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[CLEO|REL] GTA SA: It Never Ends - Mission Pack

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MrMateczko
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#31

Posted 04 March 2015 - 06:45 AM Edited by MrMateczko, 04 March 2015 - 06:47 AM.

A mod bumping a topic? Report him!
No, plz don't, he's a good man, he provides us with cookies, how you can say no to cookies?
Anyways, the mod looks better than other mission packs.

DK22Pac
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#32

Posted 04 March 2015 - 08:07 AM

I can't believe the topic was bumped. What a shame!
Ontopic:
<some generic stuff>

Silent
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#33

Posted 04 March 2015 - 12:45 PM Edited by Silent, 04 March 2015 - 12:47 PM.

Now that my cut of the expansion pack is finished you only have to nag MakG to finish his :pp

MrMateczko
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#34

Posted 04 March 2015 - 02:36 PM

I can't believe the topic was bumped. What a shame!
Ontopic:
<some generic stuff>


Don't judge me!
Everyone can say whatever they want...unless it's the gangster sit fix.

The author was last active an hour ago, we might have a chance.

Alae
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#35

Posted 11 April 2015 - 04:12 PM

My game always crashs when i start the second mission it would be great if you fix this bug, thx.

 

PS i know this topic is old and im sorry for bumping it this mod is amazing and i want to finish it so i hope you can fix this bug, thanks

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MakG
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#36

Posted 11 April 2015 - 07:03 PM

My game always crashs when i start the second mission it would be great if you fix this bug, thx.

 

PS i know this topic is old and im sorry for bumping it this mod is amazing and i want to finish it so i hope you can fix this bug, thanks

It will be fixed, along with the other bugs. Also, three additional missions or coming up soon. Stay tuned ;)

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Alae
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#37

Posted 11 April 2015 - 07:32 PM

 

My game always crashs when i start the second mission it would be great if you fix this bug, thx.

 

PS i know this topic is old and im sorry for bumping it this mod is amazing and i want to finish it so i hope you can fix this bug, thanks

It will be fixed, along with the other bugs. Also, three additional missions or coming up soon. Stay tuned ;)

 

That's nice to hear! thank you for answering :)


Michael_Townley
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#38

Posted 11 April 2015 - 07:36 PM

I'm glad you're still working on it. Hope that there's no crashings this time.

Silent
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#39

Posted 11 April 2015 - 07:42 PM

Right now we've hit a CLEO4 bug which has to be fixed first ;)
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Michael_Townley
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#40

Posted 12 April 2015 - 03:36 AM

Silent, are you working together with MakG to make this mod?

Silent
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#41

Posted 12 April 2015 - 10:24 AM

I'm somewhat helping, yes. Also made one INE: Extras mission out of 3 which are to arrive.

MakG
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#42

Posted 12 April 2015 - 01:14 PM Edited by MakG, 12 April 2015 - 01:17 PM.

Alright, the 1.1 update for GTA SA: It Never Ends is here, it took us long enough, but it's better late than never. The update fixes a lot of bugs and crashes, adds 3 extra missions which are far more complex than the ones in the basic version of "It Never Ends". There is also new autosave option to instantly save the progress of INE storyline.

 

Check the first post for download links - you can choose between auto installer and modloader package.

 

Source code of 3 extra missions will be published soon.

 

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Michael_Townley
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#43

Posted 12 April 2015 - 01:37 PM

So, all the crashes had been fixed?

MakG
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#44

Posted 12 April 2015 - 01:44 PM

So, all the crashes had been fixed?

I belive so, the mod has been tested multiple times from the very beginning to the very end. Altough I can't guarantee the compatibility with other mods messing with the GTA world.

 

If anyone encounters the crash that makes it impossible to finish the game, then I'll be happy to fix it when it's reported.


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#45

Posted 12 April 2015 - 03:08 PM Edited by Kalvin, 12 April 2015 - 03:08 PM.

Seems to be a lot of bugs that I've encountered in the first few missions already, one I can't get past.

 

  • In the first mission, the note for Carl isn't in English, it's just in Polish(?)
  • After the first mission, when it asks if you want to keep voices on, etc, one text box isn't in English, it's just in Polish(?) again: http://snag.gy/Hhgbo.jpg
  • In the beginning of the second mission, after the cutscene ends and you get the phone call, after it ends, the game says "Loading" and bugs up as if it would if the player went Out of Bounds or something: http://snag.gy/HdQVD.jpg (didn't happen again the second time, as I skipped the cutscene/phonecall/whatever)
  • In the mission "Heist" where you jump onto the trailer, the trailer doesn't attach to the truck and just falls through the floor, resulting in a Mission Failed when the cutscene ends, happened twice and haven't gotten past it so far.

MakG
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#46

Posted 12 April 2015 - 03:32 PM

 

Seems to be a lot of bugs that I've encountered in the first few missions already, one I can't get past.

