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[IV|WIP] Vice City RAGE

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kamil121
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#91

Posted 28 December 2010 - 12:25 AM

Looking good russian cj.Reli nice progress.Can you tell me how much the progress is. I mean cars,map and other stuff.

vans123
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#92

Posted 28 December 2010 - 01:00 AM

That picture there is epic, and those shaded parts in buildings...are lightnings? wow.gif

junox
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#93

Posted 28 December 2010 - 01:11 AM

QUOTE (City_Poke912 @ Dec 27 2010, 19:35)
@up
There is other way to export COL smile.gif But I don't say it public.

we do have a PM function at gtaforums


to share information is good

ZZCOOL
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#94

Posted 28 December 2010 - 05:52 AM

QUOTE (RussianCJ @ Dec 27 2010, 22:25)
user posted image
Working with timecyc (thanks to Quantum).

pink indicators

Puma06111991
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#95

Posted 28 December 2010 - 09:28 AM

QUOTE (GTARandom @ Dec 27 2010, 11:21)
QUOTE (Mr. Kingpin @ Dec 26 2010, 22:11)
QUOTE (Puma06111991 @ Dec 26 2010, 21:40)
I think not-co÷perating will result in both projects ending up death in a few months.

Instead of "I WANT TO DO IT AS I WANT TO DO IT" and only hearing what the others say, not listening to it, you could just have a chat with eachother and see if you can work out a plan together which satisfies both teams.

Geez. You're both arrogant and ego´stic as hell. God didn't only give us a mouth. He also did give us ears, so we could hear what other people say. Think about that.

No, I'm not religious.

That's what I think is going to happen too...These two need to come to some sort of agreement.

By the way, nobody's "talking" in here. So only thing that these two need to use is their brain and "think" about what other people wrote in this topic.

What does "ego´stic" mean?

It's RussianCj that doesn't want to cooperate , he's the one that's egoistic , i offered him the partnership but he always refuses, and than you say that we're "both" egoistic , go back and review that sentence again.

1. He doesn't want me to join his team or share anything.
2. He doesn't want to join mine.


Those are real facts , go back and re-read this topic and see his replies.

And this is where i stop posting in this topic , it wastes too much time to play child games here.

I indeed didn't read all 46 pages of both topics.

I'm sorry for accusing you tounge.gif .

junox
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#96

Posted 28 December 2010 - 01:12 PM Edited by junox, 28 December 2010 - 02:47 PM.

QUOTE (RussianCJ @ Dec 27 2010, 22:25)
user posted image
Working with timecyc (thanks to Quantum).

nice picture was wondering how you gave your trees a shadow is it a proper shadow or has it just came out blocky - (reflecting the alpha s) do you have a closer picture of your tree shadows please

- sorry just interested how this works compared to vice city

RussianCJ
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#97

Posted 28 December 2010 - 03:19 PM

QUOTE
nice picture was wondering how you gave your trees a shadow is it a proper shadow or has it just came out blocky - (reflecting the alpha s) do you have a closer picture of your tree shadows please

It's still blocky, but we are working on it.
QUOTE
pink indicators

All vehicles have their original textures, taken from XBox version of Vice City.
QUOTE
Looking good russian cj.Reli nice progress.Can you tell me how much the progress is. I mean cars,map and other stuff.

The most time is taken by the map, because we need to fix many glitches in textures. We do not hurry up converting all the map to IV engine.
We have already converted a plenty of vehicles. But we will show them gradually.

ZZCOOL
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#98

Posted 28 December 2010 - 04:14 PM

so basically the stinger in the "xbox" version has pink indicators???

RussianCJ
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#99

Posted 28 December 2010 - 04:23 PM

QUOTE (zzcool @ Dec 28 2010, 16:14)
so basically the stinger in the "xbox" version has pink indicators???

Yes.

Morrissey.
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#100

Posted 28 December 2010 - 07:35 PM

thats really good, dude!

mygolf
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#101

Posted 28 December 2010 - 11:52 PM

QUOTE (RussianCJ @ Dec 28 2010, 16:23)
QUOTE (zzcool @ Dec 28 2010, 16:14)
so basically the stinger in the "xbox" version has pink indicators???

Yes.

eeeermm...
Not really..

gamerzworld
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#102

Posted 28 December 2010 - 11:57 PM Edited by gamerzworld, 29 December 2010 - 12:38 AM.

QUOTE (mygolf @ Dec 28 2010, 18:52)
QUOTE (RussianCJ @ Dec 28 2010, 16:23)
QUOTE (zzcool @ Dec 28 2010, 16:14)
so basically the stinger in the "xbox" version has pink indicators???

Yes.

eeeermm...
Not really..

