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[CLEO 3/4]Stream Ini Extender

157 replies to this topic
Rizky Rizaldi
  • Rizky Rizaldi

    IMasterFX's another Nick

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#151

Posted 30 June 2014 - 05:13 AM

 

"framedelay" only applies after I enter a vehicle since Cleo 4.3.

 

Tryed on different computers, currently on a netbook with a very crappy graphics card where this behavior is extremely noticable.

From ~6 FPS before entering a vehicle to ~20 FPS after entering.

framedelay    0
noclouds
nograss

Same thing happen to me here.


Deji
  • Deji

    Coding like a Rockstar!

  • Feroci Racing
  • Joined: 24 Dec 2007
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#152

Posted 30 June 2014 - 06:01 PM

"framedelay" only applies after I enter a vehicle since Cleo 4.3.
 
Tryed on different computers, currently on a netbook with a very crappy graphics card where this behavior is extremely noticable.
From ~6 FPS before entering a vehicle to ~20 FPS after entering.
 
 

framedelay    0
noclouds
nograss


Well that's just technically impossible :p

But when you say it only applies when you enter a vehicle, does that mean is only applies while in that vehicle, or it applies after the first vehicle you enter? If so, the problem might make more sense in some way. Perhaps it's not entering the vehicle itself, but pressing the 'Enter' key, which would still be pretty weird.

Anyway, the memory address for what 'framedelay' changes is 0x53E94C - if you can, view it in Cheat Engine to see when it's actually applied... no doubt it will be at the start of the game, which is when this script should run. Perhaps you have another mod interfering with it.

uokka
  • uokka

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#153

Posted 30 June 2014 - 07:00 PM

Strange indeed. "nograss" works. "noclouds" too, I think.

 

After I entered the first vehicle, the frame delay stayes as hacked by SIE.

I'll try the enter (-vehicle) key.. O_o

I'll try to trace it via CheatEngine.

I'll try to disable dozens of other scripts, too (damn q: ).


maurice96
  • maurice96

    _Caspboy_

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#154

Posted 2 weeks ago

could you add an option to disable the smoke that comes out of cars exhaust? I really dont want to disable all the particle effects


Danikov
  • Danikov

    The Fake Russian

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#155

Posted 2 weeks ago

could you add an option to disable the smoke that comes out of cars exhaust? I really dont want to disable all the particle effects


Or you could disable all exhausts in the handling.cfg .

maurice96
  • maurice96

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#156

Posted A week ago

 

could you add an option to disable the smoke that comes out of cars exhaust? I really dont want to disable all the particle effects


Or you could disable all exhausts in the handling.cfg .

 

too much work


StrafeBolt
  • StrafeBolt

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#157

Posted A week ago

Since this topic has already been bumped, i have a suggestion for some new commands if this ever gets a new version.

 

- nowatermist = disables that weird white mist above the water caused by some foggy weathers.

- nojetpackheat = disables the heat wave effect of the jetpack's flames.

 

Not sure if any of these are possible, but still there's no mod out there that removes this stuff, so it might be worth a look.

  • maurice96 likes this

maurice96
  • maurice96

    _Caspboy_

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#158

Posted A week ago

Since this topic has already been bumped, i have a suggestion for some new commands if this ever gets a new version.

 

- nowatermist = disables that weird white mist above the water caused by some foggy weathers.

- nojetpackheat = disables the heat wave effect of the jetpack's flames.

 

Not sure if any of these are possible, but still there's no mod out there that removes this stuff, so it might be worth a look.

never thought of these but it would help fps, nice! :lol:





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