DYOM Mission Reviews
Posted 10 December 2012 - 07:13 PM
Can I have this mission reviewed, please?
I'd like to hear your sincere opinions.
Posted 13 December 2012 - 03:16 PM
There's a new reviewer today and his name is ThaBoy.
I just read his review he posted via PM and it's very good.
Since he's just started to be part of the review group, please be nice to him.
As for you ThaBoy, I hope you will do great reviews.
Posted 13 December 2012 - 08:49 PM Edited by ThaBoY, 14 December 2012 - 01:20 PM.
@Kaydee. Then I 'll take your request
Hello everyone, today I'm going to review a mission made by Kaydee. It's a single mission and it's called Aiding and Abetting.
Here's the link: http://dyom.gtagames.nl/show/22525
Now it's time for the review,
Writing: Very Good No grammer mistakes found in this mission, only a few little typing mistakes.
Presentation: Decent The angle of the cutscenes was good, the actions that were going on were also good but it went too fast. Most of the time I couldn't even finish reading. I suggest you use 5 seconds for the cutscene if you add such a long dialogue. I also suggest you use a teleport objective before you make a cutscene in an interior.
Length: Good As it takes about 7 minutes to complete. The mission is about a person called Mark. He brought something to his boss and demands that his son gets free. But the boss instructs him to rescue one of his men called Jake. When you rescued him, Jake wants you to drive him to a club where he has some unfinished business.
Difficulty: Normal In the beginning you 'll role as Mark, and are instructed to drive to the place where they hold Jake, together with Harry. The only problem is that you don't know where they hold Jake, and there's a 1 minute time limit. It's very hard to get there in time by just following the marker, but once you know where you need to be it's rather easy to get there in time. After you free Jake and he's in the car (which is weird since it's an Alpha, which has only two seats ) you 'll get a 4 star wanted level and you're instructed to drive to a club with a lot of guards on the roof. The interesting thing is that you role as Jake when you're there. You need to go to the roof via the backdoor and kill all the guards on the roof. I think it was supposed to happen with stealth, because the player also carried a silenced pistol, but that wasn't possible because of the bad placed objects on the roof, and the bad routes of the enemies.
Variety: Good Actors include guards outside, Mark, Charlie, Harry, Jake and enemy guards at the club. Vehicles include an Alpha and a police car. Weapons include a silenced pistol, M4, Micro SMG, SMG, Tec-9, pistol and combat shotgun. Objects include fences, garage doors, a door, slot machines, and a cigar.
Overall, this mission was pretty good. I think you need to focus more on a story though, because I had no idea why I was doing all this stuff. The gameplay was good, but I think you need to work more on object placement and route points for the enemies. If you improve that, the mission 'll have a whole different feeling. But I think you did a good job, and should continue the good work.
Posted 14 December 2012 - 01:00 PM Edited by Kaydee., 15 December 2012 - 12:40 PM.
Really useful and appreciated.
Posted 15 December 2012 - 12:07 AM Edited by ProtoZeroZ, 15 December 2012 - 03:11 AM.
i`ll just PM you the links for the rest of the missions when your done with the previous missions
heres the current links:
Thanks in Advance when you reviewed it
EDIT: ThaBoy i hope you can
Posted 15 December 2012 - 11:59 AM Edited by ThaBoY, 15 December 2012 - 12:03 PM.
Edit: You want all chapters to be reviewed?
Posted 16 December 2012 - 04:03 PM
Posted 18 December 2012 - 09:02 AM
|QUOTE (ThaBoY @ Tuesday, Dec 18 2012, 16:54)|
|Working on it.|
Posted 18 December 2012 - 09:15 PM
|QUOTE (Zizo008 @ Monday, Dec 17 2012, 00:03)|
|Arejai, are you going to continue my RE4 Review? You only did 3 missions out of 6 if you forgot.|
I forgot about that. I'll post it soon.
Posted 19 December 2012 - 10:48 PM
Here's the topic: http://www.gtaforums...howtopic=521678
Let's get going to the review;
Writing (Excellent) I found no spelling mistake and written perfectly.
Presentation (Very Good) The weather, areas, interiors used in the mission were very good. The camera angle are also placed very well and pretty accurated.
Chapter 2 : Mission 2
Length (Good) It can be done around 6 minutes. You'll play as Leon, and you'll fight your way to the extraction point. At the end of the mission, you'll Luis, inside a small house.
