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Tyla
  • Tyla

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#841

Posted 31 January 2014 - 01:38 PM

@Tyla: Looking good! Glad to see it back up and running. I've been toying with the idea of starting my own concept thread again, either redo Las Venturas; London or a Mexico/US border themed one.

 

As for GTA V, I'm liking it! Though to be honest, it's quite weird. It doesn't feel like any of the other GTA games, which isn't necessarily a bad thing. I'm amazed at how fast the game moves.

An updated Las Venturas appeals to my nostalgia, my imagination wants to entertain where you could go with London or the Mexico/US setting. They both hold so much potential while your Las Venturas concept has stood the test of time. Part of me feels like you should leave it as it is. Is there really that much you could do to improve it?

 

Funny you should say that about GTAV. They were exactly my first thoughts when I first played it. It's hard to feel as though you aren't rushing through it at times. That's quite the name change BTW. I have to warn you I'm prone to mixing up my S's and C's sometimes. :pp


Omnia sunt Communia
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#842

Posted 31 January 2014 - 02:57 PM

I think you're right, I was quite proud of what I achieved with Las Venturas. Not sure there is much more to be said on the matter. Maybe I'll give it a bump, for old times sake!

 

London and Mexico/US border are my top picks though I'm aware both have been done before. I'd quite like to have a go at a location that nobody has thought of before, or at least somewhere that hasn't been as fleshed out as those two.

 

Thanks! Jacky Fiend was the handle I was using all over the internet back in 2008. I haven't gone by that name since then, so when I found out I could change my display name I jumped at the chance! "Omnia sunt Communia" is Latin for "Everything is held in common", which I think summarises my beliefs as well as sounding pretty damn cool. Hah.


Pooyan Cyrus
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#843

Posted 31 January 2014 - 03:08 PM

Why do you folks just renew your old-ass concepts? Tyla, Akavari and now Omnia sunt Communia. It's just wasting time.
Even if they were nice, they were nice, let's be creative.

Omnia sunt Communia
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#844

Posted 31 January 2014 - 03:14 PM

Because we put a lot of time and effort into them, and like to add to our original ideas as time progresses, adding elements from more recent games. Sorry if that offends you!

 

I just said that I was looking at creating a new one though, in case that slipped you by!


Tyla
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#845

Posted 31 January 2014 - 04:00 PM

I think you're right, I was quite proud of what I achieved with Las Venturas. Not sure there is much more to be said on the matter. Maybe I'll give it a bump, for old times sake!

 

London and Mexico/US border are my top picks though I'm aware both have been done before. I'd quite like to have a go at a location that nobody has thought of before, or at least somewhere that hasn't been as fleshed out as those two.

 

Thanks! Jacky Fiend was the handle I was using all over the internet back in 2008. I haven't gone by that name since then, so when I found out I could change my display name I jumped at the chance! "Omnia sunt Communia" is Latin for "Everything is held in common", which I think summarises my beliefs as well as sounding pretty damn cool. Hah.

Weren't you once considering Philadelphia as a location? Holton, based around a Mafia conflict and the casinos in Atlantic City? I would like to see that. Baltimore also wields a great deal of potential, as does Detroit. I think Detroit a shoein for the next GTA location.

 

Why do you folks just renew your old-ass concepts? Tyla, Akavari and now Omnia sunt Communia. It's just wasting time.
Even if they were nice, they were nice, let's be creative.

We're all pissing in the same pot here. Some of us just piss from far greater heights.

Let's be straight. When your original idea is still revered even years after it was first created, it's a great feeling. It makes you want to contribute more, knowing people want you to push it further. Let me tell you, it's a much better feeling than when you've slapped together a crockpot, cut'n paste pile of sh*te that will be disregarded in the time it takes to drop off the page. Face it. When people consider London as a location, they look to my topic to see how well it can be done. And it is the same with anyone who has put any kind of effort into their topic, past or present. People deserve to read it. It is a responsibility to keep them updated. Even now. And quite frankly they stand up a lot better than a lot of the current dross, so rein it in.


