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Grand Theft Auto: Saint City

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gamesguru
  • gamesguru

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  • Joined: 23 Apr 2008
  • England

#1

Posted 06 April 2010 - 06:42 PM Edited by gamesguru, 07 April 2010 - 04:13 PM.

user posted image

Table Of Contents
• About
• Map
• Controls
• Gameplay Features
--------------------------------
• Combat
• Vehicles
--------------------------------
• Radio
• Achievements
--------------------------------
• Multiplayer
--------------------------------
• DLC
• Media
--------------------------------


Grand Theft Auto: Saint City follows a African-American hoodlum just released from a State Penitentiary in a fictional equivalent of New Orleans just over a year after the devastating effects of Hurricane Katrina. The protagonist has seen the news and media within the confinement of the Penitentiary, but it is until he travels to the derelict areas that were once what he called home, that he fully sees and has to comprehend the devastation that surrounds him and what was once his neighbourhood. You take up the role of said protagonist, and you soon spiral back into bad habits as you begin to hang with your old gang and allies. Due to the deserted wasteland that was once a suburbia, Southern Saint City has become an area which the mayor of Saint City says now has 'un-liveable conditions'.

The government has forgotten this area, with the poor, gangs and crime running strife through the Southern Island of Saint City. Practically anything goes with no cops and laws, as you help your gang fight for control of thresholds and shipment of drugs, and dealings of said drugs (which is the main aspect of the game). There will however, be times where you will have to travel into the Northern largely populated areas of Saint City where it is very hard to get away with crime. A place where you can't even walk the streets branding a gun, and speeding is highly frowned upon. So whilst in this area, you will always have to lay low, adding a stealthy element to the bullet, explosion and adrenaline filled story.


Map:
*Coming Soon*


Controls:
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TheftIn the derelict areas you will be able get away with theft extremely easily. Robbing illegally run liquor stores and newsagents. Theft is taken very seriously in the game with in-depth mechanics. Just stealing a car requires time. The first thing you do is steal a car; you will have to smash the window, open the lock, smash a panel under the steering wheel and proceed to hot-wire the car (this is all interactive). Not only can you steal cars and hold-up cashiers, but you can also mug un-suspecting citizens. This is very dangerous, as many in the Southern Area of the City are armed, and may have gang ties. In addition to this, a feature from San Andreas is returning, Burglary Missions. This time you can keep any item for personal use. A valuable tip is to wear a bandanna, cap, balaclava or hoodie to conceal your identity.
GangsIn the South there are multiple gangs, including the gang you apart of, Oakwood Intuitive. There are many other gang including bikers, gangbangers, and rogue groups of families. When walking the street you must be careful when walking past opposing gang members. Walking too close, communicating or brandishing a gun can end seriously wrong, so you must walk calmly from them.

One of the biggest focuses of the game is taking control of Southern New Orleans, mainly through Turf control and Drug Dealing. Taking over certain thresholds have their own benefits. Chop-Shops gets you free cars, and Drug-Labs allows more produce equalling to profit. But take over too much in one go, and you could have a price on your head. With random hits and drive-bys, you may want watch your back. The other main outsource as already mentioned, is drugs. Producing, buying and selling drugs gives more profit for guns and other materialistic possessions, as well as getting contacts to big time buyers from the City.
Co-OpUsing the in-game phone, you can drop in and out of Co-Operative gameplay. Up to two friends can complete side missions with you, and around 1/4 of the game's missions allows you to play through with friends. You can also trade vehicles, weapons and drugs with each other to help your friends make reap profit. One example is swapping drugs that are rare to find in your game, meaning you can gain huge profits and bonuses by playing Co-operative gameplay.
CustomisationWith Saint City, customisation has taken a huge leap other the days of San Andreas. You can customize your car and appearance. In addition to this customisations can now be made to guns and holdouts. You can't buy objects for 'safehouses', instead you must partake in Burglary Missions to obtain TVs, tables and more.
PhoneLike GTA IV, the phone acts as a gateway to the world of Saint City. You can call up contacts (gun dealers, drug dealers, etc.), services (taxi, fast food, etc), play music (including MP3s) on foot, as well as accessing Multiplayer. You can also use the phone to store small clips and images which can be transferred online and onto your computer. Unlike in the last outing, the phone has more freedom, especially when in missions. For example, you are in a showdown with an old nemesis, you can call his phone to reveal his location and kill him. Additionally, the phone also acts as a navigation system. The map is gone, and now replaced with an in-phone GPS.
CombatCombat plays a huge role in the game. One of the big improvements in this outing is close-quarters-combat, with your player being able to brutally attack others, including breaking necks, burning skin and using the environment for interactive and unique kills, in a style akin to the Manhunt series.