 

  • In the first mission, the note for Carl isn't in English, it's just in Polish(?)
  • After the first mission, when it asks if you want to keep voices on, etc, one text box isn't in English, it's just in Polish(?) again: http://snag.gy/Hhgbo.jpg
  • In the beginning of the second mission, after the cutscene ends and you get the phone call, after it ends, the game says "Loading" and bugs up as if it would if the player went Out of Bounds or something: http://snag.gy/HdQVD.jpg (didn't happen again the second time, as I skipped the cutscene/phonecall/whatever)
  • In the mission "Heist" where you jump onto the trailer, the trailer doesn't attach to the truck and just falls through the floor, resulting in a Mission Failed when the cutscene ends, happened twice and haven't gotten past it so far.

 

1) 2) You're using modloader version, right? You need to remove the proper *.fxt files from CLEO_TEXT so only one language version stays. More details at the beginning of a readme file.

3) 4) I'll take a look into this, altough I wasn't able to reproduce these bugs. The last one sounds like maybe the game didn't have enough time to load all the models/collisions.

 

Thank you so much for your input.

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Joachim
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#47

Posted 13 April 2015 - 10:53 AM

After loading the save from the first mission, the second one doesn't start. 'Cocaine' subtitle shows up and that's all. It worked perfectly fine before saving the game.

Also, the game freezes if I try to choose any mission from the menu. I mean, the menu dissapears and I just can't control CJ anymore.


MakG
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#48

Posted 13 April 2015 - 04:24 PM Edited by MakG, 13 April 2015 - 04:26 PM.

After loading the save from the first mission, the second one doesn't start. 'Cocaine' subtitle shows up and that's all. It worked perfectly fine before saving the game.

Also, the game freezes if I try to choose any mission from the menu. I mean, the menu dissapears and I just can't control CJ anymore.

What version of CLEO library are you using? The one from the installer? Also, do you have "CLEO\CLEO_SAVES" folder with write permissions? Altough, the last sentence sounds like *.cm files may not be getting loaded for some reason.


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#49

Posted 13 April 2015 - 04:34 PM

Couldn't repro either. Is this the modloader version?

KowalskiGuy
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#50

Posted 13 April 2015 - 06:16 PM Edited by Agent Kowalski, 14 April 2015 - 10:08 PM.

Spoiler

Forget about that. And there's another bug. If I fail one of the extra missions and try to replay it/play another, instead of turning me back to this Mafia guy, it turns me into the creature like this (only re-booting the game helps):


Silent
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#51

Posted 15 April 2015 - 11:35 AM Edited by Silent, 15 April 2015 - 11:35 AM.

Forgot to post it here yesterday, a gameplay of the mission I was responsible with:


https://youtu.be/kNawgQNXBpM


Do note it features some tiny changes and fixed comparing to the released one, not sure when MakG wants to up the fixes though (we didn't look into the reported bugs yet).
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Alae
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#52

Posted 15 April 2015 - 11:59 AM Edited by Alae, 15 April 2015 - 12:02 PM.

in the third mission it doesn't show on the radar where to go VVs8h54.png  

also after i enter the truck my game always crashs in 1 min


KowalskiGuy
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#53

Posted 15 April 2015 - 02:32 PM

Your objective is not to get in the truck, but... hold on, no spoilers here.

Spoiler


Silent
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#54

Posted 15 April 2015 - 02:39 PM

Looks like I need to lock truck's doors, then  :sigh:

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Alae
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#55

Posted 16 April 2015 - 06:57 PM

Your objective is not to get in the truck, but... hold on, no spoilers here.

Spoiler

Hmm okay i did what you told me i threw the bags into the street but the problem is that my game crashes after 1 min in that mission :/


Honker1944
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#56

Posted 07 May 2015 - 08:24 PM Edited by Honker1944, 10 May 2015 - 12:06 PM.

 

 

Awasome I thought this project is dead.

Silent bardzo fajna ta misja ale widzę kilka "błędów"

1)dlaczego spawnuje się nowe auto( które naprawia członek grove) nie lepiej by naprawiał auto Sweeta?

2) Gdy sweet odejdzie na dluższą odległość i się w niego wycelu teleportuje się on niedaleko swojego domu

3) troje uzbrojonych członków zespawnowało się raz w ceimnej uliczce i nie atakowało mnie

Silent can you get that for side missions

https://www.youtube....eature=youtu.be


ItzLegitz
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#57

Posted 24 September 2015 - 08:23 AM

How to start a mission?


MakG
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#58

Posted 30 September 2015 - 11:23 AM

How to start a mission?

 

If you want to do it "the classic way", then the first mission marker is next to the Sweet's house. You can also access all missions via marker next to the CJ's house or by typing "inemenu" in-game.


simanto48
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#59

Posted 29 December 2015 - 12:56 PM

I would like to use ur mod in my total conversion mod.u will obviously in mod list.ur mod link will also be given there.

Pr0D1g10
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#60

Posted 28 February 2016 - 01:36 AM

I crash when I start the 3rd mission (An eye for an eye), any help?





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