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[3ds max]Model prelighting

11 replies to this topic
hristobg
  • hristobg

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#1

Posted 20 June 2010 - 06:35 PM



Hi, I want to show you how you can make colorfull model, like this:

user posted image

So .. first, you must have a model.
Once you have a model, go to Modifier List -> Vertex Paint

Set the Channel to "Vertex Color" (look the image)

http://img46.imagesh.../8666/tut1k.png

Then go to Tools - Assign Vertex Colors, select "Vertex Color" from Channel
and then press Assign to selected (your model must be selected)

http://img411.images.../3262/tut2u.png

So, this is for Day Vertex Colors.

--------------------------------

Now, for NVC, go to Modifier List -> Vertex Paint again and this time select 'Vertex Illum'
from Channel. Select the brush and choose a color. You can change the opacity and the size of the brush.

http://img17.imagesh.../9909/tut3r.png

If you're ready, this time DO NOT open 'Assign Vertex Colors', just go to KAM's or DENISka's max
scripts and export.

Note: If you use Kam's Max Scripts, turn off the MMC and NOR (the yellow buttons), just select UV and VCol.

I hope you understand it smile.gif

Sorry for my EN confused.gif



jtr007
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#2

Posted 03 July 2010 - 04:55 PM Edited by jtr007, 03 July 2010 - 08:47 PM.

Wow, this is great, thanks mate. lol.gif icon14.gif

user posted image user posted image user posted image user posted image

gtabttffan
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#3

Posted 03 July 2010 - 07:07 PM

This will really help!
user posted image
user posted image

hristobg
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#4

Posted 03 July 2010 - 08:23 PM

Thank you for comments, guys! I really appreciate that! I hope the tutorial will be helpful for many peoples smile.gif

jtr007
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#5

Posted 03 July 2010 - 08:49 PM

No worries, keep the tuts coming, and more baked goods will be coming your way. icon14.gif lol.gif

ZAZ
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#6

Posted 04 July 2010 - 05:32 AM Edited by ZAZ, 04 July 2010 - 06:14 AM.

Thank you, i got it now. The vertex color modifier in my german 3dmax7 is called "Scheitelpunkt uebertragen"

-BlackDeath-
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#7

Posted 04 July 2010 - 08:36 AM

Really great job smile.gif

MW_29
  • MW_29

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#8

Posted 15 July 2010 - 02:56 PM

Great and simple tut ;D cookie.gif cookie.gif cookie.gif As i remember, the night vertex colors (Vert. Illumination) are implemented to SA not VC, in Vc there are only simple "All time"Vertex Colors am i correct?

iLiR
  • iLiR

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#9

Posted 13 August 2010 - 12:12 AM Edited by ilir, 13 August 2010 - 12:38 AM.

Nice tut, I'm gonna test this biggrin.gif cookie.gif cookie.gif cookie.gif

Edit: Nice, it works. I tried with Kam's script with UV and Vcol selected buttons only and it didn't exported nvc, but deniska's did.

jtr007
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#10

Posted 15 August 2010 - 07:50 AM

I tried it last night, and my model was super bright in game. :S

hristobg
  • hristobg

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#11

Posted 19 August 2010 - 09:06 PM

Do you converted it to editable mesh, when you made the Day Vertex Colors?
You don't need to convert it when you add NVC (Illumination-Illum) smile.gif

jtr007
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#12

Posted 21 August 2010 - 11:56 AM

Dam, no i didnt convert to editable mesh. lol.gif

Cheers.

Ps. You should make a quick video tut, wink.gif icon14.gif




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