Weapons also play a huge role. The camera is closer to the player and slightly over the right shoulder. This allows for better aiming, and a closer feel to the action. However, you can only carry a certain amount of weapons. You can only carry one big weapon (Shotgun for example). If you need more you can put extra baggage in the trunk of your current car, call a gun dealer to trade and store weapons, or even put them in a bag and carry them with you. If however you are in the North, it is advised you carry small concealed weapons. Driving with weapons in the trunk may get you pulled over (suspicious weight distribution of vehicle), and guns in a public area will get you imminently arrested. If you fail to surrender, you will be taken down immediately.

The game is more realistic in this respect. It only takes a few shots to be killed. Meaning in combat, cover and patience is vital. Even just facing 3 cops in an abandoned warehouse can last a couple of minutes. To make the game even more realistic, blood will stain clothes (you may want to wash your clothes at laundromats) and bullet-holes can cause rips in your clothing. Walk around the city like this, and be prepared to be questioned. Also just a word of advice, be careful taking bridges at certain times, there are many police checkpoints for those coming into the North.
Other StuffA big gripe with the last outing was the lack of replayability. Not only are there endless and random drugs deals and gang wars to partake in, there is also a wide selection of side objectives that equal to small amounts of money (money is hard to earn in the game, and easy to spend; don't expect to be millionaire over night). There are other gameplay elements that don't equal to anything but immersion, like smoking, drinking and a lot more other small surprises. Here is a list of side-objectives and other stuff you need for 100% completion:

• Taxi (only in the North)
• Police Jobs (only in the South)
• Street Racing (only in the South)
• Street Gambling (only in the South)
• Stunting (only in the South)
• Chop-Shop (only in the South)
• Burglaries
• Drug Dealing (only in the South)
• Threshold & Turf Wars (only in the South)
• Buying All Holdouts
• Spray 200 Tags (only in the South)
• Bus Driver (only in the North)
• Assassination (only in the North)
• Street Fighting (only in the South)
• Pimpin' (only in the South/Factory District)
• Damage To Property (only in the South)
• Finish All 73 Missions.
• Get All Single Player Achievements

gamesguru
  • gamesguru

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#2

Posted 06 April 2010 - 06:44 PM Edited by gamesguru, 06 April 2010 - 10:51 PM.

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TypeDetailsList
user posted imageThere are two types of Melee. Small and Large. You can carry 2 small Melee weapons and conceal them, whereas you can only carry one large Melee weapon, and you can't hide it under clothing.• Penknife
• Machete
• Baseball Bat
• Cricket Bat
• Steel Pipe
• Truncheon
• Knuckle Duster
• Crow Bar
• Graffiti Can
user posted imageYou can carry up to three different Throw-able objects. The ammo for all these can be as much as the ammo cap allows. You can buy or pick up a variety of Throw-able objects. Only one of three Throw-able objects can be concealed at a time however.• Tear Gas
• Grenade
• Molotov
• Bricks
• Electronics
• Food
user posted imageYou can carry up to two Small guns, both concealable. Certain guns can be carried as a duel arm, but this takes up both slots.• 9mm
• Colt Revolver
• Uzi
• Paintball Gun
user posted imageYou can not conceal these weapons, and you can only carry one at a time, so you must make vital decisions for combat. This adds a technical element to Multiplayer combat, as you must decide what is best for you.• AK-47
• SPAS-12
• Street Sweeper
• Police Issue Shotgun
• Rapid Fire Sniper
• Grenade Launcher (Multiplayer Only)
• M4 Carbine (Police Issue)
• Explosive Shotugn (Multiplayer Only)
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TypeList
user posted image
Cadillac Seville STS
Dodge Intrepid R/T
Crown Victoria
BMW M5
Mecedeas
2004 Acura RSX
2006 Ford Fusion
Ford FPV Falcon
user posted image
57 Chysler Golden Sunrise
'69 Impala
1969 Chevrolet Camaro SS
1969 Chevrolet Corvette Stingray
1970 Dodge Super Bee
Buick
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Dodge Challenger
Ford Mustang Shelby GT500
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Honda Fit
Honda Accord
Honda Jazz
Honda Civice
Ford Fiesta
Mini Cooper
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HAMANN Range Rover Sport
Jeep Grand Cherokee
BMW X5
99 Ford Ranger
Chrysler Grand Voyager
Ford Galaxy
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Freightliner Classic Flattop
84 Freightliner Glider
1991 Dodge Van
Ford Transit
1999 Chevy Box
Freightliner FLA
Western Star
Grumman Olson
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2010 Chevrolet Impala
4dr Sedan Police
New Orleans Police Cruiser
Undercover Dodge Charger
Police Bike
Fire Truck
Fire Department Car
Ambulance
Ambulance Bike
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BMX
2005 Daytona Triumph
Ducati Monster 696
Captain America Chopper
American Chopper
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Maverick (Multiplayer Only)
Jetmax
Fishing Boat
Tram
Jet Ski

