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GTA IV PATCH 6

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Vercetti Thug
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#61

Posted 12 April 2010 - 11:29 PM

QUOTE (CharmingCharlie @ Apr 12 2010, 20:19)

Couldn't make up your mind on what version to call it eh ?  tounge.gif   It is good to see Toronto supporting GTA and FINALLY fixing game problems nearly 2 years after we started pointing them out.  I might even be encouraged to reinstall GTA 4 and actually see if things have improved.  However for now I think I will let others "experience" this patch before I go anywhere near it.

Third time you mentioned it today about it being "nearly 2 years". You need a math lesson. The game came out in December 2008. Looks more like 16 months. Not even "nearly a year and a half". Quit bitchin about 2 years. dozingoff.gif



Thanks Rockstar! Gonna be a fun week! colgate.gif

mega160
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#62

Posted 12 April 2010 - 11:33 PM

WHEN WILL THE PATCH BE AVALIABLE AND WHEN WILL THE DLC BE AVALIABLE FOR DOWNLOAD

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#63

Posted 12 April 2010 - 11:37 PM

QUOTE (mega160 @ Apr 12 2010, 23:33)
WHEN WILL THE PATCH BE AVALIABLE AND WHEN WILL THE DLC BE AVALIABLE FOR DOWNLOAD

Rockstar said he will post when it is up and ready.


Maybe you should GET YOUR CAPS LOCK KEY FIXED WHILE YOU WAIT!!!!! that_guy2057_evilgrin.gif

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#64

Posted 12 April 2010 - 11:39 PM

Wow. This is exciting. Cant wait to see how this patch improves performance. First I check my bank today and see that amazon charge for EFLC from my preorder, and now a new patch. kick A**

mega160
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#65

Posted 12 April 2010 - 11:45 PM

QUOTE (Rockstar Toronto @ Apr 12 2010, 21:10)
I'll post when MS informs me that the Title Update and the DLC's become available on GFWL.

What do u mean by soon....
is that like 1 hour
5 hours
1 day

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#66

Posted 12 April 2010 - 11:55 PM

I am still awaiting news on the release. I'll keep you all posted once I get an update.

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#67

Posted 12 April 2010 - 11:58 PM

QUOTE (quechus13 @ Apr 12 2010, 23:07)
QUOTE (Jask777 @ Apr 12 2010, 22:57)
lol Boris has already invented the moon with his ENB series for GTA IV (but not lunar phases i think).

But nonetheless great update.  icon14.gif


cookie.gif   cookie.gif   cookie.gif

he didnt invented it -_-

well he first got it working on GTA IV... no?

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#68

Posted 13 April 2010 - 12:00 AM

QUOTE (Rockstar Toronto @ Apr 13 2010, 00:55)
I am still awaiting news on the release. I'll keep you all posted once I get an update.

Any E.T.A.? Hour or you can't make an E.T.A.? smile.gif .

mega160
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#69

Posted 13 April 2010 - 12:02 AM

QUOTE (Rockstar Toronto @ Apr 12 2010, 23:55)
I am still awaiting news on the release. I'll keep you all posted once I get an update.

Rockstar can you say if the dlc will be out before the end of the day
Its 5 pm pacific time

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#70

Posted 13 April 2010 - 12:04 AM

QUOTE (Indi. @ Apr 12 2010, 19:00)
QUOTE (Rockstar Toronto @ Apr 13 2010, 00:55)
I am still awaiting news on the release.  I'll keep you all posted once I get an update.

Any E.T.A.? Hour or you can't make an E.T.A.? smile.gif .

It's out of Rockstar's hands. It's up to the Xbox Live/Games for Windows Live team now to release it. Considering how slow they usually are though....

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#71

Posted 13 April 2010 - 12:06 AM

That is fan-bloody-tastic!

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#72

Posted 13 April 2010 - 12:07 AM

QUOTE (gamerzworld @ Apr 13 2010, 01:04)
QUOTE (Indi. @ Apr 12 2010, 19:00)
QUOTE (Rockstar Toronto @ Apr 13 2010, 00:55)
I am still awaiting news on the release.  I'll keep you all posted once I get an update.

Any E.T.A.? Hour or you can't make an E.T.A.? smile.gif .

It's out of Rockstar's hands. It's up to the Xbox Live/Games for Windows Live team now to release it. Considering how slow they usually are though....

