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[WIP] Grand Theft Auto III Beta Version

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LibertyKing
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#91

Posted 03 September 2012 - 02:01 PM

QUOTE (NewGamesTeam @ Friday, Aug 31 2012, 02:37)
This may be useful.

Why is everyone always going to Wikia ? The site moved to grandtheftwiki.com.

So this may even be better.

universetwisters
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#92

Posted 03 September 2012 - 07:04 PM

looks promising.

Keep up the good work, and good luck on the beta mod! smile.gif

NewGamesTeam
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#93

Posted 03 September 2012 - 07:26 PM

Whyyy didn't you try to copy the oldest version of III?
Btw That wiki and a wikia one are similar (actually I dont even look at them)


Los Santos Pedestrian
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#94

Posted 08 September 2012 - 05:01 PM Edited by Los Santos Pedestrian, 08 September 2012 - 05:11 PM.

I was looking at the Gouranga archive and found these old relics - previews of the GTA III map from March 2001. Unfortunately, there wasn't one for Shoreside Vale.

user posted image

user posted image

Mega
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#95

Posted 09 September 2012 - 02:09 AM

Wow, never seen those wow.gif

Amazing, i spotted many differences such as the top of Portland having some grass in beta and Asuka's Condo being a harbor biggrin.gif

Los Santos Pedestrian
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#96

Posted 09 September 2012 - 03:24 PM

Belleville Park also didn't exist at the time.

TimeLordDoctor
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#97

Posted 09 September 2012 - 04:02 PM

Dead or alive? i mean you said a release would be before september.

RacingFreak
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#98

Posted 14 September 2012 - 10:09 PM

Alive. Just due to lack of interest its currently on hold, as I also wait to get the source for betahacks.asi, which is major thing.

phoenix74
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#99

Posted 29 October 2012 - 10:36 PM

I actually Have it, I used the links on Alex's old posts I don't know what Frank.s was talking about PM me and I'll email to you and in exchange could I have a Test of this mod?

-Phoenix AKA Shifty41s_beerhatsmilie2.gif

Red_Phoenix_74
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#100

Posted 09 November 2012 - 11:20 AM

And if this mod is down and out I would love to continue it.

TurdsFTW
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#101

Posted 12 November 2012 - 04:33 AM

Should one of us find Mr. Houser's email address and email him asking if he has an early copy of GTAIII?

nkjellman
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#102

Posted 12 November 2012 - 05:15 AM

QUOTE (TurdsFTW @ Monday, Nov 12 2012, 04:33)
Should one of us find Mr. Houser's email address and email him asking if he has an early copy of GTAIII?

I don't think he would send you anything. Though, if he was in a good mood that day and decided to send you something, I'm sure everything could be ported from PS2 to PC. If he did, I guess he could send some beta files like main.scm, gta3.img/.dir txd.img/.dir, txd files, timecyc.dat, ect. He might send enough just to make it so you can use the stuff only if you own GTA III. That would be really nice, but I don't think he will send anything. He will say something like "I don't have the files anymore", "I can't give them out", "They are buggy and not much different from the old", ect, or he won't reply.

Jestic
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#103

Posted 12 November 2012 - 06:28 AM

QUOTE (nkjellman @ Monday, Nov 12 2012, 07:15)
QUOTE (TurdsFTW @ Monday, Nov 12 2012, 04:33)
Should one of us find Mr. Houser's email address and email him asking if he has an early copy of GTAIII?

I don't think he would send you anything. Though, if he was in a good mood that day and decided to send you something, I'm sure everything could be ported from PS2 to PC. If he did, I guess he could send some beta files like main.scm, gta3.img/.dir txd.img/.dir, txd files, timecyc.dat, ect. He might send enough just to make it so you can use the stuff only if you own GTA III. That would be really nice, but I don't think he will send anything. He will say something like "I don't have the files anymore", "I can't give them out", "They are buggy and not much different from the old", ect, or he won't reply.

Lol, how can you even respond serious to that.

RacingFreak
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#104

Posted 13 November 2012 - 06:47 AM

No, but using the leftover files from the different PS2 releases would recover fair amount of stuff to use. I have PM'ed the guy who has betahacks.asi source code so let's see...

Red_Phoenix_74
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#105

Posted 13 November 2012 - 09:01 PM Edited by Red_Phoenix_74, 13 November 2012 - 09:09 PM.

