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[III|VC|SA] Screenshots and Other Media Thread

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Methical
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#4801

Posted 12 April 2012 - 12:12 AM

What is coronas.cs?

sociosss
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#4802

Posted 12 April 2012 - 12:14 AM

QUOTE (methodunderg @ Thursday, Apr 12 2012, 00:12)
What is coronas.cs?

I think the Lens Flare Advanced Mod

sociosss
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#4803

Posted 12 April 2012 - 12:16 AM Edited by sociosss, 12 April 2012 - 12:40 AM.

QUOTE (tatui @ Thursday, Apr 12 2012, 00:07)
Test Shifty41s_beerhatsmilie2.gif   monocle.gif   icon14.gif
PS2A_FX_SunHaze.cs
coronas.cs

user posted image [URL=http://www.imagebam.com/image/c6512e184484896]

The test is awesome !
Exelent caps

Methical
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#4804

Posted 12 April 2012 - 12:32 AM

QUOTE (sociosss @ Thursday, Apr 12 2012, 00:14)
QUOTE (methodunderg @ Thursday, Apr 12 2012, 00:12)
What is coronas.cs?

I think the Lens Flare Advanced Mod

But thats an ASI .. ?

Zikone
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#4805

Posted 12 April 2012 - 12:34 AM

@GameModder8 - Thanks bro biggrin.gif

@CreatorCreatureSpore - Thanks, I'm thinking back to using my old sett's...

@sociosss - Here is not allowed to double post, men bored.gif

Other Screenshots...

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sociosss
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#4806

Posted 12 April 2012 - 12:34 AM

QUOTE (methodunderg @ Thursday, Apr 12 2012, 00:32)
QUOTE (sociosss @ Thursday, Apr 12 2012, 00:14)
QUOTE (methodunderg @ Thursday, Apr 12 2012, 00:12)
What is coronas.cs?

I think the Lens Flare Advanced Mod

But thats an ASI .. ?

In video card is NVIDIA. Cs AMD Radeon video cards, is a .asi

GameModder8
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#4807

Posted 12 April 2012 - 01:03 AM Edited by GameModder8, 12 April 2012 - 01:06 AM.

@methodunderg - It's the Advanced lens flare mod by DK22Pac . It's a modified particle.txd and a cleo mod taken from Snow GTA San Andreas 2011 HQ.

CreatorCreatureSpore
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#4808

Posted 12 April 2012 - 02:21 AM

@GameModder8, but what does that mod?
When I put that cleo on the snow andreas don't work confused.gif

Ηeath
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#4809

Posted 12 April 2012 - 02:24 AM

It actually adds dif. textures for different things like the Sun, the traffic lights, lensflares, etc. Very epic. Too bad I can't use it right now. confused.gif And you don't need Snow Andreas for it to work.

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#4810

Posted 12 April 2012 - 02:25 AM

Mmmm...
Thanks, I'll test in my new SA

tatui
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#4811

Posted 12 April 2012 - 03:22 AM

Friends try gta_sa.exe 1.0 ok
Advanced lens flare mod by DK22Pac inlove.gif

Ivars
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#4812

Posted 12 April 2012 - 05:05 AM Edited by ivars, 12 April 2012 - 05:08 AM.

@GameModder8
No, I know it's possible to run one new .dll with ENB, but I wanted to use more than 1, like 3 or 4 at the same time. confused.gif
Epic screens! smile.gif

kami.
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#4813

Posted 12 April 2012 - 08:19 AM

i've seen some guys' work to list the solar azimuth, and then use the data to create light as an analogue of natural sunshine.

but this can only illuminate a few trees etc, and cannot illuminate the environment. is there a way to set all the buildings illuminable?

kami.
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#4814

Posted 12 April 2012 - 08:31 AM

i've seen some cs which can check the position of the sun (or if the camera is aimed directly at the sun), and use this to simulate real sunshine, i.e.

09E5: create_flash_light_at 4@ 5@ 6@ RGB_mask 255 192 128 radius 50.0
and set the coordinate to the position of the sun.

but by default the opcode can only illuminate PED,vehicles and limited OBJ, not the environment.
is there a way to set other objs(buildings etc) illuminable?

mis009
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#4815

Posted 12 April 2012 - 09:59 AM

New pictures guys... colgate.gif

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Peace out<3

kami.
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#4816

Posted 12 April 2012 - 10:01 AM Edited by kami., 12 April 2012 - 10:13 AM.

this is my all setting and file

game pm 12:00----18:00 the sky very builtifu

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download
http://www.mediafire...ri67ecs8gud63gp

Marty McFly
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#4817

Posted 12 April 2012 - 12:05 PM Edited by Marty McFly, 12 April 2012 - 12:22 PM.

