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Grand Theft Auto III: Southside Story

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H.I.M.
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#61

Posted 24 February 2013 - 04:06 PM

QUOTE (Zizo008 @ Sunday, Feb 24 2013, 13:58)
I actualy read most of the missions. Am i the only one that imagines them in GTA?
They're great, is there any chance you make these in DYOM or ask a scripter to do them?

Yeah, they are good. cookie.gif cookie.gif

@SF: Think about it, man. This whole story is awesome.

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#62

Posted 25 February 2013 - 11:42 AM

Awesome concept SF keep it up! smile.gif

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#63

Posted 25 February 2013 - 01:01 PM

Well, wow. I'm surprised that someone aside shiva checks the topic. Thanks for your feedbacks, I needed them.

Zizo - Actually, I was thinking about making these missions in DYOM, but then realised that it'd be too damn hard. And asking a scripter just isn't in my rules. Also, I don't think there are many GTA III scripters around here, and these missions would be better done in III, not in a global mod for SA.

Anyways, next mission will come out probably this weekend.

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#64

Posted 26 February 2013 - 11:26 AM

QUOTE (SatournFan @ Monday, Feb 25 2013, 13:01)
not in a global mod for SA.


True. This won't actually fit with the San Andreas environment in my opinion. But for GTA III it would be plain awesome. Also can't wait for the next mission to come out! turn.gif turn.gif

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#65

Posted 26 February 2013 - 12:35 PM Edited by SatournFan, 03 March 2013 - 09:47 AM.

New mission is up! DLC slowly reaches its end.

Mission name: Problems Inside
Mission giver: Miguel

Anthony drives to construction site, only to see worried Miguel, who will become a bit less worried after seeing Anthony. Miguel will say that someone is trying to destroy Cartel and he wants to find out who. There is only one obvious guess – Yakuza, who has been trying to take over Staunton after a Cartel member (we all know who) killed Yakuza’s leader, Kenji, so to stop Yakuza Miguel wants Anthony to attack the main business of the rival – Kenji’s Casino.

You and two more Cartel members will appear outside of the construction side. Find a 4-seater (Cartel Cruiser will be good for this, since there are plenty of them spawning around the construction site) and drive to Kenji’s Casino. You’ll be met by not so kind Yakuza members, exit the car and attack them. After you’ve done with the first wave, there will be two more, all of them are pretty similar, though be careful on the third wave, there will be two Yakuza members with Pump Action Shotguns, while others will be holding Uzis.

When all of the waves are destroyed, a cutscene will show two Yakuza Stingers driving away (one of them is pretty unique – instead of Red & White, it will be Black & Yellow). Follow any of them. You’ll now have to destroy both cars, so take out the first, then quickly locate the other one and destroy it too. You’ll be awarded with the 3-star wanted level, so lose it at the nearest Pay’n’Spray.

Return to the construction site. In the final cutscene Anthony will inform Miguel that everything is alright. Miguel is happy about this, but still is a bit worried. He tells Anthony to visit the construction site again, there are more problems to take care of.

Mission passed!
15000$
Yakuzas will now shoot you on sight

Also, I have the timeline set up, and I will post it after the final mission is up. And one more thing - I've shorten the storyline to 36 missions instead of 39 because it became too complicated and didn't fir the storyline well.

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#66

Posted 26 February 2013 - 12:51 PM

Nice. I love that reference to the "snake without a tongue". cool.gif

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#67

Posted 03 March 2013 - 09:46 AM

Another mission for Miguel and also the beginning of Epilogue.

Mission name: Packages
Mission giver: Miguel

Miguel is having a little phone conversation when Anthony comes to see him. Miguel talks for about 5-10 seconds more before explaining the next task.

Miguel somehow has managed the conflict between Cartel and Yakuza, so now he doesn’t have to worry about it. The next thing he needs Anthony to do is to steal “some packages” from Francis Intl. Airport. When Anthony asks: “What’s so special with these packages?” Miguel tells him that he doesn’t know himself, but rumours say it’s something very important.