Yes I would love to send you the link and Co-Op with you!
Here is the link: http://ajito.dyndns....taHacks_src.zip

RacingFreak
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#106

Posted 14 November 2012 - 06:22 PM

You are great man, looking at it right now. I would love the get help with SCM coding.

Red_Phoenix_74
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#107

Posted 14 November 2012 - 09:00 PM

Also should I change my Leader of GTA III Beta Team description since we will be co-opping?

RacingFreak
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#108

Posted 15 November 2012 - 05:01 PM

Dunno, what position you would like to take? I am currently re-ordering few files and going to a small release when it gets ready.

Red_Phoenix_74
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#109

Posted 15 November 2012 - 07:42 PM

Im good with Cars? And AMERICAN.GXT?

ED-E
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#110

Posted 15 November 2012 - 08:26 PM Edited by The_Sorrow, 15 November 2012 - 09:44 PM.

QUOTE (RacingFreak @ Wednesday, Nov 14 2012, 18:22)
You are great man, looking at it right now. I would love the get help with SCM coding.

I'd be up for helping with the coding side of this modification.

Check out my mods (Just to see what I'm capable of)
So that you believe me when I say I have knowledge when it comes to scripting.

Hope to hear from you soon. icon14.gif

QUOTE (nkjellman @ Monday, Nov 12 2012, 07:15)
QUOTE (TurdsFTW @ Monday, Nov 12 2012, 04:33)
Should one of us find Mr. Houser's email address and email him asking if he has an early copy of GTAIII?
QUOTE

I don't think he would send you anything. Though, if he was in a good mood that day and decided to send you something, I'm sure everything could be ported from PS2 to PC. If he did, I guess he could send some beta files like main.scm, gta3.img/.dir txd.img/.dir, txd files, timecyc.dat, ect. He might send enough just to make it so you can use the stuff only if you own GTA III. That would be really nice, but I don't think he will send anything. He will say something like "I don't have the files anymore", "I can't give them out", "They are buggy and not much different from the old", ect, or he won't reply.

Lol, how can you even respond serious to that.


Exactly what I was thinking.

EDIT: Is this mod on the III engine?

Red_Phoenix_74
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#111

Posted 15 November 2012 - 08:59 PM

QUOTE (The_Sorrow @ Thursday, Nov 15 2012, 20:26)
QUOTE (RacingFreak @ Wednesday, Nov 14 2012, 18:22)
You are great man, looking at it right now. I would love the get help with SCM coding.

I'd be up for helping with the coding side of this modification.

Check out my mods (Just to see what I'm capable of)
So that you believe me when I say I have knowledge when it comes to scripting.

Hope to hear from you soon. icon14.gif

QUOTE (nkjellman @ Monday, Nov 12 2012, 07:15)
QUOTE (TurdsFTW @ Monday, Nov 12 2012, 04:33)
Should one of us find Mr. Houser's email address and email him asking if he has an early copy of GTAIII?
QUOTE

I don't think he would send you anything. Though, if he was in a good mood that day and decided to send you something, I'm sure everything could be ported from PS2 to PC. If he did, I guess he could send some beta files like main.scm, gta3.img/.dir txd.img/.dir, txd files, timecyc.dat, ect. He might send enough just to make it so you can use the stuff only if you own GTA III. That would be really nice, but I don't think he will send anything. He will say something like "I don't have the files anymore", "I can't give them out", "They are buggy and not much different from the old", ect, or he won't reply.

Lol, how can you even respond serious to that.


Exactly what I was thinking.

Yes he is a great scripter!

Ja, er ist ein gro▀artiger Drehbuchautor!

(I will be doing translations from now on!)

nkjellman
  • nkjellman

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#112

Posted 15 November 2012 - 11:59 PM

QUOTE (The_Sorrow @ Thursday, Nov 15 2012, 20:26)
QUOTE (RacingFreak @ Wednesday, Nov 14 2012, 18:22)
You are great man, looking at it right now. I would love the get help with SCM coding.

I'd be up for helping with the coding side of this modification.

Check out my mods (Just to see what I'm capable of)
So that you believe me when I say I have knowledge when it comes to scripting.