I'm starting "Project Skyrim" ATM, converting the trees and stuff from skyrim to SA, I'm testing if it works what I did few moments ago. If it looks good ingame, I'll do Project Skyrim, if not, who cares?


EDIT: does somebody know where I can find pinetree08?? I was searching all over the map but found nothing -.-

GameModder8
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#4818

Posted 12 April 2012 - 12:37 PM

@ivars - Oh, well.. I don't think it's possible confused.gif

@Marty McFly - Wow! Thats an awesome project you're starting there, bro! I'm pretty shure that this is going to look awesome ingame. BTW... I've just played through the main story of Skyrim yesterday. lol.gif
However, good luck with your project. icon14.gif

Marty McFly
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#4819

Posted 12 April 2012 - 12:44 PM

@Gamemodder8: thanks ad Yehaaahh it worked. This is the first skyrim tree converted to SA by Marty McFly. I put it into a complete unedited SA installation, only ENB, because I didn't want to screw up my main installation and destroy months of work^^. of course, backup woulld be possible but I was too lazy. here's it:


user posted image user posted image user posted image user posted image


Around 30 Minutes of work, inlcuding import into gta3.img rebuild start game etc.

Yeah I replaced a palm with it, yes that is the wrong tree sort but I didn't want to travel around SA to see the result, with thsi solution I have my modtree in ganton wink.gif . Stock Skyrim Textures, maybe I'll use the ones from a texture pack...if someone wants it now: bad luck, I'm busy now^^

GameModder8
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#4820

Posted 12 April 2012 - 12:52 PM

Good work for the beginning. Using a texture pack could really lower the performance, but it would look great. BTW, I don't think that there are any palm trees in Skyrim... confused.gif

Marty McFly
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#4821

Posted 12 April 2012 - 01:21 PM

QUOTE (GameModder8 @ Thursday, Apr 12 2012, 12:52)
Good work for the beginning. Using a texture pack could really lower the performance, but it would look great. BTW, I don't think that there are any palm trees in Skyrim... confused.gif

for that we have BSOR, in my opinion the best palm trees ever. maybe I should do a stock texture and a texture pack version..but I think it's too early to start planning about that. 8 trees converted ATM, more will follow.

ken5375e
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#4822

Posted 12 April 2012 - 01:26 PM

Anybody know how to install "Crysis Palm Beta" ?

Why the plam become "white" ?

I add all to gta3.img

Can anybody teach me?

thanks a lot.

spartaque12
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#4823

Posted 12 April 2012 - 01:56 PM

nWo51289
please write how to combine SRT+LOD with PO2010 ?

Marty McFly
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#4824

Posted 12 April 2012 - 02:23 PM

Yessss more screenshots! I imported everything into my gta3.img, but I still don't know where the f*ck the trees are on the map so I went on sightseeign tour. maybe I there are also trees from Oblivion, IDK. one tree sort is white, I found and busted him. Now I have to find out a method to match textures and 3d models fo the skyrim trees, these 10 ones I converted were easy because of their name, but now it begins to get difficult....

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ryo98
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#4825

Posted 12 April 2012 - 02:43 PM

Marty McFly skyrim trees ?
And two screenshots from my gta biggrin.gif
Lamborghini Jalpa by Mad Driver biggrin.gif
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Marty McFly
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#4826

Posted 12 April 2012 - 03:04 PM Edited by Marty McFly, 12 April 2012 - 03:27 PM.

@ryo98: yep

tatui
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#4827

Posted 12 April 2012 - 07:11 PM

News?
Shifty41s_beerhatsmilie2.gif

Marty McFly
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#4828

Posted 12 April 2012 - 07:33 PM

news:

Progress with Photorealistic ENB, got rid of bump mapping, looks good but isn't actually real biggrin.gif

Project Skyrim is freezed until I know how to match textures to models, I don't have time to test 100 times if one model has this texture or another of the 1000000 ones skyrim has. but there has to be a solution, maybe tomorrow or the day after tomorrow I'll continue.

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VogueZ
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#4829

Posted 12 April 2012 - 07:48 PM

Like most of the Screens posted here, awesome work, making a good game even better smile.gif

My Current ENB Settings, not much, cause iam playing daily SAMP.

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Hope u like it smile.gif

tatui
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#4830

Posted 12 April 2012 - 07:49 PM Edited by tatui, 12 April 2012 - 07:53 PM.

@Marty McFly
Congratulations bro respect enhanced
cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif
you tried searching with MED map editor for san andreas?




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