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Mapmaking

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ssbawesome
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#1231

Posted 13 May 2014 - 10:48 PM

I called Brooklyn Rookline in my LC.  I'm not really following the HD universe naming of neighborhoods and boroughs.  Brooklyn was called Portland in GTA III and Brocklyn in GTA1.  It will probably be something else next GTA in LC.

 

Another updated map.   This shows the progress so far, and where I decided to put Cottonmouth and Carcer City from Manhunt series (which I never played BTW, so I know practically nothing about them).  I also changed the Malibu-like area in Los Santos to Chumash, though It doesn't show on this map. 

Your map looks great, but the cities seem WAY too close to each other because of the scale. If you made America itself larger and the cities smaller then it would look great, IMO. You should also include every capital city to make the map seem larger and to give each state some recognition.

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kha111
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#1232

Posted 16 May 2014 - 01:20 AM

Here is the map I have just created. I used special editing effects for the photo. It's marked with neighborhoods in the city, I will post a one without the markers so its blankably seeable.

q3PaeED.jpg

Below are the neighborhoods (not in order)
Onototegeda Airport
Port of Bautista
Reyes
Little Brazil
Mesa De Cinco Feo
Estad de Aunio
Los Abardaes
Rivera
Bank of Raymond Arena
Garcia
Peterson Industrial Area
Clariat Hills
Tejeda Junctions
Bear's Clog
Gibraltar Park
Downtown
Levar
Commerce
Commerce City
Mariri Hills
Sanctuary Park
Goldman
Bautista Field
Raymond Racetrack
Bautista Commons
Cavalcante
Cavalcante Beach
Windertt
Stockish
Golfing Society
Richport

Let me know how you guys like it!
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gtamann123
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#1233

Posted 16 May 2014 - 03:51 AM

What RL city is it based on?


UrbanAdventuring
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#1234

Posted 16 May 2014 - 11:19 AM

Cottonmouth is mapped.  It is supposed to be like New Orleans.  The name comes from Manhunt 2.  I used the original name of Grand Facile as a neighborhood name.   I have also mapped out Cheops (Memphis), and Eagle (Omaha). 

 

Cottonmouth:

gtusa_mini_V8_cottonmouth.png

 

I will probably work on Pisston (Detroit) next, followed by Carcer City.  Carcer will be like a lot of dilapidated rust belt towns.  Some Buffalo, some Cleveland, some Philly.  It will be situated north of Liberty City and about halfway between Oversex (Boston), and Pisston.  It is taking the place of the town I originally called Hudson, which was supposed to be a composite of upstate New York cities.  Upon renaming, it will be a little larger than originally planned.   


UrbanAdventuring
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#1235

Posted 16 May 2014 - 11:28 AM Edited by UrbanAdventuring, 16 May 2014 - 11:32 AM.

 

I called Brooklyn Rookline in my LC.  I'm not really following the HD universe naming of neighborhoods and boroughs.  Brooklyn was called Portland in GTA III and Brocklyn in GTA1.  It will probably be something else next GTA in LC.

 

Another updated map.   This shows the progress so far, and where I decided to put Cottonmouth and Carcer City from Manhunt series (which I never played BTW, so I know practically nothing about them).  I also changed the Malibu-like area in Los Santos to Chumash, though It doesn't show on this map. 

Your map looks great, but the cities seem WAY too close to each other because of the scale. If you made America itself larger and the cities smaller then it would look great, IMO. You should also include every capital city to make the map seem larger and to give each state some recognition.

Yeah the east coast cities are really scrunched together.   Not much I can do about it now.  Moving cities and coast lines will be a major undertaking with all the layers and vector lines I have on the SVG map right now.  I'm already hitting a memory wall where it takes forever to move stuff.  My solution was to disable the mountain and multi-colored land layer for editing and reactivate them for PNG rendering.  Both layers have blurs which are sloooow on Inkscape.

 

Windy roads and hills between cities would make the distances seem greater in an actual game map though.


kha111
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#1236

Posted 16 May 2014 - 12:08 PM

What RL city is it based on?


I just made it myself, I was thinking a bit of GTAV LS, but this is all urban, no rural areas. I might work on a map with countryside and lakes and stuff, but I would have to make the roads smaller to give it a large feel.

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#1237

Posted 21 May 2014 - 12:05 AM Edited by greasy_rainbow, 21 May 2014 - 12:07 AM.

