Posted 12 June 2010 - 11:46 PM
1-Yeh sidewalks are diferent in every CM, a poop, a bubble gum, maybe a piece of old pizza i dont know, but at least in my city, not even 1 sidewalk is the same(talking in real methodsas u wanna talk)
2-SA is fking damn OLD, really from 2004, 6 fking years, III is i think 10, its a 2000 game, and SA clearly supports IV models, talking about 40k poly models and see monitor57, the piece of art he did(couse i dont think he is continuing it) for LC III city
3-I dont like to compare mods, but you asked for it man, and it seems you of course hate ppl saying your bad steps you did with your mod,now... we never said, use 1 texture! you can have for example one clean, one with cracks, one dirty and one with missing parts of the sidewalk and make random UVW maps, just like IV did, and for that you dont need a Crytek Engine.
now, if you ask all those questions, may i ask this one....
¿Why are you making a mod that really takes experience in GTA Modding when you say you dont even know to do a texture job with 3D Max/Zmod and when you dont like criticsm?
Thats the question you need to answer to yourself so you find the answer if continue this mod or shut it down