Quantcast

Jump to content

» «
Photo

[IV|.net]Tank Mod

21 replies to this topic
lilmcnessy
  • lilmcnessy

    FenderCore

  • Members
  • Joined: 29 Oct 2008

#1

Posted 04 June 2010 - 01:00 PM Edited by lilmcnessy, 10 June 2010 - 05:30 AM.

Tank Mod

DotNet Version 1.0

Requirements
Asi loader - Alexander Blades asi Loader
Scripthook .net - Hazardx's Scripthook
Lilmcnessy.ini - Lilmcnessy.ini Download

APC model download

Ini File

This ini file (Lilmcnessy.ini) controls keys, phone numbers or other things in my .net script mods
Just paste Lilmcnessy.ini in your scripts folder in your gta 4 folder eg
C:\Program Files\Rockstar Games\GTA IV\Scripts
If you already have it, just copy everythin in the Ini section on this page

Download Lilmcnessy Ini File

Installation
1.Make sure you have an asi loader and Hazardx's .net scripthook and Aru's scripthook
2.Place example.net/example.net.dll in your scripts folder in your gta 4 directory

Features
-Cannon
You are able to fire a cannon from the tank
-Flame Thrower (Requires 30% of fuel)
Close range combat flames burn humans and vehicles causing high amount of damage
-Boost (Requires 20% of fuel)
Tanks are slow! This tank has a rocket fuel booster engine to speed it up.
-Cannon Aiming
You can aim the cannon using the mouse or keyboard ( aiming is restricted to make aiming easier and give it a more realistic feel because the cannon can not rotate, and programming is not easy)
-Gas System
You can't just cheat all the time using your flame thrower on everyone! Boost and flame thrower uses gas and if you don't have enough gas, you can't use them. However the gas regenerate. The regeneration rate is configurable in the ini file.

Bugs
-The explosion will skip through objects because there is no actual projectile launched

Keys
Shift + Left Mouse Button = Fire cannon
Control + Left Mouse Button = Shoot Flame Thrower
Shift+ Space = Activate Boost
Right mouse button + Moving the mouse back/foward = Changes the cannon aiming on the Y axis (Forward/Back)
Right mouse button + Moving the mouse Left/Right = Changes the cannon aiming on the X axis (Left/Right)
Middle mouse button + Moving the mouse back/foward = Changes the cannon aiming on the Z axis (Up/Down)

Ini
[Tank]
Gas Increase Rate = 0.015 //Controls the gas regeneration rate
Model = noose //Chooses which model your tank is
Cannon = Shift, LButton //Fires the cannon
Flame Thrower = Control, LButton // Fires the flame thrower
Boost = Shift, Space //Activates boost engine
Left = //Sets the key for aiming the cannon left
Right = //Sets the key for aiming the cannon right
Foward = //Sets the key for aiming the cannon foward
Back = //Sets the key for aiming the cannon back
Up = //Sets the key for aiming the cannon up
Down = //Sets the key for aiming the cannon down
Mouse = true //Sets whether you will use the mouse to aim
Keyboard = false //Sets whether you will use the keyboard to aim
Box x = 0.75 //Sets the position of the info box on the X axis
Box y = 0.025 //Sets the position of the info box on the Y axis

Download


user posted image
user posted image
user posted image
user posted image

AlexLB
  • AlexLB

    Thug

  • Members
  • Joined: 29 Sep 2007

#2

Posted 04 June 2010 - 01:20 PM

Amazing job as always lilmcnessy!
Welcome back!

..GhosT
  • ..GhosT

    GTAForums Veteran Previously KingBulleT 8747

  • Members
  • Joined: 06 Sep 2009
  • None

#3

Posted 04 June 2010 - 02:26 PM

Make it compatible for EFLC with the actual tank, please.

Iaquinta
  • Iaquinta

    Player Hater

  • Members
  • Joined: 21 Jan 2010

#4

Posted 04 June 2010 - 03:09 PM

This isn't a Tank

HippieCommunist
  • HippieCommunist

    PWR2DPPL

  • Members
  • Joined: 25 Jan 2003

#5

Posted 04 June 2010 - 05:41 PM

dude! amazing work @_@

icon14.gif icon14.gif icon14.gif

creat3d22
  • creat3d22

    Habs fan, for about 2 weeks every year...

