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Elder Scrolls V: Skyrim

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Th3MaN1
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#8071

Posted 23 December 2014 - 06:40 PM

I asked since both Fallout and Skyrim are big games, not something you can finish in a few sittings. And I won't play both at the same time. I'm planning on dedicating my entire gaming time on one of the games only.

 

Despite my likeness of guns, I think I will go Skyrim.


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#8072

Posted 23 December 2014 - 09:43 PM Edited by Rawra, 23 December 2014 - 09:49 PM.

@Th3Man1

Side quests are very repetitive. Each one tends to follow the same formula of clearing out a dungeon/finding a weapon of "great value" and then returning to them. Dungeons are all repetitive, with about 4 different themes in total - the rest is simply different arrangements of them. There's also, IIRC, ~0 reasons to bother with any of the dungeons; you won't find any items of interest, but instead find  <sword,axe,shield,..> of <fire,frost,shock> . The quests in general are very lackluster and you are offered next-to-no choices in any of them. Skyrim's 'infinite quests' is simply a random choice of one of the types of quests, for example killing a bandit, killing a dragon, acquiring a weapon or escorting someone out of a cave they have no business in - no backstory is provided on any of these. Also, most of the side-quests provided in each guild follow this same formula.

 

That being said, Skyrim's Daedric Prince quests are enjoyable, and the Thalmor Justiciars have lovely robes.

 

Honestly, I'd recommend Fallout 3 over this - better yet, get Fallout New Vegas which is superior to both.

If you want to play a TES game, play Morrowind with the graphics extender.


Majestic81
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#8073

Posted 23 December 2014 - 10:30 PM Edited by Majestic81, 23 December 2014 - 10:34 PM.

Thats more like a personal opinion and isnt really that much true to be fair. Fallout NV isnt at all better than Skyrim.

 

Side quests are pretty varied. and each one of them has a specific story tied to them.

http://www.uesp.net/...rim:Side_Quests

 

The Miscellaneous Quests are the repetitive ones. dungeons are well varied too man. bandit camps, forsworn camps, vampire caves, shipwrecks, military forts. i could list many. and even bandit camps or any other category are different in layout and each one tells a different story. Morrowind is the one that has a lot of the same looking dungeons. a lot less detailed than Skyrim.

 

And dont even get me started on guild quests. in Morrowind it was very bland to say the least. (morag tong) where you just get sent to kill random people on loop then become the leader of the guild. thats it. no story, no character backgrounds, no nothing. guild quests in Skyrim have solid stories and you feel like you're actually on an adventure.


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#8074

Posted 24 December 2014 - 07:09 AM

Morrowind less detailed than skyrim? Lol. I think you mean oblivion.

lazy.
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#8075

Posted 24 December 2014 - 10:05 AM Edited by lazy., 24 December 2014 - 10:11 AM.

The f*ck is wrong with this game's f*cking artificial difficulty?
 
Why is it f*cking punishing me for exploring? I'm walking around and see some cool entrance to a cave, I think cool let's explore. We go in, and there's f*cking Falmer or whatever try-hard bullsh*t fantasy name they have that gang up on you and give you no chance to attack them. I get through them after wasting all my health potions and scrolls, that was around 15 mins of combat, long enough, I thought I'd be at the end and get some cool loot to take home, you know like every other normal f*cking game.
 
NOPE. Here's f*cking Chaurus or whatever that are literally impossible. There's twenty of them and they all f*cking kill you in two hits. What the f*ck is this bullsh*t? What do you all see in this? "OH LOOK THE WORLD IS IMMERSIVE"
No it f*cking isn't. I'll walk through sh*tty generic forest #332 and some poorly voice acted c*nt walks past and says a line you've heard millions of times before and then there's five f*cking boss fights in front of you like they're a common enemy.
 
"DUDE UR BAD AT THE GAME USE STRATEGY HELL-YEAH MAN, USE LIKE MAGE CLASS AND-AND"
 
Yeah, no f*ck off there's no strategy to this bullsh*t. Run at someone, spam magic and sword attacks, open inventory, spam health regen potions until they die. Only eventually you run out of health regen potions and then you're f*cked. If the game actually GAVE you sh*t for exploring, rather than bullsh*t artificial dificulty enemies that just drain you of your potions and scrolls, there would be balance. BUT OH WAIT THERE ISN'T
 
EVery f*cking enemy. That';s not strategy. WHere are weak spots? Where's avoiding their attacks? NOPE. NO FUN ALLOWED.
 
f*ck this game. where's Fallout 4?

