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[GTAEFLC|REL|BETA] graphic modification

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P1ch3
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#61

Posted 28 April 2010 - 10:07 PM Edited by P1ch3, 28 April 2010 - 11:19 PM.

I've Made Another Major Discover for EnbSeries EFLC

I've been Able to Use:

UseOriginalPostProcessing=false
ForceMinMaxValues=true

This Mean that Bloom,SkyLighting and Everything From EnbSeries SORA Work at 100% even External Files and Effect.txt for HDR and Sharpen Filter work

I'm so F*cking Happy

The Only Thing I Need To Fix is the Shadow Issue.
I'm Trying to modify EFLC to Use Option from GTA 1.0.0.4.

With EnbSeries using DKT70 Sharpen Filter
user posted image

Original
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Earth Moon Texture in EFLC
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Star Junctions
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user posted image
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user posted image

H1Vltg3
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#62

Posted 28 April 2010 - 10:54 PM

Does the sky still change back to normal sky when you look at the sun? also, where can i get that effect.txt file at?

P1ch3
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#63

Posted 29 April 2010 - 12:39 AM

QUOTE (H1Vltg3 @ Apr 28 2010, 22:54)
Does the sky still change back to normal sky when you look at the sun? also, where can i get that effect.txt file at?

nervous.gif I Found a Bug with My Shaders. suicidal.gif

Everytime I go in the Subway the Game Crash

Some Issue with Clouds only on one Angle.

Now I'm searching for Shaders from All Patch That RockStar Released.
I need Someone that will Upload it.

Read all post from DTK70 to Download is Effect.txt Files

steve30x
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#64

Posted 29 April 2010 - 04:06 AM

I see some of you guys have different cars in the game. I downloaded a car pack but 90% of the traffic is taxis and all the parked vehicles in certain areas are the same. Is there any settings I need to change? I know there is an ultimate car pack but I cant find a download link for it.

Erdo4
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#65

Posted 29 April 2010 - 12:15 PM

Doesn't work for me! I can't get turn on this mod. I copied all files. Please help me.

Yozod
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#66

Posted 29 April 2010 - 12:53 PM

How do I get the best reflections out of this mod?

Erdo4
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#67

Posted 29 April 2010 - 01:06 PM

Why it doesnt work! Im going to crazy.

SCARFACE1991
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#68

Posted 29 April 2010 - 01:23 PM

QUOTE (P1ch3 @ Apr 28 2010, 22:07)
I've Made Another Major Discover for EnbSeries EFLC

I've been Able to Use:

UseOriginalPostProcessing=false
ForceMinMaxValues=true

This Mean that Bloom,SkyLighting and Everything From EnbSeries SORA Work at 100% even External Files and Effect.txt for HDR and Sharpen Filter work

I'm so F*cking Happy

The Only Thing I Need To Fix is the Shadow Issue.
I'm Trying to modify EFLC to Use Option from GTA 1.0.0.4.


Oh man thats so awesome that you can use effect.txt I can`t wait for the new release. You make an really awesome work P1ch3. Keep it up.

phil10
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#69

Posted 29 April 2010 - 05:50 PM Edited by phil10, 29 April 2010 - 06:08 PM.

Hi all
I use shaders from P1ch3 but i have problem with precise reflections (squares) i try -reflectionquality 4 -reflectionresolution 2048 in commandline but do nothing, i have ReflectionsForceHighPrecision=true & ReflectionsExtremePrecision=true how can i make clean it ? thx

Have another question, is Boris working on new update ENB for EFLC yes ? how long it might be ready ? i wait long time for this make me crazy since patch 1.0.6.0 on GTA 4, my game was modded enb customs vehicles etc with patch 1.0.4.0 running very good, since 1.0.6.0 losing all my content with reinstall this make me angry mad.gif
Look my game before R* break it :

Erdo4
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#70

Posted 29 April 2010 - 06:55 PM

Why you guys dont help other members? I need help. I cant active this enb mod. I copied all files. What's wrong? Nothing happen when I press Shift+F12 ?

Extortionate
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#71

Posted 29 April 2010 - 10:33 PM

Great work on the mod guys. Here's a few shots.

user posted image

Tweaked
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H1Vltg3
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#72

Posted 30 April 2010 - 01:20 AM

Here are my latest ENB 0.079 SORA settings for EFLC. The pack includes the update shaders from P1ch3. Please leave comments after you try them out with your likes/dislikes.

user posted image
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Download: http://www.mediafire.com/?iyzkmmgxjyh

vans123
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#73

Posted 30 April 2010 - 04:08 AM

Pich3 waiting for the pack u used for those screenies wink.gif

H1Vltg3
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#74

Posted 30 April 2010 - 04:43 AM

QUOTE (vans123 @ Apr 30 2010, 04:08)
Pich3 waiting for the pack u used for those screenies wink.gif

my pack contains the shaders and files you are looking for. only difference is his enb settings which u can get from the other enb IV post.

DACK 23
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#75

Posted 30 April 2010 - 05:43 AM Edited by DACK 23, 30 April 2010 - 07:38 AM.

