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Grand theft auto IV: The Undead Nightmare.

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Mati
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#1

Posted 08 November 2010 - 03:37 PM Edited by mati1501, 08 April 2011 - 09:40 PM.

user posted image

A word from the author:
OK, first of all this is a serious DLC idea for GTA IV. Well, R* did it with RDR so why not with GTA? Sure, it had a zombie skin in multiplayer, but how about changing the whole theme to zombie? I got inspired by various horror movies, horror games and of course the undead nightmare DLC from RDR.


Info

This DLC will be released on X360 live marketplace, PS3 PSN store and PC Windows live for 10$. A clean version of GTA IV is necessary but it is also combinable with other DLCs on discs (EFLC,CFLC). The game features a complete new storyline (not canon with the main story so its like Niko´s nightmare) with about 6 hours of gameplay. We play as Niko Bellic, that wants to save his family and friends from the spreading hordes of zombies.
The city changes a lot while progressing trough the storyline. It features destroyed bridges, collapsing buildings, broken streets and much more. It also features great new weapons such as the Ithaca M37, new vehicles like ´Willy´, many new side quests and activities. A main new feature is that we can play as other characters. Also, if you have an other DLC there are 3 bonus missions where we play as the DLC main character.

Artwork:
user posted image


user posted image


user posted image



Vehicles:
Willy
Redemption
Shelby


Soundtrack
Note: This time the songs play even if you walk.
Saw theme
Resident evil afterlife theme
Nightmare on elm street theme
Mass Effect 2- suicide mission
Advent Children: one winged angel
Final Fantasy X theme
L4D Theme


Weapons

´Here you go, with this sh*t, if you don't survive the zombie apoclypse you deserve to die.´

Melee Weapons:

Golf Club
Based off of: A Golf Club
Description: Why do they call golf, golf? Because sh*t was already taken, though enjoy this wonderful blunt object to beat someone upside the head with.

Fire Axe
Based of off: A fire axe
Description: The professional’s Choice…for lobbing off a zombie’s head, rather common in L.C, you’ll find one in any building just about, on walls near or in the case that holds them.

Chainsaw
Based off of: A Chainsaw
Description: When they invented this, the never thought I’d be used for the ultimate in maiming and killing tech.

Pistols:

Magnum revolver
Based off of: S&W Model 500
Magazine capacity: 5
Type: Revolver
Description: You want to drop something, and drop it fast, well use this, trust me, it’ll die.


Silenced 9mm
Based off of: A silenced Glock
Magazine capacity: 17
Type: Semi-Auto Pistol
Description: This is a specialized weapon for assassination, good If you don’t want a sh*t storm to happen.

SMGs:

Suppressed Micro Uzi
Based off of: A silenced Uzi
Magazine Capacity: 50
Description: Good for when you need full auto, but want to be quite.

Modified SMG
Based off of: A Modified MP5
Magazine Capacity: 45
Description: A modified SMG used by gangs in L.C, extremely powerful, and accurate, on top of a amazing rate of fire.

Sniper Rifles:

50.Cal Sniper Rifle
Based off of: A 50. Cal Sniper
Magazine Capacity: 5
Description: Big, and loud, not to good if you want to be silent, but great if you want to take out someone from a mile away.

Assault Rifles:

Modified AK-47
Based off of: A heavily modified AK
Magazine Capacity: 100
Description: A modified AK-47, with whole hell of a lot more punch then a standard AK, and 100 round belt clip, on top of a nifty little laser sight (for aesthetic purposes only) this bad mother f*cker will chew though any thing stupid or unlucky enough to be in front of it.

Shotguns:

4-barrel Shotgun.
Based off of: A 4 barrel Shotgun.
Magazine Capacity: 12, so 3 shots.
Description: Here.

