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[WIP|IV-EFLC] Gostown Paradise

2,171 replies to this topic
DRUZZRIN12296
  • DRUZZRIN12296

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#1861

Posted 24 January 2013 - 07:38 AM

For me there's way too much traffic. How do I lessen the traffic? For now I've just been using SNT to remove all, but I'd like some traffic now and then confused.gif Please help someone biggrin.gif

DRUZZRIN12296
  • DRUZZRIN12296

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#1862

Posted 24 January 2013 - 07:43 AM

QUOTE (dragon20 @ Saturday, Jan 5 2013, 19:39)
QUOTE (terreur69 @ Saturday, Dec 29 2012, 14:56)
thanks for your support, it gives me very pleasure !

news things  in the next beta :

- smooth all map  done
- new buildings  in city2 
- improve light traffic cars
- lods/slod for all maps !
- better seabed
- EFLC
- and many things not important

http://gta-stunt.com.../gtaiv20121.jpg

http://gta-stunt.com...s/gtaiv2vqv.jpg

Hey man Look this smile.gif


What's that guy's ENB!!? OMG! wow.gif cookie.gif

dragon20
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#1863

Posted 24 January 2013 - 05:12 PM Edited by dragon20, 27 January 2013 - 05:13 PM.

QUOTE (dragon20 @ Saturday, Jan 5 2013, 19:39)
QUOTE (terreur69 @ Saturday, Dec 29 2012, 14:56)
thanks for your support, it gives me very pleasure !

news things  in the next beta :

- smooth all map  done
- new buildings  in city2 
- improve light traffic cars
- lods/slod for all maps !
- better seabed
- EFLC
- and many things not important

http://gta-stunt.com.../gtaiv20121.jpg

http://gta-stunt.com...s/gtaiv2vqv.jpg

Hey man Look this smile.gif


is -> iCEnhancer 2.0

Double L.
  • Double L.

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#1864

Posted 29 January 2013 - 10:00 AM Edited by Double L., 30 January 2013 - 07:41 AM.

I have got serious problem. I installed it. Then i removed whole game. Now i've installed Gta 4 but Gostown Paradise map icons still doesn't removed. I deleted all save games but now game doesn't open in loading menu. How can i delete this mod ? I can't return my original game.

I fixed it yesterday.

Skorpro
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#1865

Posted 02 February 2013 - 03:13 PM

QUOTE (DRUZZRIN12296 @ Thursday, Jan 24 2013, 07:38)
For me there's way too much traffic. How do I lessen the traffic? For now I've just been using SNT to remove all, but I'd like some traffic now and then

You wait for Beta #2
OR
try my "Traffic Control Mod" (Mod Pack Vol.1) wink.gif

DRUZZRIN12296
  • DRUZZRIN12296

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#1866

Posted 02 February 2013 - 07:58 PM

QUOTE (Skorpro @ Saturday, Feb 2 2013, 15:13)
QUOTE (DRUZZRIN12296 @ Thursday, Jan 24 2013, 07:38)
For me there's way too much traffic. How do I lessen the traffic? For now I've just been using SNT to remove all, but I'd like some traffic now and then

You wait for Beta #2
OR
try my "Traffic Control Mod" (Mod Pack Vol.1) wink.gif

Hey Skorpro! 😄 I downloaded that mod for my normal gta iv folder haha but I wanted to use the rdd map 😕 I never thought of using it for ghostown. I used a different traffic fix before. Will try that. Does it work? Anyone know why i get crash near waterfall? smile.gif

[Off topic]: Skorpro how do I get new safehouses to work?

Skorpro
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#1867

Posted 03 February 2013 - 05:52 PM

QUOTE (DRUZZRIN12296)
Anyone know why i get crash near waterfall?

Don't worry I get the same problem... It's a beta wink.gif

QUOTE (DRUZZRIN12296)
I used a different traffic fix before. Will try that. Does it work?

Yes, it works great for me biggrin.gif

QUOTE (DRUZZRIN12296)
[Off topic]: Skorpro how do I get new safehouses to work?

Please visit my New Safehouses Mod topic and read the posts!
Important: my mod is for GTA IV v1.0.7.0 and EFLC v1.1.2.0 only and needs the ASI Loader!

Terreur69
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#1868

Posted 05 February 2013 - 05:42 PM

for anyone who can contribute gostown, create buildings, pm me , i send you a link to dropbox folder , with all dev files . thanks.

user posted image

user posted image

user posted image

user posted image

user posted image

user posted image

private beta coming soon.

