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DyomKing
  • DyomKing

    My Name Is KING

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#5761

Posted 17 May 2013 - 10:00 AM

QUOTE (Zohair12345 @ Thursday, May 16 2013, 19:24)
Guys, my exams are finally over but I might not continue the Tomb Raider Series(for now).Recently i am not in mood of TR, especially because of incorrect timings in the Boss battle that make me frustated, so I might continue the Revenge: The Burning Path series.

Yes i am waiting for upcoming mission of Revenge Series

Canadian Scrotum
  • Canadian Scrotum

    Secronom

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#5762

Posted 18 May 2013 - 01:02 PM

Will add a few new things to the General Thread this weekend.

Apit2010 (Alanj2007Games)
  • Apit2010 (Alanj2007Games)

    Youtuber, Developer (Indie Games), VFX Artist

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#5763

Posted 18 May 2013 - 02:20 PM

Hey guys, is any of you have any new planned mission pack or storyline :3

Canadian Scrotum
  • Canadian Scrotum

    Secronom

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#5764

Posted 18 May 2013 - 07:00 PM

I just noticed "GFX, Trailer and Mission Designer (DYOM)" as your member title.

Could you make a trailer for the first chapter of TSoSG 2? (With the skins mods)

Apit2010 (Alanj2007Games)
  • Apit2010 (Alanj2007Games)

    Youtuber, Developer (Indie Games), VFX Artist

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#5765

Posted 18 May 2013 - 07:23 PM Edited by apit2010, 18 May 2013 - 07:29 PM.

QUOTE (Secronom President @ Sunday, May 19 2013, 03:00)
I just noticed "GFX, Trailer and Mission Designer (DYOM)" as your member title.

Could you make a trailer for the first chapter of TSoSG 2? (With the skins mods)

Okay. I will try to do it. I will let you know if it's done ^_^

EDITED : Umm... you just give me a skin only... Where is the mission?

Canadian Scrotum
  • Canadian Scrotum

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#5766

Posted 18 May 2013 - 07:49 PM Edited by Secronom President, 18 May 2013 - 07:53 PM.

Try to download again.

Apit2010 (Alanj2007Games)
  • Apit2010 (Alanj2007Games)

    Youtuber, Developer (Indie Games), VFX Artist

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#5767

Posted 19 May 2013 - 12:15 PM

Hey, I've tried to make a trailer for you but my program keep crashing if I cut the video. My PC is suck at this time now. Just 2GB RAM, NVIDIA Geforce, Windows XP, 32 bit, Intel Core. Sorry. You can ask them to make a trailer for you. I hope my father will buy me a new PC next 2 weeks, 8GB RAM, NVIDIA Geforce, Windows 7, 64 bit, 3.50 - 3.70 GHZ, i5 intel.

I try to help you but I can't. Sorry. Hope you understand, I used Camtasia Studio 8 to edit video

NexusUndead
  • NexusUndead

    Not Forum Leader

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#5768

Posted 19 May 2013 - 02:29 PM

QUOTE (apit2010 @ Sunday, May 19 2013, 12:15)
Camtasia Studio 8 to edit video

what the hell XD

AnDReJ98
  • AnDReJ98

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#5769

Posted 19 May 2013 - 02:40 PM

QUOTE (NexusUndead @ Sunday, May 19 2013, 14:29)
QUOTE (apit2010 @ Sunday, May 19 2013, 12:15)
Camtasia Studio 8 to edit video

what the hell XD

I'm using it too. cool.gif

Apit2010 (Alanj2007Games)
  • Apit2010 (Alanj2007Games)

    Youtuber, Developer (Indie Games), VFX Artist

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#5770

Posted 19 May 2013 - 03:03 PM

QUOTE (NexusUndead @ Sunday, May 19 2013, 22:29)
QUOTE (apit2010 @ Sunday, May 19 2013, 12:15)
Camtasia Studio 8 to edit video

what the hell XD

Why you laughing... lol

QUOTE
I'm using it too. cool.gif


cool.gif

NexusUndead
  • NexusUndead

    Not Forum Leader

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#5771

Posted 19 May 2013 - 03:53 PM

QUOTE (apit2010 @ Sunday, May 19 2013, 15:03)
QUOTE (NexusUndead @ Sunday, May 19 2013, 22:29)
QUOTE (apit2010 @ Sunday, May 19 2013, 12:15)
Camtasia Studio 8 to edit video

what the hell XD

Why you laughing... lol

QUOTE
I'm using it too. cool.gif


cool.gif

Camtasia is for desktop and easy things to do.