Special Weapons:

Flame Thrower:
Based off of: A standard issue 1960’s Army Flame thrower
Magazine Capacity: 100 seconds of fuel
Description: Ever wonder what hell looks like, well wonder no more, just pull the trigger on this bad boy, and poof instant BB-Q

Hunting Rifle
Based off of: Remington model 700
Magazine Capacity: 1
Description: This Blot action bady might not be the fastest gun in the west, but it’s actuate as hell, and packs a mean punch.

Minigun
Bases off of: A Minigun
Magazine: I lost count at 697
Description: This’ll annihilate, any living creature in front of you, and then some, with a rate of fire that’s faster than Lindsay Lohan going in and out of rehab, you’ll have fun I guarantee it.




The Zombie Lexicon.
"Niko, just because your cousin tried to eat you, does that mean we all have to be unhappy? Forever?"
GTAIV: UN will feature various undead mutations. They have not real names, the survivors call them so.


The Stupid Zombie
These guys walk alone, destroy everything they can and try to eat their own limbs after they are blown off. They attack you with normal speed and bite you everywhere till you get infected. They are an easy target too. A headshot is critical and a blown off limb makes them even more stupid.

The Silent Zombie
One of the smartest zombies. Smell un-infected blood from 500 meters. They follow you all the way till you´re alone or hurt and jump on you, eat the half of your face and go back to the shadows. They look like the stupid zombies but their bodies have been less infected so its a rare occasion that you see one.


The Speeder Zombies.
Oh fu-. Too late. They did not even let tell you your last words. These fast creatures must have been sport icons. They run extremely fast towards you, mostly in a group and eat all your body. But they have a low health so use some machine guns on them.


The Pu**y Zombies
The name makes them lame but remember: To kill one zombie is not that hard. But to kill a horde of zombies that work together to kill you? My tip: Don´t go to open streets alone. Use alleys to avoid tons of undeads. Sometimes you have to cross a big road so get some survivors with you.


Mutations:
The zombies can mutate even more:

- Fire: Almost self-explainable, torched zombies can stand fire cause of their skin, but humans will turn into BBQ in seconds so the zombies have an advantage if they are on fire.

- Fish: Zombies that don´t need air to live and can stay under water.

- The black zombie: The bosses. They are somewhat bigger, other zombie´s limbs grow into their bodies and they look like some weird 6-armed and 3-legged (or is it...) experiment.

- Living zombies: It can be that a infected person stays a person but with a zombie mind and infected blood. They still can talk. It is pretty tough if your friend turns such a zombie.


The Point System
For everything we do, we get points. Multiplayer, singleplayer free roam, missions, side quests, collecting, everything. For the points we can buy ourselves upgrades, weapons and clothes. It is also important for those who are interested in online leaderboards. Everything gives a diffrent amount of points:

[U]- A level one stupid zombie is worth 5 points, every level gives 2 more points and every mutation extra 3 points.
- A level one silent zombie gives 30 points, every level gives 10 more points, every mutation extra 20 points.
- A level one speeder zombie gives 7 points, every level gives 4 more points and every mutation extra 5 points.
- A level one pu**y zombie gives 3 points, every level gives 1 more point and every mutation gives extra 2 points.

- A undead rat gives 10 points, it adds 10 more points every 10 of them (eg. Undead rat nr. 2 gives 10 points, nr.69 gives 60 points.
- Every boss fight gives up to 10000 points (!)
- Every mission gives 100-1000 points.
- Every gang quest gives 200 points.

- Every won multiplayer game gives 2000 points.
- Every MP killed zombie gives 25 points.
- Every MP killed human gives 100 points.

- Level up in a stronghold/ganghouse gives you 100 points.
- Becoming the boss gives you 3000 points.
[/I]



[SIZE=7]The Survivors
So, I need idiot friends so I will not be eaten alone? F**k off.

