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[EFFECTS][CLEO] - PROJECT FANTASIA -

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ZAZ
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#1

Posted 22 December 2010 - 11:14 PM Edited by ZAZ, 17 June 2013 - 11:01 PM.



user posted image


a common project of:


ZAZ


Function-X-


[SAK*]KING_OF_SA




user posted image

user posted image


user posted image




WHAT it should be

Project Fantasia should build a modification standart

for visuell ingame effects

it supports all other mods

which came with effect modifications

and adds a lot new effects

for using by mission coding

as well as by mapping

(SnowFX from oCain is full supported
as well as Pimp my Car)

WHAT it is

3 Standart Effect mod versions with new effects to support scriptmods

replacement of the EFFECT FILES

models\ effects.fxp and models\ effectsPC.txd

as basic modification

FEATURES


Nuke explosion, Fireworks, Inferno, Magic Dildo Effects, Lightning by Rain,
Laser, Colored Lights, Fireflash, etc....


Version Author Effect Files only Effect Version Description Project Fantasy mods

Soft version

ZAZ


Download

Project Fantasia Effect Files


based on the
PimpmyCar-effect files

the original effects are unmodified unless
Explosions are a little bit bigger and better
than these of original files.
Blood is a little bit bigger
than these of original files,
Spraycan sprays with golden color


Project Fantasia Magic mods

Download

6 fantastic cleo scripts
to show the new effects


Overdosed version

Function-X-

Download

Overdosed Effect Files


based on SA Overdose effects mod

Overdosed Fantasia mod

Download

New Great version

[SAK*]KING_OF_SA

Download

New great effect files


based on New Great Effects mod

New great Fantasia mod

Download

Info for modders

feel free to use and provide the PROJECT-FANTASIA effect files-softversion
downloadable at: PROJECT-FANTASIA-effect-files-softversion
for and with your mod by considering following condition:
add these lines in your readme.txt:

PROJECT-FANTASIA by Zaz, Function-X- and [SAK*]KING_OF_SA
support at:
http://www.gtaforums...howtopic=465789




ZAZ
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#2

Posted 22 December 2010 - 11:16 PM Edited by ZAZ, 17 June 2013 - 10:59 PM.


- PROJECT FANTASIA MAGIC MODS -

Soft Version

DOWNLOAD



6 fantastic cleo scripts to show the new effects
Fireworks, BurningCity, NuklearBomb, Fireball, MagicDildo, Lightning

user posted image user posted image user posted image
user posted image user posted image






// CREDITS AND THANKS //


Much credits and thanks to Seemann
Seemann provides at his homepage the original CLEO 3/4 -Library,
which includes additional Plugins, e.g. a MP3 Player

In addition he gives support for the CLEO technic and for Sannybuilder

http://cleo.sannybuilder.com/
http://sannybuilder.com/

----------

Also Credits to "Delfi - Jernej L." for Garage Mod Manager and TXDworkshop
Bart Waterduck for Mission Builder and inspiration
Patrik W. for teaching
Plynton, spaceeinstein, Craig Kostelecky, Opius, ceej, Y_Less, Nubbel, sleeper777, brokenfish, GodGell, Hammer83, Jacob, Scream2k4, Kam, DexX, xmen, PD Escobar
Dutchy3010, Wesser and much more who made basic work on mission coding
and to Demarest

************** Function-X- www.gtaforums.com/index.php?showtopic=412597
************** [SAK*]KING_OF_SA www.sakclanforum.forumotion.com/forum.htm
************** Cleo Scripts by ZAZ - © 2010 - http://zazmahall.de/index.htm - e-mail: [email protected] **************



Kalvin'
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#3

Posted 22 December 2010 - 11:52 PM

Shouldn't this be... in Coding? tounge.gif looks awesome though! i'll test it out tomorrow, hope you make more mods like this! cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

ZAZ
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#4

Posted 23 December 2010 - 12:15 AM

QUOTE (Secretagents1 @ Dec 22 2010, 23:52)
Shouldn't this be... in Coding? tounge.gif looks awesome though! i'll test it out tomorrow, hope you make more mods like this! cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

it's here to provide and link as first the 3 effect file versions
the themes are crossing
i opend also a topic in mission coding

xana
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#5

Posted 24 December 2010 - 03:30 PM

How did you launch lightnings ?

