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[IV|WIP] Vice City RAGE

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gamerzworld
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#151

Posted 12 January 2011 - 01:07 PM

QUOTE (quechus13 @ Jan 12 2011, 07:12)
QUOTE (gamerzworld @ Jan 12 2011, 12:04)
QUOTE (zzcool @ Jan 12 2011, 06:59)
are the cars remodelld of what the banshee looks really nice the sea whatever don't remember the name lookc blocky VERY blocky

The cars are from the Xbox version of VC. For the Xbox version, Rockstar hired a third party studio to remodel each car with more detail.

what do you mean with third party studio?

http://www.rabcat.co...rtfolio2010.pdf

ZZCOOL
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#152

Posted 12 January 2011 - 01:18 PM

QUOTE (gamerzworld @ Jan 12 2011, 12:04)
QUOTE (zzcool @ Jan 12 2011, 06:59)
are the cars remodelld of what the banshee looks really nice the sea whatever don't remember the name lookc blocky VERY blocky

The cars are from the Xbox version of VC. For the Xbox version, Rockstar hired a third party studio to remodel each car with more detail.

and they didn't add this in the pc version WHY!?

lolleroz
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#153

Posted 12 January 2011 - 02:49 PM

QUOTE (zzcool @ Jan 12 2011, 13:18)
QUOTE (gamerzworld @ Jan 12 2011, 12:04)
QUOTE (zzcool @ Jan 12 2011, 06:59)
are the cars remodelld of what the banshee looks really nice the sea whatever don't remember the name lookc blocky VERY blocky

The cars are from the Xbox version of VC. For the Xbox version, Rockstar hired a third party studio to remodel each car with more detail.

and they didn't add this in the pc version WHY!?

Xbox version was made after PC version, what, did you expect them to make a patch adding all Xbox converted cars to PC VC? That would be too unprofessional for them.

Okay, I got to say I'm very excited with this project, but no point to change characters, guns, cars with VC ones instead of letting GTA IV default things stay. It makes no sense, VC cars are too low-poly. Because if not re-doing VC in HQ and on GTA IV engine, what would be the point of the mod with low poly cars, peds, weapons? To play VC with euphoria psychics? gimme a break.

ZZCOOL
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#154

Posted 12 January 2011 - 03:05 PM

QUOTE (lolleroz @ Jan 12 2011, 14:49)
QUOTE (zzcool @ Jan 12 2011, 13:18)
QUOTE (gamerzworld @ Jan 12 2011, 12:04)
QUOTE (zzcool @ Jan 12 2011, 06:59)
are the cars remodelld of what the banshee looks really nice the sea whatever don't remember the name lookc blocky VERY blocky

The cars are from the Xbox version of VC. For the Xbox version, Rockstar hired a third party studio to remodel each car with more detail.

and they didn't add this in the pc version WHY!?

Xbox version was made after PC version, what, did you expect them to make a patch adding all Xbox converted cars to PC VC? That would be too unprofessional for them.

Okay, I got to say I'm very excited with this project, but no point to change characters, guns, cars with VC ones instead of letting GTA IV default things stay. It makes no sense, VC cars are too low-poly. Because if not re-doing VC in HQ and on GTA IV engine, what would be the point of the mod with low poly cars, peds, weapons? To play VC with euphoria psychics? gimme a break.

really adding them as an update would be unprofessional?

Mr. Scratch
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#155

Posted 12 January 2011 - 03:21 PM

They would need an excuse to add them such as with SA regarding
Hot Coffee which was re-released or like the GTA Trilogy for the Mac which had hardly any visual changes except the vehicle reflections

Ash_735
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#156

Posted 12 January 2011 - 04:08 PM

QUOTE (zzcool @ Jan 12 2011, 15:05)
QUOTE (lolleroz @ Jan 12 2011, 14:49)
QUOTE (zzcool @ Jan 12 2011, 13:18)
QUOTE (gamerzworld @ Jan 12 2011, 12:04)
QUOTE (zzcool @ Jan 12 2011, 06:59)
are the cars remodelld of what the banshee looks really nice the sea whatever don't remember the name lookc blocky VERY blocky

The cars are from the Xbox version of VC. For the Xbox version, Rockstar hired a third party studio to remodel each car with more detail.

and they didn't add this in the pc version WHY!?

Xbox version was made after PC version, what, did you expect them to make a patch adding all Xbox converted cars to PC VC? That would be too unprofessional for them.

Okay, I got to say I'm very excited with this project, but no point to change characters, guns, cars with VC ones instead of letting GTA IV default things stay. It makes no sense, VC cars are too low-poly. Because if not re-doing VC in HQ and on GTA IV engine, what would be the point of the mod with low poly cars, peds, weapons? To play VC with euphoria psychics? gimme a break.

really adding them as an update would be unprofessional?

This was 2003, putting up like a 500MB patch back then would have been insane!