gamesguru
  • gamesguru

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#3

Posted 06 April 2010 - 06:46 PM Edited by gamesguru, 06 April 2010 - 07:49 PM.

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StationInfo
Crime Wave 187.1Genre:Rap

• Nas - Theif's Theme
• 50cent - How To Rob
• Mobb Deep - Shook Ones II
• Aesop Rock - Night Light
• LL Cool J - Rock The Bells
• Slaughterhouse - Whack MCs
• Joell Ortiz - Project Boy
• DJ Format -Ill Culinary Behaviour
• DJ Format - We know something you don't know
• Mobb Deep - Drop A Gem On 'Em
• Redman-We Run N.Y
• Royce Da 5'9" - Cold Steel
• Dr.Dre - Murder Ink
• Lupe Fiasco - Dumb It Down
• Raekwon - House of Flying Daggers
• Jay Z - Dead Presidents 2
• Nas - The World Is Yours
• Notorious BIG - Respect
GT Grime Time RadioGenre: Grime Rap

• Dizzee Rascal - Jus A Rascal
• Dizzee Rascal - Sirens
• Bashy - 4 O' Clock
• Chipmunk - 64 Bar Statement
• Kano - Layer Cake
• Kano - London Town
Saint City MetalGenre: Metal
JamrockGenre: Reggae & Dub

• Damien Marley - Welcome To Jamrock
• Easy Star All-Stars - Karma Police
• Bob Marley - Buffalo Soldier
• Junior Murvin - Cool Out Son
The Cross 91.9Genre: Heavy Rock

• Guns N' Roses - Chinese Democracy
• Guns N' Roses - Sweet Child O' Mine
• AC/DC - TNT
• The Subways - Rock N' Roll Queen
• Gorillaz - Happy Landfill
• Black Sabbath - Paranoid
• Kiss - Rock N' Roll All Night
• Blue Oyster Cult - Godzilla
• Iron Butterfly - In a Gadda Da Vida
• Beastie Boys - Sabotage
Glow 24.7Genre: Dance, Techno & Drum-N-Base

• Gorillaz - Stylo
• Chemical Brothers - Slamon Dance
• Chemical Brothers - Midnight Conversation
• Gorillaz - Dare (Junior Sanchez Remix)
• Hot Chip - Shake A Fist
• Pendulum - Slam
• Mark Farina - Dream Machine
Déjà VuGenre: 80s

• Bryan Adams - Straight From The Heart
• Marvin Gaye - Sexual Healing
• Foreigner - I Want To Know What Love Is
• Rick James - Superfreak
• Michael Jackson - Beat It
• Bangles - Manic Monday
• David Bowie - Let's Dance
• Phil Collins - In The Air Tonight
• Dazz Band Let It Whip
• Eurythmics - Sweet Dreams
• The Gap Band - You Dropped A Bomb On Me
• Kool & The Gang - Hollywood Swinging
The Sounds Of SicilyGenre: Classical
The Groove 98.9Genre: Motown, Soul, Jazz & Funk

• Amy Winehouse - I'm No Good
• Mark Ronson Ft Winehouse - Valerie
• WAR - Lowrider
• David McCallum - The Edge
• Bob James - Take Me To The Mardi Gras
• Charmels - As Long As I've Got You
• Freddie Scott - You Got What I Need
• Latimore - Let's Straighten It Out
• Bobby Womack - Nobody Wants You When You're Down And Out
The Big ChillGenre: Down Tempo, Chill

• Nightmares on Wax - I Am You
• Yanni - Nightingale
Mouth Off 101.1Genre: Public Access Radio