Omnia sunt Communia
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#846

Posted 31 January 2014 - 04:33 PM

Weren't you once considering Philadelphia as a location? Holton, based around a Mafia conflict and the casinos in Atlantic City? I would like to see that. Baltimore also wields a great deal of potential, as does Detroit. I think Detroit a shoein for the next GTA location.

 

That's right! It was based on the Philadelphia Mafia War which started in 1980 after the then Don Angelo Bruno was murdered. I had the whole plot written out and saved on my computer for ages but then I lost everything when my laptop died a while ago. Shame really.

 

That is still a possibility, though I'd quite like to start fresh with something that has never been done before (by me at least). I feel like if I was to do Baltimore I'd be obliged to watch The Wire first. Hah.


Tyla
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#847

Posted 31 January 2014 - 04:55 PM

This plot?

 

Salvagable? ;)

 

Been there before with losing everything. Not nice. Half the reason I'm having to re-do everything again now.


Omnia sunt Communia
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#848

Posted 31 January 2014 - 05:37 PM

That's the one! It's strange to think that I only posted that two years ago. Reading it back is making me cringe in some places. Such a stale and unimaginative plot. I think I could do a lot better now given the chance.


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#849

Posted 01 February 2014 - 04:14 AM

I'm starting to write up some of my San Fierro thread in a word document at the moment so when I'm ready to post I'll be able to easily put it down. My question is however, I'm stuck in a dilema with the first mission. I've got two ideas so far and not sure which one to do.

My first idea is similar to V's prologue, in which we get a flashback of Robert's time in Vietnam (which is intended to forground a very important character in my story). However my second idea is having Wei Cheng being illegally shipped into America via container ship, which will be attacked by the Vietnamese gang.

Either way after the first mission we switch to Felix Jackson, and are allowed to use him to free roam first.

Tyla
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#850

Posted 01 February 2014 - 09:29 AM

Both sound great. A flashback to Vietnam would capture the entire essense of your concept and I think you should go with that over Wei's ship being attacked by the Vietnamese - that'll make an awesome mission regardless.


Claude4Catalina
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#851

Posted 01 February 2014 - 09:57 AM

@Tyla & Jacky: Baltimore has been on my to do list for years, I've previously drawn up character list 'casting calls', plot points and such but the highest mountain of all is the city; as shown in The Wire, Baltimore is like it's own personality, and for a 20 year old Brit with no passport to try and capture that, I feel as if I couldn't do the city justice.

 

@Niko Vercetti 112: shoot me a PM if you'd like help with the Vietnam Vet protagonist and the opening mission, I'm fairly well versed in the Vietnam Conflict and if its authenticity you're striving for; I'd be more than happy to help


MythicalCreature
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#852

Posted 01 February 2014 - 10:19 AM

I'm thinking I should replace a protagonist in EC79, Kaz to be exact. I have little info on yakuza culture which is not enough for creating a character unless you want it to end up without personality like Franklin. Which is obviously not what I want for EC79. Here's my Q, would a mafia hitman work well instead? Cause I think it would given a 70's NYC setting. Thoughts?

Omnia sunt Communia
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#853

Posted 01 February 2014 - 10:40 AM

I'm starting to write up some of my San Fierro thread in a word document at the moment so when I'm ready to post I'll be able to easily put it down. My question is however, I'm stuck in a dilema with the first mission. I've got two ideas so far and not sure which one to do.

My first idea is similar to V's prologue, in which we get a flashback of Robert's time in Vietnam (which is intended to forground a very important character in my story). However my second idea is having Wei Cheng being illegally shipped into America via container ship, which will be attacked by the Vietnamese gang.

Either way after the first mission we switch to Felix Jackson, and are allowed to use him to free roam first.

 

Both sound great! There's no reason you couldn't open with a Vietnam flashback then switch to Wei Cheng being shipped in. I think that make for an interesting first mission, very reminiscent of GTA V's first mission. Sometimes it's good to drop players in at the deep end so they know what to expect throughout the rest of the game!


