THIS IS HOME 'SWEET' HOME , PART 1. THE STORY IS AS FOLLOWS: (IMPORTANT MESSAGE AT LAST DESCRIPTION)
Ok, so Tenpenny is sure of the where-a-bouts of Sweet! You are desperate to find your brother, maybe a little 'too' desperate! - You're willing to trust Tenpenny as a consequence, now - he wants a briefcase off a ship, with one problem, the ship is full of drugs and arms dealers, all of different accuracy abilities (hint hint).
So, you've cleared the ship of its dealers, now you are directed to the 'safe'house where Sweet is supposedly at, so ironic that this so-called "safe"house is most definitley THE hardest part of the mission, and don't let those words go unnoticed. At the safehouse, you are firstly confronted by around 10 personal characters that you should have met along the way in your journey of San Andreas, characters such as Catalina, that old fool Emmet, that mute from Grand Theft Auto 3 and much more.
Should you survive the mediocore-personal characters, you are then faced with the hardest challenge of the mission, you need to advance in to the safehouse, get the jetpack and get to the objective on the inside-balcony. This is no easy trip of course. Inside the safehouse, in awkward hidden positions, are THE most personal characters you encountered on the journey of San Andreas! Yeah, that pot-smoking crack Ryder is back, and so is Big Smoke(with armor), and then there's the blind leader of the Triads, that hippy and many more - so, equipped with AKs and Combat Shotguns, with their precision accuracy, positioned to surround, how on earth are you going to clear them ALL out and get the objective ALIVE! With the constant annoyance of police trying to disrupt your mission also, seems an impossible task....
But don't fear, there are few helpers a long the way, possibly some you couldn't do without, so keep both your eyes open boy! Maybe there's a couple of bribe stars around to get the cops off your back, or maybe some night-vision goggles if it gets too dark for you! Who knows, maybe an all-round invincible vehicle that you couldn't do without (by the way) its not locked! - if it is - wrong vehicle! So, with the correct combination of a small piece of skill, but stratergy and AWARENESS to find the hidden helpers, complete this mission, then be ready for Home Sweet Home Part 2!
IMPORTANT MESSAGE: BY THE WAY, THIS MISSION WAS NOT MADE BY COMPLETE MINDLESSNESS, I DID NOT THROW 20 CHARACTERS TOGETHER WITH PRECISION ACCURACY JUST TO P*** YOU OFF! THESE CHARACTERS ARE BEATABLE, THIS MISSION IS BEATABLE, WITH PRACTICE, STRATERGY AND AWARENESS OF HIDDEN HELPERS! GO FOR IT!
Edited by thep, 11 April 2010 - 02:53 AM.