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GTA: The Enforcer's Ambition

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blitz
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#31

Posted 11 April 2011 - 03:22 PM

Guys anyone can help me out with the soundtrack? I'm having a hard time...

Money Over Bullshit
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#32

Posted 11 April 2011 - 07:17 PM

Frankie looks like a man who appreciates a bit of hard rock and blues.. I would suggest anything from the hair band era and something (anything) by the black keys.

araceli
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#33

Posted 17 April 2011 - 02:02 PM

Seems ok. Missions to come?

blitz
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#34

Posted 17 April 2011 - 04:04 PM

Added some screenshots. I'm completely blown away from them. Thanks, Narcis.

Oh and yes, missions are coming very soon...

Sanjeem
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#35

Posted 17 April 2011 - 04:35 PM

This so far has been succesfull, Looking at the life of Frankie Gallo is not the best approach but it's still shows that your imagination can be stretched, which is good. I like the screenshots of him, I recomend you get more of them. However I also recomend you change that logo, I just don't think it suits the whole DLC you've created and you'll be suprised, Logo's are very important they draw a reader in. Maybe get one that's more sort brighter and more flamboyant.

blitz
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#36

Posted 17 April 2011 - 04:48 PM

QUOTE (Sanjeem @ Apr 17 2011, 11:35)
This so far has been succesfull, Looking at the life of Frankie Gallo is not the best approach but it's still shows that your imagination can be stretched, which is good. I like the screenshots of him, I recomend you get more of them. However I also recomend you change that logo, I just don't think it suits the whole DLC you've created and you'll be suprised, Logo's are very important they draw a reader in. Maybe get one that's more sort brighter and more flamboyant.

I know. I'm quite new to photoshop. I'll think about the logo later on, when I have the time. Thanks for the feedback!

LuisBellic
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#37

Posted 18 April 2011 - 01:00 AM

Here's an Armsel without the white part in the trigger. It only look's a little different.

user posted image

blitz
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#38

Posted 18 April 2011 - 01:17 AM

QUOTE (LuisBellic @ Apr 17 2011, 20:00)
Here's an Armsel without the white part in the trigger. It only look's a little different.

user posted image

Thanks, I updated it. It's great.

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#39

Posted 18 April 2011 - 12:52 PM

QUOTE (blitz. @ Apr 18 2011, 02:17)
QUOTE (LuisBellic @ Apr 17 2011, 20:00)
Here's an Armsel without the white part in the trigger. It only look's a little different.

user posted image

Thanks, I updated it. It's great.

Here's one of the Magnum without the white also

user posted image

LuisBellic
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#40

Posted 19 April 2011 - 11:26 PM Edited by LuisBellic, 19 April 2011 - 11:44 PM.

Why not have Frankie work for Ray Boccino in the story? I think it would be better to start your story earlier. It could be during Call and Collect.

And for the Truck Hustle and To Live and Die in Alderney crossovers here's what im thinking: It could be a part one and part two mission. First you get a phone call from Phil saying that some guy(Niko) is stealing a truck and to wait for him, so you go to the mansion and after a timelapse Niko brings the trucks. After getting the truck Phil calls and ask's you to do some job. After that Frankie will later meet with Phil and Niko where the To Live and Die in Alderney crossover happens. When the feds arrive it would just skip(since depending on the player Niko could drive nice or sh*tty). After losing them Phil ask's you to find out if any peg members are rats. The next couple missions would have Frankie looking for reasons the feds are on them and this later leads to Anthony. This would explain why Peg had him killed in Flatline.

blitz
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#41

Posted 19 April 2011 - 11:45 PM

Yeah, I'll definitely use that idea. Thanks Luis. I'll start the game with Phil calling and asking you to do several stuff for him. Frankie's especially lazy and unhappy because of his newly wedded wife. I think it fits great in the story! Shifty41s_beerhatsmilie2.gif

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#42

Posted 22 April 2011 - 11:37 PM Edited by LuisBellic, 23 April 2011 - 01:41 AM.

QUOTE (blitz. @ Apr 19 2011, 23:45)
Yeah, I'll definitely use that idea. Thanks Luis. I'll start the game with Phil calling and asking you to do several stuff for him. Frankie's especially lazy and unhappy because of his newly wedded wife. I think it fits great in the story!  Shifty41s_beerhatsmilie2.gif

You should defintely include Ray Boccino since this is a pegorino DLC. Even if not a mission giver he should atleast appear in Phil's missions or something. Another character you could put in your story is Tommy.