• Redneck Roundtable
• Agony Aunt Hour
• Radio Shopping
• Mystique Mildred
• The Government Waffle
• Sports Update
• Street View Interviews
• Soccer Mom Roundtable
• The Public Advert Segment
*WIP

user posted image
GamerscoreDetails
5 GBricking It:
Smash 50 shop windows with bricks.
5 GDo You Do Liver?:
Call for a pizza whilst drunk.
5 GAlcholic:
Spend a total of 3hrs drunk.
5 GSpotlight:
Break into the abandoned sports arena.
5 GPlain Stupid:
Throw a gang sign to 20 different opposing gang members.
5 GSamaritan:
Throwaway 10 Street-sweepers.
5 GCombo Man:
Get 10 different 5 kill streaks online.
5 GIt Wasn't Me:
Run 5 different 16VsSCPD routes without shooting and getting killed.
5 GInventor:
Create 7 different 16VsSCPD routes and play them online.
5 GChange of heart:
Try all player clothing styles.
5 GDeadly Accurate:
Win a ranked deathmatch just by using the Sniper whilst getting at least one 1-hit headshot.
5 GHot-Wired:
Hot-wire 50 cars in North Saint City.
5 GOut-Of-Towner:
Spend 50hrs in North Saint Citys
5 GSometimes:
Surrender to the cops 10 times.
5 GAir-borne:
Spend a total of 10minutes in the air, and in a car.
5 GBus Driver:
Finish the Bus Driver mission without speeding & damaging the bus.
5 GMusically Open:
Listen to every song on every radio in full.
5 GVehicular Pimpin':
Modify 50 different Classic Cars and 25 different Muscle cars.
5 GHit -N-Run
Run over 35 gang members within 1hour.
5 GCrime Does Pay:
Earn a total of 10k doing Burglary Missions.
5 GBit On The Side:
Date 5 different women, finish Pimpin' missions and use 10 different prostitutes.
5 GBouncing:
Use hydraulics.
5 GBoosting:
Use nitrous.
5 GCracking:
Fly though 50 car wind-shields and live.
5 GDrugged Up:
Finish all Drug Missions and earn 30k from Drug Dealing after completing the Story.
5 GStay In Shape:
Hit the gym 5 times.
5 GUrban Artist:
Spray all Tags.
5 GGun Smuggler:
Smuggle and use a large gun in North Saint City.
5 GGood Shot:
Make a total of 1000 Headshots in singleplayer
5 GDare Devil:
Speed at 120MPH for 7 seconds without getting caught.
5 GBeauty Personified:
Buy all Clothing, Guns & Hideouts
10 GBulletproof:
Finish a main story mission that contains a shoot-out without getting shot.
15 GScrambled Egg:
Hit 100 Gang members in the head with a baseball bat.
20 GButter Fingers:
Kill 5 people on your team in TDM and still win the match by at least 5 kills
25 GSocially Bulletproof:
Win a ranked Deathmatch without getting killed. Deathmatch must beat least 20 minutes long.
25 GTire Styling:
Win 50 ranked online races without damaging your vehicle.
25 GAll Eyez On Me:
Play a total of 150 hours of online gameplay
25 GNothing Stopping Me:
Finish all 16VsSCPD routes without dying.
25 GRunning Man:
Run a total distance of 200miles.
25 GTypical Thug:
Stick Up 20 shops without getting caught, 20 muggings, escape a max wanted level within 1 minute, throw away 50 guns and shoot 250 other gang members in the head.
50 GErrand Boy:
Completed Single Player 100%
50 GSocial Danger:
Partake in all online modes, and finish all ranks.
50 GChores:
Finish all FreeMode side tasks.
50 GInventive:
Play a total of 50hrs FreeMode in South Saint City.
50 GUnlawful:
Kill 100 cops without getting caught.
50 GVehicle Enthusiasts:
Chop 250 Classic cars.
50 GMay Contian Nuts:
Make 200 nut-shots.
100 GState Of Emergency:
Cause 1 Million Dollars worth of damage in North Saint City.
100 GUnstoppable:
100% both Single player & Multiplayer whilst playing a combined 300hrs.
100 GBuddy Bonanza:
Complete all Co-Op missions, stunts, thresholds, and races.

gamesguru
  • gamesguru

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  • England

#4

Posted 06 April 2010 - 06:47 PM

user posted image

With this outing, it was a key objective to make Multiplayer even more fun and in-depth. With loads of little touches here and there to avoid any frustration, and to make the online experience as seamless and effortless as possible. One of the bigger changes is the lobby. Whilst waiting in a lobby, you can now roam around set sections of South Saints City whilst waiting for the mode to start.

Another big change is the ranking system. Instead of building your rank through money (now style points), it is done through time and actions. There are 4 stars to fill before ranking up: Team, Crime, Vehicle, Style. Fill this up by playing in any online mode. The reason for ranked modes is for bonus items in Single Player, and also Achievements. Other than that you can rank up by any means necessary. Every time you rank up you will unlock more items to start with in Party Mode & Free-Mode whilst also getting a nickname depending on your rank/playing style.
We also wanted to make customisation bigger this time around. With clothing split up into types: Urban, Casual, Hardcore, Professional & Outfit. You can also edit your character any time in Free Mode and Party Mode, just by getting up your phone.

