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IV Texture Overhaul

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LordNeophyte
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#691

Posted 27 March 2012 - 09:16 PM

Still more Textures and daily update pics ^^

http://fotki.yandex....e/album/208743/

kor0ro.k3yz
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#692

Posted 30 March 2012 - 04:39 AM

o.O! nice, too bad im having out of memory issues...

LordNeophyte
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#693

Posted 31 March 2012 - 11:08 AM

Streets are 90% complete

http://fotki.yandex....um/208743/?&p=6

ZBNYNC
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#694

Posted 31 March 2012 - 09:14 PM

Those streets are looking amazing, LordNeophyte.

LordNeophyte
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#695

Posted 31 March 2012 - 10:47 PM

Streets are ready for Release tomorrow

some have even already..... biggrin.gif

ZBNYNC
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#696

Posted 31 March 2012 - 11:48 PM

Sounds great.
I just got into downloading your textures and I must say, very good, HQ job on all of them.

ShakingASS
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#697

Posted 01 April 2012 - 06:27 AM

This what DKT70 should had done superior and awesome HD textures.

LordNeophyte
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#698

Posted 01 April 2012 - 07:47 AM

@ZBNYNC

thank you sir :-)

"all handmade", most textures are self-assembled

ShakingASS
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#699

Posted 01 April 2012 - 11:08 PM

QUOTE (LordNeophyte @ Sunday, Apr 1 2012, 07:47)
@ZBNYNC

thank you sir :-)

"all handmade", most textures are self-assembled

Where can i download?

ZBNYNC
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#700

Posted 01 April 2012 - 11:44 PM

QUOTE (ShakingASS @ Sunday, Apr 1 2012, 23:08)
QUOTE (LordNeophyte @ Sunday, Apr 1 2012, 07:47)
@ZBNYNC

thank you sir :-)

"all handmade", most textures are self-assembled

Where can i download?

If you click on the download link in his signature, you can download all of his textures there.
The roads aren't released yet though, he said he'd have them done soon.

ShakingASS
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#701

Posted 02 April 2012 - 06:04 AM

QUOTE (ZBNYNC @ Sunday, Apr 1 2012, 23:44)
QUOTE (ShakingASS @ Sunday, Apr 1 2012, 23:08)
QUOTE (LordNeophyte @ Sunday, Apr 1 2012, 07:47)
@ZBNYNC

thank you sir :-)

"all handmade", most textures are self-assembled

Where can i download?

If you click on the download link in his signature, you can download all of his textures there.
The roads aren't released yet though, he said he'd have them done soon.

ok

LordNeophyte
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#702

Posted 02 April 2012 - 05:09 PM Edited by LordNeophyte, 02 April 2012 - 08:16 PM.

Roads are Released ..... 2 Versions


Available on the Facebook Page

EDIT :

Some stupid stuff ^^

user posted image
http://fotki.yandex....te/view/528842/
user posted image
http://fotki.yandex....te/view/528841/
user posted image
http://fotki.yandex....te/view/528840/
user posted image
http://fotki.yandex....te/view/528839/

ZBNYNC
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#703

Posted 02 April 2012 - 08:25 PM

The roads look great Lord Neophyte, but when I try to extract the file, WinRAR displays this "CRC failed in gtxd.img. The file is corrupt"
Can you please reupload a non-corrupted file?

LordNeophyte
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#704

Posted 03 April 2012 - 01:39 PM

upload are on tzhe way.......first upload must be broken :-(

MasterKontrol
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#705

Posted 07 June 2012 - 09:14 AM

I'll be back here soon........ finish this pesky ENB ... LOL tounge.gif Great work at all who have been continuing the works.. (Lord - of course, great works) biggrin.gif

LordNeophyte
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#706

Posted 17 June 2012 - 06:10 PM

@Master

THX biggrin.gif

Some Textures.....

http://www.gta4-mods...h/lord neophyte

LordNeophyte
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#707

Posted 22 June 2012 - 10:05 AM

many new textures in work

http://www.facebook.com/LordNeophyte

Qwaftzefoni74
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#708

Posted 28 November 2012 - 08:18 PM

@Lord

I have your HD traffic lights and road signs
but plz do tell, where do i get these?

user posted image

Danke!