I don't really think your story should start so late in the IV timeline, but if you really do I think you should scrap Playboy X since it's possible for him to die during The Holland Play (which takes place waaaay before you currently plan your story to start). Like in my topic King of the City and MOB's Code of the Streets, we were able to add PBX as a character since our stories start earlier in the IV timeline. Like I said before, right before Call and Collect would be a good place to start the story. About 35 missions would fit in the IV timeline well in my opinion.

Oh and maybe the intro could be Curtis 'Doc' Linnell shooting Frank and leaving him to die. Tyler rescues you and some guy who was once a doctor quickly fixes you up and Curtis would be a minor antagonist throughout the game.

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#43

Posted 23 April 2011 - 11:01 PM Edited by Racecarlock, 23 April 2011 - 11:03 PM.

My only problem with this is that frankie seems way too much like roman. Obsessive gambler, has a wife (roman and Mallorie remember?), owns a business.

Edit: Also this "Tyler is your best friend throughout the game. He will often phone you to do activities together, like eating, drinking, or other types of entertainment."
Often phone you? No, I got my fill of bowling in the original thanks. I think that the whole friends calling you thing should go shoot itself and be replaced by only you ever calling friends.

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#44

Posted 23 April 2011 - 11:27 PM

QUOTE (Racecarlock @ Apr 23 2011, 18:01)
My only problem with this is that frankie seems way too much like roman. Obsessive gambler, has a wife (roman and Mallorie remember?), owns a business.

Edit: Also this "Tyler is your best friend throughout the game. He will often phone you to do activities together, like eating, drinking, or other types of entertainment."
Often phone you? No, I got my fill of bowling in the original thanks. I think that the whole friends calling you thing should go shoot itself and be replaced by only you ever calling friends.

This is a DLC. It's part of GTA IV, so was the phone. There has to be friend activities and phone stuff in this. So... Yeah.

About the character... Well there aren't really any other better characters that would be best fitting for a DLC, that are not taken I mean.

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#45

Posted 24 April 2011 - 12:24 AM

coming along well, good work mate. Exploring IV from every angle!

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#46

Posted 24 April 2011 - 10:35 PM

Missions
#1: Raise and Praise
Giver: None (Phil Bell?)
The cutscene starts with the church on camera. The outside is shown, it moves around a bit, showing off the area.
Then the camera moves inside. The priest is talking, and Frankie is standing there as a groom with a smart suit, next to a light brown haired woman dressed as a bride. The priest continues talking and the camera continues moving. Finally, Frankie blurts out an 'I do.' He kisses the bride. Everyone cheers and they go outside, were they are greeted and all. The second things calm down a bit, Phil Bell approaches you. "Frankie! God dammit we have troubles coming over. I just got a message from Spaz, we got company." Phil catches his breath, Frankie helps him out and pats him on the back. "Man, not now! I just got married! I never get a break." Frankie complains. "Yeah yeah enough with the whining, we have to get all these people out of here." Phil states. The bride come next to Frankie, she looks worried. "What's going on, Frank?" Phil raises his hand before Frankie can speak. "We have troubles coming over, Marlene, I need you to take all these people out of here. Let's grab those car and stuff them in. Frankie my back hurts, you drive me and I'll bring Tuna and the others." He says. He throws the car keys at Frankie, which he barely catches. "A'ight. Let's go!"

You are now in command of Frankie.
"Come on Frank, I ain't got all day!" Phil shouts, getting in the car.
Get in the car .

"Yeah, Marlene, Uh-huh. Yep. Westdyke, ok." Phil says on the phone.
"So… Westdye it is?" Frankie asks.
"What do you think?" Phil asks, annoyed.
"I'm sorry boss. I'll get going." Frankie recalls, scared.

Drive over to Westdyke .

Seonds after you start driving, another cutscene will come on.
"There they are!" An albanian says with a heavy accent.
"sh*t, they got us. Step on it boy!" Phil says, hurriedly.

Lose the Albanians .

"Now that was close." Phil says, once the albanians are gone and you are close to westdyke.
"Sorry about that boss." Frankie says, miserably.
"It's ok, Frankie. I shouldn't have brought the troubles. It's your wedding after all." Phil says calmly.
"Thanks boss." Frankie says.
"Call me up when you are calmed down and all. o=Or come to my place. Yeah, do that. Goodbye Frank."