TypeInformation
ConflictThere many multiple Conflict modes. The conflict types are Deathmatches , which can played with a Team or buy yourself. There are different settings, that really change the pace of the game. You could have a stealth based showdown in a warehouse, or an all out war across the whole of South Saint City. You get bonus points for combos, stealthy kills, headshots, nutshots and more. You don't win with kills and money, you win with style.
Objective BasedObjective based game modes, as the name implies, have a specific objective of which you need to complete. The first one is Thresholds , in which gangs fight for each others Turf. Different locations offer different things. One may offer guns and A.I back-up, but no style points, whilst another may have no bonuses, but give a dozen style points.

The second mode is Drug Dealing . Both teams will have two Drug Labs. Each team can invade each Drug Lab for extra contraband, but you can't 'control' the turf. Each team must go around and trade drugs. There is also multiple mini-objectives that can earn your team more Drugs, but also take up valuable dealing time (like having to raid a truck for incoming rare contraband).

Another Objective based mode is Cops N' Crooks . Unlike last year, Crooks are tasked with taking out multiple crimes, whilst the Cops must stop them. There are three rounds, each which with different objectives. For example the first round may task the crooks with robbing liquor stores, with the second being to blow up as much cars as possible. The cops will not know your location until you cause crimes, in which the cops will be alerted of your last known whereabouts via the radio.
Co-OpCo-Op is very similar to Objective based games. The Stash is the first of these modes. This is very similar to IV's Bomb Da Base II. There are multiple levels in which you must invade incoming contraband, drug deals and thresholds in order to get drugs which will then be traded to your Single Player game for you to sell.

The second mode is 16VsSCPD , which is a spin on the community created 16VsLCPD founded by swooner, a member of GTAForums.com (check the event out here). Unlike the event you have no time limit overall. At the start you have 1minute 30seconds to get prepared and get to the first spot. One person is tasked as leader. You then make your way across the map to set locations in which you will fend off cops for 10minutes.

There is a radius around the leader, and when moving from spot to spot people must stay within it or fail the mission. This helps to enforce co-operative gameplay. If however the leader dies, the next person along will then be the new leader. Additionally the cops are usually calm and calculative, so their aggression and forceful tactics have been cranked up to make this mode even more mayhem filled. Unlike other modes, people can also create there own routes, with as much as 11 stops. You can add additional rules, like it may be a run only route, or even having take down a certain amount of air-support before moving to the next post.

The final mode is Convoy , in which a team of people must protect a player or AI controlled vehicle. The vehicle must follow a specific route and pass specific checkpoints and reach the end, whilst everyone else fends off gangs and law enforcers.
Vehicular Car Jack City is back. This mode is slightly harder than last time. Instead of going to set locations, you have to find the car by yourself. If you get a call asking for a 'red people-carrier' or even a specific model, then you must search around the city to find it.

Being Vehicular, there is also a variety of Race modes. With the main options being 'Sophisticated' and 'Brawl'. Sophisticated only allows you to stay within the car without weapons, whereas in Brawl anything goes.

The final mode in Vehicular is Demolition Derby . At the start, you search the city and choose the vehicle in which you want and meet-up into a set location after 2 minutes. Once one round is over, you choose another vehicle and move on. There are 5 rounds, with the final one allowing you to even bring weapons into the mix. Play this mode to earn bonus vehicles to use from the Chop-Shop.
MiscMisc contains two modes, FreeMode and Party Mode . FreeMode is the basic mode in which you go around the city with others and do what you please. But there are now side-objectives which you can choose to do whilst in this mode, like robbing banks and causing a certain amount of damage in a district.

The other mode is Party Mode. Unlike last time, you can set options for the main lobby, like a FreeMode instead of just spawning in the one area over and over. In addition to this, you can join all game modes through Party this time around, including unranked games. When joining a lobby your team will be highlighted with an icon, letting people know your in a party.

gamesguru
  • gamesguru

    Gone Fishing

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  • Joined: 23 Apr 2008
  • England

#5

Posted 06 April 2010 - 06:48 PM Edited by gamesguru, 06 April 2010 - 07:13 PM.

user posted image

*South Saint City Invasion Pack Coming Soon*

*The Day Before Pack Coming Soon*

user posted image

Official Trailer Debut:

Lunatic8randon
  • Lunatic8randon

    Rat

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  • Joined: 23 Mar 2010

#6

Posted 06 April 2010 - 07:31 PM

Sounds very good.

