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[WIP|IV] SPA Francorchamps

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_CP_
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#31

Posted 16 March 2011 - 11:10 AM

F1 2010

Rob.Zombie
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#32

Posted 16 March 2011 - 07:13 PM Edited by Rob.Zombie, 16 March 2011 - 07:15 PM.

QUOTE (nkjellman @ Mar 15 2011, 23:22)
QUOTE (Rob.Zombie @ Mar 15 2011, 23:07)
Nice! I just can't wait to see that, btw car mods crash people around you in multiplayer, so I'd suggest taking those out when you are testing.

Not usaly but it can sometimes.

No, it always does. I found out that it's the damage model, if you crash the car, people will crash, if you blow up the car, people will crash, and also, it can crash randomly as well. So rule number 1 in multiplayer is, no car mods. Think of others.

EDIT:
No please, don't add trees to a race track. What kind of a retard would add a tree to a track where cars move faster than 300 Km/h? That would instantly kill the driver. Please if you wanna add trees, only add outside the track and only the same trees that are on the real track.

vans123
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#33

Posted 16 March 2011 - 07:15 PM

personally i like crashing ppl in multiplayer muahahaha dozingoff.gif

onclsam13
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#34

Posted 16 March 2011 - 07:57 PM Edited by onclsam13, 16 March 2011 - 07:59 PM.

QUOTE (Rob.Zombie @ Mar 16 2011, 19:13)
EDIT:
No please, don't add trees to a race track. What kind of a retard would add a tree to a track where cars move faster than 300 Km/h? That would instantly kill the driver. Please if you wanna add trees, only add outside the track and only the same trees that are on the real track.


The Spa circuit is in the forest, we have to add trees.
user posted image

Rob.Zombie
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#35

Posted 16 March 2011 - 09:05 PM

I didn't say don't add trees around the track, I said don't add tress on the track. If you'll make it like in the game F1 2010 it should be perfect.

nkjellman
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#36

Posted 16 March 2011 - 09:11 PM

QUOTE (Rob.Zombie @ Mar 16 2011, 19:13)
QUOTE (nkjellman @ Mar 15 2011, 23:22)
QUOTE (Rob.Zombie @ Mar 15 2011, 23:07)
Nice! I just can't wait to see that, btw car mods crash people around you in multiplayer, so I'd suggest taking those out when you are testing.

Not usaly but it can sometimes.

No, it always does. I found out that it's the damage model, if you crash the car, people will crash, if you blow up the car, people will crash, and also, it can crash randomly as well. So rule number 1 in multiplayer is, no car mods. Think of others.

EDIT:
No please, don't add trees to a race track. What kind of a retard would add a tree to a track where cars move faster than 300 Km/h? That would instantly kill the driver. Please if you wanna add trees, only add outside the track and only the same trees that are on the real track.

Yea your right. I usaly had god mode. On the xbox I had a mod that made the bus look like a train car and everytime someone else would have a bus my xbox would freeze. I got rid of that mod. If the bus/train could take damige other people would freeze too.

Tanjes
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#37

Posted 16 March 2011 - 10:05 PM

QUOTE (Rob.Zombie @ Mar 16 2011, 21:05)
I didn't say don't add trees around the track, I said don't add tress on the track. If you'll make it like in the game F1 2010 it should be perfect.

There are walls and guard-rail around the track ... turn.gif

phil10
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#38

Posted 18 March 2011 - 07:18 PM

hi
Looks very nice, but really why doing only racetracks on gta4 i already have laguna seca..and racetracks are not very useful with bad handling of the game, not easy to drive on same with a good custom handling because cars have really bad grip.. whatsthat.gif

Is possible to have parts for test vehicles like mountains, waves track, offroads for 4x4 or sanchez..? that would be very cool to have a place for offroad vehicles or special grounds for tests and not only for race !

Rob.Zombie
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#39

Posted 18 March 2011 - 11:35 PM

On the contrary, normal IV vehicles are slow like hell and they steer like train (sh*tload of grip). A nice mountain road would be a good idea, but definately SPA is a great idea as well. If you know a few things about race tracks laguna seca can't really be called a race track, but this 1 (since it's like the real one) will be awesome.

nkjellman
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#40

Posted 19 March 2011 - 01:42 AM

QUOTE (Rob.Zombie @ Mar 18 2011, 23:35)
On the contrary, normal IV vehicles are slow like hell and they steer like train (sh*tload of grip). A nice mountain road would be a good idea, but definately SPA is a great idea as well. If you know a few things about race tracks laguna seca can't really be called a race track, but this 1 (since it's like the real one) will be awesome.