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#854

Posted 01 February 2014 - 11:13 AM

@everyone who replied to my comment, I'll go with the Vietnam flashback, then switch to Wei as the first protagonist being shipped in (won't go straight into action with him though). I'll have Felix as the second controlable protagonist in free roam and have him introduce the new, upgraded, empire system implemented in the game.
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Tyla
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#855

Posted 01 February 2014 - 11:16 AM



@Tyla & Jacky: Baltimore has been on my to do list for years, I've previously drawn up character list 'casting calls', plot points and such but the highest mountain of all is the city; as shown in The Wire, Baltimore is like it's own personality, and for a 20 year old Brit with no passport to try and capture that, I feel as if I couldn't do the city justice.

Pish. I've just voted All In The Game best concept based on the authenticity of the characters and story. You have a flair for certain types of settings I rarely see elsewhere in these forums.

Not bad for a pom without a passport. ;)

 

Now, Baltimore isn't Liberty City but f*ck me if you aren't the man to pull it off. Get 'er done. You can do it.

 



I'm thinking I should replace a protagonist in EC79, Kaz to be exact. I have little info on yakuza culture which is not enough for creating a character unless you want it to end up without personality like Franklin. Which is obviously not what I want for EC79. Here's my Q, would a mafia hitman work well instead? Cause I think it would given a 70's NYC setting. Thoughts?

My thoughts are a Mafia hitman could work and could work well, but are Mafia hitmen really personality personified?

They're hard to do without being one and the same. What I like about EC79 is the fact you have really diverse characters, such as Kaz being a member of the Yakuza. It draws me into your topic because rarely am I going to see the Yakuza portrayed elsewhere.

 

I don't think you need too much information on Yakuza culture. The culture of criminality is universal. Where the dollar is green they're all going to be chasing it. All you need for personality is to give Kaz a hunger for that dollar, a predatory sense of who to work for and who to screw over.

 

You could change some elements of his story to better reflect this. First of all, why not relocate Kaz to Alderney opposed to Liberty City and involve him in the casinos?

I don't know about the Yakuza actually being involved in casinos in reality but it was their bread and butter in GTA III and LCS.

 

Atlantic City legalized gambling in the mid-70s. The Italian Mafia were all over casino gambling like a dog with two dicks (Jacky Fiend will back me up on this) - there were the Philadelphia Crime Family (Carcer Crime Family) who were backed up by The Commission, there were the DeCavalcante's (Pegorinos) trying to get a slice. I don't think any of them would take kindly to Yakuza trying to invest in their city so you would need a protagonist with a strong will to fend off the Mafia and stake the Yakuza's claim in the city. That's personality right there.

 

The Yakuza also like to ship things - knockoff gear, counterfeit goods. Osric covers this really well in his topic The Family Tradition. So you could later have Kaz focus on gaining ground on the Liberty City waterfront (Purgatory, Fishmarket South) while the Five Families are busy fighting each other (there was a huge Mafia War in 1978.) Kaz could very well manipulate the odds in his favor, parallel to the casino theme.

 

Just food for thought :p


MythicalCreature
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#856

Posted 01 February 2014 - 11:47 AM

Good point, I guess i'll stick with him then. Actually Xavier was supposed to be somewhat involved in the casino business in the first place, but i'll find a piece that fits in the jigsaw. Xavier sells it to Kaz without knowing exactly who he sold it to? Could work, I guess.

SPOILER ALERT - I cannot possibly guarantee an update before July-August as I have a lot of sh*t coming my way the following months, i'll still keep working on it and post here whenever I have the chance. In the meantime, i'm having another idea for another concept - a heist themed story that goes cross-country, going through 11 american cities (their GTA parodies):
  • New York City
  • Washington DC
  • Pittsburgh
  • Detroit
  • Chicago
  • St. Louis
  • Kansas City
  • Denver
  • Salt Lake City
  • Las Vegas
  • Los Angeles

There is 1 heist mission per city, every one of which is unique and there are 7 to 9 other missions per city following around the heist. Every City has its own atmosphere and environment that the player must overcome during the course of the missions. After the completion of the story, you can fly back to whichever city you want and continue the story using a built-in DYOM any way you want.