That's VCS on the PSP/PS2, we're talking about Vice City on Xbox. As for if it really is pink, it's been awhile since I've played the Xbox version. I'll load it up and check later.

EDIT:
user posted imageuser posted imageuser posted image

RussianCJ
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#103

Posted 31 December 2010 - 08:18 PM

user posted image

P.S.: All our team congratulate you with a New Year 2011. We wish you more creative success, improving your modding skills and also more health, stronger patience and the most important thing - self-confidence.
Happy New Year!

GTARandom
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#104

Posted 31 December 2010 - 08:29 PM Edited by GTARandom, 31 December 2010 - 08:32 PM.

Nice , nice keep it up! Expecting a ton of positive comments! I want this mod to succeed, that doesn't mean i'll cancel mine. smile.gif

You have a happy new year too.

Besides so what if there's 2 Vice conversions: Same was in SA ; OpenVice , SanVice , ViceAndreas , Gostown ,and maybe evem more conversions were for San Andreas , so i don't have anything against this.

And I'm not competing with you , if we do it both TCs wil be rubbish.

Mr Scratch
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#105

Posted 31 December 2010 - 08:44 PM

That looks nice,are you guys planing on releasing a video?

DEAGLOS
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#106

Posted 31 December 2010 - 08:53 PM

GTARandom, I'm glad, that you understood, that we are not competitors. And I hope, that our teams won't compete to each other again. It's really harmful for our mods.

VF94, we'll see. We don't want to hurry.

Mr. Kingpin
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#107

Posted 31 December 2010 - 08:57 PM

Looks very nice RussianCJ icon14.gif .

Are you gonna get rid of the ped codes because that will possibly put much less pressure on bad PC's like mine.

Chris_lolwut
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#108

Posted 31 December 2010 - 09:06 PM

QUOTE (Puma06111991 @ Dec 28 2010, 09:28)
QUOTE (GTARandom @ Dec 27 2010, 11:21)
QUOTE (Mr. Kingpin @ Dec 26 2010, 22:11)
QUOTE (Puma06111991 @ Dec 26 2010, 21:40)
I think not-co÷perating will result in both projects ending up death in a few months.

Instead of "I WANT TO DO IT AS I WANT TO DO IT" and only hearing what the others say, not listening to it, you could just have a chat with eachother and see if you can work out a plan together which satisfies both teams.

Geez. You're both arrogant and ego´stic as hell. God didn't only give us a mouth. He also did give us ears, so we could hear what other people say. Think about that.

No, I'm not religious.

That's what I think is going to happen too...These two need to come to some sort of agreement.

By the way, nobody's "talking" in here. So only thing that these two need to use is their brain and "think" about what other people wrote in this topic.

What does "ego´stic" mean?

It's RussianCj that doesn't want to cooperate , he's the one that's egoistic , i offered him the partnership but he always refuses, and than you say that we're "both" egoistic , go back and review that sentence again.

1. He doesn't want me to join his team or share anything.
2. He doesn't want to join mine.


Those are real facts , go back and re-read this topic and see his replies.

And this is where i stop posting in this topic , it wastes too much time to play child games here.

I indeed didn't read all 46 pages of both topics.

I'm sorry for accusing you tounge.gif .

Couldn't be bothered to let out puma's comments lol

But I think you're the one being egoistic, for not accepting RussianCJ's choice to join your version of vc in rage.
You asked if he wanted to join , so there's a chance he says no. So there's no need to cry about that.

If he wants to do it himself its fine right?

So the facts are:
You need to get over it.
You need to accept a answer you don't want to hear.
You need to stay at your own project and not be all mad in RussianCJ's topic. He's not doing it in yours right?

ZZCOOL
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#109

Posted 31 December 2010 - 09:07 PM

QUOTE (RussianCJ @ Dec 31 2010, 20:18)
user posted image

P.S.: All our team congratulate you with a New Year 2011. We wish you more creative success, improving your modding skills and also more health, stronger patience and the most important thing - self-confidence.
Happy New Year!

it does look nice keep up the good work same to gtarandom theres a place for both mods smile.gif

happy 2011

quechus13
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#110

Posted 31 December 2010 - 09:15 PM

QUOTE (Mr. Kingpin @ Dec 31 2010, 20:57)
Looks very nice RussianCJ icon14.gif .

Are you gonna get rid of the ped codes because that will possibly put much less pressure on bad PC's like mine.

man just get a new PC and who told you that the code takes FPS the guy who is completely wrong. bored.gif

I like that screen but the car needs more awesome reflection. HAPPY NEW YEAR.