An important aspect in UN are survivors. Each has special weapons, special tactics and can introduce you to new gangs/strongholds. Here is a list of survivors:

Douglas
Sig weapon: Suppressed micro uzi.
Skills: He can cook and he is sexy.
Abilities: He shoots faster than others, heals faster than others.
How to get: Complete mission 2, get 50% CS (Colony stronghold) relationship, make a total of 3 CS errands, become friend with Douglas.
Description: Douglas is the beauty princess kidnapped in a bad world. But when he has to, he can hold a gun. He used to be a top pimp in Bohan, before he went to Colony with his girls, which later got infected and he had to kill them. He can join Niko so he gets out of Colony.


Lola Del Rio
Sig weapon: minigun
Skills: She ´heals´ you in a few seconds, makes zombies follow her, can have sex the whole night.
Abilities: Can give Niko fingerless gloves, can have hot coffee with Niko to heal him, attaches zombies.
How to get: Complete mission 26, get 75% with the mafia and the porn stronghold, make 10 pimp jobs for the porn
stronghold, become her boyfriend.
Description: Finally, we see the legendary Lola. While shooting zombies it will be hard to look at them and shoot them. Why look at ugly zombies when you can look at her a$$? She visits the mafia pretty often and helps them out. She will join Niko cause she loves him.



Sonny
Sig weapon: 50 cal. sniper rifle
Skills: shooting, assassinating, sniping, weapons, tech.
Abilities: has a 50% higher accuracy than other survivors, can repair things, can repair weapons.
How to get: Complete mission 6, get 50% with the triads, get -25% (yeah, minus) with the lone survivor clan, do 3 errands for the triads.
Description: He comes from Los Santos, is an ice cold killer, is gay, has a wife and wants to kill his ex friends. After helping him out, he will stick to Niko.




user posted imageuser posted image
user posted image
user posted image


MORE COMING SOON!
Credits:
- Narcis_Speed6 for the logo and the statue.
- Robinski for zombie Niko.
- Rojo89 for the achievement icons.

Also everyone who gave me suggestions and everyone who supports this thread.
Thanks guys!
- Mr. c TO the J for the weapons and weapon info. (BTW the 4 barrel shotgun was made by myself)

Mati
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#2

Posted 08 November 2010 - 03:45 PM

Reserved.

02fishera
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#3

Posted 08 November 2010 - 04:45 PM

I'm sick to death of zombies, there everywhere! No offense but there is very little in this idea that hasn't already been done recently so if you want this to be successful and your own unique twist.

p.s. Is that the Cloverfield poster?

Mati
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#4

Posted 08 November 2010 - 04:54 PM

QUOTE (02fishera @ Nov 8 2010, 16:45)
I'm sick to death of zombies, there everywhere! No offense but there is very little in this idea that hasn't already been done recently so if you want this to be successful and your own unique twist.

p.s. Is that the Cloverfield poster?

It will be more unique. Sure I was inspired but the storyline won´t be a cliche.
Oh I don´t know where this poster is from, Narcis_speed6 made it.

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#5

Posted 08 November 2010 - 04:54 PM

QUOTE (02fishera @ Nov 8 2010, 16:45)
I'm sick to death of zombies, there everywhere! No offense but there is very little in this idea that hasn't already been done recently so if you want this to be successful and your own unique twist.

p.s. Is that the Cloverfield poster?

@ 02fishera

I 100 % agree with you said here, I feel exactly the same way. This zombie stuff is just getting so played out, and it really is boring and unoriginal. There are a ton of other games around built especially for those who love zombies, GTA dont need this nonsense.

@ mati1501

Come on man, you should know better than this. This zombie bullsh*t has no relevance to a GTA game whatsoever, why can't some people just see this and accept it ? GTA is a crime simulator + action/thriller game, end of story. Zombies just do not fit anywhere into the frame. If you are gonna have ideas for DLC, make them more relevant to typical GTA-related themes like the rest have done on here before.

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#6

Posted 08 November 2010 - 05:01 PM

@ Official General: Yeah, but as I read on various polls and wishlist topics, people say they want zombies. I just thought I give it a chance. It wont be mindless zombie killing, it will be hiding and waiting for the right moment and shooting the zombie in the right moment, blowing his limbs away.