Oh, right didn't know that, cheers mate! icon14.gif

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#73

Posted 13 April 2010 - 12:09 AM

still no fix for the "Money given to tramps" problem (i give money to them but it's still 0$ on the stats screen)? quite sad...

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#74

Posted 13 April 2010 - 12:19 AM

Props to you guys. Hopefully I can start playing the game reasonably well on my system now. tounge.gif

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#75

Posted 13 April 2010 - 12:30 AM

anybody know how much each episode will cost on GFWL?...or how much space they take up?

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#76

Posted 13 April 2010 - 12:31 AM

Look R*, I'm not asking you to successfully divide by zero here. All i ask is will there be ANY content difference between the two DLC on that disk and the two DLC you can download via Ms marketplace.
Thanks.

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#77

Posted 13 April 2010 - 12:46 AM

R* Y 21 minutes ago
The Lost and Damned and The Ballad of Gay Tony go up on PlayStation Network and Games for Windows LIVE on Tuesday in North America at 12:01AM Pacific time

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#78

Posted 13 April 2010 - 12:47 AM Edited by Hydro_PT, 13 April 2010 - 12:51 AM.

QUOTE (JigglyAss @ Apr 13 2010, 01:31)
Look R*, I'm not asking you to successfully divide by zero here. All i ask is will there be ANY content difference between the two DLC on that disk and the two DLC you can download via Ms marketplace.
Thanks.

If you have read through the last posts, you would find the answer. More precisely, given by me. wink.gif

I wonder why people just skip to the last page without reading what's behind lol.

Since I'm a nice guy ( tounge.gif ) here's a quote of my post for you:

QUOTE
@JigglyAss: The retail edition will have extra radio stations that the DLCs don't have, but if you buy the retail edition, you won't be able to listen to GTA IV's songs anymore. And it will work as a separate game. Basically the retail version of Episodes From Liberty City is a standalone expansion for GTA IV. Like Episode Two for Half-Life 2. You will need to install and launch EFLC and then choose TLAD or TBOGT. If you want to play GTA IV, you also need to have it installed and launch it separately.


So yes, there is a difference in content. EFLC = all songs from both DLCs and 3 exclusive radios. DLC = new songs + GTA IV songs - the 3 exclusive radios.

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#79

Posted 13 April 2010 - 12:49 AM

QUOTE (Hydro_PT @ Apr 12 2010, 20:47)
QUOTE (JigglyAss @ Apr 13 2010, 01:31)
Look R*, I'm not asking you to successfully divide by zero here. All i ask is will there be ANY content difference between the two DLC on that disk and the two DLC you can download via Ms marketplace.
Thanks.

If you have read through the last posts, you would find the answer. More precisely, given by me. wink.gif

I wonder why people just skip to the last page without reading what's behind lol.

Cool.
Makes sense.

Narchotic
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#80

Posted 13 April 2010 - 12:59 AM

Would it be possible to confirm whether the patch fix's the micro stutter bug for users who're running 58xx series cards, or is it an ATI driver related problem?

Currently back using my gtx 280 as the constant stuttering renders the game unplayable on the 5870.

Cheers

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#81

Posted 13 April 2010 - 01:03 AM

Wish MS would hurry up, it will definitely be here within the next two hours, been watching "The Office" to save up time...

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#82

Posted 13 April 2010 - 01:04 AM

QUOTE (Jask777 @ Apr 12 2010, 23:58)
QUOTE (quechus13 @ Apr 12 2010, 23:07)
QUOTE (Jask777 @ Apr 12 2010, 22:57)
lol Boris has already invented the moon with his ENB series for GTA IV (but not lunar phases i think).

But nonetheless great update.  icon14.gif


cookie.gif   cookie.gif   cookie.gif

he didnt invented it -_-

well he first got it working on GTA IV... no?

on PC yes but on Xbox 360 and PS3 No.

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#83

Posted 13 April 2010 - 01:06 AM

Maybe after this patch I'll be able to actually play it on my PC with more then recommended specs biggrin.gif

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#84

Posted 13 April 2010 - 01:09 AM

Is this gonna come tommorow?

