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DYOM Designers Lounge

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Zizo008
  • Zizo008

    Back... not.

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  • Best DYOM Mission 2012 [Resident Evil 4]

#6871

Posted 31 October 2013 - 03:49 PM

Guys!

I finally got in contact with Mattatatta through his deviantART account. Despite what happend earlier, i must thank Target13 for finding him. :)

 

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Zizo007 said the following:

Hello, Mat. It's been a long time...

You propably don't know me, i'm a GTAForums member and an active DYOM designer for over a year now, when i stumbled upon your blog and works of art i was astonished when i finally discovered that the legendary Mattatatta is still there.
Well, a lot has happend throughout the years, lots of new comers, DYOM V7 release (which includes moving cutscenes, ability to add sounds, custom ammo count, and a lot more), GTAF V2 upgrade, and many senior members retiring...

I was kinda sad when i discovered that you left with no goodbyes, and when i found this.. i was happy that we could contact you, we really like to hear from you again, maybe check back into GTAF and give us the news, or maybe even.. comeback.. it's ok if you don't want to but at least we'd like a satisfying response to this message, you wouldn't realize how much the community has deteriorated, a word from you would really brighten up the place.
Thanks for reading, i'd be glad if you actually respond soon. I'm Zizo by the way, i'll try to keep an eye on deviantART in case you do reply.

Thanks again. smile.gif

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Mattatatta said the following:

Hello, sorry for taking a long time to respond, I'm pretty busy nowadays.

I'm quite excited to hear that DYOM has received such crucial updates to mission design. If I had even half of those tools when I produced my first few missions, then things would certainly have been much, much different.

However, that was years ago now, and I've been gone for a very long time. My interests simply changed and took me off to the next hobby and passion I wanted to chase. It would have been nice to have finished another mission series, but it is simply too far gone to go back and just finish off old ideas - and that is assuming I even have the time to pick up San Andreas and DYOM again.

As you can see, I'm really settled and pretty much occupied by my current projects - fanart and fanfics of course, but still things that I find important to me and ultimately great fun to do. I like to think that DYOM got me to this stage, because if it weren't for that, I doubt I would've took a real interest in writing, or even had any confidence in my ability to learn how to create stories and art. So while I look back and miss the days of creating missions and frantically fixing the bugs that came up, I'm quite content in the knowledge that it all meant something much more than just entertaining gamers like I, but also meant me finding another medium to share my imagination a few years later.

No doubt there are other designers out there, both old and new, who want to create the next greatest set of missions under DYOM, and I have no doubts those people will succeed. Back when I created Codename: Zulu, I ran on nothing but motivation and encouragement - no refined skills, no previous experience, just an idea and the will to see it through to the end. Along the way, I learnt how to get better, I challenged myself to be creative with what I had so that I could learn something new and do something exciting.

Making an action-packed 'game' through DYOM - and pushing the limits of the program in order to make my ideas work - was a huge challenge to me, and to this day I cannot believe it became so popular. After such a massive success, I knew I had set a high bar for myself, and I did have every intention to meet and exceed it.

Life called right about then; I had serious matters to deal with, and before long, working on a new series just started to feel like a drag. New things took my interest, and so I went with them. It wasn't until a year after being into FiM that I decided to try another big project - but this time through drawing and writing a fan fiction - both of which I had never done before. It was like DYOM all over again, so I met it with full steam, and I'm glad I did. While I know the day will come when my current project shall be finished, and I'll certainly drift off to the next challenge I set myself, I'll take with me the same skills I started to hone when I first started designing missions.

I feel like I'm repeating myself, so I'll just leave it at this: it's unlikely I'll come back, but don't think I resent or regret creating Codename: Zulu. DYOM paved the way to my future creative outlets, so while I may never come back, the mod and the community gave me something that has undoubtedly made my life much better.

 

----------

Zizo007 said the following:

 

THANK YOU! Thank you! This really means a lot. Sorry if i was annoying or a bit spammy earlier. Anyway, i'll make sure they see this.

Good bye Mat!
----------

 

So what do you think?

 


Platinum Card
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#6872

Posted 31 October 2013 - 04:16 PM

He's officially done with DYOM, until his return proves otherwise. I could see this post as motivation for others to push the limits of the latest version of the mod. Its about challenging yourself to produce something that will be remembered for times to come. I really enjoyed his projects and work ethic. Its what inspires me to produce better missions and write better stories. So thanks Mattatatta for your hard work and commitment to creating something memorable and entertaining to this day.


KowalskiGuy
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#6873

Posted 31 October 2013 - 04:26 PM

So egh...We cool? Me & All you guys?

Don't worry, we're cool. You've made a mistake, but learned the lesson. Time to forget this stunt of yours and carry on with our lives. We're still waiting for Grand Theft Target. I hope you've done some progress into this. :)


AHelmi88
  • AHelmi88

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#6874

Posted 31 October 2013 - 04:55 PM

@Target13Producions:

You tricked us but, It was a good trick however, Do not do it again.