Rider916
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#6

Posted 26 December 2010 - 03:30 PM

its perfect, freakin beautiful, must've been alot of work i guess?
anyways cookie.gif cookie.gif

Worship
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#7

Posted 26 December 2010 - 05:25 PM

awesome work.I will check it out tomorrow wink.gif

Lil'Q
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#8

Posted 27 December 2010 - 10:40 PM

ZAZ ! You're the man damn it ! Thank you soo much for your crazy modifications !

user posted image

user posted image

ZAZ
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#9

Posted 27 December 2010 - 11:40 PM

QUOTE (Lil'Q @ Dec 27 2010, 22:40)
ZAZ ! You're the man damn it ! Thank you soo much for your crazy modifications !

user posted image

user posted image

thanks, cool screenshots

vans123
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#10

Posted 28 December 2010 - 01:05 AM

Phantasmagorias!!! AWSOME Textures you did there and SAK!! YOU TOO! biggrin.gif

Zaz; your the boss mate! awsome coding you had to do there, i will download nuke and fireworks right damn now

[SAK*]KING_OF_SA
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#11

Posted 28 December 2010 - 10:24 AM

QUOTE (vans123 @ Dec 28 2010, 02:05)
Phantasmagorias!!! AWSOME Textures you did there and SAK!! YOU TOO! biggrin.gif

Zaz; your the boss mate! awsome coding you had to do there, i will download nuke and fireworks right damn now

For now i have only copied their work. I have toredesing all that in my own style.

ThaMakaveli
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#12

Posted 28 December 2010 - 11:12 AM

QUOTE (Lil'Q @ Dec 27 2010, 22:40)

user posted image


Awesome cool.gif

Function-X-
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#13

Posted 30 December 2010 - 04:09 PM

Overdose effects is now available wink.gif !

ZAZ
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#14

Posted 30 December 2010 - 04:26 PM

QUOTE (Function-X- @ Dec 30 2010, 16:09)
Overdose effects is now available wink.gif !

fine, good work cookie.gif

i saw methodundergs question
QUOTE (methodunderg @ Dec 29 2010, 07:43)

Who is goin' to make the CLEO's for the butterflies etc ? smile.gif

well, i actually have no idea how to realize such a feature
should the butterflys always be around CJ?
Or maybe at specific locations, but where?

Function-X-
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#15

Posted 30 December 2010 - 04:49 PM

Can cleo detect models ? Or maybe it can be spawned at some places like weapon pickups, But that will need too much time for choosing areas biggrin.gif

ZAZ
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#16

Posted 30 December 2010 - 05:27 PM

QUOTE (Function-X- @ Dec 30 2010, 16:49)
Can cleo detect models ? Or maybe it can be spawned at some places like weapon pickups, But that will need too much time for choosing areas biggrin.gif

detect ipl-objects? no
another way could be flowermodels with particle effects but i don't know if this will be stable

<Yang3
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#17

Posted 31 December 2010 - 08:07 AM Edited by DODI3OG, 31 December 2010 - 08:23 AM.

Where can I find a morror to download ONLY the CLEO files?

ZAZ
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#18

Posted 31 December 2010 - 11:34 AM

QUOTE (DODI3OG @ Dec 31 2010, 08:07)
Where can I find a morror to download ONLY the CLEO files?

why? is your networkspeed very slow?
it's only availabe with effect files because the scripts requires the effect mods

[WC]Cloud
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#19

Posted 31 December 2010 - 12:39 PM

Hey
The mods are awesome thank you very much cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

I have a question

When I will see the headshot effects, must I coding this with Cleo ?
I search effects like Prototype , Postal etc. (gore) cool.gif

Awesome the effects biggrin.gif

ZAZ
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#20

Posted 31 December 2010 - 02:49 PM

QUOTE ([WC)
Cloud,Dec 31 2010, 12:39]Hey
The mods are awesome thank you very much  cookie.gif   cookie.gif   cookie.gif   cookie.gif   cookie.gif

I have a  question

When I will see the headshot effects, must I coding this with Cleo ?
I search effects like Prototype , Postal etc. (gore)  cool.gif  

Awesome the effects  biggrin.gif

thx and yes, to see headshot effects must be done by scripting,
look in the PF_Example folder

Darkel74
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#21

Posted 31 December 2010 - 06:52 PM

QUOTE (Lil'Q @ Dec 27 2010, 22:40)
ZAZ ! You're the man damn it ! Thank you soo much for your crazy modifications !

user posted image

user posted image

Nice pics man!
What's the name of the car in the first photo?? I really want it.

And zaz your effects are awesome!! And they dont lag my pc

riquenunes
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#22

Posted 31 December 2010 - 08:19 PM

QUOTE (Darkel74 @ Dec 31 2010, 15:52)
What's the name of the car in the first photo?? I really want it.

Dodge Challenger R/T.

Lil'Q
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#23

Posted 01 January 2011 - 05:45 PM

QUOTE (Darkel74 @ Dec 31 2010, 18:52)
What's the name of the car in the first photo?? I really want it.