  • Members
  • Joined: 15 Jun 2008

#6

Posted 04 June 2010 - 06:28 PM

QUOTE (Iaquinta @ Jun 4 2010, 10:09)
This isn't a Tank

It behaves like one, that's what matters.

Gokaic
  • Gokaic

    Rat

  • Members
  • Joined: 17 Jan 2006

#7

Posted 04 June 2010 - 06:53 PM

The joy at having you back is balanced in me with the sadness knowing I will once again start forgoing my studies in order to play your awesome mods! =)

Welcome back, and I can't wait to see what else you'll have to offer! Awesome job!

lilmcnessy
  • lilmcnessy

    FenderCore

  • Members
  • Joined: 29 Oct 2008

#8

Posted 04 June 2010 - 11:30 PM Edited by lilmcnessy, 04 June 2010 - 11:47 PM.

QUOTE (Iaquinta @ Jun 5 2010, 04:09)
This isn't a Tank

I know it's not a tank but If I say APC mod, it will be misleading

Thanks for all the positive cooments everyone! biggrin.gif

I will release very soon, just gotta make a few little adjustments

Mr. Mysterious
  • Mr. Mysterious

    LCPDFR Development

  • Members
  • Joined: 05 Feb 2006
  • None

#9

Posted 05 June 2010 - 10:34 AM

Nice one.

lilmcnessy
  • lilmcnessy

    FenderCore

  • Members
  • Joined: 29 Oct 2008

#10

Posted 08 June 2010 - 05:19 AM

Any feedback anyone?

groeneweg
  • groeneweg

    Square Civilian

  • Members
  • Joined: 05 Jun 2009

#11

Posted 14 June 2010 - 06:21 PM

Nice to see you're still around, I'll have to try this one some time.

groeneweg
  • groeneweg

    Square Civilian

  • Members
  • Joined: 05 Jun 2009

#12

Posted 14 June 2010 - 06:36 PM Edited by groeneweg, 14 June 2010 - 06:38 PM.

No way, I just found out you are also the one who made those bigger explosion and less rocket slide mods? I love those. biggrin.gif


Especially after also increasing the explosion radius and force factor a tiny bit... devil.gif

G_M_StYlEr_M
  • G_M_StYlEr_M

    Rat

  • Members
  • Joined: 05 Apr 2009

#13

Posted 15 June 2010 - 04:58 PM

QUOTE (lilmcnessy @ Jun 4 2010, 13:00)
Tank Mod

DotNet Version 1.0

Requirements
Asi loader - Alexander Blades asi Loader
Scripthook .net - Hazardx's Scripthook
Lilmcnessy.ini - Lilmcnessy.ini Download

APC model download

Ini File

This ini file (Lilmcnessy.ini) controls keys, phone numbers or other things in my .net script mods
Just paste Lilmcnessy.ini in your scripts folder in your gta 4 folder eg
C:\Program Files\Rockstar Games\GTA IV\Scripts
If you already have it, just copy everythin in the Ini section on this page

Download Lilmcnessy Ini File

Installation
1.Make sure you have an asi loader and Hazardx's .net scripthook and Aru's scripthook
2.Place example.net/example.net.dll in your scripts folder in your gta 4 directory

Features
-Cannon
You are able to fire a cannon from the tank
-Flame Thrower (Requires 30% of fuel)
Close range combat flames burn humans and vehicles causing high amount of damage
-Boost (Requires 20% of fuel)
Tanks are slow! This tank has a rocket fuel booster engine to speed it up.
-Cannon Aiming
You can aim the cannon using the mouse or keyboard ( aiming is restricted to make aiming easier and give it a more realistic feel because the cannon can not rotate, and programming is not easy)
-Gas System
You can't just cheat all the time using your flame thrower on everyone! Boost and flame thrower uses gas and if you don't have enough gas, you can't use them. However the gas regenerate. The regeneration rate is configurable in the ini file.

