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Trunk Mod

17 replies to this topic
odiomoratti
  • odiomoratti

    Pistocchi ama i falli da dietro.

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#1

Posted 11 February 2011 - 06:16 PM Edited by odiomoratti, 12 February 2011 - 04:45 PM.

With this mod you can store the weapons in the trunk. More info in the readme.
Download
http://www.mediafire...y4y4krmpulwk2m8



It's a beta...so let me know if you find any bug. (tested with GTA IV 1.0.7.0 and last scripthook)

Cpl.Dunn
  • Cpl.Dunn

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#2

Posted 11 February 2011 - 10:19 PM

Sounds awesome, will test it now.

odiomoratti
  • odiomoratti

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#3

Posted 12 February 2011 - 02:32 PM

Added gta garage link in the first post.

I forgot to say in the readme that if you store the weapons in a vehicle....and then you change the car without takeback the weps....they will be automatically available in the new vehicle....(less realistic, but way more comfortable)
And obviously....if you store the weapons in a vehicle, save the game and then you keep playing it's ok.....but if you quit the game without takeback the weapons....then you'll lose them.....

dukee152
  • dukee152

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#4

Posted 13 February 2011 - 05:10 AM

I remember reading in an old magazine article that a feature like this was gonna be in the beta.

KaLaC
  • KaLaC

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#5

Posted 13 February 2011 - 11:09 AM

tested, it works with no error in 1.0.0.4
I luv this feature!! biggrin.gif

lolleroz
  • lolleroz

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#6

Posted 18 February 2011 - 10:36 AM

Playing the mod on 1.7 and works as it should. Great job man, I always dreamed about something like this.
One thing that's annoying me thou: after I have AK in my inventory and drop it when lose my ammo, my character still has the bag on him and I have to remove it through trainer. Pretty annoying.

Flagrant
  • Flagrant

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#7

Posted 25 February 2011 - 03:43 PM

Man, thanks, the mod is truly awsome, I really enjoy it. However, there is a request: can you please make it compatible with EFLC? The point is, when I store my EFLC weapons in the trunk and try to retrieve them later, they just disappear. I would really appreciate if you correct that. Thanks again.

haxelnut
  • haxelnut

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#8

Posted 25 February 2011 - 06:07 PM

Oh god, this is suh-weet! I love this mod, I have no idea why. I wish someone made this for San Andreas...

ThePixel
  • ThePixel

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#9

Posted 25 February 2011 - 07:09 PM

Can you remake it for San Andreas?
It would be epic.
blush.gif

FTS
  • FTS

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#10

Posted 05 March 2011 - 12:00 PM Edited by FTS, 05 March 2011 - 09:01 PM.

Can someone please tell me with which keys exactly to open the trunk? I'm using patch 1.0.6.0.

Edit: I just looked inside my scripthook.log and found this:

Error during construction of script 'TrunkCS.Trunk':
System.Threading.ThreadAbortException: Thread was being aborted.
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache)
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipVisibilityChecks, Boolean skipCheckThis, Boolean fillCache)
at System.Activator.CreateInstance(Type type, Boolean nonPublic)
at GTA.ScriptThread.LoadScriptNow()


EDIT: Fixed

WolvenWolf
  • WolvenWolf

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#11

Posted 08 March 2011 - 07:10 AM

QUOTE (Flagrant @ Feb 25 2011, 15:43)
Man, thanks, the mod is truly awsome, I really enjoy it. However, there is a request: can you please make it compatible with EFLC? The point is, when I store my EFLC weapons in the trunk and try to retrieve them later, they just disappear. I would really appreciate if you correct that. Thanks again.

Same problem. Works great with normal weapons, but not with EFLC weapons.

XXLpeanuts
  • XXLpeanuts

    Mark Chump

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#12

Posted 16 March 2011 - 03:08 PM

Could you list the buttons to make it work on the keyboard please, your Xbox control buttons make no sense to me..........

Flagrant
  • Flagrant

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#13

Posted 27 March 2011 - 08:34 AM Edited by Flagrant, 27 March 2011 - 08:41 AM.

Please, can u make the mod compatible with earlier versions? I use 1.0.4.0 patch and the game just crashes once loaded

Sorry, man, it was another mod crashing the game. But the mod still doesnt work with this version, so the request is in force rolleyes.gif

ikt
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#14

Posted 27 March 2011 - 10:27 AM

Awesome mod OP biggrin.gif

gorgonut
  • gorgonut

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#15

Posted 10 April 2011 - 09:16 PM Edited by gorgonut, 10 April 2011 - 10:54 PM.

Very good mod and very nice that you've made it compatible with Xbox 360 controller! Tested both in TLAD and GTA IV (1.0.7) and it only works with the later. So I would also like to see it for EFLC too if it is possible. One bug that occured at least to me is that when Niko had his bag on in the cutscenes the game crashed. I don't know if anyone else experienced the same problem.
Other "bug" is that when you store your weapons to a car and then take a taxi, (pressing X to skip the ride), and then the green arrown appears over the taxi but you can't open the trunk and take the weapons. Also your first car has disapeared. Of course this is something simple to solve during gameplay (always take your guns with you if you want to take a taxi) but just thought to report it.
Keep up the good work! icon14.gif

lolleroz
  • lolleroz

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#16

Posted 11 April 2011 - 06:53 PM

Unfortunely with this mod, every cutscene crashes my game. Odd.

daimyo21
  • daimyo21

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#17

Posted 17 January 2012 - 01:48 PM

Keyboard controls


Shift+Q open trunk

E -to store weapons (only long barrel guns)

F -close trunk

T - pull gun out in form of bag and now switch to it.

Stored vehicle shows green arrow on top

froggz19
  • froggz19

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#18

Posted 14 November 2012 - 08:25 AM

It sucks, if you quit game you lose all your weapons, and if you don't have any weapons in the trunk and you try to get some script crashes...




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