You and 3 more Cartel members will appear oustide of counstruction site right after the cutscene will end. Sit in a Cartel Cruiser. When done, a little cutscene will show another Cruiser leaving to the airport as well. Drive to Francis Intl. Airport. If you need any guns, visit Phil. After you’ve gotten to the airport make your way to the hangar, where the Dodo with packages, a couple of Panlantic vans and a bunch of Liberty City Port Authority officers. Attack and kill all of them and get the packages. A bunch of Cartel members will stay at the airport to load and drive the last package, while you’ll have to deliver another one. you’ll have a 4-star wanted level so lose it at the nearest Pay’n’Spray and drive back to the construction site.

Mission passed!
17000$
Get ready for a big surprise in the next mission

TheUnholy
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#68

Posted 03 March 2013 - 07:18 PM

Nice one, dude. icon14.gif I guess this is a crossover for "Grand Theft Aero". I have not read all missions but I would give it a look in a spare time.

Money Over Bullshit
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#69

Posted 03 March 2013 - 08:19 PM

This topic actually looks really good.. my only problem with it is the name, it just doesn't suit it at all. It would be more suited to a game about Joey Leone or something.

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#70

Posted 04 March 2013 - 08:07 AM

Oh my God. Money Over Bullsh*t checked my topic and said it's good. That's already a success for me.

MarijuanaMonkey - Actually, that's not an actual crossover right now, but there will be one in the next mission.

MOB - Well, that's the best name I thought of.

The next mission will come out this weekend.

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#71

Posted 04 March 2013 - 10:14 AM

This really is a nice DLC man. I already told you it. And is the final mission near?

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#72

Posted 04 March 2013 - 10:28 AM

QUOTE (H.I.M. @ Monday, Mar 4 2013, 19:14)
This really is a nice DLC man. I already told you it. And is the final mission near?

Yes. 2 more missions to go and an end will come.

Money Over Bullshit
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#73

Posted 04 March 2013 - 05:32 PM

QUOTE (SatournFan @ Monday, Mar 4 2013, 09:07)
Oh my God. Money Over Bullsh*t checked my topic and said it's good. That's already a success for me.

MarijuanaMonkey - Actually, that's not an actual crossover right now, but there will be one in the next mission.

MOB - Well, that's the best name I thought of.

The next mission will come out this weekend.

Haha thanks for the confidence boost man. blush.gif

What about something simple like "Hood Business" or "Southside Story"??

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#74

Posted 05 March 2013 - 08:24 AM

QUOTE (Money Over Bullsh*t @ Tuesday, Mar 5 2013, 02:32)
QUOTE (SatournFan @ Monday, Mar 4 2013, 09:07)
Oh my God. Money Over Bullsh*t checked my topic and said it's good. That's already a success for me.

MarijuanaMonkey - Actually, that's not an actual crossover right now, but there will be one in the next mission.

MOB - Well, that's the best name I thought of.

The next mission will come out this weekend.

Haha thanks for the confidence boost man. blush.gif

What about something simple like "Hood Business" or "Southside Story"??

I won't change a name already (too late), but if you'd recommend those before I started the thread, I'd take the second one.

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#75

Posted 05 March 2013 - 10:39 AM

"Southside Story" seems awesome to me...

@SF: You still can change the topic name! smile.gif

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#76

Posted 05 March 2013 - 12:32 PM

QUOTE (H.I.M. @ Tuesday, Mar 5 2013, 11:39)
"Southside Story" seems awesome to me...

@SF: You still can change the topic name! smile.gif

Yeah man just request new logo and headers and ask a mod to change the name of the topic.

Boris The Vodka
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#77

Posted 05 March 2013 - 12:55 PM

Okay then, Southside Story it is! Topic update this week.

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#78

Posted 06 March 2013 - 01:04 PM Edited by SatournFan, 07 March 2013 - 02:36 PM.

Last mission for Miguel. Kinda short and lack of gameplay, but it's important for an ending.

Mission name: Consequences
Mission giver: Miguel

The next mission takes place one or two in-game days after “Packages”. Anthony receives a call from worried Miguel, who says that someone brought Yakuzas on the construction site and that Miguel can die any minute now.

Don’t lose your time, you’ll have 2 minutes to get to the construction site, no matter where you are. Once you’ve reached the site, stand on the checkpoint which will appear just near the enter to the territory. A huge cutscene will show a bunch of dead Columbians, couple of Yakuza Stingers, 5 or 6 Yakuza members and also Miguel and two unknown (player must know them if he/she played GTA III) people – man and woman – next to him. Anthony witnesses how Miguel hands a package to a man, after that a woman kicks Miguel and leaves the place, as well as man, who will leave just a bit earlier.

