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Solid Liberty City for SA

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TheNathanNS
  • TheNathanNS

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#1

Posted 01 August 2011 - 01:52 PM

i want to work on a solid Liberty City for SA (not all of LC part of it) and i need to know what
1) what its map folder/file its in
and
2.) whats its texture name?


or if there is already a mod for solid LC can someone point me in the direction of it pleasE?

i don't mean SA:LC or GTA United either

ZAZ
  • ZAZ

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#2

Posted 01 August 2011 - 05:08 PM

data\maps\leveldes\levelmap.ide
data\maps\leveldes\levelmap.ipl
models\gta3.img : levelmap_stream0.ipl

find model- and textur- names in levelmap.ide

bahram23
  • bahram23

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#3

Posted 08 August 2011 - 10:10 AM

good goood gooood tanks
inlove.gif

Silent
  • Silent

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#4

Posted 08 August 2011 - 11:15 AM

QUOTE (TheNathanNS @ Monday, Aug 1 2011, 15:52)
or if there is already a mod for solid LC can someone point me in the direction of it pleasE?

http://www.gtagarage...how.php?id=1775
http://www.gtagarage...how.php?id=7193
http://www.gtagarage...how.php?id=7464

ZAZ
  • ZAZ

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#5

Posted 21 September 2011 - 04:29 PM

QUOTE (frenZy0047 @ Wednesday, Sep 14 2011, 21:27)
I would like to know how it was done. Is this a simple value change to make parts of a map solid, or do you have to create the "walls" yourself?

Thank You!

it needs to make proper collisions files of the LC map models

GTAIndonesia
  • GTAIndonesia

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#6

Posted 22 September 2011 - 11:54 AM

Hey, nice mod, you can make LC solid,.if you can you can import modles from GTA III or use the higher poly models that is already in SA, if it is possible you can make the full LC, and if it is posible someone can make the beta Saint Mark Bistro where you chase Marco Forelli(it is his name but got cut) around Portland, this mod will be sucessful as this is the latest Solid Lc Mod

if it is possible, you can doit, im not asking you to, but if you are good enough, aything is possible. icon14.gif

SkyDan
  • SkyDan

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#7

Posted 22 September 2011 - 04:23 PM

QUOTE (ZAZ @ Monday, Aug 1 2011, 17:08)
data\maps\leveldes\levelmap.ide
data\maps\leveldes\levelmap.ipl
models\gta3.img : levelmap_stream0.ipl

find model- and textur- names in levelmap.ide

Thanks for the file details. I always wanted to make coll filer for Lc snow in sa.

Also how can I define some new car and ped paths?

Spider-Vice
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#8

Posted 22 September 2011 - 04:30 PM

QUOTE (frenZy0047 @ Wednesday, Sep 14 2011, 22:27)
I would like to know how it was done. Is this a simple value change to make parts of a map solid, or do you have to create the "walls" yourself?

Thank You!

You'll need to open the leveldes models and create a col file for each one of them, then associate it with the map file.

SkyDan
  • SkyDan

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#9

Posted 22 September 2011 - 05:00 PM

QUOTE (Spider Vice @ Thursday, Sep 22 2011, 16:30)
QUOTE (frenZy0047 @ Wednesday, Sep 14 2011, 22:27)
I would like to know how it was done. Is this a simple value change to make parts of a map solid, or do you have to create the "walls" yourself?

Thank You!

You'll need to open the leveldes models and create a col file for each one of them, then associate it with the map file.

This is tough work and interesting too. Maybe you can use steve-m's coll maker.

indo_14
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#10

Posted 01 December 2011 - 10:12 AM

i'm bored looking old LC. can another make some island and good textures!!!
i'm bored looking the buildings LODs mad.gif angry.gif

HazzardX
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#11

Posted 05 April 2013 - 02:30 PM

can someone make paths for solid LC? That would be awesome!!!!




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