I think some people may complain about a game taking place in New Orleans after Katrina but I like it.

I also like your your weapon system but again I think some people might have a problem with it. Are you going to have snipers for large weapons and maybe you could add a sawed-off double barrel to the small guns?

Co-op and your multiplayer ideas sound like great additions.

Kwandilibro
  • Kwandilibro

    Be eye itch.

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  • Joined: 10 Jul 2009

#7

Posted 06 April 2010 - 07:44 PM

the rap sation is new orleans, but almost every song is from new york? also, more weapons.

gamesguru
  • gamesguru

    Gone Fishing

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  • England

#8

Posted 06 April 2010 - 07:46 PM Edited by gamesguru, 06 April 2010 - 07:54 PM.

Thanks for the feedback. Taking place just over a year after Hurricane Katrina is definitely a touchy subject. Of course it wouldn't be noted as Katrina, instead obviously a GTA twist in it's place (different name, events). I think it would make for a great story in a game, movie, book, etc.

Also, I meant to put a sniper in the list, thanks for pointing that out blush.gif .

As for the realism, I think it can work. Of course Multiplayer would be a lot more lenient (with the inclusion of Boats & a Helicopter). But I want Saint City to be something that is gritty, and a struggle. I mean, a shoot-out with 3 cops can be as exhilarating as a battle with a whole nations worth if you get the atmosphere and gameplay mechanics right.

EDIT: ^It doesn't matter where the music is from, as long as it encapsulates the right 'sound' and 'feel'. Which is meant to be gritty and urban. Besides, the only artist I know form the top of my head that is from New Orleans is Lil' Wanye, and he doesn't have that vibe. Besides, if I listen to a rap station here (in London), it's not all Rap from London, it's from all around. The same goes for a lot of stations rap or not. I don't mind putting some more New Orleans artists in there, if you could name me a few.

Kwandilibro
  • Kwandilibro

    Be eye itch.

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  • Joined: 10 Jul 2009

#9

Posted 06 April 2010 - 07:58 PM

QUOTE (gamesguru @ Apr 6 2010, 15:46)
Thanks for the feedback. Taking place just over a year after Hurricane Katrina is definitely a touchy subject. Of course it wouldn't be noted as Katrina, instead obviously a GTA twist in it's place (different name, events). I think it would make for a great story in a game, movie, book, etc.

Also, I meant to put a sniper in the list, thanks for pointing that out blush.gif .

As for the realism, I think it can work. Of course Multiplayer would be a lot more lenient (with the inclusion of Boats & a Helicopter). But I want Saint City to be something that is gritty, and a struggle. I mean, a shoot-out with 3 cops can be as exhilarating as a battle with a whole nations worth if you get the atmosphere and gameplay mechanics right.

EDIT: ^It doesn't matter where the music is from, as long as it encapsulates the right 'sound' and 'feel'. Which is meant to be gritty and urban. Besides, the only artist I know form the top of my head that is from New Orleans is Lil' Wanye, and he doesn't have that vibe. Besides, if I listen to a rap station here (in London), it's not all Rap from London, it's from all around. The same goes for a lot of stations rap or not. I don't mind putting some more New Orleans artists in there, if you could name me a few.

yeah i like most of the ideas, but like for example, for small guns; if theyre combined into 1 cateegory, their should be more like 3 of each. like a mac, tec9, and something high powered like a p90. and for a handgun a glock, a revolver, and a desert eagle or silenced pistol. and as for the rap, ill help with that

gamesguru
  • gamesguru

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#10

Posted 06 April 2010 - 08:08 PM

Okay cool.
I didn't want too many guns, seeing as the guy you play as is poor, has just got out of prison and lives in a destroyed area of Saint City. I will be including more stuff in the DLC section, and guns are definitely an area I will be looking into.

_Rob_
  • _Rob_

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#11

Posted 06 April 2010 - 08:16 PM

Very nice, not really into these fantasy GTA topics myself but this one has a certain shine too it smile.gif , especially the dual wielding of pistols and uzi's

unknowngtafan
  • unknowngtafan

    Trick

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#12

Posted 06 April 2010 - 08:18 PM

honestly man seems almost identical to saints row. hell even the achievements are comparable. You even named the city, Saint City. Sorry man if i wanted to play saints row i would i dont want an saints row gta v

RomanViking
  • RomanViking

    Labyrinth

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#13

Posted 06 April 2010 - 08:22 PM

QUOTE (gamesguru @ Apr 6 2010, 12:46)
As for the realism, I think it can work.

