I know that peds will go about their routines, but I hope they do more than just endlessly sweep backstreets, clean the windows without a single break, walk about with no actual destination, which is seen in GTA IV. In RDR, NPCs were more intelligent, and would take on more complex tasks, with an actual routine, involving waking up, working, stopping, going for a walk, going back to sleep. Some would change tasks completely, swapping jobs, a guy would jump off a horse to take a piss behind a rock, ride off, and so on. These tiny things made RDR's world so rich compared to the much-hyped GTA IV, and that's without a single mention of the wildlife.
GTA IV was so lacking. All drivers stuck permanently in cars, endlessly drive about. You'd see taxis with passengers, but never see an NPC get in or out of one. Cars parked, but nobody was ever seen parking vehicles. Again, small things that would've really enhance the world. Sounds obvious, but I hope NPC activities are much more advanced than any game to date. An open-world title has to have a sense of believability. Even San Andreas (in its OTT nature) had NPCs behaving in indefinable ways. Except when they would dodge traffic by diving into
the road lol. GTA V has wildlife also, so I'm anticipating an RDR-like experience with lots of improvements.
Edited by HoleInTheSky, 30 May 2013 - 03:04 PM.