QUOTE (H1Vltg3 @ Apr 30 2010, 04:43)
QUOTE (vans123 @ Apr 30 2010, 04:08)
Pich3 waiting for the pack u used for those screenies wink.gif

my pack contains the shaders and files you are looking for. only difference is his enb settings which u can get from the other enb IV post.

ur pack doesnt work

we have to wait for
P1ch3 update

@P1ch3
do u upload today your new files SORA?

ker0ltjuh
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#76

Posted 30 April 2010 - 06:56 AM

QUOTE (Erdo4 @ Apr 29 2010, 18:55)
Why you guys dont help other members? I need help. I cant active this enb mod. I copied all files. What's wrong? Nothing happen when I press Shift+F12 ?

some things happen but you dont see it that fast because with the latest pack ...with shadows... only the treas and the reflections work try look at the trees and press shift f12

Rich246
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#77

Posted 30 April 2010 - 09:39 AM

Is there anyway to set enb to automaticly come on when the game is on... So I don't have to keep pressing shift + f12?

Extortionate
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#78

Posted 30 April 2010 - 10:31 AM

There is an issue with the tree but it's in vanilla as well. They're transparent with a say 80% opacity and you can see the buildings behind them.

Also, is there any way you can not do Ambient Occlusion on the leafs of the trees? It seems to take a terrible performance hit, especially around the Central Park area.

P1ch3
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#79

Posted 30 April 2010 - 10:31 AM Edited by P1ch3, 30 April 2010 - 10:35 AM.

@DACK 23

I Can't Release the Pack that I'm Working.
There's too many Major Issue in It.
Can't go in Subway.
SORA Clouds Bug with one particular Angle.

I'm Trying to Undestand how to Modify Shaders .fxc Files but there's not so much information About those type of files on the Web.
I still don't know how to Read and Modify those files.

@Rich246

UseEffect=true

@Extortionate

Use Trees .wtd from GTAIV 1.0.4.0 and Trees shaders from 1.0.4.0 , you will have 100% of Opacity

gmavignier
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#80

Posted 30 April 2010 - 11:38 AM

I got it work on my Q6600 and ATI 5770 but I am having major performance problems. The games slows down to a crawl and I am pretty sure it's because of shadows. Even if I set it to LOW or OFF it slows down at times. Any fixes for this? What am I doing wrong? Please help!

I forgot to mention I have the original game but I am using Razor 1911 crack.

Awesome work BTW. Can't wait for the next updates.

Extortionate
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#81

Posted 30 April 2010 - 11:42 AM

QUOTE (gmavignier @ Apr 30 2010, 11:38)
I got it work on my Q6600 and ATI 5770 but I am having major performance problems. The games slows down to a crawl and I am pretty sure it's because of shadows. Even if I set it to LOW or OFF it slows down at times. Any fixes for this? What am I doing wrong? Please help!

I forgot to mention I have the original game but I am using Razor 1911 crack.

Awesome work BTW. Can't wait for the next updates.

Make sure you have Ambient Occlusion off.Other than that, I'm not sure.

Also please don't mention "crack" in threads or you'll get your post deleted or the thread locked.

Rich246
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#82

Posted 30 April 2010 - 04:10 PM

QUOTE (P1ch3 @ Apr 30 2010, 06:31)
@Rich246

UseEffect=true

ty!! biggrin.gif

phil10
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#83

Posted 30 April 2010 - 07:34 PM

QUOTE (phil10 @ Apr 29 2010, 17:50)
Hi all
I use shaders from P1ch3 but i have problem with precise reflections (squares) i try -reflectionquality 4 -reflectionresolution 2048 in commandline but do nothing, i have ReflectionsForceHighPrecision=true & ReflectionsExtremePrecision=true how can i make clean it ? thx


plz is there a solution ?
when in play i see glass reflections are clean and precise, but not metal parts of car, why ? is this from material ? how can i fix it ? dont understand why someone get clean and other not from same shaders..

GTARandom
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#84

Posted 30 April 2010 - 09:56 PM

Dont really see the point of these ENB topics why dont some of you guys concentrate on mapping IV , you can get PhotoReal GFX afterwards cmon pls

its as if only ENB exists and ppl only care bout it -.-

H1Vltg3
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#85

Posted 30 April 2010 - 09:59 PM Edited by H1Vltg3, 01 May 2010 - 12:34 AM.

At the moment, the current shaders make the paint do that lined effect. There is no fix at this time. Enjoy what P1ch3 has done for us so far and wait till Boris updates ENB.

Download: ENB Series 0.079 SORA EFLC - H1Vltg3

P1ch3
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#86

Posted 01 May 2010 - 02:19 PM Edited by P1ch3, 01 May 2010 - 02:27 PM.

user posted image
user posted imageuser posted image
user posted imageuser posted image
user posted imageuser posted image

Many Bugs with Those Shaders (WIP) Again but It Look so Sharp and Nice

Extortionate
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#87

Posted 01 May 2010 - 02:24 PM

Nice!

How do I avoid the washed out lighting? Is there any ideal lighting settings?

I keep experimenting but I think not having shadows doesn't help with the washed out lighting and textures. Also 0.77b shaders only work for me but with no shadows.

P1ch3
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#88

Posted 01 May 2010 - 04:03 PM


ko6a4ok
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#89

Posted 01 May 2010 - 04:22 PM Edited by ko6a4ok, 02 May 2010 - 11:06 AM.

error

H1Vltg3
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#90

Posted 01 May 2010 - 05:38 PM

QUOTE (ko6a4ok @ May 1 2010, 16:22)
GTAIV ENBseries 079 SORA settings ko6a4ok
GTAIV ENBseries 079 SORA settings ko6a4ok
GTAIV ENBseries 079 SORA settings ko6a4ok




http://www.sendspace.com/file/uk1xb6

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user posted imageuser posted image

Nice pics, but wrong thread. You should have posted it in the GTA IV ENB thread.




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