MasterVampire
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#709

Posted 29 March 2013 - 12:19 PM

Does anyone still have those Phone Booth texture from the first page?

kor0ro.k3yz
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#710

Posted 22 May 2013 - 12:47 PM

yes. click on the link then download

fedec96
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#711

Posted 06 July 2013 - 12:45 PM

QUOTE (kor0ro.k3yz @ Wednesday, May 22 2013, 12:47)
yes. click on the link then download

Are you stupid?

kor0ro.k3yz
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#712

Posted 26 August 2013 - 04:21 AM

QUOTE (fedec96 @ Saturday, Jul 6 2013, 20:45)
QUOTE (kor0ro.k3yz @ Wednesday, May 22 2013, 12:47)
yes. click on the link then download

Are you stupid?

the links on the 1st page, sarcasm.gif

fedec96
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#713

Posted 20 September 2013 - 07:13 PM

QUOTE (fedec96 @ Saturday, Jul 6 2013, 20:45) QUOTE (kor0ro.k3yz @ Wednesday, May 22 2013, 12:47) yes. click on the link then download
Are you stupid?
the links on the 1st page, sarcasm.gif

 

Yeah, the links that are dead.


misterright1
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#714

Posted 30 January 2014 - 02:36 PM

This overhaul is dead


BisonSales
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#715

Posted 24 February 2014 - 06:36 PM Edited by BisonSales, 24 February 2014 - 07:07 PM.

Not sure if this project is still proceeding forward.

I wanted to make some real life looking trees and shrubs. This is a summer vegetation pack and also working on a fall one. I am using a few textures from DKT because they're BOSS and making some custom ones . This is still a WIP. Any feedback is welcome. 

 

7yk9aQk.jpg

gUX1Eff.jpg?1

2kCGf21.jpg?3

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gray2345
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#716

Posted 25 February 2014 - 01:33 AM

That looks really really good bison! How far are you to being done?


jackrobot
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#717

Posted 25 February 2014 - 06:26 AM

^^ Have to agree, that vegetation look really nice, hope you continue with the project and hopefully release them as well :D


BisonSales
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#718

Posted 25 February 2014 - 01:54 PM

Thanks for the comments. I do plan on continuing and releasing this pack along with a fall one. I am also fixing the shiny grass and dirt problem when it rains. Here is some more pics along with the fixed texture comparison.

 

lX6GECw.jpg?2cwDx4pw.jpg?1

XYZ7xBm.jpg?2

Ak3AaCf.jpg?2

Dn2q5hW.jpg?3

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taskforce
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#719

Posted 27 February 2014 - 12:55 PM

looks damn nice man.

 

can you tell how to fix the shiny texture thing?


BisonSales
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#720

Posted 27 February 2014 - 07:58 PM Edited by BisonSales, 27 February 2014 - 07:59 PM.

looks damn nice man.

 

can you tell how to fix the shiny texture thing?

Page 3 of this topic about 3/4's of the way down, Benny_ posted a tutorial on how to change the shader settings for every texture. I am currently combing through every img file for every part of Libery City and changing the grass, dirt, and sand values and also sharpening all textures. Keep in mind, if you download an HD pack from Lord Neophyte or someone else, it will overwrite all your work because their pack doesn't contain the changed shader values for the textures.

 

I'm thinking of releasing seperate packs of .odr files for sections of Liberty City that only affect certain textures with changed shader values which would not mess with anyone else's work.  Would this be something people would be interested in? Unfortunately, you would have to use openIV and import every .odr file manually.....which is not difficult....just time consuming.  Hope this makes sense.

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