Eris
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#8076

Posted 24 December 2014 - 10:12 AM

I remember when I was fourteen.
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Fallcreek
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#8077

Posted 24 December 2014 - 10:15 AM

The f*ck is wrong with this game's f*cking artificial difficulty?
 
Why is it f*cking punishing me for exploring? I'm walking around and see some cool entrance to a cave, I think cool let's explore. We go in, and there's f*cking Falmer or whatever try-hard bullsh*t fantasy name they have that gang up on you and give you no chance to attack them. I get through them after wasting all my health potions and scrolls, that was around 15 mins of combat, long enough, I thought I'd be at the end and get some cool loot to take home, you know like every other normal f*cking game.
 
NOPE. Here's f*cking Chaurus or whatever that are literally impossible. There's twenty of them and they all f*cking kill you in two hits. What the f*ck is this bullsh*t? What do you all see in this? "OH LOOK THE WORLD IS IMMERSIVE"
No it f*cking isn't. I'll walk through sh*tty generic forest #332 and some poorly voice acted c*nt walks past and says a line you've heard millions of times before and then there's five f*cking boss fights in front of you like they're a common enemy.
 
"DUDE UR BAD AT THE GAME USE STRATEGY HELL-YEAH MAN, USE LIKE MAGE CLASS AND-AND"
 
Yeah, no f*ck off there's no strategy to this bullsh*t. Run at someone, spam magic and sword attacks, open inventory, spam health regen potions until they die. Only eventually you run out of health regen potions and then you're f*cked. If the game actually GAVE you sh*t for exploring, rather than bullsh*t artificial dificulty enemies that just drain you of your potions and scrolls, there would be balance. BUT OH WAIT THERE ISN'T
 
EVery f*cking enemy. That';s not strategy. WHere are weak spots? Where's avoiding their attacks? NOPE. NO FUN ALLOWED.
 
f*ck this game. where's Fallout 4?

Just crank the difficulty down if you're having such a hard time lol; there's no penalties

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lazy.
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#8078

Posted 24 December 2014 - 10:20 AM Edited by lazy., 24 December 2014 - 10:25 AM.

f*ck turning down the difficulty.

other than Fallout are there any games similar to Skyrim but actually good? I love F3 and New Vegas but they f*cked Skyrim up and everyone seems to love it.

I bought this game around 8 months ago and three times in a row it's been
- STart game
- Have fun
- Reach bullsh*t moment
- Stop playing for a month or two
- Come back can't remember where I was in this sh*tty "storyline"
- Start again
- Cycle repeats

It seems Skyrim exists only as a game you put a sh*tload of graphics mods on and take pictures of your detailed foliage while blurring everything else out with DoF so you can post it on Skyrim threads and pretend to have fun.

I've never seen a screenshot of someone actually playing the f*cking game. It's all "Oh look at this armour mod"
Yeah, you need to install mods to balance the f*cking game. Well played, lads.

Ducard
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#8079

Posted 24 December 2014 - 10:36 AM

And lazyboy is here to destroy yet another thread.
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¥en
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#8080

Posted 24 December 2014 - 01:33 PM Edited by Coin, 24 December 2014 - 01:33 PM.

Yeah, you need to install mods to balance the f*cking game. Well played, lads.

 

You don't need to install mods to balance the game, because it's already balanced. Albeit on the easier spectrum of things.

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lazy.
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#8081

Posted 24 December 2014 - 01:36 PM Edited by lazy., 24 December 2014 - 01:37 PM.

and here comes dickard to post off-topic sh*te complaining about a post about Skyrim being off-topic in a Skyrim thread.

piss off, mate.


@coin, the majority of the game is piss easy but this random difficulty spike annoys me. the cave I was in before was one-hit killing bunch of skeletons and then suddenly the next cave has a f*cking boss fight around every corner.

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#8082

Posted 24 December 2014 - 01:58 PM

The f*ck is wrong with this game's f*cking artificial difficulty?


I don't know.
 