Difficulty (Hard) For me, it's pretty hard because I failed it twice. Some of the zombies were armed with chainsaws. It's getting hard when you got into the small house. There are 3 waves of zombies attack inside. Not only that, in the early mission, you'll face a group of zombies with molotovs.
Actors included Leon, Ashley, Luis and lots of different zombies.
Weapons included 9mm, desert eagle, chainsaws, and some melee weapons.
Vehicle included a small truck.
Objects included gate, boxes, woods and much more.
Chapter 2 : Mission 3
Length (Very Good) It can be done in 7 - 8 minutes. At the start of the mission, there are two paths that you must choose one of them. The right path will lead you to the next checkpoint.
Difficulty (Very Hard) It starts with normal difficult; zombies with chainsaws, melee weapons; but ends up become harder when I got into the house which has a zombie with a molotovs inside it. It's a boss fight I think. You'll get a key card after you beat the boss.
Variety (Very Good)
Actors included Leon, Ashley, zombie boss and zombies army.
Weapons included 9mm, chainsaws, and different kinds of melee weapons.
Objects included gate, contena, barrels, and a lot more.
Vehicle included truck.
Chapter 3 : Mission 1
Length (Very Good) Same as the previous mission, I finished it around 7 minutes. It starts inside a castle that has a group of enemies, led by an unknown man. They're normal human and want to take Ashley from Leon. You'll meet Luis again and he brings a terrible news to Leon.
Difficulty (Hard) You'll fight against human and zombies inside the castle. The enemies were armed with better guns such as ak47. But, don't worry, you'll find a shotgun at the start of the mission.
Actors included Leon, Ashley, enemy's leader, and some normal enemies both human and zombies.
Weapons included 9mm, shotgun, katana and much more.
Objects included gate.
Overall, these missions are very good. I like how you combined the interiors as indoors of the castle. They're very fit and suitable. The storyline also goes smoothly. Anyway, there's something that may reduce the fun; don't set the health of our ally too low. But, it not a big problem. So, nice missions, keep it up, and don't give up.
Rating : 7.5/10
Posted 20 December 2012 - 10:13 AM
Just to clear it out, they're not zombies, they're infected humans with a plague called Las Plagas that once reaches a mature state, will allow the leader (Saddler, Salazar... which are also infected but with a more powerful one that allows control over them as minions) to control the infected, so they have a certain level of intelligence rather than zombies
Posted 20 December 2012 - 01:35 PM Edited by ThaBoY, 20 December 2012 - 01:59 PM.
Here's the link: http://www.gtaforums...howtopic=537108
Now it's time for the review,
Writing: Could Be Better There're many spelling and grammar mistakes found in this series. You should work on that.
Presentation: Decent Most cutscenes are well-placed but the actions that are going on in the scene could be better and more entertaining.
Length: Very Good As it takes about 15-20 minutes to complete. The mission is about Xavier, a secret agent (I think) who is bored and wants to take a training course in Area 69.
Difficulty: Very Hard It is very hard and frustating to pass this mission. There're a lot of enemies with good weapons and high accuracy.
Variety: Very Good Actors include Xavier, Luis, Mister G, many peds in the HQ, and soldiers. Vehicles include a Rhino. Weapons include Desert Eagle, M4, AK47, Combat Shotgun, Pistol, SMG, Rifle, Sniper Rifle and a minigun. Objects include many doors, fences and garage doors.
Length: Very Good As it takes about 10-15 minutes to complete. The mission is about Xavier who has an assignment to kill the motel manager. Once he killed the manager he has to kill all his guards to escape.
Difficulty: Very Hard Again, this is a very hard mission because of the numbers of enemies with good weapons and very high accuracy.
Variety: Good Actors include Xavier, 'That Guy', a manager and his guards. Vehicles include a Maverick. Weapons include a silenced pistol, a knife, SMG, M4, pistol, Shotgun, AK47, Micro SMG and Sniper Rifle. Objects include fences, garage doors, casino tables, crates.
The Sniper Assassins
Length: Good As it takes about 5-7 minutes to complete. The mission is about Xavier who gets a new assignment in SF. He 'll meet up with some other assassins to get his equipment and instructions.
Difficulty: Easy There're not many actions going on in this mission. The only 'real' action is to jump down from a tall building onto the roof of a Victim.
Variety: Good Actors include Xavier, members of The Zen Patriots, Devin and his driver, and Valets. Vehicles include two Mavericks and a Stretch. Weapons include a knife, Silenced Pistol, SMG and Sniper Rifle. Objects include a fence.