You can use Realistic Driving and Flying. I just hope that they improve the driving in the next GTA. Now it has more realistic looking physics but its too slow.

Rob.Zombie
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#41

Posted 19 March 2011 - 12:10 PM

Well I'm using my own handling.dat ;D
Soon I might release it, cuz realistic driving is not realistic enough for me tounge.gif

BBHD
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#42

Posted 19 March 2011 - 02:10 PM

When do you think finish the map ?
Really wanna try it !

onclsam13
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#43

Posted 19 March 2011 - 02:14 PM

QUOTE (BaBaHarD @ Mar 19 2011, 14:10)
When do you think finish the map ?
Really wanna try it !

Probably a private beta by the end of the month and a public release in April.

Rob.Zombie
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#44

Posted 19 March 2011 - 04:53 PM

What is left to do? I mean it looks like the track is finished, you are adding trees right now, I can't think of anything else.

onclsam13
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#45

Posted 19 March 2011 - 05:47 PM Edited by onclsam13, 19 March 2011 - 07:24 PM.

QUOTE (Rob.Zombie @ Mar 19 2011, 16:53)
What is left to do? I mean it looks like the track is finished, you are adding trees right now, I can't think of anything else.

it remains the safety rails, fences, tires safety, and the "col" has finally

alex95
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#46

Posted 19 March 2011 - 05:48 PM

I believe that adding some parked cars won't hurt smile.gif

nkjellman
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#47

Posted 19 March 2011 - 08:49 PM

QUOTE (onclsam13 @ Mar 19 2011, 14:14)
QUOTE (BaBaHarD @ Mar 19 2011, 14:10)
When do you think finish the map ?
Really wanna try it !

Probably a private beta by the end of the month and a public release in April.

Nice man. Id like to sign up for the privet beta. Im on spring break this week so I could will have time to find stuff for you. But anyways keep up the good work.

Tanjes
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#48

Posted 19 March 2011 - 08:58 PM

New screenshot :

user posted image

noelgamo
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#49

Posted 20 March 2011 - 07:21 AM

That looks soo good Tanjes
btw are you using Shadow plugins for your WDR export?

BryanLex
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#50

Posted 20 March 2011 - 05:58 PM

That looks amazing Tanjes and onclsam.
I really cant wait for it.

I think that track needs some race cars:

user posted image

If everything works out i'm going to release this mod tomorrow,
so you guys get some F1 feeling when testing over there at Spa wink.gif



nkjellman
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#51

Posted 20 March 2011 - 07:05 PM

You could add it to added cars.

onclsam13
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#52

Posted 20 March 2011 - 09:06 PM

I already have an F1, F1 2010 converted

user posted image

DoubleDutch
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#53

Posted 20 March 2011 - 10:55 PM

just out of curiosity, what program are you using to rip the models?

BryanLex
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#54

Posted 21 March 2011 - 07:35 PM

nice car onclsam, reflection looks great!
Well maybe you can give me some tipps what I can do better about my mod.

onclsam13
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#55

Posted 21 March 2011 - 07:46 PM

QUOTE (BryanLex @ Mar 21 2011, 19:35)
nice car onclsam, reflection looks great!
Well maybe you can give me some tipps what I can do better about my mod.

sorry for my bad English, this model is not mine! blush.gif

BryanLex
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#56

Posted 21 March 2011 - 07:54 PM Edited by BryanLex, 21 March 2011 - 07:56 PM.

ok but the Spa Map is great!!!
Here's my mod, maybe you want to try it smile.gif
http://tiny.cc/LF12010Downloadpage

onclsam13
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#57

Posted 21 March 2011 - 08:22 PM

Very nice work, icon14.gif can put a real sound of Formula 1?

BryanLex
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#58

Posted 21 March 2011 - 09:28 PM

QUOTE (onclsam13 @ Mar 21 2011, 21:22)
Very nice work, icon14.gif can put a real sound of Formula 1?

yes, for the next version smile.gif

MIXAZZZ
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#59

Posted 22 March 2011 - 05:18 PM

Respect ++

onclsam13
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#60

Posted 23 March 2011 - 02:28 PM

Today more than 960 trees are imported, the "cols" multi materials are all made ​​for the runway itself, remains to finish the vegetation and the "cols" props "buildings exct..." will have "cols" for the moment the basic "cols" for multi-material props squeezed too long to do, so it's going well smile.gif


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