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GTA SA: Liberty City

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Dingleman
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#1081

Posted 03 May 2012 - 10:15 AM

Leaves added.

user posted image

nkjellman
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#1082

Posted 03 May 2012 - 09:07 PM

QUOTE (dingleman @ Thursday, May 3 2012, 10:15)
Leaves added.

user posted image

Do they blow around?

You guys should share that with VCS PC Edition, VC Recover, and LCS PC Edition.

riquenunes
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#1083

Posted 03 May 2012 - 09:12 PM

Read the page back.

Mega.
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#1084

Posted 03 May 2012 - 09:20 PM

Exactly what Henrique said.

And it looks great, adds a real GTAIII feeling to SA.

Mr. Myriad
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#1085

Posted 04 May 2012 - 04:33 AM

Looks cool! Reminds of GTA 3.

srcn91_34
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#1086

Posted 05 May 2012 - 07:29 PM

How old is this project?
Perhaps 6-7 years.I think He needs more person for them to work on this project.
If I had some knowledge about modding I would join mod.


Kalvin
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#1087

Posted 05 May 2012 - 07:46 PM

6 years. There has been 6 different creators too.
I think Dingleman is gonna be the one to make most releases tounge.gif

nkjellman
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#1088

Posted 05 May 2012 - 08:03 PM

Just thought about it. I think III, VC, LCS, and VCS have way better rain effects than GTA SA does. SA rain looks like static. I hope this can be fixed. (I'm not sure if it even makes the ground shiny in SA.)

Dingleman
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#1089

Posted 06 May 2012 - 03:41 AM Edited by dingleman, 06 May 2012 - 04:30 AM.

GTA 3 fire effects in progress.

user posted image

First person mode for M16.

user posted image

Mr. Myriad
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#1090

Posted 06 May 2012 - 04:35 AM

I'm admiring of your work! The atmosphere is perfect, cool features!

Dingleman
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#1091

Posted 06 May 2012 - 05:03 AM

Thanks! Another look at fire particles.

user posted image

nkjellman
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#1092

Posted 06 May 2012 - 05:03 AM

Nice work.

But two things. Do you guys think you could give the option for first person M16? Also can you give us the option for the vehicle camera? (SA one VS III one.) I hate the III camera. It drives me nuts. (No offense because your doing a great job, but the III camera points down more on this mod which is why I don't like it a little more on here.)

Silent
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#1093

Posted 06 May 2012 - 10:01 AM

QUOTE (dingleman @ Sunday, May 6 2012, 05:41)
First person mode for M16.

SCMy? Some time ago I accidentally found how to enable that via EXE editing, so I might be able to help changing this in the same way like HUD is done. The worst thing is that I forgot how to do that, and I would have to dig into it again biggrin.gif

Dingleman
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#1094

Posted 06 May 2012 - 10:19 AM

QUOTE (SilentPL @ Sunday, May 6 2012, 20:01)
QUOTE (dingleman @ Sunday, May 6 2012, 05:41)
First person mode for M16.

SCMy? Some time ago I accidentally found how to enable that via EXE editing, so I might be able to help changing this in the same way like HUD is done. The worst thing is that I forgot how to do that, and I would have to dig into it again biggrin.gif

It is actually a simple flag set in the weapon.dat. I found it using an editor. tounge.gif

Garju67
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#1095

Posted 06 May 2012 - 10:53 AM

Nice keep up the good work ! icon14.gif

gtasadude
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#1096

Posted 06 May 2012 - 01:15 PM

Looks great biggrin.gif

JuNioR_
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#1097

Posted 06 May 2012 - 04:22 PM

I loved the new things inlove.gif My favorite GTA has aways been III, but I just don't like the first person M16; However I ould just edit weapon.dat and disable. But every work Dingle is doing for this mod is great. cookie.gif cookie.gif cookie.gif cookie.gif cookie.gif

Silent
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#1098

Posted 06 May 2012 - 04:40 PM

QUOTE (dingleman @ Sunday, May 6 2012, 12:19)
QUOTE (SilentPL @ Sunday, May 6 2012, 20:01)
QUOTE (dingleman @ Sunday, May 6 2012, 05:41)
First person mode for M16.