MISSION PASSED
Reward: $200
Phil Bell on HUD.
Safehouse blip.
Unlocks Trophy: Rough Start.

blitz
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#47

Posted 25 April 2011 - 12:18 AM

Mission Name: Truck Out

Mission Giver: Phil Bell


Frank recieves a text message from Phil, telling Frank to meet him inside Drusilla's. Frank steps inside to find Phil sitting down with a well-dressed italian. Phil introduces the man as Ray Boccino. Frank tries shaking hands with Ray but Ray declines. When Frank sit's down at the table Ray will complain that he doesn't need some bum working for him. Frank is a bit furious but doesn't say nothing, knowing Ray is a high ranking mob member. Phil respond's to Ray's comment saying "He may be some bum, but give him a chance". Ray say's "Alright, whateva", before explaining that he plans to steal some cloned meds from the triads so he can sell them for some cash, he set up a fake partnership with the triads, steal a truck parked inside a bohan garage and bring it over to Fishmarket South. Some irish guy named Packie is gonna wait for them to fill the truck with the cloned meds then jack it. Frank is a bit unsure, saying he doesn't really wanna bring himself in crime, but if he can get some bucks for it he's in.

The truck is parked inside the bohan garage. Sneak inside and take it. Several men will shoot at you. Armed with your pistol, either kill them and take the truck or just jack it and lose a car of men. After this, bring it over to Fishmarket South. A pistol armed triad aims at you, asking you who the hell you are. Frank freaks out a bit and put's his hands before explaining that Ray Boccino sent him. The triad get's in and park's the car inside. After completing the mission, Frank call's Phil to confirm he got the job done.

Rewards: $700

You get a text from Ray, he is impressed by what you just did and offers some more job oppurtunites.

You get a phone call from Tyler Glover. He ask's where you have been and tell's you to come over to his apartment.


RB and TG icons are now on your map.

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#48

Posted 25 April 2011 - 01:19 AM

I liked the first mission. Maybe when I have time i'll make you a mission table.

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#49

Posted 25 April 2011 - 01:33 AM

QUOTE (LuisBellic @ Apr 24 2011, 20:19)
I liked the first mission. Maybe when I have time i'll make you a mission table.

Ok that will be appreciated. Thanks.

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#50

Posted 26 April 2011 - 03:35 AM

The rest of your missions should have a better layout like when I made Truck Out for you.

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#51

Posted 03 May 2011 - 04:00 AM

Hey dude, are you still down to make "Chronicles from Liberty City"? When will you post the third mission.

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#52

Posted 03 May 2011 - 09:11 PM

Yeah I am. I just need a bit of time. I'll manage to squeeze in a couple of minute sot write it in the next hour if I can.

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#53

Posted 03 May 2011 - 11:07 PM Edited by LuisBellic, 06 May 2011 - 06:00 PM.

Hey dude. The re-post of mission 28 in my topic includes Frank. I also compiled a list of where our missions could possibly take place. My missions are in yellow and yours in green .

