Quantcast

Jump to content

» «
Photo

[WIP\\REL|IV] Not another crappy car pack...

1,117 replies to this topic
Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#781

Posted 29 May 2010 - 09:01 PM

Minivan: Not found yet.
(just a badge retext looking for a real Dodge gran caravan)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[code=auto:0]copy and paste the handling line here[*/CODE]
Carcol.dat:
[code=auto:0]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#782

Posted 29 May 2010 - 09:17 PM

Perennial: Not found yet.
(looking for a Honda Odyssey or Mercedes Class R )


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[code=auto:0]copy and paste the handling line here[*/CODE]
Carcol.dat:
[code=auto:0]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#783

Posted 29 May 2010 - 09:28 PM

Pinnacle: Not found yet.
(looking for a Nissan Maxima or Ford mondeo but mondeo is not sold anymore in US since 2000)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[code=auto:0]copy and paste the handling line here[*/CODE]
Carcol.dat:
[code=auto:0]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#784

Posted 29 May 2010 - 09:33 PM

PMP600: Chrysler 300c SRT8.

user posted image


Author: Stiopa
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[code=auto:0]copy and paste the handling line here[*/CODE]
Carcol.dat:
[code=auto:0]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#785

Posted 29 May 2010 - 09:36 PM

Premier: Not found yet.
(looking for a Chevrolet Cobalt LS)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[code=auto:0]copy and paste the handling line here[*/CODE]
Carcol.dat:
[code=auto:0]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

XTREME0235
  • XTREME0235

    Aviation Enthusiast

  • Members
  • Joined: 14 Sep 2009
  • None

#786

Posted 29 May 2010 - 09:40 PM Edited by XTREME0235, 29 May 2010 - 09:46 PM.

Hey Gus, thought you might be interested in a possible replacement for the Tuga.
I present to you, the Staten Island Ferry!

user posted image

This Ferry is made by the one and only Boow, this Ferry has it's own collisions, so therefore you can walk all around and inside it.
What do you think?

XTREME0235.

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#787

Posted 29 May 2010 - 09:58 PM

user posted image I LOVE THAT

(even if I can't see the picture)
but you said: Boow + staten island ferry = I'm going crazy.

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#788

Posted 29 May 2010 - 10:07 PM

Solair: Not found yet.
(looking for a '96 Mercury Sable SW)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[code=auto:0]copy and paste the handling line here[*/CODE]
Carcol.dat:
[code=auto:0]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#789

Posted 29 May 2010 - 10:17 PM

Vincent: Not found yet.
(looking for a '92 Mitsubichi Galant)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[code=auto:0]copy and paste the handling line here[*/CODE]
Carcol.dat:
[code=auto:0]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#790

Posted 29 May 2010 - 10:22 PM

Willard: Not found yet.
(looking for a '89 Buick LeSabre)


user posted image


Author:
locked WFT:
Permission to mod:
WFT size (original/mod):
WTD size (original/mod):
Polycount (original/mod):
3D model:
Textures:
Number of doors/seats:
Licence plate:


Handling:
[code=auto:0]copy and paste the handling line here[*/CODE]
Carcol.dat:
[code=auto:0]copy and paste the carcol.dat line here[*/CODE]
Vehicle.ide:
[code=auto:0]copy and paste the vehicle.ide line here[*/CODE]
Extras:
QUOTE
-Extra 1:
-Extra 2:
-Extra 3:
-Extra 4:
-Extra 5:
-Extra 6:
-Extra 7:
-Extra 8:
-Extra 9:


Bug test:
QUOTE

-Shooting from car:
-camera:
-damages:
-Flashing rim: yes/no
-Invisible Trunk or hood: yes/no
-Extra spawning: ok or not
-ENB Reflections: ok or not
-Wheel don't touch the ground:
-LOD bug:
-Other bug:


comments:

Murdochthegreat
  • Murdochthegreat

    Player Hater

  • Members
  • Joined: 14 Feb 2010

#791

Posted 29 May 2010 - 10:25 PM

There are many possible PMP600 replacements:

http://www.gta4-mods...search/Chrysler

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#792

Posted 29 May 2010 - 10:34 PM Edited by Gus-84, 30 May 2010 - 09:36 AM.