San Andreas map update 1.7

 

Full image without names can be found here

 

JpItNlM.jpg

 

Changelog

 

  • Added Red County
  • Change coast around the San Fierro Bay
  • Added more mountains and grass fields (light green)

​Feedback is appreciated.  :colgate:  

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aqwaqwaq8
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#1238

Posted 22 May 2014 - 03:09 PM Edited by aqwaqwaq8, 14 June 2014 - 07:02 PM.

@greasy_rainbow

nice map, i really like the way your highway looks

although for my taste they are a little bit too wide.

Nice to see little details like houses.

Keep on working I'd love to see it progress!


theGTAking101
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#1239

Posted 22 May 2014 - 05:57 PM

San Andreas map update 1.7

 

Full image without names can be found here

 

JpItNlM.jpg

 

Changelog

 

  • Added Red County
  • Change coast around the San Fierro Bay
  • Added more mountains and grass fields (light green)

​Feedback is appreciated.  :colgate:  

That is an amazing map. Great job so far.


UrbanAdventuring
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#1240

Posted 28 May 2014 - 03:53 PM

The east coast cities are close to done.  I have five cities left.  This is what it looks like right now:

 

iTH2bbA.png

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killdrivetheftvehicle
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#1241

Posted 28 May 2014 - 04:07 PM

Looks great so far. Can't wait to see the countryside!


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#1242

Posted 28 May 2014 - 04:49 PM Edited by UrbanAdventuring, 28 May 2014 - 04:55 PM.

Countryside detailing will be a pain.  That's why I want to do a smaller map. 

 

I have been considering smaller maps with only the more major cities.  One I really liked is a map where all the cities are positioned east to west with two cities per longitude "column".  This way there is still a long distance east to west, but the total area is reduced greatly.  The map I have is 15 cities, divided into 8 states.  I can use the same exact cities as the ones on the above maps, but I will have to modify intercity highways, rivers and terrain. 

 

This is my rough sketch:

 

NXDG9R9.jpg

 

Cities included are Los Santos, San Fierro, and Las Venturas in San Andreas state;  Rainier and Milehigh in Adams state; Midway and Riverton (like St. Louis, Pittsburgh and Cincinnati combined) in Hartland state; Lonestar and Cottonmouth in Todomayor state; Dixon and Vice City in Henria state; Lobbyton/Capital City in Raleigh state; Liberty City, Trumpcard and Carcer City in Liberty state; and Oversex in New Albion state.  I may also include my version of Honolulu, but it is pretty similar to Vice City (Vice Beach especially).  I wanted to reduce the amount of similar cities and only include unique ones.

 

Seattle and Portland were too similar, so I picked Seattle.

Chicago and Detroit are pretty similar, so I went with Chicago.

Atlanta (Peachtree) and Charlotte (Harlot) merged to become "Dixon".

Phoenix and Las Vegas both have a lot of similarities, but Vegas has more opportunities with gambling, and has a GTA precedence, so I chose Venturas over Firebird.

Denver, Salt Lake and Boise are all mountain towns.  I chose my version of Denver since it was larger.

 

I think the new map cuts out a lot of repetition and would be better for a game implementation.

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killdrivetheftvehicle
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#1243

Posted 29 May 2014 - 02:21 PM Edited by killdrivetheftvehicle, 04 June 2014 - 11:05 AM.

@UrbanAdventuring: For a game map it's a bit too horizontal, if you know what I mean. There's a reason why game maps tend to be squarish: It's easier to scroll the map. And the south can't really be that close to the north eather, because the weather is totally different in the north as opposed to the south. You should somehow keep the form of the USA and have a squarish map. The country does not have to have at least 8 states. You can reduce the amount of states to 5 if you will: the rustbelt, the wheat reagion, the mountains, the desert and the islands.

 

In rustbelt you would have more cities than in the others, because most of the population lives there, so it's realistic if there isn't that much countryside. Bos-Was cities would not have a countryside between them, it's a prolonguous city anyway if you look at it from space. Think about a spiderweb of roads centering in New York, and spreading outward. All the rustbelt cities are in this spiderweb.

 

The wheat reagion is where there are a lot of countryside and the roads are more scarce and the surface material varies from gravel and tarmac to mud and sand. There should be only couple of cities, and then a lot of small towns scattered across vast distances. A lot of plains and not many forests.

 

The mountains would too have only a couple of cities and the roads would be scarce. There would be mines and oil wells around this region. A lot of small towns would be spotting it's face.

 

The desert would have many cities and small towns, but since the desert is so vast, They would be spread across vast distances. Easily the biggest state of them all. Oil wells abundant.

