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[WIP][IV] GTA III Rage

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MaryseDynasty
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#271

Posted 11 September 2011 - 12:30 AM

Amazing progress Dan! this is going to be absolutely.....amazing!

Thunderfuckrapist
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#272

Posted 11 September 2011 - 06:21 AM

Nice work man, don't give up on Liberty.

MIXAZZZ
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#273

Posted 11 September 2011 - 01:57 PM Edited by MIXAZZZ, 11 September 2011 - 01:59 PM.

indhibuild2.dff

user posted image

Original III model - 604 faces
user posted image

New IV model - 26590 polys (44172 faces)
user posted image user posted image user posted image user posted image
user posted image user posted image user posted image user posted image

ChopTheDog.
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#274

Posted 11 September 2011 - 02:02 PM

^^ Amazing! ^^

StunterDan
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#275

Posted 11 September 2011 - 02:02 PM

Wow nice

pearcyp
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#276

Posted 11 September 2011 - 02:42 PM

i have hd version of this building

Jestic
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#277

Posted 11 September 2011 - 02:47 PM Edited by Blaster_nl, 12 September 2011 - 07:35 PM.

QUOTE (pearcyp @ Sunday, Sep 11 2011, 16:42)
i have hd version of this building

It's his own conversion, he's NOT part of this team.

StunterDan
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#278

Posted 12 September 2011 - 01:32 AM

user posted image
user posted image

gtasadude
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#279

Posted 12 September 2011 - 01:53 AM

That last screenshot looks amazing, great job smile.gif

MIXAZZZ
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#280

Posted 12 September 2011 - 06:19 PM Edited by MIXAZZZ, 12 September 2011 - 09:43 PM.

Given that I need to complete GTA Criminal Russia and not particularly strong desire to mess around with converting cards GTA III, I give you my development with the condition of the abandonment of copyright, if you want to use them in your project.

Link #1

This archive includes HD textures Island Shoreside Vale, as well as generic texture. All images peperisovany from scratch and high quality. In particular it concerns the logos of different companies, examples of which are presented below.

user posted image user posted image user posted image user posted image user posted image
user posted image user posted image user posted image user posted image user posted image
user posted image user posted image user posted image user posted image user posted image


On this Link #2 you can download the working files - Shoreside Vale (80%), Portland 1 / 4.

Project HD Portland, format max '12. Link #3

Rokas.
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#281

Posted 12 September 2011 - 06:42 PM

actually I find them rather bad, they look too plain and not realistic at all. Of course, maybe I'm missing something, maybe you guys are not aiming for realism? Any ways, I would like some strokes of realism on them.
Overall looks quite good.

Jestic
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#282

Posted 12 September 2011 - 06:49 PM

That's nice of you MIXAZZZ, the textures seem really good. Are you putting a password on the uploaded files ? You should do that, so not anyone can mess with the files.

Jimmarn
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#283

Posted 12 September 2011 - 08:34 PM

It would be awesome with all in HD, not just cars, but upgraded buildings and atleast terrain. I love the progress of the mod smile.gif

Sendes
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#284

Posted 13 September 2011 - 08:26 PM

Where is trailer?

StunterDan
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#285

Posted 13 September 2011 - 08:40 PM Edited by StunterDan, 16 September 2011 - 05:30 PM.

QUOTE (Sendes @ Tuesday, Sep 13 2011, 20:26)
Where is trailer?

Edit :
Will make one after some stuff is fixed

StunterDan
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#286

Posted 15 September 2011 - 11:00 PM

user posted image

Jestic
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#287

Posted 15 September 2011 - 11:40 PM

Nice, enb or not ?

StunterDan
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#288

Posted 16 September 2011 - 12:00 AM

QUOTE (Blaster_nl @ Thursday, Sep 15 2011, 23:40)
Nice, enb or not ?

with enb

Quadropheniac90
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#289

Posted 16 September 2011 - 08:44 AM

Yeah sure, these models look good from a distance, but are they updated? Otherwise they'll just be an insult to the RAGE engine. I'd love to see some screens from inside the city, then you can judge this mod for real. Anyone can make good looking distance shots, and this goes for the VC conversion mods as well.

Sendes
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    Zerreda Gollifa

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#290

Posted 17 September 2011 - 04:17 PM Edited by Sendes, 17 September 2011 - 04:48 PM.

My work biggrin.gif

user posted image


EDİT:

user posted image

The Rocker
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#291

Posted 17 September 2011 - 05:11 PM

@Sendes - Good concept, but remember that less is always more. Did you use bump mapping in those logos? Looks a little bit too detailed. Try to use a stock GTA3 logo, and modify that, and use the official Rage logo (you'll find it on google, and if you don't, just ask me, i've got it). smile.gif

LT_vVheris
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#292

Posted 17 September 2011 - 05:52 PM

that logo looks extremely cheap...

RemixPLrc96
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#293

Posted 17 September 2011 - 06:13 PM

QUOTE (StunterDan @ Thursday, Sep 15 2011, 23:00)
user posted image

OMG! This photo looks very high textures of grass, buildings and rocks wow.gif

StunterDan
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#294

Posted 17 September 2011 - 08:33 PM Edited by StunterDan, 17 September 2011 - 08:36 PM.

IV Timecyc
user posted image


GTA III Rage Timecyc
user posted image
user posted image


@Sendes not bad but we already got a logo
thanks anyway

The Rocker
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#295

Posted 17 September 2011 - 08:35 PM

Not submitting this, don't expect you guys to accept this (I know you won't, yours is much better), just made this to show Sendes what he should aim for: beautiful simplicity.

user posted image

Sendes
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#296

Posted 17 September 2011 - 09:33 PM Edited by Sendes, 17 September 2011 - 10:01 PM.

I do my first. I going to good know photoshop . @StunderDan This is a fan logo biggrin.gif

XTREME0235
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#297

Posted 18 September 2011 - 01:14 AM

I advise that you guys consider posting those in the General GFX Discussion topic in the Visual Arts section.

The artwork you post would fit more in there instead of here as they're not really contributing to the topic.
Good start nonetheless. smile.gif

solom
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#298

Posted 18 September 2011 - 07:32 AM

I'm create some HD textures. I know, my textures is not good, but i have some knowledge about photoshop.
indtendark 64 LQ - user posted image
indtendark 512 HD - user posted image
ZIP 128 LQ - user posted image
ZIP 512 HD - user posted image

P.S. click on the image to see that texture larger size.

Sendes
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#299

Posted 18 September 2011 - 02:57 PM

@StunderDan Why you don't do Test11's ENB????!!!!!

StunterDan
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#300

Posted 18 September 2011 - 04:09 PM

QUOTE (Sendes @ Sunday, Sep 18 2011, 14:57)
@StunderDan Why you don't do Test11's ENB????!!!!!

WUT? wow.gif




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