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#7

Posted 08 November 2010 - 05:10 PM

QUOTE (02fishera @ Nov 8 2010, 16:45)
p.s. Is that the Cloverfield poster?

Yes it is. wink.gif

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#8

Posted 08 November 2010 - 05:10 PM

QUOTE (mati1501 @ Nov 8 2010, 17:01)
@ Official General: Yeah, but as I read on various polls and wishlist topics, people say they want zombies. I just thought I give it a chance. It wont be mindless zombie killing, it will be hiding and waiting for the right moment and shooting the zombie in the right moment, blowing his limbs away.

But then things start to get more complicated then needed in GTA. People wouldn't want to be constantly hiding and waiting for the right moment to attack, that was done in Vampire Rain which is probably the worst game this gen.

If zombies ever appear in GTA, they should only be accessible via a cheat or a minigame (like the one in SR2).

@Narcis - Thought so, I love that image of a decaying NY smile.gif

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#9

Posted 08 November 2010 - 05:11 PM Edited by mati1501, 08 November 2010 - 05:13 PM.

Added some of the soundtrack.

BTW I know they will NOT make a zombie dlc but I just give it a try and make a concept for it.
EDIT: I thought it would be kinda cool as a side story in a GTA game. Just as a protagonists dream.

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#10

Posted 08 November 2010 - 05:14 PM

Sooooo......... I am legend: the game?

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#11

Posted 08 November 2010 - 05:16 PM

QUOTE (maxopower @ Nov 8 2010, 17:14)
Sooooo......... I am legend: the game?

Yeah. WTF not? And its just a DLC so there would be nothing wrong with that. I mean, didn´t SA had its jetpacks?

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#12

Posted 08 November 2010 - 05:21 PM

While you've done great with this Zombie games just don't appeal to me.

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#13

Posted 08 November 2010 - 05:22 PM

QUOTE (SirPsychoSexy @ Nov 8 2010, 17:21)
While you've done great with this Zombie games just don't appeal to me.

OK. Not everyone likes zombie games.

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#14

Posted 08 November 2010 - 05:41 PM

to be honest i think Zombies are chiched.

Credit will go to anyone who can make a zombie game/story UNIQUE.

It's always the same, a disease breaks out, people go "GEERR" and you must find a cure.
Please mati, DONT go down that route. Zomies, fair enough for a try, but make it so NOTHING is even similar.

Advice:

first ditch the title. Undead Nightmare, really? Think of something else, more original.
Secondly, if you've played RDR's dlc, STOP WRITING THIS. Give it a week, steer clear of any zombie thing. The reason i say is, come back to it with a fresh mind, let nothing influence it. Then you can write it, and be truely free with it, otherwise it WILL end up cliched etc. Trust me, i've been there, as much as you may want to, if anything's on your mind saying "that's cool, i'll use that" or anything, it won't work.

Also, @zombies themselves. How do you think you can make them more unique? What can you do that no one else has - what will make this concept different/better then any other DLC/game?
Look at prototype, I am Legend, Spderman WOS, all set in NYC, all involving some form of zombie synonymous infection. What sets them aside from each other? Prototype being the more original as you get to play AS the infected. I am legend, the most cliched - find a "cure" or survive. Spidey, ignoring the fact that it's Venom/alien, you're superhuman.

How will a GTA zombie DLC differ to any other zombie game?
Zombies, check. Guns, check, Cars, check..... all been done.

This is by NO MEANS a negative post but i suggest you sit down and have a think (unless you know already) on how the story and gameplay will be unlike any other....

