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Grand Theft Auto: Palm City

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gtamann99
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#31

Posted 14 November 2010 - 06:12 PM

QUOTE (02fishera @ Nov 14 2010, 16:56)
QUOTE (san andreas state @ Nov 13 2010, 16:19)
could you PLEASE change the color of the text (its the same as mine), plus doesnt really match the setting.
thanks biggrin.gif

Asking him to change the color of the text because its the same as yours is just pathetic, its not as though he has copied your concept sarcasm.gif

A fairly decent start, would SA's role be similar to LC's in GTA:SA or would it be completely explorable?

Huh?

GTAspotter
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#32

Posted 14 November 2010 - 06:25 PM

QUOTE (gtamann99 @ Nov 14 2010, 18:12)
QUOTE (02fishera @ Nov 14 2010, 16:56)
QUOTE (san andreas state @ Nov 13 2010, 16:19)
could you PLEASE change the color of the text (its the same as mine), plus doesnt really match the setting.
thanks biggrin.gif

Asking him to change the color of the text because its the same as yours is just pathetic, its not as though he has copied your concept sarcasm.gif

A fairly decent start, would SA's role be similar to LC's in GTA:SA or would it be completely explorable?

Huh?

In Grand Theft Auto San Andreas, Liberty city was featured in a mission but you could only explore the bistro (restaurant) and shoot the people inside before you were forced to leave back to San Andreas

gtamann99
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#33

Posted 14 November 2010 - 09:00 PM

Updated the OP.

gtamann99
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#34

Posted 16 November 2010 - 10:26 PM

I won't be adding more information until Friday as I have too much on my mind. Feel free to suggest suggestions.

Sincerely,
Gtamann99

Mati
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#35

Posted 16 November 2010 - 10:28 PM

-Add some exotic vehicles.

gtamann99
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#36

Posted 16 November 2010 - 11:05 PM

QUOTE (mati1501 @ Nov 16 2010, 22:28)
-Add some exotic vehicles.

I'll keep that in mind.

gtamann99
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#37

Posted 20 November 2010 - 11:07 PM

I have now updated the OP. You should see some changes.

Mati
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#38

Posted 21 November 2010 - 08:02 AM

Yeah, got even better. Keep it up.

gtamann99
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#39

Posted 21 November 2010 - 12:16 PM

QUOTE (mati1501 @ Nov 21 2010, 08:02)
Yeah, got even better. Keep it up.

I knew you'll like it cool.gif

gtamann99
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#40

Posted 21 November 2010 - 01:05 PM

Updated the OP.

gtamann99
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#41

Posted 21 November 2010 - 11:43 PM

I've made the protagonist's name Vincent Martella. Do you guys think it's a good name? I apologize if someone already have the same name.

gtamann99
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#42

Posted 22 November 2010 - 01:51 PM

I have added dialogue on the 2nd mission. It is to be completed later, as well as the 1st mission, which will be written as well.

gtamann99
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#43

Posted 23 November 2010 - 03:08 PM

Updated the OP.

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#44

Posted 23 November 2010 - 03:28 PM Edited by mati1501, 23 November 2010 - 03:41 PM.

I like how you put effort in the player.
Looks like you played much fallout ph34r.gif

And yes, its a good name.

gtamann99
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#45

Posted 23 November 2010 - 08:16 PM

QUOTE (mati1501 @ Nov 23 2010, 15:28)
I like how you put effort in the player.
Looks like you played much fallout ph34r.gif

And yes, its a good name.

Thanks. And yes, I poured a lot of hours onto Fallout 3.

gtamann99
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#46

Posted 24 November 2010 - 01:52 PM

This post celebrates my 1,000th view...and counting! Thanks everybody!

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#47

Posted 24 November 2010 - 01:55 PM

Its a good topic so you earned it icon14.gif

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#48

Posted 24 November 2010 - 09:30 PM

Please stop double and triple posting. And really? Everybody Hates Chris?

http://en.wikipedia....incent_Martella

gtamann99
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#49

Posted 25 November 2010 - 02:12 AM

QUOTE (Kwandilibro @ Nov 24 2010, 21:30)
Please stop double and triple posting. And really? Everybody Hates Chris?

http://en.wikipedia....incent_Martella

The reason of double and triple posting is to bump the thread to the top of the forum section so it won't plummet to the older page no's.