Sound good enough or repititive? And should I go through with it (alongside EC79, it won't be a bother)?
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Loosestring
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#857

Posted 01 February 2014 - 12:50 PM

@everyone who replied to my comment, I'll go with the Vietnam flashback, then switch to Wei as the first protagonist being shipped in (won't go straight into action with him though). I'll have Felix as the second controlable protagonist in free roam and have him introduce the new, upgraded, empire system implemented in the game.

I was going to suggest that, too. Vietnam War maybe would act as a prologue to the game, just like how the ill-fated heist in GTA V or better example, Vito fighting in Sicila during his WWII times in Mafia II. It would be better. Suddenly, your Vietnam veteran protag would be shaken hard by a mortar blast that falls into an area which is very close to him, he'd pass out. The last thing we saw there would be he's carried by his brothers in arms into their base. After the prologue ends we would suddenly find ourself in a ship which carries Wei Cheng illegally. 

 

I'll surely like your concept, I'm in touch.

 

 

 

Finally started to write State On The Edge Of Forever in a word document (I've been lazy to write last few days). Also I'm done with four radio stations (Radio Los Santos, WCTR, Radio X (named Channel X, though), K-DST) and Playback FM. Done with 'Overview', 'Characters', 'Setting' and a bit coming for the first wave for posting. However, I'd like to post mini-games and side missions after they're introduced. Also, I've started to develop a solid ending for the game (but which will sound 'unfinished' like I said). If I'll be done with everything required for the first wave, I'd post it today.

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Tyla
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#858

Posted 01 February 2014 - 02:39 PM

SPOILER ALERT - I cannot possibly guarantee an update before July-August as I have a lot of sh*t coming my way the following months, i'll still keep working on it and post here whenever I have the chance. In the meantime, i'm having another idea for another concept - a heist themed story that goes cross-country, going through 11 american cities (their GTA parodies):

  • New York City
  • Washington DC
  • Pittsburgh
  • Detroit
  • Chicago
  • St. Louis
  • Kansas City
  • Denver
  • Salt Lake City
  • Las Vegas
  • Los Angeles

There is 1 heist mission per city, every one of which is unique and there are 7 to 9 other missions per city following around the heist. Every City has its own atmosphere and environment that the player must overcome during the course of the missions. After the completion of the story, you can fly back to whichever city you want and continue the story using a built-in DYOM any way you want.

Sound good enough or repititive? And should I go through with it (alongside EC79, it won't be a bother)?

 

That sounds brilliant! Very ambitious but I think you could pull it off. I am sold on anything that involves heist so I would love to see an entire story dedicated to them with characters that are seasoned criminals. Absolutely go through with it. Take your time.

 

Finally started to write State On The Edge Of Forever in a word document (I've been lazy to write last few days). Also I'm done with four radio stations (Radio Los Santos, WCTR, Radio X (named Channel X, though), K-DST) and Playback FM. Done with 'Overview', 'Characters', 'Setting' and a bit coming for the first wave for posting. However, I'd like to post mini-games and side missions after they're introduced. Also, I've started to develop a solid ending for the game (but which will sound 'unfinished' like I said). If I'll be done with everything required for the first wave, I'd post it today.

 

I can't wait to see this.


Omnia sunt Communia
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#859

Posted 01 February 2014 - 03:57 PM

I got inspired while re-reading my original plot for GTA Holton and doing some extra research on the Philadelphia crime scene and made this:

 

nFgNm4P.png

 

This is no guarantee that I'm ever going to actually make a GTA Holton thread, but it's been too long since I made a custom Grand Theft Auto logo so I thought I'd give it a go. :p


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#860

Posted 01 February 2014 - 08:05 PM

Good point, I guess i'll stick with him then. Actually Xavier was supposed to be somewhat involved in the casino business in the first place, but i'll find a piece that fits in the jigsaw. Xavier sells it to Kaz without knowing exactly who he sold it to? Could work, I guess.

