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[WIP][IV] GTA III Rage

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magass
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#331

Posted 10 October 2011 - 05:33 PM

QUOTE (sladed8 @ Monday, Oct 10 2011, 16:55)
QUOTE (magass @ Monday, Oct 10 2011, 15:58)
It's not like gta3! This is terrible! Too bright! nervous.gif   cry.gif

lol really?

mercie_blink.gif suicidal.gif

magass
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#332

Posted 10 October 2011 - 05:38 PM Edited by magass, 10 October 2011 - 05:42 PM.

QUOTE
It's ENB what did u expect ?

He should make non-enb timecyc.

You're right!

StunterDan
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#333

Posted 10 October 2011 - 06:27 PM Edited by StunterDan, 10 October 2011 - 06:30 PM.

QUOTE (magass @ Monday, Oct 10 2011, 15:58)
It's not like gta3! This is terrible! Too bright! nervous.gif   cry.gif

its not the enb/timecyc ice is working on so wait

QUOTE

It's ENB what did u expect ?

He should make non-enb timecyc.



there will be 2 timecyc`s one with one without enb

icelaglace
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#334

Posted 10 October 2011 - 07:21 PM

Actually I'm working on an ENB that fits GTA3 atmosphere as i'm really a fan of GTA3.
This colorful, dark environment + the benefits of RAGE & ENB.
Then i'll see if i'm good enough to do a non-ENB timecyc.

Sleepy93HUN
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#335

Posted 14 October 2011 - 02:46 PM

GTA III HD - Banshee

user posted image

user posted image

the original HD wheel was crashed when i put the car into game so i just use it after i changed the wheel

The Rocker
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#336

Posted 14 October 2011 - 03:40 PM

Woah, that is simply beautiful!

MajesticNL
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#337

Posted 14 October 2011 - 04:23 PM

The HQ cars don't fit the LQ environment.

StunterDan
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#338

Posted 15 October 2011 - 02:06 AM

QUOTE (Blaster_nl @ Friday, Oct 14 2011, 16:23)
The HQ cars don't fit the LQ environment.

Not true

Anyway
Here another Banshee picture
user posted image


sibs44
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#339

Posted 15 October 2011 - 02:52 AM

Are you guys using the original pc textures? Or xbox ones?

nkjellman
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#340

Posted 15 October 2011 - 02:57 AM

They look like GTA IV to me. Also when I was playing on EFLV, I noticed the hallway in the tallest bulding was there from SA:LC. They could also be using textures from that.

But do you guys plan to release anything for the tenth anniversry of GTA III.

MajesticNL
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#341

Posted 15 October 2011 - 01:32 PM

QUOTE (nkjellman @ Saturday, Oct 15 2011, 04:57)
They look like GTA IV to me. Also when I was playing on EFLV, I noticed the hallway in the tallest bulding was there from SA:LC. They could also be using textures from that.

But do you guys plan to release anything for the tenth anniversry of GTA III.

Dan told me he got permission from SALC author to convert his mod,
It's easier to convert from SA to IV rather than 3 to IV.

Dingleman
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#342

Posted 15 October 2011 - 01:48 PM

Those screenies are nothing short of mindblowing. And just to confirm (despite already telling Dan), you guys can use as much as you need from SA:LC as long as credit is given where and if due wink.gif .

Keep it up! III LC really shows a lot of hidden beauty in this engine.

StunterDan
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#343

Posted 15 October 2011 - 03:56 PM

QUOTE (sibs44 @ Saturday, Oct 15 2011, 02:52)
Are you guys using the original pc textures? Or xbox ones?

GTA SA:LC Total Retextured




user posted image
user posted image
user posted image
Guess where i am (2nd pic is a hint)

rauno09
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#344

Posted 15 October 2011 - 04:06 PM

You are in toilet that's inside Belleville park. biggrin.gif

jas0nuk
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#345

Posted 15 October 2011 - 04:08 PM

Beautiful pics. Well, as beautiful as a virtual underground toilet can be...

Niko looks hilarious with Claude's chunky trainers and cargo pants...

sibs44
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#346

Posted 15 October 2011 - 10:30 PM

When will there be a video???

StunterDan
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#347

Posted 15 October 2011 - 10:45 PM

QUOTE (sibs44 @ Saturday, Oct 15 2011, 22:30)
When will there be a video???

