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Weather Eye IV

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Spider-Vice
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#31

Posted 29 August 2010 - 05:05 PM

Please don't let the mod die. D:

DreamOperator
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#32

Posted 17 October 2010 - 06:38 PM

Looks great! I'd love to use this mod, but want to benefit from the work you've done over time.

Any update coming soon?

boxmonster
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#33

Posted 17 October 2010 - 09:08 PM

Funny you ask, I worked on it a lot yesterday after the very long hiatus. The timecyc.dat is about 95% done right now, timecycle modifiers are another story though. I'll try to finish it in a few days.

Some pictures to prove progress:

Rain
user posted image

Windy
user posted image

Sunny
user posted image

One of the improvements I failed to post here was an improved cloud texture, this is probably as convincing as they can get without using ENB (and they can actually be colors other than white and that weird pink).

WolvenWolf
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#34

Posted 18 October 2010 - 06:01 AM

I'm glad it's not dead. This is definetly going to my Favorite Mods list! You are the man, man! cookie.gif cookie.gif tounge2.gif

Ash_735
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#35

Posted 19 October 2010 - 04:18 AM

This is looking very impressive, reminds me of rcguys Realistic weather Mod for San Andreas, after I used that I could never go back to the stock Weather settings, hope the same from this! Will this work with all versions of the game?

boxmonster
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#36

Posted 22 October 2010 - 04:02 AM

@ Ash_735: Yeah, Rcguy's weather mod really inspired me to edit GTA's weather (I was working on a SA edition, but with no timecyc reloader it gets annoying). It should work for all versions of GTA IV (I use 1.0.3.0), unless there are some differences in how the file works.

I'm thinking about making a "cinematic" edition with color filters and all the bad gamma people seem to like, it's easy to make:
user posted image
user posted image
user posted image
Sadly I find these more convincing, I have TV and movies to blame.

Regular version is done. I'll release the mod after I get some sleep (and assuming crap doesn't happen).

boxmonster
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#37

Posted 22 October 2010 - 11:28 PM

Here it is.

Image spam:
user posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted image
Thanks, you patient people. If anyone cares, the weather on the post I just double posted to is included as the unused weather only accessible through a trainer.

WolvenWolf
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#38

Posted 23 October 2010 - 03:29 AM

I tried it and Its amazing. Very good job. And the game runs smoothly. I have a question though, the extra sunny 2 is the unused weather right? The one you say it's only possible using a trainer. I really like that one, but I see it darkens at 00:00, and at 20:00 its still very bright... I'd say if you start the 00:00 am effect at 21:00 it'll be better. I'm keeping these weathers sigh.gif

Pain_Deluxe
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#39

Posted 23 October 2010 - 07:57 PM

Thx.

I only Take the Cload Texture (open it with SparkIV an put it in my own skydome wink.gif )

xanakilangkx
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#40

Posted 24 December 2010 - 09:43 AM

its very nice mods. i like it.. thx for share it..

Alwintheboy
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#41

Posted 24 December 2010 - 07:09 PM

Does it work with EFLC?

boxmonster
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#42

Posted 24 December 2010 - 09:11 PM

I wouldn't know as I don't have EFLC.

Pain_Deluxe
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#43

Posted 27 December 2010 - 10:09 PM

Work with EFLC here

Masterdevil90
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#44

Posted 28 December 2010 - 12:08 AM

can someone post a video ?i currently dont have a IV game on my computer

boxmonster
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#45

Posted 28 December 2010 - 03:03 PM

@Masterdevil90: Okay, Excuse the bad quality.

GTA's video editor doesn't let the weather smoothly transition but now you can see differences clearly.

Masterdevil90
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#46

Posted 28 December 2010 - 09:13 PM

looks pretty good thanks

boxmonster
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#47

Posted 14 January 2011 - 06:12 PM

Download version 1.1 there, MegaUpload.

Not such a big update, just increased the contrast a bit so lighting and textures are much better defined after so many tries of trying not to mess brightness levels up much. And"blue hour" is brighter (my methods never really came up with good looking results for it so I did a cheap edit). Here are some comparison shots if some find it hard to notice:

Befores (1.0)
user posted imageuser posted imageuser posted imageuser posted imageuser posted image
Afters (1.1)
user posted imageuser posted imageuser posted imageuser posted imageuser posted image

boxmonster
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#48

Posted 18 April 2011 - 07:36 PM

To show that I haven't lost interest in this mod, I'll say that I'm working to eliminate the eye rape skies and colors of the previous version with a few discoveries I made.

I have found out how to expand the color range for bright textures using those tricky gamma values, so they aren't all pure white at places so textures look richer. The sky is less intensely colored/ dark, especially during sunrise/sunset; actually looks interesting. That also means lighting is being redone. The water color isn't that unnatural black color and is more reflective. Cars are also more reflective (not really noticeable though). And I reduced that [environment only] ambient occlusion because alleyways and interiors looked dark and ugly, not to mention, dynamic objects stood out a lot in such areas since they aren't affected by it.

Old Version (1.1):
user posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted image

New:
user posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted imageuser posted image

That's all I have so far, won't be finished until a while.

A lot of people won't seem to notice the difference but I'm happy with the way things are looking. Game looks way more alive (although nights are basically the same).

bodom
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#49

Posted 19 April 2011 - 10:39 AM

nice, better colors and less blue, thx for your work

gta111
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#50

Posted 19 April 2011 - 07:45 PM

double take ddddaaaammmmnnnnn cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif inlove.gif

Spider-Vice
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#51

Posted 19 April 2011 - 08:00 PM

And I thought this was dead. Nice job, keep it up smile.gif

j3smoove
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#52

Posted 21 April 2011 - 02:09 AM

nice water, dark area more bright and ground color just perfect
btw how to control color power street lights @nights, visualsettings?????

Alt
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#53

Posted 11 September 2011 - 01:52 PM

boxmonster,
Will you upload new version?

boxmonster
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#54

Posted 21 July 2012 - 09:33 PM

Well this took forever to release sleepy.gif . Version 2.0. Improved a lot of stuff; the weather is not over exposed anymore so police cars don't look pure white at midday, more bloom, better car reflections as a result of reworking the sky too. I've also come up with decent looking clouds.
http://www.sendspace.com/file/5vlxtb
user posted imageuser posted imageuser posted imageuser posted imageuser posted image

And If that looks boring, I've come up with an alternate timecycle which is just that one with moody color filters applied. Sunny afternoons look insanely yellow, cloudy weather looks cold and blue, nights look gritty, you should get the point. It's sort of like GTA IV's default weather (but better tounge.gif ).
http://www.sendspace.com/file/h3pc1u
user posted imageuser posted imageuser posted imageuser posted imageuser posted image

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#55

Posted 22 July 2012 - 04:24 PM

Keep it up, your work (& sig smile.gif ) looks great icon14.gif
In my opinion, "alternative" version looks much worse and more boring than a "realistic" tounge2.gif

konty
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#56

Posted 22 July 2012 - 06:21 PM

Wow looks very nice mate
thanks for your work




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