Why is it f*cking punishing me for exploring? I'm walking around and see some cool entrance to a cave, I think cool let's explore. We go in, and there's f*cking Falmer or whatever try-hard bullsh*t fantasy name they have that gang up on you and give you no chance to attack them. I get through them after wasting all my health potions and scrolls, that was around 15 mins of combat, long enough, I thought I'd be at the end and get some cool loot to take home, you know like every other normal f*cking game.
 
NOPE. Here's f*cking Chaurus or whatever that are literally impossible. There's twenty of them and they all f*cking kill you in two hits. What the f*ck is this bullsh*t? What do you all see in this? "OH LOOK THE WORLD IS IMMERSIVE"


Sounds like you are pretty terrible in the game. What level are you on?

No it f*cking isn't. I'll walk through sh*tty generic forest #332


I agree that Skyrim had some repeating forests.

and some poorly voice acted c*nt walks past and says a line you've heard millions of times before


Fallout 3 had worse voice acting in my opinion, these things also happened in FO3.



nd then there's five f*cking boss fights in front of you like they're a common enemy.


You are just awful at the game.
 

Ueah, no f*ck off there's no strategy to this bullsh*t. Run at someone, spam magic and sword attacks, open inventory, spam health regen potions until they die. Only eventually you run out of health regen potions and then you're f*cked.


No you are not. You don't even know when to use potions. Remember Skyrim has regenerating health so find a place to hide till it regenerates. Use potions as a last resort and keep saving during a battle.


If the game actually GAVE you sh*t for exploring, rather than bullsh*t artificial dificulty enemies that just drain you of your potions and scrolls, there would be balance. BUT OH WAIT THERE ISN'T


It does. You can learn word walls and stuff and killing bandits gives you some neat loot.
 

Every f*cking enemy. That';s not strategy. WHere are weak spots? Where's avoiding their attacks? NOPE. NO FUN ALLOWED.


Also, do you have a companion?
 

f*ck this game. where's Fallout 4?


I don't know.
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RedDagger
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#8083

Posted 24 December 2014 - 02:16 PM

I played it on console. No mods, no anything but base game, playing on heroic.

 

It's pretty darn easy if you know what you're doing, albeit fairly repetitive. 

 

though if you're complaining about artificial difficulty, turn down the difficulty! That is absolutely artificial difficulty - giving enemies more health, making them do more damage and the like. Also know when to back away from a fight - if you're getting into fights where you have to spam health potions, and strategy seems to do nothing, you're choosing the wrong fights. Just run away. 

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DOOM!
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#8084

Posted 24 December 2014 - 05:14 PM

You're complaining about a Chaurus, one of the easier creatures to take down in Skyrim, yet you praise New Vegas which is home to the over-powered Cazador (even on the normal level)? f*ckity f*ck f*ck f*ckeroo. 17 "f*cks/f*cking" in your few posts, calm down kid.
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lazy.
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#8085

Posted 24 December 2014 - 06:30 PM Edited by lazy., 24 December 2014 - 06:31 PM.

What's wrong with Cazadors? Snipe them from long range. Easy

in Skyrim there isn't such option. Your only options are running straight into it and mashing attacks, which means you get poisoned which drains your health insanely quickly, and the only way to stop that is to use health potions. When you have none left because they were used on the previous 20 chaurus, wtf are you supposed to do?

OR, use a sh*tty bow which 9 times out of 10 doesn't even hit where you aimed it and on the off-chance it does, it does f*ck all damage.

Ducard
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#8086

Posted 24 December 2014 - 06:42 PM Edited by Ducard, 24 December 2014 - 06:43 PM.

What's wrong with Cazadors? Snipe them from long range. Easy

in Skyrim there isn't such option.

Of course there isn't such an option, it's a fantasy game, what did you expect, guns and snipers? Lol.
 

Your only options are running straight into it and mashing attacks, which means you get poisoned which drains your health insanely quickly, and the only way to stop that is to use health potions. When you have none left because they were used on the previous 20 chaurus, wtf are you supposed to do?

OR, use a sh*tty bow which 9 times out of 10 doesn't even hit where you aimed it and on the off-chance it does, it does f*ck all damage.

The bows in the game are perfectly fine and you actually have regenerating health in Skyrim, you just suck at the game.
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Th3MaN1
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#8087

Posted 24 December 2014 - 07:51 PM

Lazy, keep your cool. Just calm down. Don't like the game? Maybe you can express that without saying f*ck and sh*t every two sentences.