ZZCOOL
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#157

Posted 12 January 2011 - 04:37 PM

QUOTE (Ash_735 @ Jan 12 2011, 16:08)
QUOTE (zzcool @ Jan 12 2011, 15:05)
QUOTE (lolleroz @ Jan 12 2011, 14:49)
QUOTE (zzcool @ Jan 12 2011, 13:18)
QUOTE (gamerzworld @ Jan 12 2011, 12:04)
QUOTE (zzcool @ Jan 12 2011, 06:59)
are the cars remodelld of what the banshee looks really nice the sea whatever don't remember the name lookc blocky VERY blocky

The cars are from the Xbox version of VC. For the Xbox version, Rockstar hired a third party studio to remodel each car with more detail.

and they didn't add this in the pc version WHY!?

Xbox version was made after PC version, what, did you expect them to make a patch adding all Xbox converted cars to PC VC? That would be too unprofessional for them.

Okay, I got to say I'm very excited with this project, but no point to change characters, guns, cars with VC ones instead of letting GTA IV default things stay. It makes no sense, VC cars are too low-poly. Because if not re-doing VC in HQ and on GTA IV engine, what would be the point of the mod with low poly cars, peds, weapons? To play VC with euphoria psychics? gimme a break.

really adding them as an update would be unprofessional?

This was 2003, putting up like a 500MB patch back then would have been insane!

i meant now as in now the games are remade to mac so why not add a steam update with the better models?

vans123
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#158

Posted 12 January 2011 - 05:05 PM

those screens give me a feeling to be playing this vice city RAGE version, since GTA Randome one came pretty bugged O:

Shadow-Link
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#159

Posted 12 January 2011 - 06:20 PM

That's why it's called a beta.. why are people always whining about releases but when they get something they whine even more. Even when they are warned.

coin-god
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#160

Posted 12 January 2011 - 07:04 PM

QUOTE (zzcool @ Jan 12 2011, 13:37)
QUOTE (Ash_735 @ Jan 12 2011, 16:08)
QUOTE (zzcool @ Jan 12 2011, 15:05)
QUOTE (lolleroz @ Jan 12 2011, 14:49)
QUOTE (zzcool @ Jan 12 2011, 13:18)
QUOTE (gamerzworld @ Jan 12 2011, 12:04)
QUOTE (zzcool @ Jan 12 2011, 06:59)
are the cars remodelld of what the banshee looks really nice the sea whatever don't remember the name lookc blocky VERY blocky

The cars are from the Xbox version of VC. For the Xbox version, Rockstar hired a third party studio to remodel each car with more detail.

and they didn't add this in the pc version WHY!?

Xbox version was made after PC version, what, did you expect them to make a patch adding all Xbox converted cars to PC VC? That would be too unprofessional for them.

Okay, I got to say I'm very excited with this project, but no point to change characters, guns, cars with VC ones instead of letting GTA IV default things stay. It makes no sense, VC cars are too low-poly. Because if not re-doing VC in HQ and on GTA IV engine, what would be the point of the mod with low poly cars, peds, weapons? To play VC with euphoria psychics? gimme a break.

really adding them as an update would be unprofessional?

This was 2003, putting up like a 500MB patch back then would have been insane!

i meant now as in now the games are remade to mac so why not add a steam update with the better models?

Because modders can do that? Why should they bother?

Shadow-Link: Because they are assholes.

vans123
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#161

Posted 12 January 2011 - 08:52 PM

i never whinned about a release from GTA random, i always said in mah comments to keep the good work whatever the time he needed
and he said it was an alpha(even before) a beta ph34r.gif

GTARandom
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#162

Posted 12 January 2011 - 09:01 PM

QUOTE (vans123 @ Jan 12 2011, 20:52)
i never whinned about a release from GTA random, i always said in mah comments to keep the good work whatever the time he needed
and he said it was an alpha(even before) a beta  ph34r.gif

I still see the comments you put on here , don't you forget that. Besides i dont recall saying that.

RussianCJ
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#163

Posted 15 January 2011 - 05:16 PM

user posted image

quechus13
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#164

Posted 15 January 2011 - 05:51 PM

Holy Jesus Christ enough said...... orly.gif

Outstanding work.

RussianCJ
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#165

Posted 15 January 2011 - 06:25 PM Edited by RussianCJ, 15 January 2011 - 06:30 PM.

QUOTE (quechus13 @ Jan 15 2011, 17:51)
Holy Jesus Christ enough said......  orly.gif

Outstanding work.

Thanks a lot. It's not a final version.

Braindawg
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#166

Posted 15 January 2011 - 06:31 PM

sexy screenshots cj. keep up the good work!!!!!

countergame
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#167

Posted 15 January 2011 - 07:35 PM Edited by countergame, 15 January 2011 - 11:02 PM.

Well done Russian CJ! This Mod is cool! I like both of them. I hope you gonne release a beta too!

GTARandom
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#168

Posted 15 January 2011 - 07:37 PM

QUOTE (countergame @ Jan 15 2011, 19:35)
Vice City RAGE! Is much better then Vice IV. The Graphics biggrin.gif So Awesome. Everything is awesome. in Vice IV you always have LOD, but here everything is right, oh my god so awesome

I'll pretend i didn't see that. monocle.gif

countergame
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#169

Posted 15 January 2011 - 07:44 PM Edited by countergame, 15 January 2011 - 11:04 PM.