Whoa! Never noticed that mercie_blink.gif
I'll probably add in something to the name, alter it, or change it completely to something else. Thanks for pointing it out!

ug5151
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#50

Posted 25 November 2010 - 03:55 AM

Mission Idea:
Mission: What Crazy Police.

They rob the bank of Palm State. They do this so they have enough gun supply.

Cutscene Dialouge:
Cops come.
Yelling outside: This is the police. We have you surrounded! There's no way out!
Bracket: Oh God.
Vincent: There's an exit, we can get out! Come on!
They exit.
Gameplay Dialouge.
They get in the car and drive away from the cops (or try)
Vincent: Why was I involved in this cr*p?
Bracket: Because you Robbed it with me!
Vincent: Right... I shouldn't be with you. We are going to Die!
It goes Silent for 15 seconds.
Bracket yells to cops: Hey Turdburglers, Go take a s**t.

They make it home and kill the cops.
Cutscene Dialouge
Vincent: We should be safe here.
Bracket: Hey dude, i'm sorry about that.
Vincent: It's alright, we have alot of money now.
Bracket: But not enough we need.
Vincent: Well that sucks.
MISSION COMPLETE.

Probally not so good, and probally to short for a mission, but there are like 10 cop cars driving towards them, and like 40 cops running towards you.

gtamann99
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#51

Posted 25 November 2010 - 04:12 AM

@ug5151

Its nice, but this kind of action won't arrive yet.

AceRay
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#52

Posted 25 November 2010 - 04:16 AM

QUOTE (gtamann99 @ Nov 21 2010, 23:43)
I've made the protagonist's name Vincent Martella. Do you guys think it's a good name? I apologize if someone already have the same name.

I guess thats a pretty good name. I think you should make him more Italian than Cuban though, been playing a bit of AC2 and am loving the accent. but what does it matter what I think tounge.gif

gtamann99
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#53

Posted 25 November 2010 - 04:44 AM

QUOTE (AceRay @ Nov 25 2010, 04:16)
QUOTE (gtamann99 @ Nov 21 2010, 23:43)
I've made the protagonist's name Vincent Martella. Do you guys think it's a good name? I apologize if someone already have the same name.

I guess thats a pretty good name. I think you should make him more Italian than Cuban though, been playing a bit of AC2 and am loving the accent. but what does it matter what I think tounge.gif

I made him Italian because of AC2

gtamann99
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#54

Posted 01 December 2010 - 12:24 PM Edited by gtamann99, 08 December 2010 - 01:36 AM.

UPDATE: A logo has been added to the OP. Credit to CCPD for the design.

gtamann99
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#55

Posted 04 December 2010 - 09:15 PM

OP has been greatly updated. Updates include:
•Under Armory: More guns.
•Under Places to Go: Added Shopping and Nightclubs.
•Under Palm State Police: Changed certain aspects.
...and more!

Enjoy!
gtamann99

gtamann99
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#56

Posted 19 December 2010 - 04:52 PM

<REVIVING POST>

Mati
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#57

Posted 19 December 2010 - 05:13 PM

There is something great about your concepts- you always go into big details with the features like wanted level.
To make it more popular, maybe you should post more missions and maybe a small crossover.

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#58

Posted 19 December 2010 - 05:44 PM

nice logo but what city is this based on?

gtamann99
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#59

Posted 19 December 2010 - 07:55 PM

QUOTE (Vercetti27)
nice logo but what city is this based on?


If you mean in GTA series: Vice City & San Andreas.

If you mean real-world: Las Vegas, San Fransisco, a bit of the Mojave Desert (this came from Fallout New Vegas XP), & the Swiss Alps (yes, there will be snowy parts of Palm State).

QUOTE (mati1501)
There is something great about your concepts- you always go into big details with the features like wanted level.
To make it more popular, maybe you should post more missions and maybe a small crossover.


Thanks for the compliment cool.gif
I'll keep the suggestion in mind smile.gif

gtamann99
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#60

Posted 23 December 2010 - 05:29 PM

<REVIVING POST>




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