DEAGLOS
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#111

Posted 31 December 2010 - 09:31 PM

Our glitchy mansion video (7-8 FPS) was made on my old PC. I was working 7 months at car wash to buy a new one. =-)

quechus13
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#112

Posted 31 December 2010 - 10:03 PM

QUOTE (DEAGLOS @ Dec 31 2010, 21:31)
Our glitchy mansion video (7-8 FPS) was made on my old PC. I was working 7 months at car wash to buy a new one. =-)

I wasn't telling you to buy a new one lol.

RussianCJ
  • RussianCJ

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#113

Posted 31 December 2010 - 10:08 PM

QUOTE (quechus13 @ Dec 31 2010, 22:03)
QUOTE (DEAGLOS @ Dec 31 2010, 21:31)
Our glitchy mansion video (7-8 FPS) was made on my old PC. I was working 7 months at car wash to buy a new one. =-)

I wasn't telling you to buy a new one lol.

I don't think DEAGLOS would work with us, if he still had such lags...

vans123
  • vans123

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#114

Posted 31 December 2010 - 10:41 PM

The "PED Code" is not giving you lag, the lag origin is from the stupid waste R* did with textures and the bunch of scripts the game handles at same time to give
life to the city with alot of actions and stuff

SLAYERMAGGOT
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#115

Posted 31 December 2010 - 10:53 PM

That screen looks very impressive, great work icon14.gif
I wish everyone a great 2011 wink.gif

quechus13
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#116

Posted 31 December 2010 - 10:55 PM

QUOTE (vans123 @ Dec 31 2010, 22:41)
The "PED Code" is not giving you lag, the lag origin is from the stupid waste R* did with textures and the bunch of scripts the game handles at same time to give
life to the city with alot of actions and stuff

Scripts have nothing to do with that.


Animations
Models
Normal Maps
Specular Maps
Reflection Maps
Diffuse Maps

Those guys are the ones responsible for everything scripts are less than 2 MB they are just text.

Timske
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#117

Posted 31 December 2010 - 11:11 PM

Yay, im on my iPhone and wish you all a very Awesome!! <like the smiley YEAR!!!

Hope in 2011 you will post more screens!!

Chris_lolwut
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#118

Posted 01 January 2011 - 11:29 AM

QUOTE (quechus13 @ Dec 31 2010, 22:55)
QUOTE (vans123 @ Dec 31 2010, 22:41)
The "PED Code" is not giving you lag, the lag origin is from the stupid waste R* did with textures and the bunch of scripts the game handles at same time to give
life to the city with alot of actions and stuff

Scripts have nothing to do with that.


Animations
Models
Normal Maps
Specular Maps
Reflection Maps
Diffuse Maps

Those guys are the ones responsible for everything scripts are less than 2 MB they are just text.

Noh, it's because Cockstar did a terrible port from the xbox360/ps3 version.

Ash_735
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#119

Posted 02 January 2011 - 06:17 AM

QUOTE (Chris_lolwut @ Jan 1 2011, 11:29)
QUOTE (quechus13 @ Dec 31 2010, 22:55)
QUOTE (vans123 @ Dec 31 2010, 22:41)
The "PED Code" is not giving you lag, the lag origin is from the stupid waste R* did with textures and the bunch of scripts the game handles at same time to give
life to the city with alot of actions and stuff

Scripts have nothing to do with that.


Animations
Models
Normal Maps
Specular Maps
Reflection Maps
Diffuse Maps

Those guys are the ones responsible for everything scripts are less than 2 MB they are just text.

Noh, it's because Cockstar did a terrible port from the xbox360/ps3 version.

Correction, Xbox 360 version only, that was the lead platform, even the PS3 got a downgraded port.

BabbyDJ
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#120

Posted 02 January 2011 - 06:47 AM

QUOTE (Ash_735 @ Jan 2 2011, 06:17)
QUOTE (Chris_lolwut @ Jan 1 2011, 11:29)
QUOTE (quechus13 @ Dec 31 2010, 22:55)
QUOTE (vans123 @ Dec 31 2010, 22:41)
The "PED Code" is not giving you lag, the lag origin is from the stupid waste R* did with textures and the bunch of scripts the game handles at same time to give
life to the city with alot of actions and stuff

Scripts have nothing to do with that.


Animations
Models
Normal Maps
Specular Maps
Reflection Maps
Diffuse Maps

Those guys are the ones responsible for everything scripts are less than 2 MB they are just text.

Noh, it's because Cockstar did a terrible port from the xbox360/ps3 version.

Correction, Xbox 360 version only, that was the lead platform, even the PS3 got a downgraded port.

actually Xbox 360 has better graphics and yes ps3 had an big downgrade on graphics.PC has better graphics.




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