Hope to hear from you soon. icon14.gif

QUOTE (nkjellman @ Monday, Nov 12 2012, 07:15)
QUOTE (TurdsFTW @ Monday, Nov 12 2012, 04:33)
Should one of us find Mr. Houser's email address and email him asking if he has an early copy of GTAIII?
QUOTE

I don't think he would send you anything. Though, if he was in a good mood that day and decided to send you something, I'm sure everything could be ported from PS2 to PC. If he did, I guess he could send some beta files like main.scm, gta3.img/.dir txd.img/.dir, txd files, timecyc.dat, ect. He might send enough just to make it so you can use the stuff only if you own GTA III. That would be really nice, but I don't think he will send anything. He will say something like "I don't have the files anymore", "I can't give them out", "They are buggy and not much different from the old", ect, or he won't reply.

Lol, how can you even respond serious to that.


Exactly what I was thinking.

EDIT: Is this mod on the III engine?

Wow, you guys thought I was being serious? Lol.

Anyways, I'm looking forward to see what will be achieved by this project.

RacingFreak
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#113

Posted 16 November 2012 - 07:34 AM Edited by RacingFreak, 16 November 2012 - 07:41 AM.

That's great offer The_Sorrow, so far I'm in need of a stripped SCM, that spawns with Pink SENTINAL (will have to be a renamed KURUMA).

And aswell, planned is new vehicles names as:

KURUMA >> SENTINAL
PATRIOT >> HUM VEE
IDAHO >> HACHURA
INFERNUS >> DYABLO
PONY >> ASTER
CHEETAH >> ROCKET
MULE >> LUTON
MANANA >> ARIANT
PERENNIAL >> MAURICE
STINGER >> SHARK
BLISTA >> SPACE
ESPERANTO >> ESPARANTO
SENTINEL >> BEAMER
BOBCAT >> PANTO (now I'm pretty sure nobody though of this! Instead of adding a whole new car to the game, why not just use the Bobcat slot. I am not aware of the Bobcat existing in beta - please correct me if so)

That's pretty much it. Some require cosmetic changes; others much heavier, I will try and complete the bus soon (replacing BUS).

Correction: Bobcat appears in late beta, but i am still doing the replace

Los Santos Pedestrian
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#114

Posted 16 November 2012 - 09:13 PM

QUOTE (RacingFreak @ Friday, Nov 16 2012, 02:34)
I am not aware of the Bobcat existing in beta - please correct me if so\

Correction: Bobcat appears in late beta, but i am still doing the replace

user posted image

The yellow vehicle is a Bobcat, and this screen is from about February 2001.

Red_Phoenix_74
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#115

Posted 16 November 2012 - 09:44 PM

QUOTE (Los Santos Pedestrian @ Friday, Nov 16 2012, 21:13)
QUOTE (RacingFreak @ Friday, Nov 16 2012, 02:34)
I am not aware of the Bobcat existing in beta - please correct me if so\

Correction: Bobcat appears in late beta, but i am still doing the replace

user posted image

The yellow vehicle is a Bobcat, and this screen is from about February 2001.

Disregard the Head in the bottom corner this is an edited version of the picture.

(Ignorieren Sie die Leiter in der unteren Ecke ist eine bearbeitete Version des Bildes.)

RacingFreak
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#116

Posted 18 November 2012 - 08:53 AM

I wasnt very sure whenever its bobcat or something else, but it's alright. I will need help getting another car into the game then smile.gif

Red_Phoenix_74
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#117

Posted 24 November 2012 - 02:25 AM

I shall post a pic of a Taxi once I start and finish it smile.gif

(Ich werde nach ein Bild von einem Taxi, wenn ich beginnen und beenden es)

RacingFreak
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#118

Posted 24 November 2012 - 12:04 PM

Cool, what's different with the Taxi? I've never looked deeper on it tounge.gif

Without having the non-existence of the grunge and gradient texture in mind of course.

Red_Phoenix_74
  • Red_Phoenix_74

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#119

Posted 24 November 2012 - 03:14 PM Edited by Red_Phoenix_74, 24 November 2012 - 03:28 PM.

I can post a pic of the Beta one once I get to a PC.

(Ich kann nach ein Bild der Beta ein, wenn ich an einen PC zu bekommen.)

user posted image


Here is a Pic

RacingFreak
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#120

Posted 25 November 2012 - 07:25 AM

Oh yes the side, easy fix tounge.gif




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