 

@Kowlaski:

Ohh, Sure

 

@Zizo:

I which this designer return, His missions were really cool, Also, Mati was!

 

@Platinum Card:

.

.

.

.

No thing I was remembering your name! :)


Shahonix
  • Shahonix

    Li'l G Loc

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#6875

Posted 01 November 2013 - 04:29 AM Edited by Shahonix, 01 November 2013 - 04:34 AM.

Hey guys, I'm -S-hark21. Probably only a few of you remember me, and most don't. So, uh, I'm back. Again. Well, anyway, I'm gonna start making missions back! I'm really excited to be making missions again. 2013 has been a very busy year for me. 2014 is going to be too

Spoiler
. So uh, wish me luck guys! It's good to be back for real.


Target13
  • Target13

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#6876

Posted 01 November 2013 - 06:50 AM

Hey guys, I'm -S-hark21. Probably only a few of you remember me, and most don't. So, uh, I'm back. Again. Well, anyway, I'm gonna start making missions back! I'm really excited to be making missions again. 2013 has been a very busy year for me. 2014 is going to be too

Spoiler
. So uh, wish me luck guys! It's good to be back for real.

Welcome back dude.


Lee.
  • Lee.

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#6877

Posted 01 November 2013 - 11:21 AM

Hey guys, I'm -S-hark21. Probably only a few of you remember me, and most don't. So, uh, I'm back. Again. Well, anyway, I'm gonna start making missions back! I'm really excited to be making missions again. 2013 has been a very busy year for me. 2014 is going to be too

Spoiler
. So uh, wish me luck guys! It's good to be back for real.

I still remember you :lol:

And welcome back! :D


KowalskiGuy
  • KowalskiGuy

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#6878

Posted 01 November 2013 - 11:31 AM

Hey guys, I'm -S-hark21. Probably only a few of you remember me, and most don't. So, uh, I'm back. Again. Well, anyway, I'm gonna start making missions back! I'm really excited to be making missions again. 2013 has been a very busy year for me. 2014 is going to be too

Spoiler
. So uh, wish me luck guys! It's good to be back for real.

Sharky! Welcome back, man. I hope you'll continue Alex Reed Stories. Just love it. :)


HELLO GUY
  • HELLO GUY

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#6879

Posted 01 November 2013 - 01:13 PM Edited by HELLO GUY, 01 November 2013 - 01:29 PM.

Hello, I'm kind of new to this... can someone tell me what is the best single missions, mission packs (or whatever you call it) around here?


The Odyssey
  • The Odyssey

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#6880

Posted 01 November 2013 - 01:42 PM

Hello, I'm kind of new to this... can someone tell me what is the best single missions, mission packs (or whatever you call it) around here?

Hey there. :) These are my personal favourite mission packs and inspire me to design missions.
Cold Year by leoncj and Doublepulse http://gtaforums.com...ear/?hl=+cold %
The Runaway by Jimmy_Leppard http://gtaforums.com...way/?hl=runaway
Breaking the Z by The Odyssey http://gtaforums.com...-z/?hl=breaking
Special Ops by Zizo http://gtaforums.com...ck-special-ops/
Tomb Raider by Zohair http://gtaforums.com...36-tomb-raider/

HELLO GUY
  • HELLO GUY

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#6881

Posted 01 November 2013 - 01:59 PM Edited by HELLO GUY, 01 November 2013 - 02:04 PM.

Thanks, I already played Cold Year and The Runaway (haven't completed them although). And I completed two Tomb Raider missions. Will be playing others soon. Any more suggestions, anyone? I want to play newer missions (made by version 7). Something similar to Mattatatta's missions.


Lee.
  • Lee.

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#6882

Posted 01 November 2013 - 02:12 PM Edited by lee_atsugai, 01 November 2013 - 02:25 PM.

Here's some of my favorite mission packs :)

- Max Parker by Arejai

- The Walking Dead by IXMJXI

- CoD: Black Ops by xGhostx

- Swiping Kings - Sequel by Jimmy_Leppard

 

EDIT: You can try my Crisis of 2016: Rage of Task Force 141's Chapter 3. It was made by DYOM v7.


Gummy 
  • Gummy 

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#6883

Posted 01 November 2013 - 02:31 PM Edited by Prince Gumball, 01 November 2013 - 02:31 PM.

Hello, I'm kind of new to this... can someone tell me what is the best single missions, mission packs (or whatever you call it) around here?

http://gtaforums.com...-samuel-garret/ -The Story of Samuel Garret

http://gtaforums.com...12761-portal-2/ - Portal 2

http://gtaforums.com...-lost-memories/ - Lost Memories :whistle:


Zizo008
  • Zizo008

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  • Best DYOM Mission 2012 [Resident Evil 4]

#6884

Posted 01 November 2013 - 02:49 PM Edited by Zizo., 01 November 2013 - 02:54 PM.

Thanks, I already played Cold Year and The Runaway (haven't completed them although). And I completed two Tomb Raider missions. Will be playing others soon. Any more suggestions, anyone? I want to play newer missions (made by version 7). Something similar to Mattatatta's missions.

