The story is actually the same as Left 4 Dead, a virus has changed the majority of the world's population into mindless, brain eating zombies. Only a few people survive and are trying to find a safe place to stay and hide. In Left 4 Theft you will be playing as CJ who also tries to find a safe place to hide. The mod will actually give the player the ablity to make their own decisions. For example, will you choose to side with the ex-criminal bandit faction, or do you stay with army, the good guys? Following the free roam mode you can do whatever you want, help people out, give factions the chance to succeed their goal or survive on your own in the infected city.
Gameplay is slightly based on Left 4 Dead, first of all there is the survival mode which will let the player survive as long as he/she can in a specific area. Next up is the free roaming mode which allows the player to free roam through San Andreas, do missions, join factions or simply survive on their own. A campaign mode was first planned but is now scrapped for the final version, maybe in a later update.
The largest part of the mod is definitely the free roaming mode, or 'free mode'. This is actually the main part of the mod and will give the player a lot of things to do. In the free mode you can choose your own path, will you do missions, choose a faction or survive in the apocalypse? The choice is yours and each experience will be different.
In the free mode the player can do different sorts of missions, first of all there are the normal missions which will let the player help out a random person and receive some money and/or weapon afterwards. Next sort is the car mission. These missions will let the player help out a mechanic guy who will give the player a car afterwards. Cars are very usefull now they don't drive randomly around the city anymore. Last sort is the survivor mission. In these missions the player will help out an unique survivor, when the player completes the mission the survivor will be added to the list in the survivor system. Each city has one survivor mission. Survivor missions can only be played when the player is with the army faction.
This small feature will allow the player to call a survivor he rescued in a mission before and ask them to help him. The survivor will be added to the player's group and help the player fight off zombies or whatever he's fighting. As each city has one survivor mission the survivor count can get up to 3 in total.
Left 4 Theft will allow the player to choose a side, the good army or the evil bandits. Beside those factions there also are the survivors and scavengers which are neutral factions and can be joined whether you are with the army or bandits. In the beginning of the game you will be automatically introduced to the army for the introduction to safe camps. After a small army mission you will be given the chance to join the bandits. If you join the bandits you can't do any army missions anymore, if you refuse the offer you'll stay with the army. The scavengers are farmers from the countryside and have safe camps in each countryvillage, like Dillimore. A survivor camp is located in Angel Pine.
The free mode will feature safe camps where the player can stay safe from zombies, save their game and buy weapons. Faction missions are also started here. A safe camp consists out of army soldiers or bandits who will guard the camp. When you are with the army faction you will be able to use the army camps and when you're with the bandits, you can make use of the bandit camps. Being with one faction will make the other hostile, so when you come close to a camp of the opposite faction you will be attacked. Except for the scavengers and survivors, these factions are neutral and their camps can be used as soon as you discover one of their camps. A nice new feature is the fortress feature, as soon as you join the scavengers the player will be able to create their own safe camp. Check the video below for more info on this one!
A remarkable feature in version 2.0 and onwards in time travelling. After the final mission of the Bandit and Army storyline you'll be given the ability to use one of the two time machines in San Andreas which will be presented with an icon on the map. When the player steps in the machine he will be sent back in time to a few days before the outbreak when it's all beginning. The player will be able to experience the original San Andreas atmosphere again with a few infection elements like the recently and empty safe camps. In later DLC/mission packs, various missions will be available in the past.
A different game mode from the free mode is Survival. What would a zombie mod be without a survival game mode? The Survival game mode will offer some great fun.
Some of the key features of Survival:
- The goal is to survive as long as possible and defeat as many waves as you can.
- Zombies get stronger every wave, each wave the zombie's health will increase.
- A pistol with infinite ammo, a micro-uzi and a shotgun are available at the start.
- After every five waves a health pickup along with ammo for the uzi and shotgun will spawn.
- After every ten waves a special stronger weapon will be available. Think of the M4, flamethrower, sniper rifle and the combat shotgun.
- Along with the basic weapons, a molotov cocktail is also available.
Currently, Grove Street, Bayside and Mount Chilliad are available as Survival maps.
Currently, we're at version 2.1 which has been released on June 22nd 2012. Beta 1.0b and version 2.0 were released before but are now, obviously, outdated. Right now I'm working on version 3.0 which will release this month, september.
(More screenshots below and on Moddb.)
- Revolution-Designes: Mod Designer, Scripter, Mapper
- Bull.04: Textures, Scripter
- Oksa8: Data Editor
- Smallcombe: Modeller, Scripter
Tips and suggestions for missions, survival locations or even game modes are welcome anytime!
Mission Pack #1 - Friends, Family, F*ckers:
Mission Pack #2 - Forrest Survival:
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Edited by Revolution-Designes, 25 December 2012 - 10:32 AM.