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#85

Posted 13 April 2010 - 01:13 AM

Just a thought. It would think that getting the DLC would be a better idea then getting Retail since the DLC will sorta integrate into IV instead of retail EFLC being on its own. I would think this would make IV mods work with EFLC DLC right away as they share the same code as IV. Although this new patch will make us start all over on scripthook and asi mods and what not but once we have new hooks I see us having 2 versions of mods. 1 for EFLC and 1 for DLC/IV.

I am not a scripter but I am a friend of Sjaak's, the creator of Simple Native Trainer and we have talked about this on several occasions weather or not EFLC Retail Disc will check for a IV install then "patch" its way in there the way the DLC would OR just install as its own game. Its also a possibility that we may have to create mods specifically for IV, TLAD, and TBOGT after this new patch.

Does anyone have any insight on this?

BTW this new patch looks promising.

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#86

Posted 13 April 2010 - 01:18 AM

QUOTE (Narchotic @ Apr 12 2010, 20:59)
Would it be possible to confirm whether the patch fix's the micro stutter bug for users who're running 58xx series cards, or is it an ATI driver related problem?

Currently back using my gtx 280 as the constant stuttering renders the game unplayable on the 5870.

Cheers

I got a 5870 2GB and i get no shuttering whatsoever...

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#87

Posted 13 April 2010 - 01:20 AM

Looks like a pretty solid patch, thanks for all your hard work, not sure if this has been asked here yet but will the guns behave as they should with this patch or is there still no recoil?

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#88

Posted 13 April 2010 - 01:22 AM

QUOTE (ObsessedWithGTA4 @ Apr 13 2010, 01:13)
Just a thought. It would think that getting the DLC would be a better idea then getting Retail since the DLC will sorta integrate into IV instead of retail EFLC being on its own. I would think this would make IV mods work with EFLC DLC right away as they share the same code as IV. Although this new patch will make us start all over on scripthook and asi mods and what not but once we have new hooks I see us having 2 versions of mods. 1 for EFLC and 1 for DLC/IV.

I am not a scripter but I am a friend of Sjaak's, the creator of Simple Native Trainer and we have talked about this on several occasions weather or not EFLC Retail Disc will check for a IV install then "patch" its way in there the way the DLC would OR just install as its own game. Its also a possibility that we may have to create mods specifically for IV, TLAD, and TBOGT after this new patch.

Does anyone have any insight on this?

BTW this new patch looks promising.

I originally pre ordered the the DLC content in Disk format but canceled earlier on after hearing Rockstar Toronto's comment and will get the download instead. It makes much more sense, it will be nicely integrated and like you say, it could have other potential impact. I have so many great Mods installed that anything that will make them more likely to work on the new version is very welcome.

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#89

Posted 13 April 2010 - 01:27 AM

QUOTE (Lodis @ Apr 12 2010, 21:22)
QUOTE (ObsessedWithGTA4 @ Apr 13 2010, 01:13)
Just a thought. It would think that getting the DLC would be a better idea then getting Retail since the DLC will sorta integrate into IV instead of retail EFLC being on its own. I would think this would make IV mods work with EFLC DLC right away as they share the same code as IV. Although this new patch will make us start all over on scripthook and asi mods and what not but once we have new hooks I see us having 2 versions of mods. 1 for EFLC and 1 for DLC/IV.

I am not a scripter but I am a friend of Sjaak's, the creator of Simple Native Trainer and we have talked about this on several occasions weather or not EFLC Retail Disc will check for a IV install then "patch" its way in there the way the DLC would OR just install as its own game. Its also a possibility that we may have to create mods specifically for IV, TLAD, and TBOGT after this new patch.

Does anyone have any insight on this?

BTW this new patch looks promising.

I originally pre ordered the the DLC content in Disk format but canceled earlier on after hearing Rockstar Toronto's comment and will get the download instead. It makes much more sense, it will be nicely integrated and like you say, it could have other potential impact. I have so many great Mods installed that anything that will make them more likely to work on the new version is very welcome.

I'm guessing the DLC and the patch will both change enough memory addresses and such to require updates for any trainers and hook mods.

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#90

Posted 13 April 2010 - 01:35 AM

Hey guys, I have GTA IV from Steam and I've been using a variation of the Ultimate Graphics Tweak (thread for it here), will this mod be necessary after the patch or should I probably delete the files that are modified and download the originals from Steam just to be safe? Thanks in advance.




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