounge2.gif

TN_S
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#6724

Posted 21 June 2012 - 11:52 PM

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mr.y.m.f
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#6725

Posted 22 June 2012 - 08:52 AM

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Methical
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#6726

Posted 22 June 2012 - 09:50 AM

QUOTE (Marty McFly @ Wednesday, Jun 20 2012, 19:38)
What does this "optimizer.asi"?

I was passed the link from DK22 to the link of the original post of this mod ...
http://system-mods.ru/load/14-1-0-721

QUOTE
Guaranteed to increase fps and smoothness of the game (even with a much higher FPS). Reduces the delay time to update each frame (no frame limiter), which uses the game engine!
default value - 14ms
SAMP 0.3c - 14ms
SAMP 0.3d - 2ms
MTA - 0ms
This plug-in - 0ms.


If this plugin-in crashes for you (me too); then as an alternative, you can use Deji's Stream Ini Extender and use the 'FrameDelay' in your stream.ini (read the readme on how to use)
For those who already use; what do you set 'licenseplatefiltering' too?

Marty McFly
  • Marty McFly

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#6727

Posted 22 June 2012 - 09:51 AM

@Beenja: Thanks for the link wink.gif
@nWo51289: This iCEnhancer 2.0b on moddb is full of content of your enb's. DoF settings, SSAO etc. and he included enbeffect and enbbloom, option.txt and effect.txt and says he got directx11 into SA...Is it ok for you that he uses your stuff? Makarus, he also uses your enbpalette.

http://www.moddb.com...-icenhancer-20b

ken5375e
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#6728

Posted 22 June 2012 - 10:40 AM Edited by ken5375e, 22 June 2012 - 10:43 AM.

@XMakarusX nice enb settings I like it!

@ItsAllAboutGTA great video for iCandy 2.0F

@ReeFrender tremendous pics

@snooker I like you style man. nice pics

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TheD94
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#6729

Posted 22 June 2012 - 10:46 AM Edited by TheD94, 22 June 2012 - 10:52 AM.

QUOTE (Marty McFly @ Friday, Jun 22 2012, 10:51)
http://www.moddb.com...-icenhancer-20b

QUOTE
ULTRA HD BMP PALETTE (16834x16834)

suicidal.gif ??? ... orly.gif
QUOTE
Don't Steal this Mod and more will come wink.gif

Lol says the right one. lol.gif

If he would use anything from me and write the mod description LIKE THIS, then I would sure get very mad at him!


ken5375e, Nice pics smile.gif

Marty McFly
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#6730

Posted 22 June 2012 - 11:04 AM

Well, a palette with a bit higher resolution helps when editing it with photosfop because after many color and brightness corrects PS produces some wide vertical lines with the same color, which reduces the count of brightness and color values, most seen in horizontal bars in the sky which is no clean gradient any more but 16384 is a bit overdose.

A Z I Z
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#6731

Posted 22 June 2012 - 11:28 AM

QUOTE (CreatorCreatureSpore @ Thursday, Jun 21 2012, 19:11)

user posted image

of the best Images cool.gif

Marty McFly
  • Marty McFly

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#6732

Posted 22 June 2012 - 11:37 AM

Yep, that's true biggrin.gif awesome clear sky! CreatorCreatureSpore's enb configs have the fastest improvement I saw...not long ago, his first settings were crap, but he quickly improved them to something awesome; some other ppl have the same looking enb configs all time.

ReeFrender
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#6733

Posted 22 June 2012 - 12:06 PM

CreatorCreatureSpore, great.
Marty McFly, nice graphics.
mr.y.m.f, not bad.
ken5375e, I love your style. biggrin.gif

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Ivars
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#6734

Posted 22 June 2012 - 12:09 PM

QUOTE (Marty McFly @ Friday, Jun 22 2012, 09:51)
This iCEnhancer 2.0b on moddb is full of content of your enb's. DoF settings, SSAO etc. and he included enbeffect and enbbloom, option.txt and effect.txt and says he got directx11 into SA...Is it ok for you that he uses your stuff? Makarus, he also uses your enbpalette.

All those pathetic fools just copy 2 files from DX 11 and think they have implemented into SA. DX 10/11 will nenver work in SA.

ibilnaz95
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#6735

Posted 22 June 2012 - 12:26 PM

TN_S, very nice
mr.y.m.f, not bad smile.gif
ken5375e awesome wow.gif
ReeFrender, i like it.

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Marty McFly
  • Marty McFly

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#6736

Posted 22 June 2012 - 12:39 PM

QUOTE (ivars @ Friday, Jun 22 2012, 12:09)
QUOTE (Marty McFly @ Friday, Jun 22 2012, 09:51)
This iCEnhancer 2.0b on moddb is full of content of your enb's. DoF settings, SSAO etc. and he included enbeffect and enbbloom, option.txt and effect.txt and says he got directx11 into SA...Is it ok for you that he uses your stuff? Makarus, he also uses your enbpalette.

All those pathetic fools just copy 2 files from DX 11 and think they have implemented into SA. DX 10/11 will nenver work in SA.

They don't are dx files. the fx file is filled with LOLOLOLOL and the dx texture is some harrass joke from icelaglace against corporalvenus...

Nyze.One
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#6737

Posted 22 June 2012 - 02:57 PM

hey guys i coming for a short time back to GTASA wink.gif

greetz [FDC]NYZE.ONE smile.gif

Marty McFly
  • Marty McFly

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#6738

Posted 22 June 2012 - 03:46 PM Edited by Marty McFly, 22 June 2012 - 05:25 PM.