Bugs
-The explosion will skip through objects because there is no actual projectile launched

Keys
Shift + Left Mouse Button = Fire cannon
Control + Left Mouse Button = Shoot Flame Thrower
Shift+ Space = Activate Boost
Right mouse button + Moving the mouse back/foward = Changes the cannon aiming on the Y axis (Forward/Back)
Right mouse button + Moving the mouse Left/Right = Changes the cannon aiming on the X axis (Left/Right)
Middle mouse button + Moving the mouse back/foward = Changes the cannon aiming on the Z axis (Up/Down)

Ini
[Tank]
Gas Increase Rate = 0.015 //Controls the gas regeneration rate
Model = noose //Chooses which model your tank is
Cannon = Shift, LButton //Fires the cannon
Flame Thrower = Control, LButton // Fires the flame thrower
Boost = Shift, Space //Activates boost engine
Left = //Sets the key for aiming the cannon left
Right = //Sets the key for aiming the cannon right
Foward = //Sets the key for aiming the cannon foward
Back = //Sets the key for aiming the cannon back
Up = //Sets the key for aiming the cannon up
Down = //Sets the key for aiming the cannon down
Mouse = true //Sets whether you will use the mouse to aim
Keyboard = false //Sets whether you will use the keyboard to aim
Box x = 0.75 //Sets the position of the info box on the X axis
Box y = 0.025 //Sets the position of the info box on the Y axis

Download


user posted image
user posted image
user posted image
user posted image

Make this for EFLC and i love you (not really but.....,.)

creat3d22
  • creat3d22

    Habs fan, for about 2 weeks every year...

  • Members
  • Joined: 15 Jun 2008

#14

Posted 16 June 2010 - 09:17 PM

QUOTE (G_M_StYlEr_M @ Jun 15 2010, 11:58)



Make this for EFLC and i love you (not really but.....,.)

Did you really have to quote the entire post, images-video-instructions-ini file and all?

Anyway this is one of the best mods made for IV coming second only to the likes of ENBseries, the in-game trainer, LCPDFR, etc...

Great work and keep on modding!

AzuShin
  • AzuShin

    Crackhead

  • Members
  • Joined: 24 Jun 2009

#15

Posted 18 June 2010 - 11:24 AM

So, what do I do with the APC file? Do I add it as a new vehicle?

SLAYERMAGGOT
  • SLAYERMAGGOT

    Stay Wild

  • Members
  • Joined: 19 Mar 2008

#16

Posted 18 June 2010 - 06:40 PM

Wow, very amazing work.
I've converted the Rhino from GTA SA to IV, but i need a script that it shoot actually,
lilmcnessy can you please make this for EFLC (TLAD) and i give you credits and will use it in my GTA EFLC Beta Mod just if you give me permission icon14.gif wink.gif

lilmcnessy
  • lilmcnessy

    FenderCore

  • Members
  • Joined: 29 Oct 2008

#17

Posted 19 June 2010 - 12:11 PM

I'm not sure if it works with EFLC or not
If the .net script works with EFLC then it should work

AzuShin
  • AzuShin

    Crackhead

  • Members
  • Joined: 24 Jun 2009

#18

Posted 30 June 2010 - 07:43 AM

QUOTE (AzuShin @ Jun 18 2010, 11:24)
So, what do I do with the APC file? Do I add it as a new vehicle?

So. Do I replace vehicle or what?

rapit7
  • rapit7

    Crackhead

  • Members
  • Joined: 02 May 2009

#19

Posted 30 June 2010 - 08:42 AM

What change this? ;

alenoguerol
  • alenoguerol

    Square Civilian

  • Members
  • Joined: 16 Apr 2008

#20

Posted 30 July 2010 - 11:35 PM

there should be an abrams M1A1 for GTA. if someone could take the helicopter from Arma II then you can take the Abrams from that game or call of duty 4

bowbra100
  • bowbra100

    Player Hater

  • Members
  • Joined: 19 May 2012

#21

Posted 25 May 2012 - 12:23 AM

where do i find the tank?

emufossum13
  • emufossum13

    Player Hater

  • Members
  • Joined: 24 Jun 2012

#22

Posted 24 June 2012 - 03:20 AM

hey i don't know if anybody i still on this post, but i need help with this mod.
I have installed everything the way you said, and made sure the versions were correct.
However, when i spawn an apc, all i get is the model without wheels and about 70% transparent. I can't get in, i can't move it. It's just an object floating in mid air.
I don't know what to do know




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users