-Quantum-
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#1869

Posted 05 February 2013 - 06:01 PM

Hey guys! If you wish you can use my timecyc that I made some time ago for new release of Vice City Rage, but because it was canceled this timecyc is standalone mod now.

http://www.gtagarage...ow.php?id=22587

BBHD
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#1870

Posted 05 February 2013 - 08:24 PM

user posted image

user posted image

ZZCOOL
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#1871

Posted 05 February 2013 - 08:35 PM

QUOTE (-Quantum- @ Tuesday, Feb 5 2013, 18:01)
Hey guys! If you wish you can use my timecyc that I made some time ago for new release of Vice City Rage, but because it was canceled this timecyc is standalone mod now.

http://www.gtagarage...ow.php?id=22587

i loved that timecycle can you show a few pictures of it in gostown?

BBHD
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#1872

Posted 05 February 2013 - 09:10 PM

QUOTE (-Quantum- @ Tuesday, Feb 5 2013, 19:01)
Hey guys! If you wish you can use my timecyc that I made some time ago for new release of Vice City Rage, but because it was canceled this timecyc is standalone mod now.

http://www.gtagarage...ow.php?id=22587

I downloaded and installed it. It look nice but there's not enough clouds over head cool.gif

GTARandom
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#1873

Posted 05 February 2013 - 09:53 PM

QUOTE (BaBaHarD @ Tuesday, Feb 5 2013, 23:10)
QUOTE (-Quantum- @ Tuesday, Feb 5 2013, 19:01)
Hey guys! If you wish you can use my timecyc that I made some time ago for new release of Vice City Rage, but because it was canceled this timecyc is standalone mod now.

http://www.gtagarage...ow.php?id=22587

I downloaded and installed it. It look nice but there's not enough clouds over head cool.gif

Well, heh this game looks better without clouds which is why some modders may be skeptical on using many clouds at one hour given at a time


Seriously, clouds on IV are somehow unatural, too flat and low-res. V should make up for this though.

nkjellman
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#1874

Posted 05 February 2013 - 10:28 PM

QUOTE (GTARandom @ Tuesday, Feb 5 2013, 21:53)
QUOTE (BaBaHarD @ Tuesday, Feb 5 2013, 23:10)
QUOTE (-Quantum- @ Tuesday, Feb 5 2013, 19:01)
Hey guys! If you wish you can use my timecyc that I made some time ago for new release of Vice City Rage, but because it was canceled this timecyc is standalone mod now.

http://www.gtagarage...ow.php?id=22587

I downloaded and installed it. It look nice but there's not enough clouds over head cool.gif

Well, heh this game looks better without clouds which is why some modders may be skeptical on using many clouds at one hour given at a time


Seriously, clouds on IV are somehow unatural, too flat and low-res. V should make up for this though.

ENB clouds are an improvement I say, but they can not change that often and you have the same sky all the time. As for GTA V, judging by the trailer, clouds are much improved, and based on the part with the car driving out of the back of the plane, they are actually 3d so you can fly above them. Hope its not like on Saints Row The Third where you can't and that part is a special skydiving designed map that is loaded to make it look like your up higher.

For clouds, I propose an idea. A cloud map. Clouds are modeled as map objects. There are different types of clouds as well for different weathers. These clouds however are spawned via script, not wpl. It will be closer to Rage resources than ENB clouds and it will be much better for flying or being high on top buildings/mountains.
Script features:
-Loads different cloud models based on the weather.
-Cloud density and distance apart from each other is also determined by the weather.
-Because its a script, it can load the clouds outside of the bounds where objects can be placed via wpl.
-Cloud height determined by the weather.
-Cloud generate distance can be set in an ini. It should be further than the timecyc draw distance so you don't see clouds popping up.
-Script weather loading settings for realism:
*On sunny days the weather is sunny below the clouds obviously. Its set to something like sunny windy when your in the clouds. (Not perfect effect but its the best one that won't involve massive amounts of coding.) Above the clouds it is always extra sunny.
*On rainy and cloudy days its rainy or cloudy below the clouds. In the clouds the weather is foggy. Above the clouds it is always Extra Sunny.
*On foggy days the weather is foggy obviously below/in the clouds. However fog is basically clouds on the ground. So the clouds are pritty much on the ground. So above the clouds it is extra sunny, and the clouds are low enough where you can't see the ground but may see mountains and skyscrapers sticking out of the ground.

Cloud object info:
-Visible from very far away Lod distance.
-Lower poly. (it doesn't really need to be high poly. It will lag if so.)
-Transparent (thicker clouds have lower transparency.)
-If possible they can have smoke effects applied to them. (kinda like the smoke on the chimneys in Alderny or from the Sexy Time yacht you destroy in TBoGT.)
-If possible the transparency setting can be controlled by the script so they get more transparent when you get closer to them to prevent the effect of "mismatching overlapping polygons" that draw lines on things. I know the transparency should be possible as I've seen it done on objects in the SNT.

Timecyc changes to accommodate the custom clouds:
-All native clouds removed so with out the script, it would be a clear sky.
-Shadows disabled on cloudy, rainy, and foggy weather so the clouds don't make fake shadows on everything plus more its realistic looking as shadows are not that sharp looking when there is cloud cover.
-Cloudy, foggy, and rainy weathers have the top of the sky looking blueish so when you fly through the clouds you can see sun light come through.

