|Table Of Contents|
• Gameplay Features
|Grand Theft Auto: Saint City follows a African-American hoodlum just released from a State Penitentiary in a fictional equivalent of New Orleans just over a year after the devastating effects of Hurricane Katrina. The protagonist has seen the news and media within the confinement of the Penitentiary, but it is until he travels to the derelict areas that were once what he called home, that he fully sees and has to comprehend the devastation that surrounds him and what was once his neighbourhood. You take up the role of said protagonist, and you soon spiral back into bad habits as you begin to hang with your old gang and allies. Due to the deserted wasteland that was once a suburbia, Southern Saint City has become an area which the mayor of Saint City says now has 'un-liveable conditions'. |
The government has forgotten this area, with the poor, gangs and crime running strife through the Southern Island of Saint City. Practically anything goes with no cops and laws, as you help your gang fight for control of thresholds and shipment of drugs, and dealings of said drugs (which is the main aspect of the game). There will however, be times where you will have to travel into the Northern largely populated areas of Saint City where it is very hard to get away with crime. A place where you can't even walk the streets branding a gun, and speeding is highly frowned upon. So whilst in this area, you will always have to lay low, adding a stealthy element to the bullet, explosion and adrenaline filled story.
|Theft||In the derelict areas you will be able get away with theft extremely easily. Robbing illegally run liquor stores and newsagents. Theft is taken very seriously in the game with in-depth mechanics. Just stealing a car requires time. The first thing you do is steal a car; you will have to smash the window, open the lock, smash a panel under the steering wheel and proceed to hot-wire the car (this is all interactive). Not only can you steal cars and hold-up cashiers, but you can also mug un-suspecting citizens. This is very dangerous, as many in the Southern Area of the City are armed, and may have gang ties. In addition to this, a feature from San Andreas is returning, Burglary Missions. This time you can keep any item for personal use. A valuable tip is to wear a bandanna, cap, balaclava or hoodie to conceal your identity.|
|Gangs||In the South there are multiple gangs, including the gang you apart of, Oakwood Intuitive. There are many other gang including bikers, gangbangers, and rogue groups of families. When walking the street you must be careful when walking past opposing gang members. Walking too close, communicating or brandishing a gun can end seriously wrong, so you must walk calmly from them. |
One of the biggest focuses of the game is taking control of Southern New Orleans, mainly through Turf control and Drug Dealing. Taking over certain thresholds have their own benefits. Chop-Shops gets you free cars, and Drug-Labs allows more produce equalling to profit. But take over too much in one go, and you could have a price on your head. With random hits and drive-bys, you may want watch your back. The other main outsource as already mentioned, is drugs. Producing, buying and selling drugs gives more profit for guns and other materialistic possessions, as well as getting contacts to big time buyers from the City.
|Co-Op||Using the in-game phone, you can drop in and out of Co-Operative gameplay. Up to two friends can complete side missions with you, and around 1/4 of the game's missions allows you to play through with friends. You can also trade vehicles, weapons and drugs with each other to help your friends make reap profit. One example is swapping drugs that are rare to find in your game, meaning you can gain huge profits and bonuses by playing Co-operative gameplay.|
|Customisation||With Saint City, customisation has taken a huge leap other the days of San Andreas. You can customize your car and appearance. In addition to this customisations can now be made to guns and holdouts. You can't buy objects for 'safehouses', instead you must partake in Burglary Missions to obtain TVs, tables and more.|
|Phone||Like GTA IV, the phone acts as a gateway to the world of Saint City. You can call up contacts (gun dealers, drug dealers, etc.), services (taxi, fast food, etc), play music (including MP3s) on foot, as well as accessing Multiplayer. You can also use the phone to store small clips and images which can be transferred online and onto your computer. Unlike in the last outing, the phone has more freedom, especially when in missions. For example, you are in a showdown with an old nemesis, you can call his phone to reveal his location and kill him. Additionally, the phone also acts as a navigation system. The map is gone, and now replaced with an in-phone GPS.|
|Combat||Combat plays a huge role in the game. One of the big improvements in this outing is close-quarters-combat, with your player being able to brutally attack others, including breaking necks, burning skin and using the environment for interactive and unique kills, in a style akin to the Manhunt series.|
Weapons also play a huge role. The camera is closer to the player and slightly over the right shoulder. This allows for better aiming, and a closer feel to the action. However, you can only carry a certain amount of weapons. You can only carry one big weapon (Shotgun for example). If you need more you can put extra baggage in the trunk of your current car, call a gun dealer to trade and store weapons, or even put them in a bag and carry them with you. If however you are in the North, it is advised you carry small concealed weapons. Driving with weapons in the trunk may get you pulled over (suspicious weight distribution of vehicle), and guns in a public area will get you imminently arrested. If you fail to surrender, you will be taken down immediately.
The game is more realistic in this respect. It only takes a few shots to be killed. Meaning in combat, cover and patience is vital. Even just facing 3 cops in an abandoned warehouse can last a couple of minutes. To make the game even more realistic, blood will stain clothes (you may want to wash your clothes at laundromats) and bullet-holes can cause rips in your clothing. Walk around the city like this, and be prepared to be questioned. Also just a word of advice, be careful taking bridges at certain times, there are many police checkpoints for those coming into the North.
|Other Stuff||A big gripe with the last outing was the lack of replayability. Not only are there endless and random drugs deals and gang wars to partake in, there is also a wide selection of side objectives that equal to small amounts of money (money is hard to earn in the game, and easy to spend; don't expect to be millionaire over night). There are other gameplay elements that don't equal to anything but immersion, like smoking, drinking and a lot more other small surprises. Here is a list of side-objectives and other stuff you need for 100% completion:|
• Taxi (only in the North)
• Police Jobs (only in the South)
• Street Racing (only in the South)
• Street Gambling (only in the South)
• Stunting (only in the South)
• Chop-Shop (only in the South)
• Drug Dealing (only in the South)
• Threshold & Turf Wars (only in the South)
• Buying All Holdouts
• Spray 200 Tags (only in the South)
• Bus Driver (only in the North)
• Assassination (only in the North)
• Street Fighting (only in the South)
• Pimpin' (only in the South/Factory District)
• Damage To Property (only in the South)
• Finish All 73 Missions.
• Get All Single Player Achievements