SPOILER ALERT - I cannot possibly guarantee an update before July-August as I have a lot of sh*t coming my way the following months, i'll still keep working on it and post here whenever I have the chance. In the meantime, i'm having another idea for another concept - a heist themed story that goes cross-country, going through 11 american cities (their GTA parodies):

  • New York City
  • Washington DC
  • Pittsburgh
  • Detroit
  • Chicago
  • St. Louis
  • Kansas City
  • Denver
  • Salt Lake City
  • Las Vegas
  • Los Angeles
There is 1 heist mission per city, every one of which is unique and there are 7 to 9 other missions per city following around the heist. Every City has its own atmosphere and environment that the player must overcome during the course of the missions. After the completion of the story, you can fly back to whichever city you want and continue the story using a built-in DYOM any way you want.

Sound good enough or repititive? And should I go through with it (alongside EC79, it won't be a bother)?

You haven't completed EC79 and you're leaving it already? It's a good concept to die this young. Also, consider that
Spoiler

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#861

Posted 02 February 2014 - 03:36 AM

@PooyanCyrus
Well obviously i'm not leaving EC79, I said I was doing both together. I did say that, didn't I?
Oh, and about that idiom thing, i'm not trying to copy your ultimate concept idea - that is solely yours. I just wanted to make a cross country heist themed GTA that runs in the same universe as EC79. Notice, 'cross-country', not 'ultimate'. Also notice, San Fierro and Vice City are missing in my list. So is Carcer City (in my universe - Philly and Camden). That's why i didn't think it qualified as an ultimate concept like yours. But if it made you think I stole your idea, then i apologize i made you feel that way.

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#862

Posted 02 February 2014 - 02:36 PM

Crap. I lost my entire Vehicles list or whatever i had at least arranged. I can't remember the rest but now I have only 23. Would anyone be so kind to help me out? I don't wanna go over it again by myself - it took me a month to assemble, like, 75 of them.

Tyla
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#863

Posted 02 February 2014 - 02:43 PM

Sure. Show me what you have left and we'll fill in the gaps.


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#864

Posted 02 February 2014 - 03:06 PM

I want to make a concept thread but I'm having a hard time deciding, out of these ideas what do you guys like best?

 

1980s Spain: Set in the Costa Del Crime period when British gangsters moved to the south coat of Spain en masse and creating criminal empires there, battling the established underworld. Similar to Vice City, this would be a hyped up depiction of a coke fueled, violent '80s. I think it could have the Costa Del Sol region, maybe a big city and perhaps a bit of Morocco.

 

Modern London: I think I could write about this best, as it's what I know the most. You'd play as a young black man, rising through the ranks of Londons underworld. It would a have a very gritty and realistic vibe, focusing more on melee than shooting. 

 

1960s Paris: A romanticised version of Paris, I just love the whole style and class of this period. You'd play as a young up and coming Corsican gangster. This was the time of the French Connection and the Student Riots, so I think this would be a good back drop. I think it could have Paris, Marseilles and fields, cliffs and vineyards in between.

 

I've got more ideas, but I can't write them all here now, so I might do that later.


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#865

Posted 02 February 2014 - 03:08 PM

PM sent. I got 23 cars. Thanks for helping out!

Money Over Bullshit
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#866

Posted 02 February 2014 - 04:22 PM Edited by Money Over Bullshit, 02 February 2014 - 04:22 PM.

It's great to see some life back in this section. Of all the ideas here Niko Vercetti's intrigues me the most. in regards to your question about a first mission I personally think you should go with the Vietnamese gang attacking the container ship. To me the Vietnam War flashback would work better later in the story so as not to break the feeling of this being a GTA rather than a Call of Duty game. You could expand upon this idea by having him save and then team up with a dude who's affiliated with the San Fierro Triads and that could be his way into the gang.. although I know you had planned on him having a family connection to the gang.

 

Another little suggestion man. Have you ever heard of a guy called Freeway Ricky Ross? Basically he was one of the biggest dealers of crack cocaine in America in the 1980s (aside from Rayful Edmond in Washington DC). Ricky's start in the business was given to him by two CIA affiliated Nicaraguan exiles called Oscar Danilo Blandón and Norwin Meneses Cantarero who were given free reign to traffic drugs into America due to their support of Right Wing (American Backed) opposition forces to the Nicaraguan Sandinista Government who came to power in 1979 (basicly the Sandanistas were Communists - Americas enemies). This was no doubt the inspiration for Agent Mike Toreno's involvement in the Loco Syndicate in GTA San Andreas but I think you could use it as a plot point concerning Felix in your story aswell. Ross was born and raised in LA (Los Santos) and used that city as his base of operations for his entire career but I think this is good because it means you could use him as inspiration for the character without totally ripping him off. Norwin Meneses Cantarero was also based in San Francisco (with Blandón handling his operations in LA) so it would work.

