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Back To The Future: Liberty City

III WIP
311 replies to this topic
Toghrul Rahimli
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#31

Posted 07 June 2011 - 08:02 AM

Will you release whole mod on Moddb ?

Jennawright
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#32

Posted 07 June 2011 - 08:18 AM

yep thats the plan everything will be in an installer

ALMOST610
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#33

Posted 07 June 2011 - 11:36 PM

Will this mod be using GTA III CLEO?

Jennawright
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#34

Posted 08 June 2011 - 12:40 AM

at the moment no , I haven't found a use for cleo or scm yet.

ALMOST610
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#35

Posted 08 June 2011 - 12:49 AM

QUOTE (Jennawright @ Wednesday, Jun 8 2011, 10:40)
at the moment no , I haven't found a use for cleo or scm yet.

Without CLEO or SCM how did you script the mod?

GamerShotgun
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#36

Posted 08 June 2011 - 12:56 AM

A DirectX hook maybe? biggrin.gif

luckymanhog
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#37

Posted 08 June 2011 - 01:20 AM

She's smart trust me man.

coin-god
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#38

Posted 08 June 2011 - 01:23 AM

QUOTE (ALMOST610 @ Tuesday, Jun 7 2011, 21:49)
QUOTE (Jennawright @ Wednesday, Jun 8 2011, 10:40)
at the moment no , I haven't found a use for cleo or scm yet.

Without CLEO or SCM how did you script the mod?

A hook, most probably. And she should be able to exapnd the limits the same way.

Jennawright
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#39

Posted 08 June 2011 - 01:28 AM

yes direct x hooks through an ASI that has all of the extra code making the game completely compatible with other gta III mods.

ALMOST610
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#40

Posted 08 June 2011 - 01:31 AM

Very Nice.

fireguy109
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#41

Posted 09 June 2011 - 01:33 AM

Just out of curiosity, ma'am, how long have you been around GTA Forums? You're an amazing modder. Did you just watch from in the shadows for a while before joining the forums to post this project, or is this your first experience here?


Mod is awesome, by the way.

Jennawright
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#42

Posted 09 June 2011 - 03:25 AM

first time on this forum, I did watch allot here but not frequent,I thought a larger community might want to see what was being done , looks like i was right.

ALMOST610
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#43

Posted 09 June 2011 - 05:35 AM

Well, It doesn't matter how long you have been at it, what matter is the Quality, practice makes perfect and you seem to know whats going on quite well.

Jennawright
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#44

Posted 11 June 2011 - 07:51 AM Edited by Jennawright, 14 June 2011 - 12:49 AM.

Loading bar is now changed from 2 shades of blue to 2 shades of green.

plutonium pickup has an icon now.

Jennawright
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#45

Posted 21 June 2011 - 04:07 AM

figured i'd bump this topic with an update.

rc cars have a date in the bottom middle of the screen.

you can now go back in time to find your rc cars

coin-god
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#46

Posted 22 June 2011 - 01:24 PM

This is mod is getting better and better. Can't wait for release date.

Yellow Jacket
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#47

Posted 23 June 2011 - 12:08 AM Edited by Yellow Jacket, 23 June 2011 - 12:11 AM.

-girl (?) posting on gtaforums
-All users go "HEY, THERE'S A GIRL HERE!!!!!1"

luckymanhog
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#48

Posted 23 June 2011 - 02:16 AM

QUOTE (Yellow Jacket @ Thursday, Jun 23 2011, 00:08)
-girl (?) posting on gtaforums
-All users go "HEY, THERE'S A GIRL HERE!!!!!1"

Bye

nkjellman
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#49

Posted 23 June 2011 - 02:44 AM

Nice work. Im realy looking forword to this. I hope one day we can have something like this in GTA IV/EFLC.

Jennawright
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#50

Posted 23 June 2011 - 08:49 AM

Introducing graphic images.

user posted image

ALMOST610
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#51

Posted 23 June 2011 - 09:00 AM

Nice, What is the battery symbol in the corner?

Jennawright
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#52

Posted 23 June 2011 - 09:06 AM

dead Delorean, when you are hitting up or down on a dead Delorean it trys to start the car so the battery light comes on

ALMOST610
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#53

Posted 23 June 2011 - 09:10 AM

Oh, makes sense.

Have you got sparks and all the effects appearing for time travel?
Also will there be Fuel (Petrol/Gas)

Jennawright
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#54

Posted 23 June 2011 - 09:27 AM

in the future before the first release effects will be totally revamped, sparks, a new wormhole and proper plasma trails

fuel will be a feature planned to be done soon

Jennawright
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#55

Posted 25 June 2011 - 10:43 AM

Done
Gas lasts 4 hours
Cars on streets have a random amount of gas from 2 min to 4 hours
gas is 3$ a gallon
you can try starting the car when it runs out but it wont do any good.
user posted image

_Rob_
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#56

Posted 25 June 2011 - 10:55 AM

Four real hours or game hours? Because I don't think I could cope with filling up every four minutes tounge.gif

Jennawright
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#57

Posted 25 June 2011 - 08:22 PM

real hours, game hours no longer exist , when time travel was added game hours became real hours

Kryder
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#58

Posted 26 June 2011 - 09:25 PM

Wow. Nice mod, are you using models from BTTF the Game?

Jennawright
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#59

Posted 26 June 2011 - 10:29 PM

actually no, we are using the models from the vice city mod, as we have permission from the original modeler.

Jennawright
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#60

Posted 28 June 2011 - 12:09 AM

Gasoline Menu
Full tank on a regular car -$60
Full tank on a DeLorean -$40
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