I want Saint City to be something that is gritty, and a struggle. I mean, a shoot-out with 3 cops can be as exhilarating as a battle with a whole nations worth if you get the atmosphere and gameplay mechanics right.

Yeah I agree with what you said here. Shootouts, and other things such as car chases can be exhilarating and genuinely intense if they're done realistically, & exceptionally well. The sequences from GTA IV are rarely very fun because the game doesn't control very well, and other things such as reactions (like when a car crashes) aren't very well done... I guess the gist of what I'm saying is that shootouts and car chases, etc.. in GTA IV are not visceral enough..


About the thread as a whole. You need some actual information about the city. TBH, I've been to New Orleans (4-5 years ago) and the only noteworthy places were the French Quarter and the occasional old plantation mansion.. Most of New Orleans is a lot like most American cities with mostly suburbs and very few interesting urban areas.

I will say that I liked New Orleans much better than most American cities I've been to. The swamps and Bayou are quite real (though not nearly as thick or dark as tradition suggest, at least not anymore..).



In the end, New Orleans was probably a much more vibrant and noteworthy place 100 years ago, before private cars became widespread and North American cities were built to accommodate them.. So pretty much way back when the streets were narrow, public transit was used more, and sleazy places were more common.

^That was golden age of America, before cars and suburbs became the majority. Because modern New Orleans is only a shadow of what it was 100 years ago.



And the recent flood too.. But if some idiots get upset about a GTA game being set in New Orleans, we can just ignore them like always because their retarded ignorant opinion doesn't me jack to us right?

02fishera
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#14

Posted 06 April 2010 - 08:38 PM

QUOTE (unknowngtafan @ Apr 6 2010, 20:18)
honestly man seems almost identical to saints row. hell even the achievements are comparable. You even named the city, Saint City.

This. It does come across as an arcady concept. But that doesn't bother me because I like it. Keep it up icon14.gif

gamesguru
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#15

Posted 06 April 2010 - 08:41 PM Edited by gamesguru, 06 April 2010 - 08:46 PM.

Thanks for the insight.
I'm currently making a map, but not even being to North America let alone New Orleans, it is harder for me to get an overall representation that stays true to the real thing. If however it is not, I could just pin it as a map similar to that of GTA III. As in the GTA III map was a take on the East Coast, yet it struck the biggest resemblance to New York.

The South Side of the map, will be the most atmospheric and most thought out, because the majority of the game would take place there; with the devastation and circumstances being what provokes gameplay mechanics like Drug Dealing and Gang Shoot-outs. At the moment, I've split the map into two. North & South. The South has of course the 'effected' areas, and the North has the French Quarter, Business District and another Suburb Area at the most Northern area of the map. To the right of the North Island is two smaller islands which also are partly abandoned, additionally containing factories, plants and a few Ships washed ashore.

EDIT: The only thing I took from Saints Row is the Weapon Selection and RB/R1 for running (I haven't even checked the Saints Row 1/2 Achievements). The reason it is called Saint City is because that was the best sounding of all the nicknames (to me) for New Orleans. Also, I don't see how it is 'arcadey' confused.gif . Besides, there is a lot more stuff in here that Saints Row 2 doesn't have, than stuff that Saints Row does.

Kwandilibro
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#16

Posted 06 April 2010 - 08:43 PM

QUOTE (gamesguru @ Apr 6 2010, 16:08)
Okay cool.
I didn't want too many guns, seeing as the guy you play as is poor, has just got out of prison and lives in a destroyed area of Saint City. I will be including more stuff in the DLC section, and guns are definitely an area I will be looking into.

the only thing about gangs and guns... no matter where they are, even in london. street guns for gangs are very easy to find. and in the south US, theyr even easier. ak47s, m16s, macs, tec9s, glocks, desert eagles, all easy for gangs to get. even in new york city, i knoww an old guy who sells handguns for as little as 25$

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#17

Posted 06 April 2010 - 08:45 PM

I'm still reading through, and I'll post my thoughts on the rest once I'm done but I'd just like to say I dislike the control changes.
It's always useful being able to press down on the d pad to zoom out the map and see whats furhter ahead of you, also replacing the shoot button for an indicate button seems pointless, especially when you've relocated shoot to the A (X on PS3) button.

Your right thumb controls all of the face buttons on the right and the right analog stick, your left does the same for the left. Your right index and forefinger control the right trigger buttons and the same for the left respectively.
If you're having shoot among the right thumb controls, how are you going to aim? because the right stick is also under those controls?