When the cutscene ends, leave Fort Staunton and drive back to your old safehouse in Wichita Gardens.

Mission passed!
Columbians disappear from Fort Staunton, while Yakuzas will appear there
Construction site is now a territory of Yakuzas

The next one will be the last one before an end. It's called "traitor", D-Ice gives it to you and there will be a dramatic twist which will be the last thing Anthony needed to know before the end.

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#79

Posted 06 March 2013 - 02:21 PM Edited by Money Over Bullshit, 06 March 2013 - 02:35 PM.

I had a quick read over the story and granted I didn't read every mission but a couple of things kinda jump out at me from what I read. The story is good but aside from some errors in grammer (I understand your not a native english speaker so these can be ignored), there are a couple of other little "problems" with it. Firstly you start off in your introduction saying that the year is 2000 when actually the story takes place in 2001 so its a little confusing. In one of the early missions you also state that the purple nines are "some new gang" when acually they're one of two opposing factions which make up the Southside Hoods gang (as seen in LCS) rather than an entirely new gang. In addition to this the reason that the gang split into two was that certain members (Purple Nines) wanted to deal SPANK whereas the members of the Red Jacks are against it. This also suggests that the Red Jacks would be against working with the Colombian Cartel (the main producers/suppliers of the drug).

While we're on the subject in GTA III the Yardies are working with the Cartel, not against them (maybe you're thinking of the Diablos?) and Ray Machowski works for the Yakuza not the Cartel.. although it is mention that these gangs go to war later in the story it is suggested in GTA III that they have been at war for some time so it is unlikely that Ray would work for two opposing gangs since neither one would trust him due to his involvement with the other. I think it could be really difficult to make these changes since basically your whole story is built around these points and it is a bit late to be telling you so I'm sorry... I guess it's just kind of a "for your information" kind of thing.

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#80

Posted 07 March 2013 - 06:06 AM

QUOTE (Money Over Bullsh*t @ Wednesday, Mar 6 2013, 23:21)
I had a quick read over the story and granted I didn't read every mission but a couple of things kinda jump out at me from what I read. The story is good but aside from some errors in grammer (I understand your not a native english speaker so these can be ignored), there are a couple of other little "problems" with it. Firstly you start off in your introduction saying that the year is 2000 when actually the story takes place in 2001 so its a little confusing. In one of the early missions you also state that the purple nines are "some new gang" when acually they're one of two opposing factions which make up the Southside Hoods gang (as seen in LCS) rather than an entirely new gang. In addition to this the reason that the gang split into two was that certain members (Purple Nines) wanted to deal SPANK whereas the members of the Red Jacks are against it. This also suggests that the Red Jacks would be against working with the Colombian Cartel (the main producers/suppliers of the drug).

While we're on the subject in GTA III the Yardies are working with the Cartel, not against them (maybe you're thinking of the Diablos?) and Ray Machowski works for the Yakuza not the Cartel.. although it is mention that these gangs go to war later in the story it is suggested in GTA III that they have been at war for some time so it is unlikely that Ray would work for two opposing gangs since neither one would trust him due to his involvement with the other. I think it could be really difficult to make these changes since basically your whole story is built around these points and it is a bit late to be telling you so I'm sorry... I guess it's just kind of a "for your information" kind of thing.

Thanks for the constructive feedback, MOB.

I understand that my story is kinda confusing since the start, I've realised it too late. In my next DLC for another III-era game I'll try to make it better.

And yeah, you don't have to be sorry, I have to.

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#81

Posted 08 March 2013 - 03:13 PM Edited by shiva s, 08 March 2013 - 03:19 PM.

So good to see thos topic getting clogged up with feedbacks after being dead with no feedbacks for months.

Anway SatournFan, the mission was quite good. It would have been a lot cooler if you would have jotted down the whole phone convo instead of writing this

QUOTE
...who says that someone has bought the yakuzas to the construction site and Miguel can die anyminute now.


Maybe something like
QUOTE
"Hello"
"Anthony, no time to talk yo' get a ride and come to the Construction site. Some low-lives have bought the yakuzas her, my time slip is running too short"


Not a good one though but it would have spiced things up.

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#82

Posted 08 March 2013 - 03:51 PM

Can't wait for the Climax! cool.gif

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#83

Posted 10 March 2013 - 03:26 PM

Me too. SF is the final mission done!?