Just get vegas. user posted image

Canadian Scrotum
  • Canadian Scrotum

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#5772

Posted 19 May 2013 - 06:55 PM

Any of you know how to play on PC with a PS3 controller?

Notna
  • Notna

    It's clobberin' time!

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#5773

Posted 20 May 2013 - 04:47 AM

The Game... has begun.

Apit2010 (Alanj2007Games)
  • Apit2010 (Alanj2007Games)

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#5774

Posted 20 May 2013 - 06:16 AM

Vegas render a big file. (100% brightness) I have a solution to reduce the file size (using camtasia studio) but the brightness is about 90%
the brightness decrease little bit... but it's still good for me smile.gif

EDITED : Why didn't I think of this : use Vegas to make trailer and reduce the file size with Camtasia Studios 8 facedesk.gif

Rewas514
  • Rewas514

    Derp™

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#5775

Posted 20 May 2013 - 06:42 AM

QUOTE (Secronom President @ Sunday, May 19 2013, 21:55)
Any of you know how to play on PC with a PS3 controller?

Search "DS3 Tool"

AnDReJ98
  • AnDReJ98

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#5776

Posted 20 May 2013 - 11:23 AM

QUOTE (apit2010 @ Monday, May 20 2013, 06:16)
Vegas render a big file. (100% brightness) I have a solution to reduce the file size (using camtasia studio) but the brightness is about 90%
the brightness decrease little bit... but it's still good for me smile.gif

EDITED : Why didn't I think of this : use Vegas to make trailer and reduce the file size with Camtasia Studios 8 facedesk.gif

Vegas is using too much memory. It would lag as hell, if you would have both. But it also depends of your PC status.

NexusUndead
  • NexusUndead

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#5777

Posted 20 May 2013 - 12:50 PM

QUOTE (apit2010 @ Monday, May 20 2013, 06:16)
Vegas render a big file. (100% brightness) I have a solution to reduce the file size (using camtasia studio) but the brightness is about 90%
the brightness decrease little bit... but it's still good for me smile.gif

EDITED : Why didn't I think of this : use Vegas to make trailer and reduce the file size with Camtasia Studios 8 facedesk.gif

wth. it isn't even about brightness

Boris The Vodka
  • Boris The Vodka

    [Y]es

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#5778

Posted 20 May 2013 - 01:18 PM

QUOTE (Notna @ Monday, May 20 2013, 13:47)
The Game... has begun.

Something is up... moto_whistle.gif

Apit2010 (Alanj2007Games)
  • Apit2010 (Alanj2007Games)

    Youtuber, Developer (Indie Games), VFX Artist

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#5779

Posted 20 May 2013 - 01:51 PM Edited by apit2010, 21 May 2013 - 07:17 AM.

QUOTE (NexusUndead @ Monday, May 20 2013, 20:50)
QUOTE (apit2010 @ Monday, May 20 2013, 06:16)
Vegas render a big file. (100% brightness) I have a solution to reduce the file size (using camtasia studio) but the brightness is about 90%
the brightness decrease little bit... but it's still good for me smile.gif

EDITED : Why didn't I think of this : use Vegas to make trailer and reduce the file size with Camtasia Studios 8 facedesk.gif

wth. it isn't even about brightness

I use Vegas to render the video and render it again with Camtasia Studios to reduce the file size but the brightness will decrease (If the original video is little bit dark)

EDITED2 : I render it using Vegas and do not render it back using Camtasia Studios because original file is better



Watch in HD (1080p)

nitrousoxide
  • nitrousoxide

    Jimmy Leppard's Dupe Account

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#5780

Posted 21 May 2013 - 07:49 PM

guys guys guys ! this is not confirmed but jimmy may return in summer with a new mission pack !

KaRzY6
  • KaRzY6

    ♧ Sick Kunt ♤

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#5781

Posted 22 May 2013 - 08:46 AM

QUOTE (nitrousoxide @ Wednesday, May 22 2013, 06:49)
guys guys guys ! this is not confirmed but jimmy may return in summer with a new mission pack !

What makes you think this?

MadMarshMallow
  • MadMarshMallow

    MMM

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  • Best DYOM Mission 2013 "Max Parker"

#5782

Posted 22 May 2013 - 08:46 AM

QUOTE (nitrousoxide @ Wednesday, May 22 2013, 03:49)
guys guys guys ! this is not confirmed but jimmy may return in summer with a new mission pack !

It's you, Jimmy..?

KaRzY6
  • KaRzY6

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#5783

Posted 22 May 2013 - 08:54 AM

QUOTE (Arejai @ Wednesday, May 22 2013, 19:46)
QUOTE (nitrousoxide @ Wednesday, May 22 2013, 03:49)
guys guys guys ! this is not confirmed but jimmy may return in summer with a new mission pack !