The IV controls were mostly perfect, these seem rather awkward...

The graphics are nice though, I'll post my thoughts on the rest of the topic when I'm done reading.

Lunatic8randon
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#18

Posted 06 April 2010 - 08:46 PM

QUOTE (02fishera @ Apr 6 2010, 20:38)
QUOTE (unknowngtafan @ Apr 6 2010, 20:18)
honestly man seems almost identical to saints row. hell even the achievements are comparable. You even named the city, Saint City.

This. It does come across as an arcady concept. But that doesn't bother me because I like it. Keep it up icon14.gif

I don't really see it, the only thing that made me think Saints Row was nutshots, otherwise this seems pretty serious.

gamesguru
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#19

Posted 06 April 2010 - 08:53 PM

@Kwandilibro That is true. I would say that because it is a deserted area, so not many weapons are coming in, especially with the North watching all vehicles and people coming in and out of the Main City. But this topic is a work in progress, so there will be changes made.

@SammiiDoogles: I wanted to make it harder to shoot. You will be able to aim all the time akin to Driver, Saints Row and many other Sandbox games (reticle in the centre of the screen). I could easily just swap A/X with RB/L1 if people don't like A/X. To me the A button feels more natural (maybe less for the PS3 controller as the shape is slightly different).

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#20

Posted 06 April 2010 - 08:56 PM Edited by brownbear, 06 April 2010 - 08:58 PM.

Brilliant mate, well done.
I like the fact youve added achievments.

And Kwandilibro, youre right, even in my small town in the south west of England i know of someone who has a gun. And my brother hangs around in bristol and he's known people who have used aks, handguns and beeen convicted of armed robbery.
So guns do get everywhere.

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#21

Posted 06 April 2010 - 09:24 PM

great location man fingers crossed next is new orleans. heres a few rappers from there
c-murder
b.g
juvenile
soulja slim(not boy angry.gif )
also you cant set a game in lousiana without the swamps in cajun country
and bring back k-rose moto_whistle.gif

Kwandilibro
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#22

Posted 06 April 2010 - 09:43 PM

QUOTE (JTbrokerbridge @ Apr 6 2010, 17:24)
great location man fingers crossed next is new orleans. heres a few rappers from there
c-murder
b.g
juvenile
soulja slim(not boy angry.gif )
also you cant set a game in lousiana without the swamps in cajun country
and bring back k-rose moto_whistle.gif

lil boosie and webbie are from baton rouge. not new orleans, but still LA. and i checked the radio staion playlists, most southern stations and northern players play the same stuff, southern rap. ill try and make an 07 playlist

gamesguru
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#23

Posted 06 April 2010 - 10:26 PM

Well it doesn't have need to be 07 necessarily as I have a few 08-10 songs in that list. I like C-Murder, especially 'Down For My Niggas' so I might put that in the radio list. Also, ff people can help me with the Reggae, Classic & Metal stations, then I would be grateful.

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#24

Posted 06 April 2010 - 10:54 PM

http://answers.yahoo...3?sid=396545139
thats where i get the top 100 lists cuz theyr hard to find

50 Cent "I Get Money"
Rich Boy f/Polow Da Don "Throw Some D's"
Lil Boosie "Wipe Me Down"
T.I. "Big sh*t Poppin"
Kanye West "Can't Tell Me Nothing"
Plies f/T-Pain "Shawty"
Playaz Circle f/Lil Wayne "Duffle Bag Boy"
UGK f/Outkast "International Player's Anthem"
Gorilla Zoe "Hood Nigga"
Birdman/f/Lil Wayne "Pop Bottles"
Lil Scrappy "Livin In The Projects"
ill try to find some underground NO too

TommyMufc-Champs
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#25

Posted 07 April 2010 - 05:41 AM

This is really good GamesGuru. You have went into detail by adding achievements etc which is good.

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#26

Posted 07 April 2010 - 09:27 AM

I paticularly love the realistic gritty feel to this gamesguru. When are the missions coming out?.

gamesguru
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#27

Posted 07 April 2010 - 03:27 PM

Thanks.
I hadn't really though about detailing individual missions. To be honest, I don't have the time for that. But if called for, I can give a quick run through the story sometime.

@Kwandilibro: Thanks for the input, I'll check into the list soon.

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#28

Posted 07 April 2010 - 04:19 PM

Very nice idea GamesGuru, could make for a great game smile.gif

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#29

Posted 07 April 2010 - 08:33 PM

This sounds quite Awesome wink.gif

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#30

Posted 08 April 2010 - 04:55 AM

I just noticed the rap station could be used for a throwback station i think




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