You could try my series if you want something similar to codename: zulu, it's still incomplete though. Don't worry, it's made with V7, i hope i won't let you down :) http://gtaforums.com...ck-special-ops/

 

EDIT: Sorry, didn't see odyssey's post. Anyway, I'm glad i'm inspiring you to design.


Shahonix
  • Shahonix

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#6885

Posted 01 November 2013 - 03:02 PM Edited by Shahonix, 01 November 2013 - 03:03 PM.

Sharky! Welcome back, man. I hope you'll continue Alex Reed Stories. Just love it. :)

I don't think I'm gonna continue it. Alex Reed Stories used DYOM v6.1. So, making all the missions over again using the newer version is going to a long time, and boring. Anyway, thanks :)

 

I still remember you :lol:

And welcome back! :D

It's good to see you lee! I remember you too haha thanks :D

 

Welcome back dude.

Thanks man :)


HELLO GUY
  • HELLO GUY

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#6886

Posted 01 November 2013 - 03:15 PM

Thank you all for suggestions.


AHelmi88
  • AHelmi88

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#6887

Posted 01 November 2013 - 03:43 PM Edited by Spider262, 02 November 2013 - 11:55 AM.

 

Sharky! Welcome back, man. I hope you'll continue Alex Reed Stories. Just love it. :)

I don't think I'm gonna continue it. Alex Reed Stories used DYOM v6.1. So, making all the missions over again using the newer version is going to a long time, and boring. Anyway, thanks :)

 

I still remember you :lol:

And welcome back! :D

It's good to see you lee! I remember you too haha thanks :D

 

Welcome back dude.

Thanks man :)

 

 

First one: There is no problem to create a storyline using different version, The new one may be considered a second part!

 

EDIT: Why do not every one put his BBM account for messaging (I chose BBM for its privacy!)? Or even WhatsApp!

 

BBM Pin: 7C6CF6D2


KaRzY6
  • KaRzY6

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#6888

Posted 03 November 2013 - 09:00 AM

Hey guys, I'm -S-hark21. Probably only a few of you remember me, and most don't. So, uh, I'm back. Again. Well, anyway, I'm gonna start making missions back! I'm really excited to be making missions again. 2013 has been a very busy year for me. 2014 is going to be too

Spoiler
. So uh, wish me luck guys! It's good to be back for real.

Welcome back Shark, been a long time. :)


Dutchy3010
  • Dutchy3010

    Female SCM coder!

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#6889

Posted 03 November 2013 - 10:29 AM

Thank you all for your kind birthday wishes. :)

Target13
  • Target13

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#6890

Posted 03 November 2013 - 10:42 AM

Guys, The reason i didn't participate in DYOM Contest 7, Is because i'm simply not interested in the contest. Even i don't care if i'm a "Senior Designer" or not. Cause in fact, I'm not. And about appearing on the Hall Of Fame. I'm already there. So...Yeah. Maybe next time.

 

Anyway, Grand Theft Target release date gonna appear soon.


Abeer
  • Abeer

    When you are down to nothing, God is up to something.

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#6891

Posted 03 November 2013 - 10:59 AM Edited by Abeer, 10 July 2016 - 04:32 PM.

Removed


SatournFan
  • SatournFan

    eh

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#6892

Posted 03 November 2013 - 11:08 AM

Can someone tell me how to edit topic title. Thanks

PM a Moderator or an Admin. I'm sure they'll help you.


Abeer
  • Abeer

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#6893

Posted 03 November 2013 - 11:19 AM Edited by Abeer, 10 July 2016 - 04:32 PM.

Removed


Gummy 
  • Gummy 

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#6894

Posted 03 November 2013 - 12:04 PM

There's this really big idea that came into my mind today, I'm thinking about a GTA SA prequel, but it isn't about gangbanging and shooting or any kind of stuff like that, It's more about melee and fist fighting, bullying and comedy, I'm gonna work on it after LOTR.


Target13
  • Target13

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#6895

Posted 03 November 2013 - 06:16 PM

8Z6euVl.png


AHelmi88
  • AHelmi88

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#6896

Posted 03 November 2013 - 06:37 PM

I think it is quiet LATE!


Target13
  • Target13

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#6897

Posted 03 November 2013 - 07:41 PM

Its not a simple job. The intro it self might take up to 2 Parts.

And i'm also working on GTA GSS so...yeah.


AHelmi88
  • AHelmi88

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#6898

Posted 04 November 2013 - 07:21 AM

So, Which one contains the story that contains all of us?


Abeer
  • Abeer

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#6899

Posted 04 November 2013 - 01:34 PM Edited by Abeer, 08 July 2016 - 05:55 PM.

Removed


SatournFan
  • SatournFan

    eh

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#6900

Posted 04 November 2013 - 01:40 PM

How long does Gta Garage usually take to approve a mod. I was thinking of uploading something but since my last mod (mission) aren't approved yet, I won't think it would be a good idea to add more.

The time is always different. It can take a couple of days, or a couple of months, or even more. It all depends from GTAGarage Admins. You can try your luck and PM one or some of them.





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