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lazy.
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#8088

Posted 24 December 2014 - 08:07 PM

the game is fun for the most part but the random difficulty spikes are absolute bullsh*t

RedDagger
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#8089

Posted 24 December 2014 - 08:51 PM Edited by RedDagger, 24 December 2014 - 08:51 PM.

Firstly, arrows fire at an angle above the direction you're facing - so the dot should only be on the target if they're a fair distance away. Apart from that, they fire perfectly forward.

 

Secondly, if running in and mashing attack isn't working, revise your strategy. Make sure you don't get hit as often, don't let multiple attack you at one time, only use health potions when necessary, and run away if need be. Maybe try using a shield or something, hell just upgrade health if you have to. This worked fine for me, and as I said before, common fights like these are pretty easy. 

 

I couldn't say there are any difficulty spikes - the difference between most fights is just how long it takes to complete them, using the same 'strategy'. That's the complaint I always see, aside from Skyrim being shallow - all the repetitive stuff there is. Certainly not the difficulty. 


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#8090

Posted 24 December 2014 - 11:18 PM

skyrim is hard?

 

BvDzSn5.gif

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Ducard
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#8091

Posted 25 December 2014 - 03:34 AM Edited by Ducard, 25 December 2014 - 03:34 AM.

I am also 14, I also loved Fallout, I have never even played a TES or a fantasy RPG game before, yet I am pretty good at the game. Well, 9 hours into my safe I'm around level 8 or 9, basically going up 1 level per hour.

 

I only use potions as a last resort, for the most part I stick to regenerating health. Also, when I level up and it asks what to increase between Magic, Health and Stamina, I usually choose health. I am also focusing on archery but only use it for long range attacks.

 

I am not sure what difficulty I am on (probably Normal) but Skyrim is not that hard.


Ridd
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#8092

Posted 25 December 2014 - 05:28 AM

He's got a point though. I've been playing as a mage and I was going through a dungeon filled with mages, blasting everyone in sight to pieces. Then bam, master wizard (or whatever the name is) casts a cyclone at me so I move like a slug, then I'm dead. Not really much time to anticipate that..

 

Falmer get unreasonably tough later on. Put like 6 of them against the ebony warrior, see what happens :p.

 

What really get me are the Briarhearts. Rest of the Forsworn seems to have descended from sweetrolls, not the reach. Then this guy knocks you down to nothing faster than you can say "Feim".

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Eris
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#8093

Posted 25 December 2014 - 06:40 AM

Are you saying bosses are tougher than generic enemies? What a novel concept. 

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#8094

Posted 25 December 2014 - 08:15 AM

the game is fun for the most part but the random difficulty spikes are absolute bullsh*t

 

There are no random difficulty spikes though. The game not only, in most cases at least, provides indicators to locations occupied by tougher enemies, but those tougher enemies will always occupy said places. 


DOOM!
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#8095

Posted 25 December 2014 - 12:17 PM

What's wrong with Cazadors? Snipe them from long range. Easy

in Skyrim there isn't such option. Your only options are running straight into it and mashing attacks, which means you get poisoned which drains your health insanely quickly, and the only way to stop that is to use health potions. When you have none left because they were used on the previous 20 chaurus, wtf are you supposed to do?

OR, use a sh*tty bow which 9 times out of 10 doesn't even hit where you aimed it and on the off-chance it does, it does f*ck all damage.


Well, considering the classes and what level you are, you can approach the situation in various ways (just like you could in New Vegas or FO3). My first character was a Redguard, so worrying about getting posioned wasn't a factor for me, I could straight-forward attack or sneak attack all of 'em.

If you have patience for 3/NV then you have the patience for Skyrim. Its truly a immersive world, just like Fallouts, just figure out your weakness and strength then you could sweep through Skyrim with relative ease. But don't bash the game for the difficulty, out of all things to mainly bitch about, it shouldn't be how hard this game is. I say put a few more hours into it and if you don't like it don't play it anymore.

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#8096

Posted 25 December 2014 - 06:59 PM

Are you saying bosses are tougher than generic enemies? What a novel concept. 

If that post is directed towards mine, then that's true for the most part, but still doesn't apply toward the Falmer. 


Ducard
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#8097

Posted 26 December 2014 - 04:14 AM

I just ended the civil war.

 

Bloody epic.





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