SCMy? Some time ago I accidentally found how to enable that via EXE editing, so I might be able to help changing this in the same way like HUD is done. The worst thing is that I forgot how to do that, and I would have to dig into it again biggrin.gif

It is actually a simple flag set in the weapon.dat. I found it using an editor. tounge.gif

Oh indeed, that could be a flag tounge.gif

Ontopic:
Fire's nice.

nkjellman
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#1099

Posted 06 May 2012 - 05:23 PM

I think the M16 isn't too big of an issue for me. (Perhaps I can make these 1st person guns 3rd in III and VC.) However I hope you guys will have a main.scm with the San Andreas Driving camera back.

JuNioR_
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#1100

Posted 06 May 2012 - 08:19 PM

Dingle when the next beta is complete, can you upload this to Mediafire? Somehow always my downloads at GTA Garage hangs at some point. So if you could do this favor (which I believe is not only for me) would be nice.

Dingleman
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#1101

Posted 06 May 2012 - 08:56 PM

For those wondering about the M16, you can still walk around while you are in first person, and as you upgrade your weapon skill, while you are firing the weapon too.

@ Junior123456789: I'll keep that in mind, but it will be quite a little while before we see a new release as there is still a lot I wish to do. smile.gif

srcn91_34
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#1102

Posted 07 May 2012 - 07:14 PM

Also This Mod makes games graphic better.I love this mod because of it.

Blackbird88
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#1103

Posted 08 May 2012 - 05:40 PM Edited by /.:Nokiaman:.\, 13 May 2012 - 12:25 PM.

I remember some guy on youtube coded some initial missions and intro. Does anyone have a link please?
EDIT: Nevermind I found it.

JustRob
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#1104

Posted 08 May 2012 - 10:12 PM

This is a pretty awesome mod. But as nice as it is exploring Liberty City, it gets boring after 10 minutes. Without any missions, this mod is just not worth it yet...

futureAllrounder
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#1105

Posted 16 May 2012 - 07:12 PM

Hey! Beside of bug fixes, what are the changes of beta 8?

hahawoogod
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#1106

Posted 22 May 2012 - 01:53 PM

Statue of Liberty ? blush.gif

CrazyWare
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#1107

Posted 05 June 2012 - 09:40 PM Edited by Arcade-kids, 06 June 2012 - 08:45 PM.

Sorry for bump, but whenever I start moving the player, the game crashes.
It says this:
----------------------------------------------------------------------------------------
GTA:SA Crashed, Debug Info Follows:

GTA Info:
Version: US 1.0
Last File Loaded: MODELS\PLAYER.IMG
Last Library Loaded:
Error: Unknown

Assembly Info:

Exception At Address: 0x004A2CF3

Exception Code: 0xc0000005 (EXCEPTION_ACCESS_VIOLATION)

Registers:

EAX: 0x00000000 EBX: 0x0E0A03C8

ECX: 0x0E0A03C8 EDX: 0x0E0A0400

ESI: 0x0E0A03A8 EDI: 0x00004008

EBP: 0x0423EF3C ESP: 0x0028FB54
----------------------------------------------------------------------------------------

It crashed right when I spawn at the Portland bridge. and after a car horn sound plays.

EDIT: Nevermind, it worked. blush.gif

Mr. Myriad
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#1108

Posted 08 June 2012 - 02:35 AM

Dingleman, when update is?

CrazyWare
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#1109

Posted 08 June 2012 - 09:53 PM Edited by Arcade-kids, 08 June 2012 - 09:57 PM.

I've got some custom police cars I made:
user posted image

And here is the other one I made a while back:
user posted image

Cars almost look like the ones in New York.
New Liberty City police cars--click here.

Old GTA 3 cop cars just suck, in my opinion. confused.gif

ShakingASS
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#1110

Posted 08 June 2012 - 10:02 PM

You need SMAA looks ugly with jags.




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