[Mission Pack] S.A. Noire
Posted 16 May 2012 - 07:53 AM
|Since there are tough candidates namely "Hell on Wheels" and "Life in San Diablo" which I think will deserve this medal more than me. Hell on Wheels looks so promising since the maker didn't use DYOM for making that one.|
I was surprised too. Placed my bet on Hell on Wheels and failed. By the way, thanks for your compliments. And congrats, you really deserve it.
Posted 16 May 2012 - 12:35 PM
Thank you for all you guys. And thanks SP for pinning my topic Once again, I couldn't have this without you guys
And good news, I just find out that my GTA SA is working again. I'll continue making mission for SA Noire as soon as possible
Posted 16 May 2012 - 03:42 PM
Posted 26 May 2012 - 12:14 PM
Posted 26 May 2012 - 12:41 PM
|QUOTE (fernando52 @ Saturday, May 26 2012, 12:14)|
|Alif When the Chapter Four ?? I LIKE in FRIST MISSION That very funny Hurry release chapter 4 i need that|
Be patient. He's probably busy with his life
Posted 19 June 2012 - 10:23 AM
Here's a preview of the case
The full DLC case is coming soon ...
Please leave your feedbacks about the mission.
Edited by shiva s, 19 June 2012 - 10:25 AM.
Posted 25 June 2013 - 06:22 AM
Posted 27 July 2013 - 11:03 PM
I'm a little bit disappointed...
First of all it's a good story and nice missions with all these objects and many actors it shows that you've put much work in the missions.
But the story and most of the missions have nothing to do with NOIRE!
1. I expected Detective Investigations. The first mission was okay. Then the bank robbery and the security van was okay too. At Chapter 2 the Turismo case missions were nice too. But the rest was just shooting and violence. Where are the investigations?? Where is the case that "don't gives you sleep at night"?? You know what I mean?
2. Noire means (as far as I know) a police investigation story in the 40's-50's but there's only a police/army story in 2009-2011.
3. The time traveling and the sky is annoying. You put too much fun and unrealistic things with the sky and that the main character speaks to the players. A Noire must be serious and dark.
4. Most of all: There's just no Noire and Detective feeling.
Sorry, but you failed with the NOIRE Project. Don't get it wrong, the missions are good aswell as the story. If it's just a mission pack with police action story it would be okay. But there are no real investigations, no real detectives and no noire feeling. The only thing is the name, and that's sad because someone who maybe would do some good Noire missions can't use this name anymore. If you continue the story PLEASE do more detective cases and investigations!! Otherwise the name just makes no sense!
EDIT: I'll check out now the DLC Missions by Shiva, I hope they're real Noire Cases!
EDIT 2: Seriously? Wife of the Sky? Sorry but worst idea ever put the f*ckin sky in a comedy mission pack or whatever but it just don't fits in a NOIRE!!!!
Edited by RussianMobster, 27 July 2013 - 11:47 PM.
Posted 30 July 2013 - 06:16 AM
And secondly DYOM is just an SA mod which has its limits, the designer has proven his skill and creativity of which the mission pack speaks by itself and I believe that itís one of the best mp and It would be wrong to say that it failed.
No offense but if you feel it that way, why don't you give a try to make an NOIRE Project and prove your point
Posted 31 July 2013 - 05:58 PM
The mission designer chose the name because of L.A. Noire.
The name is just a fail! If you choose this name then make missions that fits to the name.
Posted 31 July 2013 - 06:28 PM
Also, an S.A. Noire is, at least I say that, an parody/comedy version of L.A. Noire, just like the movie "The Naked Gun" is an parody/comedy version of "Lethal Weapon" movie, and it's for us to make us laugh, not to make our underwear squeezed at passing cases, if you know what I mean.
And if you wanna play a DYOM version of L.A. Noire, check out Cold Year MissionPack/StoryLine by DoublePulse and LnD.
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