[R] It's Your Call
[R] Three's a Crowd
[R] Bleed Out
[M] First Date
[R] Easy Fare
[R] Jamaican Heat
[LJ] Concrete Jungle
[V] Bull In a China Shop
[V] Hung Out to Dry
[V] Clean Getaway
[V] Ivan the Not So Terrible
[R] Uncle Vlad
[R] Crime and Punishment
[MF] Do You Have Protection?
[LJ] Shadow
[BG] Clean and Serene
[MF] Final Destination
[BG] Angels In America [+]
[MF] No Love Lost [=]
[R] Logging On
[MF] Rigged to Blow
[J] Liberty City Choppers
[DR] The Master and the Molotov
[OG] Dirty Money
[J] Bad Cop Drop
[OG] Fake Buyers
[DR] Russian Revolution
[TB] Take and Sell
[R] Roman's Sorrow
[OG] Smoke Em' Out
[BG] It's War [-]
[ME] Escuela of the Streets
[ME] Street Sweeper
[TB] Cash 4 Guns
[BG] Action/Reaction
[E] Luck of the Irish
[X] Green Theft Auto
[E] Buyer's Market [+]
[E] Blow Your Cover [-]
[BK] Search and Delete
[TB] Ruling with an Iron Fist
[BK] Easy As Can Be
[S] Politics
[OG] Taggin' It Up
[BK] Out of the Closet Part 1
[A] Coming Down
[X] Kill or Be Killed
[BK] Out of the Closet Part 2
[BK] No. 1
[TB] Riding Shotgun
[ME] The Puerto Rican Connection
[OG] The Delivery Man
[E] The Snow Storm
[E] Have a Heart
[PB] Raise and Praise
[OG] Hot Wheels
[S] Off Route
[FMC] Call and Collect
[PB] Truck Out
[PMC] Harboring a Grudge
[RB] Tricks of the Triads
[PMC] Waste Not Want Knots
[PMC] Three Leaf Clover [+]
[GT] I Luv LC [-]
[PB] Bullet On My Burger
[RB] Crashing the Party
[DMC] Smackdown
[FMC] Final Interview Part 1
[RB] Death is Silent
[GT] Chinese Takeout [C] [+]
[TG] Untitled Mission
[PYG] The Slaughterhouse
[FMC] Final Interview Part 2
[BG] This sh*t's Cursed [-]
[DL] The BMX Master
[ML] Momma's Boy
[FMC] Holland Nights
[TG] Untitled Mission
[OG] Up and Away
[ML] Corner Kids
[OG] Prison Break
[FMC] Lure
[J] Hit the Pipe
[PB] Untitled Mission
[RB] A Long Way to Fall
[DL] Sleeping With the Fishes
[ML] Clocking Off
[OG] The Dukes Dogg
[DMC] Babysitting
[PYG] The Bills are A Lie
[E] Heavy Toll
[DMC] Tunnel of Death
[YA] Sexy Time
[BD] Prisoner of War
[PB] Untitled Mission
[E] Marta Full Of Grace
[GMC] Actions Speak Louder than Words
[PB] Untitled Mission
[BD] Home Invasion
[YA] High Dive
[GMC] I Need Your Clothes, Your Boots and Your Motorcycle
[PYG] Hunting the Hunter
[YA] Caught With Your Pants Down
[PB] Untitled Mission
[FMC] Blood Brothers
[DL] Crack Down [+]
[E] Shifting Weight [-]
[GT] Practice Swing [H]
[PMC] Undertaker
[PB] Untitled Mission
[J] End of Chapter
[GT] Bang Bang [H]
[PB] Untitled Mission
[RB] Waste Managment
[X] Deconstruction for Beginners
[J] Bad Standing
[PB] Red and Gold [+]
[PB] Untitled Mission [-]
[MK] Kibbutz Number One
[D] Ruff Rider
[MK] This Aint Checkers
[D] Undress to Kill
[A] Roman's Holiday [+]
[PB] Untitled Mission
[X] Photo Shoot
[PYG] The Korean Job
[MK] No. 3
[PB] Untitled Mission
[R] Hostile Negotiation [-]
[BD] Death Race
[X/D] The Holland Play
[GT] Blog This! [C]
[ULP] Wrong Is Right
[PB] Untitled Mission
[PB] Driven to Destruction
[ULP] Portrait of a Killer
[GT] Frosting On The Cake [H] [+]
[RB] Diamonds In the Rough [=]
[PYG] Up and Gunning
[RB] Taking In the Trash [-]
[GT] Boulevard Baby [C]
[PB] Untitled Mission
[RB] Meltdown
[GT] ...Blog This!
[PB] Tanked Up
[GMC] I'll Take Her
[PB] Untitled Mission
[RB] Museum Piece [+]
[RB] Collector's Item [=]
[GT] Not So Fast [-]
[RB] Lost and Found
[RB] Was It Worth It? [+]
[PB] Untitled Mission
[RB] No Way on the Subway [-]
[RB] Late Checkout
[RB] Weekend at Florian's
[PMC] Ransom
[PB] A Treasure To Kill For
[PB] Untitled Mission
[S] Get Lost
[GT] Ladies' Night [+]
[GMC] She's A Keeper [-]
[ULP] Dust Off
[ULP] Paper Trail
[OG] Take It In Blood
[B] Going Deep
[PB] Untitled Mission
[BC] Hating the Haters
[BC] Union Drive
[PB] Untitled Mission
[BC] Buoy's Ahoy
[B] Dropping In
[PB] Truck Hustle
[PB] Untitled Mission
[JP] Pegorino's Pride
[OG] Cerveza Lords
[JP] Payback
[PB] Untitled Mission
[YA] For The Man Who Has Everything
[PB] Catch the Wave
[PB] Trespass
[B] In The Crosshairs
[PB] Untitled Mission
[PB] To Live and Die In Alderney
[GMC] Diamonds Are A Girl's Best Friend [+]
[GT] Ladies Half Price [-]
[G] Entourage
[PB] Untitled Mission
[PYG] Father and Son
[G] Dining Out
[G] Liquidize the Assets
[PB] Untitled Mission
[JP] Flatline
[RB] Bullets Solve Problems
[JP] Pest Control
[ULP] That Special Someone
[OG] The Unknown...
[PB] Untitled Mission
[JP] A Dish Served Cold
[RP] Party's Over
[OG] ...The Unknown
[PB] Untitled Mission
[R] Mr. & Mrs. Bellic
[LJ] Out of Commission
[OG] King of The City
[PB] Untitled Mission
[GT] Departure Time
[PB] Untitled Mission
[PB] Untitled Mission
[PB] Untitled Mission
[PB] Untitled Mission
[PB] Untitled Mission
[PB] Untitled Mission