Length: Very Good As it takes about 15-20 minutes to complete. The mission is about Xavier who does his assignment to kill a person, but the Mafia spotted him and tries to kill him. Xavier 'll try to escape and the Mafia 'll hunt him in a chase.
Difficulty: Very Hard Again, many enemies with good weapons and high accuracy who can kill you in a matter of seconds.
Variety: Very Good Actors include Mafia members, valets, different peds, Vehicles include a Stretch, NRG-500, Packer, different types of bikes, Sultan, and there may be a few that I missed. Weapons include Desert Eagle, M4, AK47, Combat Shotgun, Pistol, SMG, Rifle, Sniper Rifle and a RPG. Objects include blockades.
Overall, these missions are way too hard and may frustrate a lot of players, including me. I actually didn't enjoy your mission pack at all, it was too frustrating. My advice is to make the difficulty more reasonble and realistic. Not only was it unrealistic but also was it impossible to pass some of the missions. I didn't manage to pass mission 2 because of the enemies on the roof, and mission 4 because my ally died. You have the skills to design, but it seems you need a lil' bit more practice on how to use them to make enjoyable missions. Action is good, but too much action isn't good either. You need to find certain balance, know what I mean? Anyway, you did a pretty good job though. So keep it up, and try to reduce the difficulty a bit.
Posted 20 December 2012 - 01:47 PM
edit: Can you finish the rest of Chapter One?
Posted 20 December 2012 - 02:03 PM
Posted 20 December 2012 - 02:09 PM
|QUOTE (ThaBoY @ Thursday, Dec 20 2012, 22:03)|
|Um.. idk man. Like I said in the review, these missions are really frustrating..|
Ok, then i`ll just someone else then to do it
Posted 22 December 2012 - 11:15 AM
Posted 22 December 2012 - 05:53 PM Edited by Nick13, 22 December 2012 - 05:55 PM.
This is the link to the 1st mission:
the 2nd one:
These are the missions from my "Great War for San Andreas" storyline, well it's not acctualy a storyline yet, because It's ain't finished, if you want to find the other missions just search them.. I would really appreciate a review.. Thanks
Edit: If it's not too hard, could anyone review all the work I did so faaar? there are 7 missions, have fun playing them!
Posted 02 January 2013 - 01:49 PM
Posted 02 January 2013 - 03:44 PM
Posted 03 January 2013 - 03:39 AM
|QUOTE (SatournFan @ Wednesday, Jan 2 2013, 13:58)|
|Yeah, sure. I'll do them when I'll get authorisation from AznKei.|
Welcome back SatournFan.
Yes, you can do the reviews now.
Posted 19 January 2013 - 07:34 AM
I'm reviewing a mission made by Zohair12345. The title of the mission is Mission Impossible 9.
The mission can be downloaded at: http://dyom.gtagames.nl/show/22943
- Writing: Good. They're generally well written, but at the same time they're somewhat rushed with a few upper case letters in some few words at the middle of the sentences.
- Presentation: Very Good. There's huge amount of objects particularly during the first 3 quarters of the mission. There's mainly there for gameplay purposes, nothing jaw-dropping to be seen.
- Length: Excessively Long. The mission can take more than 30 minutes if you're attempting to play safe in this mission. There's 22 rounds in total and each round the player must go through a specific challenge.
- Difficulty: Insanely Hard. The mission requires a lot of persistence, especially when the author forbids the player using cheats and it's only compatible to DYOM V7, hence no regenerative health. The player must fight against the enemies in a brawl fight, shootout, avoid to kill wrong targets and destroying powerful enemies such as hunters, not to mention very tight time limits in some rounds.
- Variety: Excellent. The actors includes most important characters from the original game, along with pedestrians, gangsters and police forces. The objects includes, fences, ramps, platforms, healthpacks and armors. Weapons include smoke grenades, sniper rifle, rocket launchers, country rifles, shotguns, katanas, dildo and flamethrowers. The vehicles include a bike and hunters.
Overall, like the namesake, this mission is only for those who are looking for some extreme challenges so they won't be disappointed of this masterpiece. Those who expected a smoother gameplay with less harsh penalties should stay away from this mission. For a mission that is designed to be extremely tough, the author succeeded. Keep up the great work.
Posted 24 January 2013 - 04:18 PM Edited by Zohair12345, 24 January 2013 - 05:46 PM.
Also you have pointed out the pros and cons of the mission.
Thanks a lot !
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