@02FISHERA and OFFICER GENERAL, you may not like zombie games and i must admit im not a MASSIVE fan (palying undead nightmare atm cos i thought f*ck it why not), but that doesnt mean a zombie DLC SHOUDNT be made or conceptualised. It's not very constructive to say that. If you see a zombie DLC and you don't like zombies, don't buy it. Same for the topic, don't come in here tounge.gif Despite their cliche, zombies are popular and lots of people like em.

now MY opinion:

Not a massive zombie fan as said, and although the title REALLY made me cringe, this can have potential, assuming Mati can overcome the cliches and somehow make it unique.
I dont think zombies fit GTA at all, but as it's a mere DLC theres no reason not to make this.
Obviously there isnt going to be a zombie mafia, and i can see a post apocalyptic vibe about to emerge from this, but the question i want to know, and the reason why i'm gonna follow this, is (as ive said) how Mati's gonna make this unique and non cliched...

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#15

Posted 08 November 2010 - 05:54 PM

Morkie, thank you very much for your advice. I kinda agree with your points. I watched too many movies and played too much games recently. I will give it a break for a week. I have a few unique ideas but not every single idea is unique. Now, I will sh*t on the survivors thing. The hiding thing will not be the only way to kill zombies BTW. I am already thinking on some things, but I shut my mouth for now.

Have a zombie cookie for your help user posted image.

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#16

Posted 08 November 2010 - 06:01 PM

so that's what that is. I thought someone had left a cookie out too long, or my screen was going weird! tounge.gif

That's not to say to not update the topic btw, though i WOULD strongly recommend changing the title. gameplay and story are the most affected here, and unfortunately you can't really do much without them.

Everyone's different - a few days break may suffice to clear your mind of influence, for some it takes weeks, maybe even months.

Some people are lucky too - they can just "ignore" things (like RDR: UN etc)

A little bit of influence can be a good thing, but too much will destroy your work. I've ditched many writings because of that and it kinda stings throwing away 3 weeks worth of work...

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#17

Posted 08 November 2010 - 06:06 PM

QUOTE (Mokrie Dela @ Nov 8 2010, 17:41)
@02FISHERA and OFFICER GENERAL, you may not like zombie games and i must admit im not a MASSIVE fan (palying undead nightmare atm cos i thought f*ck it why not), but that doesnt mean a zombie DLC SHOUDNT be made or conceptualised. It's not very constructive to say that. If you see a zombie DLC and you don't like zombies, don't buy it. Same for the topic, don't come in here tounge.gif Despite their cliche, zombies are popular and lots of people like em.

now MY opinion:

Not a massive zombie fan as said, and although the title REALLY made me cringe, this can have potential, assuming Mati can overcome the cliches and somehow make it unique.
I dont think zombies fit GTA at all, but as it's a mere DLC theres no reason not to make this.
Obviously there isnt going to be a zombie mafia, and i can see a post apocalyptic vibe about to emerge from this, but the question i want to know, and the reason why i'm gonna follow this, is (as ive said) how Mati's gonna make this unique and non cliched...

@ Mokrie Dela

Sorry, I disagree with you on this. I'm not really interested about whether my views are constructive or not. I'm just here to express what I think. The bottom line is that GTA is clearly not a game designed to fit zombies into its gameplay in any shape or form. At the end of the day, there many things in this world that should just be left as the way they are in their current form, because that is what they are supposed to be. If we are gonna go by your logic, then why dont we include zombies in DLC for sports games? Zombie football, zombie soccer, zombie boxing, zombie car racing etc. Most gamers would probably think " what the f**k is this !? " or " how is this relevant? ". You see my point ? Zombies are just not relevant to the content of a sports game, end of story. The same should go for GTA. GTA is more of a reality-based game, I think zombies would just spoil that feel, even as a DLC. I say leave GTA as GTA, full stop.

You are right in one sense though - if a GTA DLC zombie game comes out, I and others like myself should simply not buy it at all. Problem solved right ? Well no, not exactly. What about other kinds of DLC that would be much more relevant to GTA and much more fun and original than zombies, but they don't get made instead ? They will be left out because of a bunch of dumb zombie fanatics that wanna see urealistic zombie action in a GTA game as DLC. Then the real GTA fans lose out because Rockstar spent their time, money and resources into making a stupid GTA DLC about zombies, which is so irrelevant to GTA and boring in the first place. For instance, I really wanted to play some more Red Dead Redemption via DLC - I was hoping to maybe continue as John Marston's son, it would have been interesting to see some of his story play out. Instead we got that Undead Nightmare zombie crap.

