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Has anyone else notice this?

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Funnycat
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#1

Posted 23 April 2010 - 02:23 AM

Basically this:
user posted image

mercie_blink.gif

Mince
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#2

Posted 23 April 2010 - 02:26 AM

Yeah, someone else posted a topic about this. I didn't know it was all the BoGT vehicles. I guess that is a problem. Maybe e-mail R* and tell them?

By the way, link to the image, don't make the page stretch.

hendrix
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#3

Posted 23 April 2010 - 07:34 AM

QUOTE (mincemate003 @ Apr 23 2010, 02:26)
Yeah, someone else posted a topic about this. I didn't know it was all the BoGT vehicles. I guess that is a problem. Maybe e-mail R* and tell them?

By the way, link to the image, don't make the page stretch.

i havn't got this problem on ps3. I checked yesterday on the buffalo, and i have textures for stop lights, and for the whites reverses lights too.

Mince
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#4

Posted 23 April 2010 - 10:59 AM

It's only on the PC version.

By the way, funnycat, seriously, get rid of that page stretch.

DKTEAM
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#5

Posted 23 April 2010 - 12:03 PM

QUOTE (mincemate003 @ Apr 23 2010, 10:59)
It's only on the PC version.

By the way, funnycat, seriously, get rid of that page stretch.

On my PC its look fantastic.. A way better than IV

yogeshking
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#6

Posted 23 April 2010 - 01:45 PM

i think you play at 800*600 resolution

13-37
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#7

Posted 23 April 2010 - 02:16 PM Edited by 13-37, 24 April 2010 - 01:14 PM.

weird, thats not happening to me confused.gif

no its happening wtf is this!!

Big Danny K
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#8

Posted 23 April 2010 - 03:26 PM

This is REALY annoying and unrealistic!

DKTEAM
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#9

Posted 23 April 2010 - 05:23 PM

QUOTE (yogeshking @ Apr 23 2010, 13:45)
i think you play at 800*600 resolution

If its to me i play with a 1024 * 768 pixels,

EduardKoeleJuck
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#10

Posted 23 April 2010 - 05:44 PM

I don't understand why people don't like it, R* obviously added it on purpose for more realism...

plo114
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#11

Posted 23 April 2010 - 05:52 PM

Glad I'm not the only one who seemed to notice this. On a hunch, I opened up vehicles.img in SparkIV for both TLAD and TBOGT. I compared the file size for the Tampa (tampa.wft) model and found that the one in TBOGT is was created a minute earlier and had a file size of 606-607KB, while the one in TLAD had a file size of around 617-618KB. Seems like on the PC version, earlier models without the lighting maps were used.

customkingpimp
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#12

Posted 23 April 2010 - 06:10 PM

it happens to me too.. i personally like how it was before.

vob775
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#13

Posted 23 April 2010 - 06:17 PM

R* must fix it now !

rapit7
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#14

Posted 24 April 2010 - 02:12 AM

QUOTE (vob775 @ Apr 23 2010, 18:17)
R* must fix it now !

what a mistake?

what is this error?

oasked
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#15

Posted 24 April 2010 - 11:00 AM

Yeah, this problems bugs me too. It must be a relatively easy fix, but I don't know how to do it myself. sad.gif

_CP_
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#16

Posted 24 April 2010 - 11:24 AM

I'll fix it, but I must wait for new Zmodeler.

Free_Runner
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#17

Posted 24 April 2010 - 12:18 PM

R* left out light emissive...guess they forgot or something

oasked
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#18

Posted 25 April 2010 - 06:19 PM

Latest updates in this other thread, here:

http://www.gtaforums...ic=446278&st=40

kudoboi
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#19

Posted 05 June 2010 - 01:35 PM

QUOTE (EduardKoeleJuck @ Apr 23 2010, 17:44)
I don't understand why people don't like it, R* obviously added it on purpose for more realism...

realism? the car didnt have revese lights for f*ck sakes.

daniel94
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#20

Posted 05 June 2010 - 01:49 PM

I Got This Problem too damn It On PC
But I Have finished the game anyway
so im going to finished the drug wars bored.gif

Tivo222
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#21

Posted 05 June 2010 - 02:57 PM Edited by Tivo222, 05 June 2010 - 03:13 PM.

QUOTE (kudoboi @ Jun 5 2010, 13:35)
QUOTE (EduardKoeleJuck @ Apr 23 2010, 17:44)
I don't understand why people don't like it, R* obviously added it on purpose for more realism...

realism? the car didnt have revese lights for f*ck sakes.

Oh god...

Anyway, this is one reason why I reject playing GTA TBOGT




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