QUOTE (H3NR1QU3)
Dodge Challenger R/T.

Correct. Here it is.

ZAZ, is it possible to make the lightning bolt like 4 or 5 times bigger ?

ZAZ
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#24

Posted 02 January 2011 - 08:15 AM

QUOTE (Lil'Q @ Jan 1 2011, 17:45)


ZAZ, is it possible to make the lightning bolt like 4 or 5 times bigger ?

yes it's possible to make it ca. 4 times bigger but Function-X- said it could cause problems (can't remember exactly what he said)
test it: Projectfantasia-softeffects011-bigL

for manual edit:
open effects.fxp and search for this line:
CODE
FILENAME: X:\SA\FxTools\Data\effects\gta_pc\systems/code/lightning_rain.fxs

then scroll down to the SIZE_DATA section:
SIZEX:
VAL: 12.500

SIZEY:
VAL: 25.000

-----
4 times bigger:

SIZEX:
VAL: 45.500

SIZEY:
VAL: 55.000

--

CODE
FX_INFO_SIZE_DATA:
TIMEMODEPRT: 1
SIZEX:
FX_INTERP_DATA:
LOOPED: 0
NUM_KEYS: 1
FX_KEYFLOAT_DATA:
TIME: 0.000
VAL: 45.500
SIZEY:
FX_INTERP_DATA:
LOOPED: 0
NUM_KEYS: 1
FX_KEYFLOAT_DATA:
TIME: 0.000
VAL: 95.000
SIZEXBIAS:
FX_INTERP_DATA:
LOOPED: 0
NUM_KEYS: 1
FX_KEYFLOAT_DATA:
TIME: 0.000
VAL: 0.000
SIZEYBIAS:
FX_INTERP_DATA:
LOOPED: 0
NUM_KEYS: 1
FX_KEYFLOAT_DATA:
TIME: 0.000
VAL: 0.000


99.999 is maximum
100.000 will be interpreted as 10.000

cuvip
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#25

Posted 04 January 2011 - 01:27 PM

QUOTE (Lil'Q @ Jan 1 2011, 17:45)
QUOTE (Darkel74 @ Dec 31 2010, 18:52)
What's the name of the car in the first photo?? I really want it.

QUOTE (H3NR1QU3)
Dodge Challenger R/T.

Correct. Here it is.

ZAZ, is it possible to make the lightning bolt like 4 or 5 times bigger ?

i love that skin of yours, can you send me link biggrin.gif ?

ZAZ
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#26

Posted 04 January 2011 - 04:01 PM

QUOTE (cuvip @ Jan 4 2011, 13:27)
QUOTE (Lil'Q @ Jan 1 2011, 17:45)
QUOTE (Darkel74 @ Dec 31 2010, 18:52)
What's the name of the car in the first photo?? I really want it.

QUOTE (H3NR1QU3)
Dodge Challenger R/T.

Correct. Here it is.

ZAZ, is it possible to make the lightning bolt like 4 or 5 times bigger ?

i love that skin of yours, can you send me link biggrin.gif ?

the Scarface skin?
Tony Montana mod V 0.1
Author/Converter: Repoman
Credit to Sierra for original model
Repoman, of zombo.com
download at: gta-worldmods

Rockstar Arts.
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#27

Posted 04 January 2011 - 04:19 PM

Dude that you can make that possible biggrin.gif icon14.gif
For 100% sure i will vote on you smile.gif

perroGtA97
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#28

Posted 04 January 2011 - 04:36 PM

that effect look high quality my grand theft auto san andreas lags very much &7 i want good effects does this have low quality version

ZAZ
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#29

Posted 04 January 2011 - 07:11 PM

QUOTE (Rockstar Arts. @ Jan 4 2011, 16:19)
Dude that you can make that possible  biggrin.gif   icon14.gif
For 100% sure i will vote on you  smile.gif

Thanks and nice avatar by the way colgate.gif


QUOTE (perroGtA97 @ Jan 4 2011, 16:36)
that effect look high quality my grand theft auto san andreas lags very much &7 i want good effects does this have low quality version

no, sorry


Rockstar Arts.
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#30

Posted 04 January 2011 - 07:20 PM

QUOTE (ZAZ @ Jan 4 2011, 19:11)
QUOTE (Rockstar Arts. @ Jan 4 2011, 16:19)
Dude that you can make that possible  biggrin.gif   icon14.gif
For 100% sure i will vote on you  smile.gif

Thanks and nice avatar by the way colgate.gif


QUOTE (perroGtA97 @ Jan 4 2011, 16:36)
that effect look high quality my grand theft auto san andreas lags very much &7 i want good effects does this have low quality version

no, sorry

Thnx




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