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#18

Posted 08 November 2010 - 06:09 PM

I was planning other names, but Narcis made this great statue thing so how could I say no?
As I think about it, I feel like taking a small break off this zombie thing.
BTW the cookie was made by CCPD.

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#19

Posted 08 November 2010 - 06:26 PM

QUOTE (Official General @ Nov 8 2010, 18:06)
QUOTE (Mokrie Dela @ Nov 8 2010, 17:41)
@02FISHERA and OFFICER GENERAL, you may not like zombie games and i must admit im not a MASSIVE fan (palying undead nightmare atm cos i thought f*ck it why not), but that doesnt mean a zombie DLC SHOUDNT be made or conceptualised. It's not very constructive to say that. If you see a zombie DLC and you don't like zombies, don't buy it. Same for the topic, don't come in here tounge.gif Despite their cliche, zombies are popular and lots of people like em.

now MY opinion:

Not a massive zombie fan as said, and although the title REALLY made me cringe, this can have potential, assuming Mati can overcome the cliches and somehow make it unique.
I dont think zombies fit GTA at all, but as it's a mere DLC theres no reason not to make this.
Obviously there isnt going to be a zombie mafia, and i can see a post apocalyptic vibe about to emerge from this, but the question i want to know, and the reason why i'm gonna follow this, is (as ive said) how Mati's gonna make this unique and non cliched...

@ Mokrie Dela

Sorry, I disagree with you on this. I'm not really interested about whether my views are constructive or not. I'm just here to express what I think. The bottom line is that GTA is clearly not a game designed to fit zombies into its gameplay in any shape or form. At the end of the day, there many things in this world that should just be left as the way they are in their current form, because that is what they are supposed to be. If we are gonna go by your logic, then why dont we include zombies in DLC for sports games? Zombie football, zombie soccer, zombie boxing, zombie car racing etc. Most gamers would probably think " what the f**k is this !? " or " how is this relevant? ". You see my point ? Zombies are just not relevant to the content of a sports game, end of story. The same should go for GTA. GTA is more of a reality-based game, I think zombies would just spoil that feel, even as a DLC. I say leave GTA as GTA, full stop.

You are right in one sense though - if a GTA DLC zombie game comes out, I and others like myself should simply not buy it at all. Problem solved right ? Well no, not exactly. What about other kinds of DLC that would be much more relevant to GTA and much more fun and original than zombies, but they don't get made instead ? They will be left out because of a bunch of dumb zombie fanatics that wanna see urealistic zombie action in a GTA game as DLC. Then the real GTA fans lose out because Rockstar spent their time, money and resources into making a stupid GTA DLC about zombies, which is so irrelevant to GTA and boring in the first place. For instance, I really wanted to play some more Red Dead Redemption via DLC - I was hoping to maybe continue as John Marston's son, it would have been interesting to see some of his story play out. Instead we got that Undead Nightmare zombie crap.

i do see your point but as this is a concept, there really is not footing to say that it shouldnt be written - the DLC that Mati has come up with doesnt exist, probably won't exist.

I agree wuth the RDR Jack MArston DLC though - coulda been outlaw epic tounge.gif and i'd rather that.

My main point with what you said is, and appologies if i didnt say it clear enough, that the entire thread is hypothetical. Im not a massive zombie fan but ALOT of people like them in games and that would warrent a dlc concept, as mati has done.

Zombie football btw? THAT would be interesting, and random tounge.gif

I guess we'll have to agree to semi disagree tounge.gif

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#20

Posted 08 November 2010 - 07:24 PM Edited by 02fishera, 08 November 2010 - 07:32 PM.