QUOTE (GTARandom @ Jan 15 2011, 19:37)
QUOTE (countergame @ Jan 15 2011, 19:35)
Well done Russian CJ! This Mod is cool! I like both of them. I hope you gonne release a beta too!

I'll pretend i didn't see that. monocle.gif

What? I just said i like both of them. c'mon GTARandom i like your mod too! And the new fixes are great too!

GTARandom
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#170

Posted 15 January 2011 - 07:46 PM Edited by GTARandom, 15 January 2011 - 07:56 PM.

Ok , man sorry , i can't fight with people's opinions wink.gif

So i hope you'll enjoy this when its complete than.

DEAGLOS
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#171

Posted 15 January 2011 - 07:51 PM

QUOTE (GTARandom @ Jan 15 2011, 19:35)
I'll pretend i didn't see that


so.. what ? You close this topic? ))

riquenunes
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#172

Posted 15 January 2011 - 08:00 PM

Stop being such a bitch about it.
You guys say like if GTARandom and Shadow-link didn't put any effort on their mod. Both worked hard on their mods, and both will be great mods on its own ways.

coin-god
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#173

Posted 15 January 2011 - 08:12 PM

You are stupid noob countergame.

Both mods are great, they are conveting the same map from the same game. The "graphics" are the same f*cking thing.

Maybe one mod has more bugs than the other, but thats because none of this mods are finished yet. Ffs.

nkjellman
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#174

Posted 15 January 2011 - 09:07 PM

Like I said this seems to be focusing on one area at a time where Vice IV got the wholl map first and now their starting to make it have its beauty. However when Vice IV was being made we all said it was wonderfull but now we have played it and its buggy. However that will be fixed. GTARandom just wanted to get the map in first then fix bugs. With this they fix the bugs as they go. Both the ViceIV team and the Vice City Rage team did an outstanding job. Keep it up both of you. smile.gif

GTARandom
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#175

Posted 15 January 2011 - 09:15 PM

QUOTE (nkjellman @ Jan 15 2011, 21:07)
Like I said this seems to be focusing on one area at a time where Vice IV got the wholl map first and now their starting to make it have its beauty. However when Vice IV was being made we all said it was wonderfull but now we have played it and its buggy. However that will be fixed. GTARandom just wanted to get the map in first then fix bugs. With this they fix the bugs as they go. Both the ViceIV team and the Vice City Rage team did an outstanding job. Keep it up both of you. smile.gif

Exactly like he said. I wouldn't have posted anything if i didn't feel that countergame insulted me and my work at same time there.

vans123
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#176

Posted 15 January 2011 - 09:33 PM

GTArandom work is awsome, both mods this and Random's one are cool but i think each of them will have their bugs and their fixes
maybe he shows screenies but we dont even know if his map is all glitchy and goes the fk up in some camera angles or something like that, he never gave us videos
Random, made videos and he even accepted his mistakes, thats why i think random's map is going cool to

when this guy show us a video without bugs or he accepts he has some bugs to fix, i will shout mah mouth

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#177

Posted 15 January 2011 - 10:30 PM

QUOTE (countergame @ Jan 15 2011, 19:35)
Vice City RAGE! Is much better then Vice IV. The Graphics biggrin.gif So Awesome. Everything is awesome. in Vice IV you always have LOD, but here everything is right, oh my god so awesome

You, my friend, are an idiot. When both releases will be final, they will mostly be the same. Same models, same cols, same textures.
Just my 2 cents.

Spider-Vice
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#178

Posted 15 January 2011 - 10:32 PM

QUOTE (DEAGLOS @ Jan 15 2011, 19:51)
QUOTE (GTARandom @ Jan 15 2011, 19:35)
I'll pretend i didn't see that


so.. what ? You close this topic? ))

It's not even his topic. dozingoff.gif Plus Vice IV doesn't look bad and with LOD's, you're just illuded by the fact Vice City RAGE started first than Vice IV.

countergame
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#179

Posted 15 January 2011 - 11:06 PM Edited by countergame, 16 January 2011 - 08:13 AM.

QUOTE (goin-god @ Jan 15 2011, 20:12)
You are stupid noob countergame.

Both mods are great, they are conveting the same map from the same game. The "graphics" are the same f*cking thing.

Maybe one mod has more bugs than the other, but thats because none of this mods are finished yet. Ffs.

i'm not stupid, i just said that i like both Mods, and i'm happy that GTARandom released Vice IV. It's the first beta what are you expecting? it's just a Test. Wait some days, and you will get the best Vice IV mod ever.

Quadropheniac90
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#180

Posted 16 January 2011 - 12:40 AM

Why fight over a conversion. I mean, they're great mods, and I'm sure they're great fun to play. But it's all still Rockstar's stuff in the mods, so there isn't really a better mod, unless one of them decides to create new models/textures. dozingoff.gif

Keep up the good stuff though, both mods look good, and it's a shame they have to be separate but I can imagine wanting the credit to a mod is important.




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