It's you, Jimmy..?

I don't think Jimmy would make another account for a surprise return. But then again, I could be wrong.

Jimmy_Leppard
  • Jimmy_Leppard

    DYOM mission designer/user

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#5784

Posted 22 May 2013 - 09:02 AM

QUOTE (nitrousoxide @ Tuesday, May 21 2013, 19:49)
guys guys guys ! this is not confirmed but jimmy may return in summer with a new mission pack !

I don't know who said anything about me returning, but I'm afraid this is not true, my friend.

ProtoZeroZ
  • ProtoZeroZ

    The True Zen Corporation Master

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#5785

Posted 22 May 2013 - 10:34 AM

Guys, have you ever made an Anime Themed Missions? Its quick question

Canadian Scrotum
  • Canadian Scrotum

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#5786

Posted 22 May 2013 - 04:16 PM

Never seen any (although I have a plan about something like this for the future), but it would be interesting to play a well designed one.

The - Hunter
  • The - Hunter

    /\ Is Dead /\

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#5787

Posted 22 May 2013 - 05:27 PM

Guys I would like to ask a question, maybe it will be a little stupid

When you designed the missions, that is, when you write a story
what you write first
the characters? or write the story together before you have dialogues?
or improvised while you are creating the mission?
How do you work most of the time, while creating a mission pack?

Jimmy_Leppard
  • Jimmy_Leppard

    DYOM mission designer/user

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#5788

Posted 22 May 2013 - 05:54 PM

QUOTE (The - Hunter @ Wednesday, May 22 2013, 17:27)
Guys I would like to ask a question, maybe it will be a little stupid

When you designed the missions, that is, when you write a story
what you write first
the characters? or write the story together before you have dialogues?
or improvised while you are creating the mission?
How do you work most of the time, while creating a mission pack?

The most efficient thing you can do is to write a story in depth with as many details as you can. It's much easier when you have it on paper or on PC. And when you have that, THEN you can improvise here and there and change the story if needed. It's hard to improvise when you have nothing to improvise around wink.gif

The - Hunter
  • The - Hunter

    /\ Is Dead /\

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#5789

Posted 23 May 2013 - 12:33 AM

QUOTE (Jimmy_Leppard @ Wednesday, May 22 2013, 17:54)
QUOTE (The - Hunter @ Wednesday, May 22 2013, 17:27)
Guys I would like to ask a question, maybe it will be a little stupid

When you designed the missions, that is, when you write a story
what you write first
the characters? or write the story together before you have dialogues?
or improvised while you are creating the mission?
How do you work most of the time, while creating a mission pack?

The most efficient thing you can do is to write a story in depth with as many details as you can. It's much easier when you have it on paper or on PC. And when you have that, THEN you can improvise here and there and change the story if needed. It's hard to improvise when you have nothing to improvise around wink.gif

It also I think that writing a plot and characters
before going to create a mission is something that helps a lot
But sometimes it happens that what you write on a mission
the next day is no longer good, that is not like most
you are the characters that will be in the mission pack
choose them from the beginning? or put only the main characters?
giving rise to the secondary characters during the mission
so do you?

Jimmy_Leppard
  • Jimmy_Leppard

    DYOM mission designer/user

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  • Joined: 08 Aug 2010
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#5790

Posted 23 May 2013 - 06:42 AM

QUOTE (The - Hunter @ Thursday, May 23 2013, 00:33)
QUOTE (Jimmy_Leppard @ Wednesday, May 22 2013, 17:54)
QUOTE (The - Hunter @ Wednesday, May 22 2013, 17:27)
Guys I would like to ask a question, maybe it will be a little stupid

When you designed the missions, that is, when you write a story
what you write first
the characters? or write the story together before you have dialogues?
or improvised while you are creating the mission?
How do you work most of the time, while creating a mission pack?

The most efficient thing you can do is to write a story in depth with as many details as you can. It's much easier when you have it on paper or on PC. And when you have that, THEN you can improvise here and there and change the story if needed. It's hard to improvise when you have nothing to improvise around wink.gif

It also I think that writing a plot and characters
before going to create a mission is something that helps a lot
But sometimes it happens that what you write on a mission
the next day is no longer good, that is not like most
you are the characters that will be in the mission pack
choose them from the beginning? or put only the main characters?
giving rise to the secondary characters during the mission
so do you?

That is because you don't believe in what you write and you don't have the faith in your own work. You have to learn to snowball your ideas into something big, not just ditch a mission idea if you wake up on the wrong foot and somehow think it's no longer good. Think of an alternative idea for the same mission and bring them both together in something much cooler than if they were on their own.




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