 

The islands would have it's center around Miami, then there would be a four of the Caribbean islands: Cuba, Puerto Rico (USA), Haiti, Dominican Republic and Jamaica. And the Bahamas

 

I'll try to do a map of this soon. (This map is for illustrative purposes and only partly generated originally by me)

 

GTAUSA_zpscc4f764b.png


ssbawesome
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#1244

Posted 29 May 2014 - 09:35 PM

Found some time to work on my map, but I didn't like how I started it, so I restarted the map. I'm working on my parody of the neighborhood of Decatur right now. This isn't the entire map, though, only a part.

midway_zps1e8dcdcf.png


UrbanAdventuring
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#1245

Posted 30 May 2014 - 11:24 PM

Version 10 is now done on my map.  This means all cities are done, and all the bases and prisons have been placed and named.   There are also a bunch of country roads added.  All that is left is filling out country areas with small towns, farms, and other points of interest.

 

(It's a huge image (1.4MB)

EuuM7rH.png

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universetwisters
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#1246

Posted 30 May 2014 - 11:59 PM

Version 10 is now done on my map.  This means all cities are done, and all the bases and prisons have been placed and named.   There are also a bunch of country roads added.  All that is left is filling out country areas with small towns, farms, and other points of interest.

 

(It's a huge image (1.4MB)

-snip-

 

My hometown of Alexandria is merged with Arlington, Reston, etc. and named "Nova"?

:'(


ssbawesome
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#1247

Posted 31 May 2014 - 12:06 AM

Version 10 is now done on my map.  This means all cities are done, and all the bases and prisons have been placed and named.   There are also a bunch of country roads added.  All that is left is filling out country areas with small towns, farms, and other points of interest.

 

(It's a huge image (1.4MB)

It's looking nice, but it seems that Midway, Pisston, and Queens merge into where Indiana. You don't have to, but I do think that your map would look better if you added each state capital (or major city) to the map. There should be more space between each city, but if you did that, it would stretch the map quite a bit. It'd look better, but at the cost of a huge image.


UrbanAdventuring
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#1248

Posted 31 May 2014 - 01:13 AM Edited by UrbanAdventuring, 31 May 2014 - 01:23 AM.

Carcer on my map is kind of like a small Philadelphia, but displaced up to where Albany, Syracuse or Buffalo would be.  Other than St. Louis, Baltimore and Indianapolis, there aren't many "major" cities that I didn't make a version of.  Those three got cut due to space constraints.  Lonestar is Houston, San Antonio, and Dallas rolled into one city, since they are practically the same city in style and layout.  If I was going to model the buildings for Lonestar's downtown, I would probably put 40% Houston buildings, 40% Dallas-Ft. Worth, and 20% San Antonio for the skyline, and maybe even some Oklahoma City or Tulsa buildings.  My vision was also to have a mix of K.C. and St. Louis buildings in Farmington.  Indianapolis and Cincinnati could also have some buildings in Queens.  My smaller island map has a new city named Riverton, which combines a lot of midwestern river cities like Indianapolis, Cincinnati, St. Louis, Louisville, and Kansas City.  Right now these are just going to remain as maps.  They could be used for a map for mods with fully modeled cities, but I'm not going to do it.

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UrbanAdventuring
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#1249

Posted 02 June 2014 - 02:34 AM

I went ahead and made a base for the long island using the existing cities.  The measurements came to 28 miles long, and 7 miles wide. 

 

7mM8S8o.png

 

 

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ssbawesome
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#1250

Posted 02 June 2014 - 02:39 AM

I went ahead and made a base for the long island using the existing cities.  The measurements came to 28 miles long, and 7 miles wide. 

-cool map-

Nice! I lol'd at Tubbs' prison because that's my Algebra teachers name! :lol:


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#1251

Posted 04 June 2014 - 11:00 AM

Urbanaventuring - I love the San Andreas map - Nostalgic! As ever, ultimate respect for pencil drawn maps as well

 

Greasy_Rainbow - I'm loving it, one of my favourite newer ones

 

as always, great work guys, sorry i cant comment on all of them atm but i honestly cant see one that's bad :)


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#1252

Posted 07 June 2014 - 06:42 AM

Progress on the London map.

 

gta_london_by_the_mexican_whovian-d7lcjb

 

and with names:

 

gta_london_with_names_by_the_mexican_who

 

Sorry for the long delay, it's just laziness and all... :p


killdrivetheftvehicle
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#1253

Posted 10 June 2014 - 12:06 PM Edited by killdrivetheftvehicle, 10 June 2014 - 12:21 PM.

