|Image||Name||Player||Actors||Overall||Molotovs||Molotovs are great weapons to use! They are great fun. Throw them in to a group of enemys and watch them run off like headless chickens. They are a great advantage to the player and they usually make things too easy.||Actors with Molotovs are more dangerous with ones with grenades. Molotovs explode on impact, meaning that the player has no warning. Be sure to place them in choke points that the player will go through so they can do maximum damage.||Overall, Molotovs are great weapons for defence. If your objective is to defend something, then make sure to give one of your allys some molotovs and put them up in a high place. It works wonders!|
|Image||Name||Player||Actors||Overall||Satchel Charges||While of no use to the player during combat, Satchel Charges can be used to lay traps for enemy actors or during cutscenes for an explosive-placing effect. Apart from that, they are of no real use to the player.||These are totally useless to actors. All they do is stick to the player, as the actor does not blow them up.||Overall, Satchels are pretty useless. Only the player can use them, as actors will only throw them and not blow them up.|
Now for the fun stuff. In most cases, the protagonist of your story will have three arms, left arm, right arm and firearm. These are musts in many missions.Pistols
Good old pistols will get you out of pretty much any situation if you know how to use them.
|Image||Name||Player||Actors||Overall||Pistol||The pistol is the most basic weapon in GTA San Andreas. It is good for the player to use in pretty much any (except melee) situation. It can be a good weapon if you are only having a small gun battle or you are having a battle and you want to make it harder by giving the player a weaker weapon.||As with the player, you can give actors the pistol in any gun battle situation. Drive-bys, defence, ambush, attack, anything you want. It is a very useful weapon to actors and can be deadly, especially if accuracy is put to a high amount.||Overall, the pistol is one of the best weapons in the game. It combines good accuracy, speed, clip size and power to make a great weapon that you can use anytime anywhere. If a mission has a gun fight in it, make sure that you include a pistol. That is not a suggestion, but a must.|
|Image||Name||Player||Actors||Overall||Silenced Pistol||The silenced pistol is best used in the hands of the player. It is a silent weapon, thish means the player can sneak into the enemy stronghold and pop some heads without other guards noticing. Use it, obviously, during stealth missions.||The silenced Pistol does slightly more damage then the normal variant, but fires slower. Since actors are not really "stealthy" there is no real point in giving an actor one of these.||A kick ass in stealth situations. Don't try to use this during a heated battle, as it will not stand the heat. This gun is "quality over quantity" meaning that it is best suited for stealth and fast strikes. |
|Image||Name||Player||Actors||Overall||Desert Eagle||The Desert Eagle, better known as the Deagle, is a colosally powerful handgun. It can kill normal-healthed actors in one shot and actors with higher health will be decimated with a couple of rounds. It's main disadvantages are it's short effective range, bad accuracy, slow rate of fire and small clip size. This should be given the the player if they are in a battle with small amounts of enemies that are armed with good weapons.||Giving a Deagle to an enemy actor is not reccomended. Only give them to enemies if you set their accuracy to low, as one shot will usually send the player to the floor, where a few more shots will finish them off.||Overall, the Deagle is a powerhouse. It will completley destroy small groups of enemys or the player if in the hands of a skilled shooter or an actor with high accuracy. Try to moderate your use of this gun, as it can make things too easy, or too hard.|
Machine Pistols are really just automatic pistols. They fire slightly weaker ammo, but have the advantage of being one-handed.
|Image||Name||Player||Actors||Overall||TEC9||The TEC9 is a pretty average weapon for the player to wield. It is pretty useful, with a good clip size, accuracy and rate of fire, but it is not the best. It is typically a "Gangster" weapon, and so using it during gang missions would add some nice realism. ||The TEC9 is a fairly average weapon for the computer to use. They are pretty crappy with it however, and it seems to do less damage. If accuracy is high (75) they can be more effective, but only a little.||The TEC9 is a great weapon. If you are making a series of missions, this is an excellent choice at the beginning of the game. It is effective and has good power.|
|Image||Name||Player||Actors||Overall||Micro SMG||The Micro SMG is basically a souped up version of the TEC9. It fires faster, but has a little less accuracy. You can use it for more power and stopping capability then the TEC9. This weapon is great for charging into groups of enemies, but for defence, it's counterpart, the TEC9, fares better.||This is the perfect weapon if you want an actor to be on the move and blasting away at enemies. Actors use this weapon well, so try to keep the accuracy low, lest you be pumped full of lead.||The Micro SMG is better then the TEC9 overall, and is more suited for attack then defence. It is a great on-the-go weapon, by which I mean running and shooting at the same time.|
Although it is in the same category as the Micro SMG and TEC9, it is an entirely different weapon.