Soon i hope

Thunderfuckrapist
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#348

Posted 16 October 2011 - 10:26 AM

If youre going to convert the HD Claude, use the VC version with my tri pack versions textures.

http://www.gtagarage...ow.php?id=12879

the model hasnt been broken up for III like the tri-pack version.

solom
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#349

Posted 16 October 2011 - 10:35 AM

QUOTE (OnePiece @ Sunday, Oct 16 2011, 10:26)
If youre going to convert the HD Claude, use the VC version with my tri pack versions textures.

http://www.gtagarage...ow.php?id=12879

the model hasnt been broken up for III like the tri-pack version.

Okay OnePiece.

magass
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#350

Posted 16 October 2011 - 03:15 PM

QUOTE (StunterDan @ Saturday, Oct 15 2011, 15:56)
QUOTE (sibs44 @ Saturday, Oct 15 2011, 02:52)
Are you guys using the original pc textures? Or xbox ones?

GTA SA:LC Total Retextured




user posted image
user posted image
user posted image
Guess where i am (2nd pic is a hint)

Oh, nooo!!! suicidal.gif

The Rocker
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#351

Posted 16 October 2011 - 03:58 PM

QUOTE (magass @ Sunday, Oct 16 2011, 15:15)
Oh, nooo!!! suicidal.gif

And that? I think it looks marvelous! inlove.gif

MajesticNL
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#352

Posted 16 October 2011 - 04:41 PM

On a previous build i played this mod and the trees were IV ones, they look better then those converted ones.
Also, work on a decent timecyc and don't rely on ENB.

StunterDan
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#353

Posted 16 October 2011 - 04:44 PM

QUOTE (Blaster_nl @ Sunday, Oct 16 2011, 16:41)
On a previous build i played this mod and the trees were IV ones, they look better then those converted ones.
Also, work on a decent timecyc and don't rely on ENB.

I disabled them for now because some were flying

magass
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#354

Posted 16 October 2011 - 04:57 PM

QUOTE (Blaster_nl @ Sunday, Oct 16 2011, 16:41)
Also, work on a decent timecyc and don't rely on ENB.

They do not want to hear you. They want to make their own way. This is very bad.

The Rocker
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#355

Posted 16 October 2011 - 05:01 PM

QUOTE (magass @ Sunday, Oct 16 2011, 16:57)
QUOTE (Blaster_nl @ Sunday, Oct 16 2011, 16:41)
Also, work on a decent timecyc and don't rely on ENB.

They do not want to hear you. They want to make their own way. This is very bad.

I will say it again, as I did elsewhere just yesterday... Modding is art, people mod for fun and to please themselves, not to please others. But why do we post the stuff here, then, you might ask? Because it would be selfish nonetheless to keep it to ourselves, perhaps some other people share the same tastes? So it's not bad, it's a matter of taste.

StunterDan
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#356

Posted 16 October 2011 - 05:03 PM Edited by StunterDan, 19 October 2011 - 01:32 AM.

QUOTE (magass @ Sunday, Oct 16 2011, 16:57)
QUOTE (Blaster_nl @ Sunday, Oct 16 2011, 16:41)
Also, work on a decent timecyc and don't rely on ENB.



i already said there will be a non enb timecyc too colgate.gif

MajesticNL
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#357

Posted 16 October 2011 - 05:16 PM

I'm just saying you should not make the same mistakes as IVSA beta 1.

magass
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#358

Posted 16 October 2011 - 05:17 PM Edited by magass, 16 October 2011 - 05:21 PM.

QUOTE (The Rocker @ Sunday, Oct 16 2011, 17:01)
QUOTE (magass @ Sunday, Oct 16 2011, 16:57)
QUOTE (Blaster_nl @ Sunday, Oct 16 2011, 16:41)
Also, work on a decent timecyc and don't rely on ENB.

They do not want to hear you. They want to make their own way. This is very bad.

I will say it again, as I did elsewhere just yesterday... Modding is art, people mod for fun and to please themselves, not to please others. But why do we post the stuff here, then, you might ask? Because it would be selfish nonetheless to keep it to ourselves, perhaps some other people share the same tastes? So it's not bad, it's a matter of taste.

Are you Russian? Through Google Translate your post is well transferred.

QUOTE
and i already said there will be a non enb timecyc too

Very good. icon14.gif

The Rocker
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#359

Posted 16 October 2011 - 05:26 PM

No, not natively. I speak a lot of languages, but not Russian, I am only learning that next year. biggrin.gif

Also, just using REAL English works very well when translating it. wink.gif

magass
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#360

Posted 16 October 2011 - 05:30 PM

QUOTE (The Rocker @ Sunday, Oct 16 2011, 17:26)
Also, just using REAL English works very well when translating it. wink.gif

Yes, exactly cool.gif




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