 

I also agree with Tyla's earlier point that it would be a better idea to have Felix be a heroin dealer (at least initially) since although coke was around the 70s it was so over priced that only the rich could afford it. In order to use these plot points to good effect though you would have to set your story a little bit later (in 1979). Warring chinese gangs in chinatown were rife in the late 70s though so it could work all accross the board.

 


 


Claude4Catalina
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#867

Posted 02 February 2014 - 08:13 PM

thanks for the vote Tyla!  I didn't even know All In The Game had been nominated!

I spent an afternoon Google-Mapping Baltimore and Christ on a bike I'd have something to sink my teeth into!  I know how anal I can be with fickle details, I want to name every damn street and work in all the pulp culture references I could manage; I'm gonna consider a Baltimore concept as something long running that I can put work into over the next year or so.  the one reason I churn out concept missions at the rate I do is because I've always had Liberty City or Los Santos to play with, so I could actively play out the action parts like a kid in the woods with a BB gun, get the timing and the details right for in-car conversations and such.  I'm gonna take a look into it, so how I can get it figured out.

 

good to see some life being breathed back into this place!


Tyla
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#868

Posted 02 February 2014 - 11:30 PM

I want to make a concept thread but I'm having a hard time deciding, out of these ideas what do you guys like best?

 

1980s Spain: Set in the Costa Del Crime period when British gangsters moved to the south coat of Spain en masse and creating criminal empires there, battling the established underworld. Similar to Vice City, this would be a hyped up depiction of a coke fueled, violent '80s. I think it could have the Costa Del Sol region, maybe a big city and perhaps a bit of Morocco.

 

Modern London: I think I could write about this best, as it's what I know the most. You'd play as a young black man, rising through the ranks of Londons underworld. It would a have a very gritty and realistic vibe, focusing more on melee than shooting. 

 

1960s Paris: A romanticised version of Paris, I just love the whole style and class of this period. You'd play as a young up and coming Corsican gangster. This was the time of the French Connection and the Student Riots, so I think this would be a good back drop. I think it could have Paris, Marseilles and fields, cliffs and vineyards in between.

 

I've got more ideas, but I can't write them all here now, so I might do that later.

Do London. I've seen the interest you've amassed for the idea already and you know you have my backing. I know you can pull this off big time.

 

Why not consider building all three ideas into your own set of stories? Y'know, like GTAIV + The Episodes?

Say you've got the Costa with the 80s setting - wouldn't it be a nice touch having the father of your London protagonist as the protagonist or some kind of background character? Make him into a real bastard that fled the UK and his family to save his own skin and cuts off complete contact with his woman and child the further he's drawn into the vices and debauchery of the Costa Del Crime?

 

And then you have your Corsican protagonist from the 60s Paris setting. I'm assuming he dabbles in the French Connection and makes nice for himself. A lot of the sh*t in Costa is going to be coming through Morocco, no? Who's Morroco's main trade partner, shipping routes and all? The French. It could be a great project long term and save you disregarding ideas.

 

C4C: That's what I like to hear! Keep us updated, alright?

 

Hello MOB! Long time no see!


MythicalCreature
  • MythicalCreature

    meh

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#869

Posted 03 February 2014 - 12:17 PM

@everyone I moved the original EC79 to another thread, and this time i've added a more detailed plot for Xavi and Niall. Still figuring out Kaz... but go check it out! Just, don't post anything yet. I've still to sort this whole thread out.

Money Over Bullshit
  • Money Over Bullshit

    The Visionary

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#870

Posted 03 February 2014 - 03:27 PM

Hello MOB! Long time no see!

 

Hello mate good to see you back here lending support and furnishing new creators with your brilliant ideas.





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