 

Version 10 is now done on my map.  This means all cities are done, and all the bases and prisons have been placed and named.   There are also a bunch of country roads added.  All that is left is filling out country areas with small towns, farms, and other points of interest.

 

(It's a huge image (1.4MB)

It's looking nice, but it seems that Midway, Pisston, and Queens merge into where Indiana. You don't have to, but I do think that your map would look better if you added each state capital (or major city) to the map. There should be more space between each city, but if you did that, it would stretch the map quite a bit. It'd look better, but at the cost of a huge image.

 

I think that instead of being geographically correct, we should focus on representing the essence of the setting. After all we are not teaching geography. We are trying to create a map that gives a fair representation of the setting. It doesn't matter that some cities and states are cut. Just like movies that are set in a certain place get filmed at locations that often are not from the real place, we should not searh for the official truth, but instead the essence of, in this case, what America is about. Because that is also what gta games stand for: mocking the official truth, the culture, and showing how ugly (or pretty in some cases) America actually looks underneath all decor.

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#1254

Posted 11 June 2014 - 04:31 AM Edited by UrbanAdventuring, 11 June 2014 - 06:12 AM.

My smaller map is pretty far along.  I added most of the country roads, and named every country area.  I just got done making "Hambury", which will be an upscale town like the Hamptons on Long Island.  It will be SE of Liberty City on a long island.  I need to draw a farm texture and ranch texture. 

 

I also have three "reservations".  I don't know that texture to use for them to identify them.  I was hoping that they would hold Indian casinos and other reservation stuff on them, should this ever be made into a game/mod map.   One is in the Southwest mountains, and will be similar to the Navajo one, one just west of Midway, which will be based on the ones in the Dakotas, and another in the area answerable to Oklahoma.  I think I should put one on the east coast.   I might put one on "Long Island" or some place else with a lot of space.

 

IMAGE

Spoiler

killdrivetheftvehicle
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#1255

Posted 13 June 2014 - 08:56 PM

@UrbanAdventuring: small is beautiful, but then you should have more detail imo.


Bluewave984
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#1256

Posted 14 June 2014 - 12:46 AM

Props man that really looks good.


aqwaqwaq8
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#1257

Posted 14 June 2014 - 05:06 PM

Hey guys,

 

It's been a long time since I've worked on my map(a few weeks?)

,although I didn't show you guys any progress of my map

I was very pleased that everyone here seems to have nice ideas and a lot of commitment to make such good maps.

 

I plan to get back in the "mapmaking business" ,

so I have started by adding a few details to my map like a military base and a few city blocks. So here's a sneak peak at the progress.

There's more to come in the near-future, hope you'll enjoy:

AFSqpTO.jpg

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LibertyKing
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#1258

Posted 21 June 2014 - 03:10 AM Edited by LibertyKing, 21 June 2014 - 03:17 AM.

I didn't post in this topic for a long time. I've been following this topic though and I saw all the maps you guys made. They all look great.

greasy_rainbow: You did exactly what I couldn't make when I did my map. I love it!

aqwaqwaq8: Your map is great, but I'd like it if you remade uptown Manhattan, above the bridge. The streets look a bit weird IMHO.

UrbanAdventuring: I think the original map was way better. It's kinda weird to have a very long map like this. You should stick with the original shape. That's just a suggestion though. Also "Grand Facile" doesn't mean anything in French. It litterally means "Tall Easy". Nothing means "Big Easy" in French.

 

I'm not working on any map anymore. I'd love to finish my original Liberty City map. This map is actually an underscaled New York City map. Not really original. I might also try to make a map of North America (US and Canada). I actually already started it. I don't think I will post it here though. I always give up every map I do. The map I'm doing has no streets, just highways. I love making simple, pixelised maps. Yeah, I'm that lazy. :p

 

Anyway, lately (well, since a while actually) I don't feel like making maps anymore. Again, I always give up the minute I start it. I really don't wanna start a big map project right now. Maybe some time in the summer, I don't know.

 

Edit: And where are you, Carmain2K?

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#1259

Posted 21 June 2014 - 08:51 PM

IM FINE, BUT I HAVE LOST INTEREST IN MAPPING AT THE MOMENT. THAT, AND I HAVE EXAMS.


LibertyKing
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#1260

Posted 21 June 2014 - 10:11 PM

OK THANKS. SORRY FOR ASKING.

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