|Image||Name||Player||Actors||Overall||SMG||The SMG is the in-between of Machine Pistols and Assault Rifles. It has moderate range, good power and good accuracy. This is a great weapon to use for close-quarters fighting, as it is more effective when fired at a target a short range away.||The computer are generally sloppy with this weapon. If accuracy is on high however, they can be dangerous. This is a primary weapon for SWAT members, so use it if you have a SWAT gun battle.|| A nice little piece of hardware, as said above, this gun fills the power balance between Machine Pistols and Assault Rifles. A nice weapon for close to medium combat, it's long range accuracy is not so good.|
Now for the big guns...
|Image||Name||Player||Actors||Overall||AK47||The AK47 is an awsome weapon for the player to wield. It has a decent rate of fire and good power. It's accuracy and range are also very good, meaning that it can blast holes in enemys from long distances. Best used in large gun battles. ||The AK47 is one of the more common weapons for actors. You should really only give it to them if it is a large battle. Give them good accuracy (75) to make things more challenging for the player.||Overall, this is a great Assault Rifle. It has great power, speed and range, which make it a good weapon for large scale fights. It is also well suited for defence.|
|Image||Name||Player||Actors||Overall||M16||The M16 is the weapon you would give the player if you want them to have a huge amount of firepower on the battlefield. It is best used in heavy combat/army situations and is very accurate.||Giving this gun to actors is not reccomended, as they know how to use it. Make sure to lower accuracies so things are not too hard for the player.||Overall, this is a powerfull and dangerous weapon. Watch out for enemies with this, but if you have a chance to use it, then aim for headshots. As I said above, it is best used in army situations.|
Use shotguns in close quarters combat, or big battles. You are guarenteed to decimate anyone within a meter of the shot.
|Image||Name||Player||Actors||Overall||Pump Action Shotgun||The most basic shotgun, this thing can let loose rapid rounds of shotgun pellets to shred foes into meat. It is best used in close quarters and interior fighting. As well as that, you can also give it to players during big battles.||Actors with this weapon are pretty dangerous, especially if they have high accuracy. The main disadvantage actors have with is it's short range, so they tend to run right into the enemy lines to shoot their target.||A powerful weapon overall, it combines decent accuracy with a good rate of fire. Best used in close-quarters and large scale battles taking place in a small area, you can use the shotgun to shred your way to victory.|
|Image||Name||Player||Actors||Overall||Sawn-off Shotgun||The good ol' Sawn-off is a poweful weapon, but not a good choice for the player due to the fact that it only holds two rounds until a rather long reload. It is suited for close combat, but more for actors.||Much like with the shotgun, actors tend to run straight into the enemy lines when equipped with this weapon. However, they are very deadly. Try to keep the numbers of these in a mission low and the accuracy lower.||Overall, the Sawn-off is a decent weapon. It's main disadvantage is it's small clip size, but it's advantage is the ability to move while firing with it. Try to moderate it's use, especially in close combat.|
|Image||Name||Player||Actors||Overall||Combat Shotgun||When you're all alone against a horde of enemies equipped with kick-ass guns and suicidal accuracy, who you gonna call? The Combat Shotgun! Having a semi-automatic 7 round clip and enoumous power, this weapon is more then a kick in the ass to enemies, it's an entire foot full. This gun is guarenteed to shred/dice/dismember (or whatever) enemies and is a great addition to the player arsenal. ||Actors with this gun are dangerous, but tend to run right into the player before attaking. As a result, it is best to take enemies with this gun out at a distance, or if you want to make it a challenge for the player, put some near choke points.||A crazy weapon, this gun is suited for large scale battles and ambushes due to it's great power. It is best used in the hands of a skilled player, as actors are not so effective with it.|
Feel like popping some heads at long range? Use these!
|Image||Name||Player||Actors||Overall||Rifle||A good old fasioned bolt action rifle, like the one you see in cowboy movies. It has great power and accuracy, but a crappy fire speed. It should only really be used by the player if they are a cowboy, farmer ect. It is not that good at sniping, as the Sniper Rifle is better.||You can use this on an actor if they are a redneck/hillbilly/hobo/farmer/cowboy as it adds some sweet realism. Apart from that, it can also be used as a less lethal alternative to the Sniper Rifle.||A sluggish weapon overall. The Rifle does fill it's keep by dishing out some incredible power. This is a "quality over quantity" gun, and should be used as such. Try to aim for headshots.|
|Image||Name||Player||Actors||Overall||Sniper Rifle||Able to 1 hit kill normal enemies, the Sniper Rifle is, obviously, best suited for sniping. You are able to adjust the scope zoom and pop some tops from a long distance. A true masterpiece in the hands of the player, it is bolt action - which means slow fire rate, but it's power and range make up for this.||Actors with this weapon are very dangerous, especially if they have good accuracy. They are able to waste the player in a few good shots, so make sure you moderate their use if you have to use them.||The perfect sniping weapon, this rifle is best suited for when you need to make meny kills at long range, and fast. Be carefull when giving it's awsome powers to actors, as they know how to use it.|