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Rhino with 10 wheels

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Ashwin.Star
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#1

Posted 27 August 2011 - 10:44 AM

This is the Rhino of GTA SA,
fro vice city

it have 10 Wheels & all are working normally,
this is a new trick which we can use it in future for Vehicles
like long trucks or tanks,
if i get time i will also add a tutorial for this,

Good Luck,

Swoorup
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#2

Posted 27 August 2011 - 10:52 AM

How about converting it to MVL format and you can ask Max to put it in his first post in MVL topic!!

Ashwin.Star
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#3

Posted 27 August 2011 - 11:35 AM

sure, just a minute,

Ashwin.Star
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#4

Posted 27 August 2011 - 11:55 AM

Done!

Swoorup
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#5

Posted 27 August 2011 - 12:11 PM

Works great in-game man!!! Just tested it man!!! Except the door animation is not different from others in VC. biggrin.gif

Threepwood
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#6

Posted 27 August 2011 - 12:58 PM

Couldn't you give a short explain how that works, and tutorial later?

maxorator
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#7

Posted 27 August 2011 - 06:35 PM Edited by maxorator, 27 August 2011 - 06:46 PM.

QUOTE (Ashwin the new boy @ Saturday, Aug 27 2011, 11:55)
Done!

Replace:
CODE
<wheelscale>1.100000</wheelscale>

with:
CODE
 <wheelscale>1.57</wheelscale>
 <wheelcorrection>0.68</wheelcorrection>

wink.gif

Ashwin.Star
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#8

Posted 29 August 2011 - 09:01 AM Edited by Ashwin the new boy, 29 August 2011 - 09:14 AM.

@ max
i will surely use these codes,
anyways,
what is this
<wheelcorrection>0.68</wheelcorrection>
i think there is nothing like this in your any example,
pls
explain a bit
about it,

@ Threepwood
yes sure, i will put the tutorial at forum soon,
just wait for today,

@ Swoorup
i will fix this door problem in next release,

THANKs
ALL OF YOU,

ALMOST610
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#9

Posted 29 August 2011 - 02:43 PM

QUOTE (Ashwin the new boy @ Monday, Aug 29 2011, 19:01)
@ max
i will surely use these codes,
anyways,
what is this
<wheelcorrection>0.68</wheelcorrection>
i think there is nothing like this in your any example,
pls
explain a bit
about it,

Maxorator has made the <wheelcorrection> function so when you are using wheels from SA Andreas and the size of them is set correct but they look to big, this makes them look smaller but remain the same size as you set them to.
That is also why you would not have seen it in an example before.

Ashwin.Star
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#10

Posted 29 August 2011 - 03:19 PM

well,
i hope we will get some more in future

maxorator
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#11

Posted 29 August 2011 - 09:30 PM

Yes, the <wheelcorrection> value is the multiplier of the visual size of a vehicle. Changing it does not affect how the wheels collide. Use it in case the visual size and the collision size of a wheel does not match.

Swoorup
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#12

Posted 30 August 2011 - 08:58 AM

I found some random bugs.
The turret of the rhino sometimes disappears and reappears again for NPC army
user posted image

Ashwin.Star
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#13

Posted 30 August 2011 - 10:00 AM

please tell me that
you are using MVL or you have Manual replaced the rhino.dff from gta3.img ?

Swoorup
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#14

Posted 30 August 2011 - 10:01 AM

I used your MVL format man!!

Ashwin.Star
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#15

Posted 30 August 2011 - 10:01 AM Edited by Ashwin the new boy, 30 August 2011 - 10:13 AM.

Get ready for the Tutorial,
coming soon,

Ashwin.Star
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#16

Posted 30 August 2011 - 10:06 AM

@ swoorup
please try it manually also,
& inform me if this bug come again,

Swoorup
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#17

Posted 30 August 2011 - 10:17 AM

I think the bug is no big deal man. If the turret appears once then it does not disappear then!!
BTW can you make new animation for entering the rhino?

Ashwin.Star
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#18

Posted 30 August 2011 - 10:22 AM

well as you know we can't add any animation, the only thing that we can do is modify or replace,
but if i replace the animation then it will also applied to all cars, so i think i should do this,
what you say

leik oh em jeez!
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#19

Posted 30 August 2011 - 09:53 PM

QUOTE (Threepwood @ Saturday, Aug 27 2011, 07:58)
Couldn't you give a short explain how that works, and tutorial later?

What getting all ten wheels working? Simple way is to skip using separate dummies for left/right rear wheels. Replace left rear wheel with both rear wheels, and then you've got an extra axle you can use. Do the same thing for the middle wheels and you can have up to ten wheels.

Ashwin.Star
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#20

Posted 31 August 2011 - 03:25 AM

today is my holiday on account of a muslim festival 'ID',
so i will post it tutorial today,
i will try my best to explain you
good luck for me,

ALMOST610
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#21

Posted 31 August 2011 - 06:21 AM

I opened your Tank in 3ds Max and figured out how you done it a while ago, seems like a good idea in my opinion.

Ashwin.Star
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#22

Posted 31 August 2011 - 07:01 AM

yes, it was a good trick,
the tutorial is almost ready,
i am just adding some pics

Ify24
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#23

Posted 08 September 2011 - 04:59 PM

ok... nice




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