-Quantum-
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#1875

Posted 05 February 2013 - 11:26 PM

QUOTE (zzcool @ Tuesday, Feb 5 2013, 22:35)
i loved that timecycle can you show a few pictures of it in gostown?

Thanks! I would like to take some pics, but unfortunately I don't have installed IV and I too lazy to do it lol.gif Can someone else do it? I would like to see how my timecyc looks in gostown too.

QUOTE (BaBaHarD @ Tuesday, Feb 5 2013, 23:10)
I downloaded and installed it. It look nice but there's not enough clouds over head  cool.gif

I hate IV clouds. They looks too crappy and unrealistic.

Jestic
  • Jestic

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#1876

Posted 06 February 2013 - 12:18 AM

Clouds shouldn't be meshes, in any game whatsoever.

nkjellman
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#1877

Posted 06 February 2013 - 01:29 AM

QUOTE (Blaster_nl @ Wednesday, Feb 6 2013, 00:18)
Clouds shouldn't be meshes, in any game whatsoever.

Well it could be better than the flat IV ones.

EvilRaptor
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#1878

Posted 06 February 2013 - 10:05 AM

If it were possible to make nCloth meshes for IV that would be effected by wind, gravity, etc, then clouds as meshes would be pretty cool, as it stands... tbh even a skybox with detailed clouds would probably be better than IV's standard clouds...

What about IceEnhancer? Does that make clouds look any better at all? (I've not used it, only occasionally looked at pics)

MenuET
  • MenuET

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#1879

Posted 07 February 2013 - 11:08 AM Edited by MenuET, 07 February 2013 - 11:26 AM.

A New Shopping Mall:

user posted image

Probably will be put in the new island urban area

More pictures soon, i hope so.

Terreur69
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#1880

Posted 10 February 2013 - 10:13 AM


user posted image


thanks, Gostown team

dragon20
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#1881

Posted 10 February 2013 - 11:33 AM Edited by dragon20, 11 February 2013 - 05:36 PM.

QUOTE (terreur69 @ Sunday, Feb 10 2013, 10:13)

http://i.imgur.com/QXGimBt.png


thanks, Gostown team

done smile.gif

just wait for the beta 2

rimzone
  • rimzone

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#1882

Posted 10 February 2013 - 07:10 PM Edited by rimzone, 10 February 2013 - 07:14 PM.

Hi! I installed the mod for version 1.0.7.0 and it's not working. After the loading screen it gives me a "Close the program" error.I really love this mod and I want it work.Some solutions please? Thanks!

Vaderios
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#1883

Posted 11 February 2013 - 01:18 AM

Im glad the mod is going well smile.gif

-Angel

BBHD
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#1884

Posted 11 February 2013 - 11:07 AM

QUOTE (terreur69 @ Sunday, Feb 10 2013, 11:13)

user posted image


thanks, Gostown team

Voted for

IIZACHARIAHII
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#1885

Posted 15 February 2013 - 05:54 PM

Does anyone know roughly when beta 2 will be released?

like, are you comming anywhere near the stage where you are thinking about uploading? colgate.gif

ZZCOOL
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#1886

Posted 16 February 2013 - 12:39 PM

put a grand canyon somewhere near gostown and make it huge

if it won't fit remove the second island

i'd love a grand canyon in it

Tranquil_Suit
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#1887

Posted 16 February 2013 - 01:00 PM

A grand canyon in a tropical setting?

lol

Yorpie
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#1888

Posted 16 February 2013 - 07:20 PM

Hey, I've seen the video of patch 2, so there is finally traffic in the city biggrin.gif , beautiful, defenitly gonna install that.

terrorist47
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#1889

Posted 17 February 2013 - 07:44 AM

i had install the gostown paradise correctly but when i enter the game and start loading the game crashes and a window appears
Nom d’événement de problème: APPCRASH
Nom de l’application: gtaiv.exe
Version de l’application: 1.0.7.0
Horodatage de l’application: 4bd9efbe
Nom du module par défaut: gtaiv.exe
Version du module par défaut: 1.0.7.0
Horodateur du module par défaut: 4bd9efbe
Code de l’exception: c0000005
Décalage de l’exception: 007bc615
Version du système: 6.1.7600.2.3.0.256.1
Identificateur de paramètres régionaux: 1036
Information supplémentaire n° 1: fea7
Information supplémentaire n° 2: fea78afc140967119290cc27385e0510
Information supplémentaire n° 3: 20ce
Information supplémentaire n° 4: 20ce3e492a2aa7e5b8cfe9b7b1f05b42
WHAT SHOULD I DO!!!!!! angry.gif mad.gif

MrShin
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#1890

Posted 18 February 2013 - 07:14 PM

Is there a manual install for this?




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