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[3ds max]Model prelighting
Posted 20 June 2010 - 06:35 PM
Hi, I want to show you how you can make colorfull model, like this:
So .. first, you must have a model.
Once you have a model, go to Modifier List -> Vertex Paint
Set the Channel to "Vertex Color" (look the image)
Then go to Tools - Assign Vertex Colors, select "Vertex Color" from Channel
and then press Assign to selected (your model must be selected)
So, this is for Day Vertex Colors.
Now, for NVC, go to Modifier List -> Vertex Paint again and this time select 'Vertex Illum'
from Channel. Select the brush and choose a color. You can change the opacity and the size of the brush.
If you're ready, this time DO NOT open 'Assign Vertex Colors', just go to KAM's or DENISka's max
scripts and export.
Note: If you use Kam's Max Scripts, turn off the MMC and NOR (the yellow buttons), just select UV and VCol.
I hope you understand it
Sorry for my EN
Posted 03 July 2010 - 04:55 PM
Edited by jtr007, 03 July 2010 - 08:47 PM.
Posted 03 July 2010 - 08:23 PM
Posted 03 July 2010 - 08:49 PM
Posted 04 July 2010 - 05:32 AM
Edited by ZAZ, 04 July 2010 - 06:14 AM.
Posted 15 July 2010 - 02:56 PM
Posted 13 August 2010 - 12:12 AM
Edit: Nice, it works. I tried with Kam's script with UV and Vcol selected buttons only and it didn't exported nvc, but deniska's did.
Edited by ilir, 13 August 2010 - 12:38 AM.
Posted 15 August 2010 - 07:50 AM
Posted 19 August 2010 - 09:06 PM
You don't need to convert it when you add NVC (Illumination-Illum)
Posted 21 August 2010 - 11:56 AM
Ps. You should make a quick video tut,
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