QUOTE (Mokrie Dela @ Nov 8 2010, 17:41)
@02FISHERA and OFFICER GENERAL, you may not like zombie games and i must admit im not a MASSIVE fan (palying undead nightmare atm cos i thought f*ck it why not), but that doesnt mean a zombie DLC SHOUDNT be made or conceptualised. It's not very constructive to say that. If you see a zombie DLC and you don't like zombies, don't buy it. Same for the topic, don't come in here tounge.gif Despite their cliche, zombies are popular and lots of people like em.


I was trying to constructively say that there is nothing original about the idea, not just zombies but the title and sypnosis as well. I downloaded Undead Nightmare and thoroughlly enjoyed it, the idea was well thought out. My view is that mati hasn't appeared to give it as much thought as he did in his other DLC ideas.

If he was inspired by zombie media fair enough, but he has crossed the point of being inspired and started copying what has already been done (not necasserily intentionally). All I was trying to say that if he wants to make a zombie DLC he should at least look at the genre at a different angle and avoid going down the same cliched path as other games have done in the past.

Can't believe I forgot about this:


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#21

Posted 08 November 2010 - 07:41 PM

I will continue this in a few days. I have to think about the storyline and how to make this original. Oh BTW I also will update my previous thread.

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#22

Posted 08 November 2010 - 08:22 PM

QUOTE (02fishera @ Nov 8 2010, 19:24)
*gta long night*

haha i remember that

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#23

Posted 08 November 2010 - 10:28 PM

I love this you always make great topic's here's a cookie cookie.gif zombies would be cool in a GTA DLC but not a full game just a DLC.

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#24

Posted 08 November 2010 - 11:36 PM

You could take some ideas from the new TV Show The Walking Dead.

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#25

Posted 08 November 2010 - 11:43 PM

QUOTE (Mokrie Dela @ Nov 8 2010, 20:22)
QUOTE (02fishera @ Nov 8 2010, 19:24)
*gta long night*

haha i remember that

Do/did you have it?

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#26

Posted 08 November 2010 - 11:44 PM

QUOTE (02fishera @ Nov 8 2010, 23:43)
QUOTE (Mokrie Dela @ Nov 8 2010, 20:22)
QUOTE (02fishera @ Nov 8 2010, 19:24)
*gta long night*

haha i remember that

Do/did you have it?

I might have played it a little, i can't really remember tounge.gif

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#27

Posted 08 November 2010 - 11:53 PM

QUOTE (Mokrie Dela @ Nov 8 2010, 23:44)
QUOTE (02fishera @ Nov 8 2010, 23:43)
QUOTE (Mokrie Dela @ Nov 8 2010, 20:22)
QUOTE (02fishera @ Nov 8 2010, 19:24)
*gta long night*

haha i remember that

Do/did you have it?

I might have played it a little, i can't really remember tounge.gif

Lol, I've still got iton my old laptop tounge2.gif

@ mati1501 - Have alook at a few of the "Long Night" missions to get ideas. Its story/mission structure was perfect as it kept the essance of GTA.

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#28

Posted 09 November 2010 - 12:05 AM Edited by LuisBellic, 09 November 2010 - 12:28 AM.

I have an idea Maybe Niko could stay a regular human but can also become a Zombie and also Johnny, Luis, Sergei, Marko, Sammy, and Jason could have an apperance in the story and it would be cool if you could do multiplayer where you play as any zombie


IDEAS FOR THE SOUNDTRACK
(sh*t's scary)
(this would be cool to hear during shootouts in my opinion)
http://www.youtube.com/watch?v=ESsUJ3sGf-E&feature=related

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#29

Posted 09 November 2010 - 12:59 AM

Hmm not really sure. Undead Nightmare for RDR was pretty good, because you had that uncertainty being out in the wilderness not only just for zombies, but the undead animals aswell.

I think this would be a good addition to GTA V/Next if it included wilderness like in RDR.

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#30

Posted 09 November 2010 - 01:24 AM

Now zombies in San Andreas would've been awesome. Especially in the desert and in the countryside.




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