blitz
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#54

Posted 04 May 2011 - 07:22 PM

Another mission. Yes.

Mission Name: Bullet on my Burger

Mission Giver: Ray Boccino

Frank walks in to Ray's apartment. He finds him smoking his cigar. He is with his feet on the table, and he's relaxing. Frankie walks in. "

FRANKIE: You Ray? You send me a text–
RAY: I know what I did. No need for repetition, we have no much time. I have to trust you in this one, ok?
FRANKIE: Well, I guess that's something you CAN do.
RAY: Ok. I need someone to shut up. He's been bad mouthing me. Your uncle told me you can take care of that...
FRANKIE: Who? Phil? Yeah I can do that. Where's this target you're talking about.
RAY: Yeah, he mentioned you were kind of a dumbass too. Whatever. The target is on Westdyke. He's hanging by the Burger Shot. Goes by the name of Stewart 'Shotta' Ottis.
FRANKIE: Got it, I'll give you a call one this is over.
RAY: You better. Go!
Frankie: Yes... Boss.

Frankie goes out through the door.

You know take control of Frankie. Grab any car and drive over to the Burger Shot. Once you reach the place, the target will be sitting with his 'homies' eating a burger. Walk up to him.

FRANKIE: You Shotta?
SHOTTA: Yeah. Who the 'ell are you?
FRANKIE: Not important. Ray Boccino wants you dead.
SHOTTA: Before killing me, he'll have to get me!
Shotta springs from his seat, pushes you and runs around the back door. His 'homies' follow him.
Frankie stands up. You need to chase Shotta and eliminate him.

Shotta will drive around in circles around Westdyke and Leftwood. You don't have to explode his car or shoot at him while he's on a vehicle, after a while he'll crash against a tree and go on foot, which is way easier.
Once Shotta is dead, you'll call Ray. He'll congratulate you and tell you to come back for more 'errands' done.

Rewards: $800

Ray texts you to come back again.




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#55

Posted 06 May 2011 - 06:04 PM

Nice mission. You know what I think would make a good crossover between our stories? Frank goes on some kind of arms deal with Juan Hernandez (a character from my story) but Juan gets busted and you have to escape a wanted level. This would explain how he went to prison in my story and Willy had to break him out. If you look at the timeline I think would be good for your story it could be mission 5.

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#56

Posted 06 May 2011 - 06:33 PM

I like the mission, Blitz. But I think if you're going to turn Boccino in to a main character, we should see more of what led to his downfall. Maybe his vanity? Vanity destroyed half of the Pegorino family, really. Maybe Ray's love for himself causes him to send you on increasingly erratic errands lol.gif Would also love to see that garbage truck scene that Luca described in IV, where Ray crushed a guy in a trash compactor who stole money from him. Good luck.

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#57

Posted 29 May 2011 - 01:50 AM

Did you drop this?

Gay Tony Ciprani
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#58

Posted 01 May 2012 - 10:42 PM Edited by Gay Tony Ciprani, 02 May 2012 - 04:07 PM.

Here it is. Actually well done boeur smile.gif

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#59

Posted 02 May 2012 - 10:02 AM

blitz is a girl. And I can't see the reason you bumped this topic.




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