Good to hear that^^


Hey guys, I need your help: it's while now I'm having the problem that randomly white flat objects flickering over the screen, I just never caught one of them on a screenshot because for some reason fraps doesn't work when this appears (XFire neither) , but finally I got one.

This flat objects are flickering really fast over the screen, IDK where it comes. Interesting is, on the screenshot the artifacts appear black, ingame they are actually white. How does that come and how to fix? It's very annoying, it destroyed so much video clips (in my 2.1 no bump video there's a short sequence which shows that effect, too, I didn't delete it because the stunt was too good^)...I suspect normal map plugin being the cause but I'm not sure about that. It appears in SA only, no other games or applications are concerned.
It looks to me like some bugged 3d Models; In SA:Mp it doesn't happen, but there I don't have nrmalmap installed. I also can't test if it's normal map, because sometimes it happens every few seconds, sometimes I have hours of playing time without it so I never know if it is fixed by removing normal map plugin or does this sh*t only have a break?

user posted image

@methodunderg: I remember having licenseplatefiltering at 9 but I'm not sure...although, this streaminiextender is wonderful! I set the delay to 1 (everything below like 0.9 or 0 makes my game stay in blackscreen after loading the menu, but it doesn't freeze) and I get around 200 fps without ENB and 70 with ENB! And in the menu incredible 4k-8k fps but I also have that in some other games, this extreme fps rate in the menu. Cool thing, maybe I'll include it in my next enb pack, often people complain about low performance, this will kick their asses...gonna ask Deji if I'm allowed to.

@Topic: Progress has been made wink.gif thanks beenja for link to that car icon14.gif


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CreatorCreatureSpore
  • CreatorCreatureSpore

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#6739

Posted 22 June 2012 - 06:10 PM

Only a pic biggrin.gif

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Marty McFly
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#6740

Posted 22 June 2012 - 06:45 PM Edited by Marty McFly, 22 June 2012 - 06:55 PM.

http://pastebin.com/NTVggrY9


DKTronics70 Tonemapping, Sharpen, and Desaturation effect.txt with


-filmiccurve (icelaglace took it from a blog, me also)
-technicolor (new in enb world)
-skyrim tonemapping (new, directly taken from the skyrim enbeffectprepass.fx, in this form only in a few enbeffects for IV seen)
-Cross Process (posted by openzdl, but no one paid attention)
-Color Mood (in IV enbeffect but modified code, main part of Dpeasant3's work)

everything is currently disabled, enable an effect with removing the // before the #define, e.g. if you want filmiccurve search for

//#define filmiccurve

and set it to

#define filmiccurve.

every effect should be compatible with each other so no problems should happen. If you don't want the effects, let it disabled.

---------------

I don't think that I'll make more effects because I ran out of ideas^^, SA sun has no light source, so I can forget about my big project, volumetric light scattering in SA -.-
If someone knows another effect he would like to have in effect.txt (except DoF, IDk how to get the depth of an object, elementary for producing DoF) please let me know.

Ivars
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#6741

Posted 22 June 2012 - 09:05 PM Edited by ivars, 22 June 2012 - 09:09 PM.

@Marty: Nice effect, good work...Here's some screens with it. (Cinematic Aspect Ratio effect could be nice, skyrim has it maybe you can get it working in SA?)

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Beenja
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#6742

Posted 22 June 2012 - 10:02 PM Edited by Beenja, 22 June 2012 - 10:06 PM.

Hi I was testing SA_Direct X 1.2 with "Battlefield Palette" and the result was this ... Hope you like it blush.gif
Sorry for only 4 pics, I don't have much free time confused.gif
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Favia
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#6743

Posted 22 June 2012 - 10:44 PM

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Ηeath
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#6744

Posted 22 June 2012 - 11:04 PM

@Marty; ivars - That problem is occuring from the 2048 MemFix by fastman. I don't have that problem if I use the 512 one though, but some objects take a bit of time to load though. Not sure about the 1024 one, since it's not working for me, the loading screen just stays black. turn.gif

Methical
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#6745

Posted 23 June 2012 - 02:55 AM

@JF-Mir2
Thanks for that; I was getting the same bug that Marty was getting (its white in-game; but black on screens). It would start happening about 5mins after gameplay.
Tried the 1024 version; and it worked. But the map took ages to load, and looked like playing the game with no streamfix at all.
512 one works great so far, no bugs.

vans123
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#6746

Posted 23 June 2012 - 03:48 AM

dont know where you got the IV:SA map i converted, but i hate ppl calling his "work"

those "missing" tree leaves and fked up alphas are one of the stuff i did to identify it from stealers, yeah, made it to happen when ENB is ON
just wondering why ppl like taking others converting work as theirs

Sidoarjo_Modder
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#6747

Posted 23 June 2012 - 03:54 AM

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Zikone
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#6748

Posted 23 June 2012 - 06:14 AM


_____________________________________________

Some screenshots testing Direct X 1.2 smile.gif
_____________________________________________


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KOHD
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#6749

Posted 23 June 2012 - 07:22 AM Edited by KOHD, 23 June 2012 - 07:27 AM.

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Methical
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#6750

Posted 23 June 2012 - 07:43 AM

@KOHD
I wish your maps weren't for SAMP only xP Do you play Dirt Showdown @ all? Add me on steam.. same name.

@Sidojaro
Second screen is very nice; well captured.

@Zikone
Nice atmosphere on #3




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