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#84

Posted 11 March 2013 - 07:53 AM

New mission is coming this weekend. The final is coming right after it.

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#85

Posted 16 March 2013 - 12:22 PM

The last mission before the final one is here.

Mission name: Traitor
Mission giver: None

One in-game day must pass before the next mission appear. Anthony receives a text from one of Red Jacks members:

“Ant, our men is in trouble! Some motherf*cker sold us out! Come to Wichita Gardens, quick!”

A player will now have 1:30 to reach Wichita Gardens, so find a car and drive there. Once done, a cutscene will show a shootout between cops and Red Jacks. Exit the car and locate D-Ice, who will be in one of small groups Red Jacks formed. The following dialogue will appear:

“- What the f*ck, D-Ice?
- We’ve been tricked! Some motherf*cker sold us out!
- Who?
- I don’t f*ckin’ know!
- God damn it!..”

Help Red Jacks to shoot cops. You’ll see more police squads entering the battlefield and Red Jacks slowly dying one by one. When only you, D-Ice and two or three more Red Jacks will be alive, another cutscene will start, showing two Enforcers. Red Jacks are shot to death and D-Ice is injured. Anthony is lucky to run away. While hiding, Anthony notices an FBI Car and two men standing near it – a police officer and a Red Jacks member who appears to be very familiar. When the Red Jacks member turns around, so we can see his face, Anthony says to himself: “No! No way...” The man whom he has just seen is John, his brother. Turns out that he sold the gang out and organized an attack.

When the cutscene will be over, a police officer and John will enter FBI Car. Follow it and try not to lose it. At one point a game will tell you to destroy the car. When it will go in flames, another cutscene will show John running away from the exploding car. Follow him on-foot, but don’t kill him yet. While running, John will shout different things, such as: “I was made to do this!” “They paid me to sold us out!” etc.

When John will be running near D-Ice house, a message will appear, saying: “Kill John”

A cutscene will start, showing John bleeding and trying to run away, but with no success. He will fall down near the building. Anthony will come to him. The following dialogue will appear:

“- Why, John? Red Jacks was your family. I was your family. What made you do this?
- Money, my brother... Big money.
- Money is nothing when you’re a street gangster. Respect is everything.
- You... you don’t understand, Anthony. You would do the same thing.
- Never, John. Red Jacks are my family and they will always be.
- Whatever, brother...
- Who promised you big cash?
- That Columbian friend of yours... Miguel. He was the one.
- Miguel? That son of a bitch...
- He said that with Red Jacks out of his way, his Cartel can grow as big as he wants.
- So that was his real aim...
- I don’t judge you, brother – you did the right thing.
- Any last wishes?
- Only one – kill that Columbian motherf*cker.
- I will, John. Don’t worry...”

Once the cutscene ends, the mission ends as well.

Mission passed!
Access to the last mission

The final mission will come out next weekend.

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#86

Posted 16 March 2013 - 12:27 PM

What? John did this. Man, I can't believe it. wow.gif Nice mission, man. icon14.gif Can't wait for the finale. wink.gif

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#87

Posted 16 March 2013 - 12:28 PM

No! Why did you have to kill John? cryani.gif

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#88

Posted 16 March 2013 - 12:29 PM

QUOTE (Master of San Andreas @ Saturday, Mar 16 2013, 17:58)
No! Why did you have to kill John? cryani.gif

Everything is fair in love and war. And this is war.

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#89

Posted 16 March 2013 - 12:33 PM

QUOTE (Master of San Andreas @ Saturday, Mar 16 2013, 21:28)
No! Why did you have to kill John? cryani.gif

Well, there had to be a snitch after all. And since MC, who appeared in early missions, is a very minor character, I thought of making John a snitch.

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#90

Posted 16 March 2013 - 12:50 PM

QUOTE (SatournFan @ Saturday, Mar 16 2013, 18:03)
QUOTE (Master of San Andreas @ Saturday, Mar 16 2013, 21:28)
No! Why did you have to kill John?  cryani.gif

Well, there had to be a snitch after all. And since MC, who appeared in early missions, is a very minor character, I thought of making John a snitch.

Yes but it seems kind of insane to kill your own brother. But the mission was good though, Waiting for the final mission. smile.gif




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