Focusing on the sedan category, all test have been updated with original car picture, it would make replacement debate easier.
Please comment the car I've putted as ideal replacement. I'm going to make a "most wanted cars list".

Thanks to DJ for advice, this have been noted. wink.gif

Thanks to salavey for modding help (especialy for helping me in PM)

BTW, I'm having a great time rigth now, do you want the recipe?
A french bottle of wine + a good headphone + all Cake albums in random + GTAIV modding = Good time. lol.gif

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#793

Posted 29 May 2010 - 10:45 PM

QUOTE (Murdochthegreat @ May 29 2010, 22:25)
There are many possible PMP600 replacements:

http://www.gta4-mods...search/Chrysler

I know, but I haven't got enougth time to test all the model!
I've choose stipoa model because:
Nice model + ligth model + vehshare use + no bugs = stiopa

The only missing thing is a dedicated licence plate (I'm not saying that because I know Berto is reading the topic right now, I swear tounge2.gif )

So if someone find a better model with unique licence plate, why not?
But if Stiopa wants to make us special version of his mod with dedicated licence plate I say: WHY NOT? lol.gif

Rob.Zombie
  • Rob.Zombie

    Sgt.Kanyo

  • Members
  • Joined: 22 Mar 2007

#794

Posted 30 May 2010 - 11:53 AM

IMO the minivan looks much more like a Ford Windstar, and I think "Vapid" stands for Ford in GTA.
http://images.thecar...100004813_s.jpg
http://www.edmunds.c...869-300x189.jpg
Only problem is, there's no Ford Windstar converted for GTA. Anyway the Dodge GrandCaravan (aka Chrysler Voyager) is a good choice as well, if it's a nice model, but please don't juse rebadge the car, cuz ingame cars looks nothing like the ones in real life.

And what do you say about my link for the Feroci? (the Ford Falcon XR-8)

XTREME0235
  • XTREME0235

    Aviation Enthusiast

  • Members
  • Joined: 14 Sep 2009
  • None

#795

Posted 31 May 2010 - 08:26 AM

OMG!!!, OMG!!!, OMG!!!
Guys, if you watch till the very end of the video of the Staten Island Ferry, he reveals what is coming soon!!! A GIANT f*ckING BOAT LIKE THE TITANIC!
Sorry, i had to let that out.

Here is the video, make sure to watch till the very end/all the way through.



XTREME0235.

[Also posted in: Grand Theft Auto Ultimate Vehicle Pack WIP By zzcool]

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#796

Posted 31 May 2010 - 09:59 PM Edited by Gus-84, 01 June 2010 - 08:06 AM.

Hi guys! I don't answer to every post these last days, but be sure I read and note all of you proposal.

A big thank to salavey for helping me solving some issue on this helicopter, here is the result:
user posted image

Thanks to xtrem for showing me the good model. wink.gif
I know this is not really accurate, I don't even know what the original New York helitour model is, but this Bell 206b should do the trick pretty well, don't you think?


It's seem I've got a problem with my FTP, there is no picture anymore...
I will look at that tomorrow, for now I go to bed.

EDIT: picture are back, can confirm that you can see the picture?

Rob.Zombie
  • Rob.Zombie

    Sgt.Kanyo

  • Members
  • Joined: 22 Mar 2007

#797

Posted 01 June 2010 - 08:30 AM

Yes it's much better than the old maverick. Anyway I think they use the Eurocopter now for helicopter tours, but the Jetranger fits in perfectly. Look what I've found:
user posted image
Maybe you could update the skin smile.gif I'm trying to get a bigger resolution of the picture, but nothing so far.

EDIT: Anyway I've just realised that the Jetranger in GTA has greyish windows. Can you modify that as well?

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#798

Posted 01 June 2010 - 08:33 PM

That's noted, rob.
But what do you call "jetranger"? the helicopter on my picture?

GAS104
  • GAS104

    Square Civilian

  • Members
  • Joined: 17 Jul 2009

#799

Posted 01 June 2010 - 11:35 PM

QUOTE (KaLaC @ Mar 12 2010, 15:36)
If you wanna convert a Prius, I think convert the one in Sims3 is awesome.
The model is made by EA, it is not as low quality,it probaly suits for IV.

GIVE me credit i tell you something

XTREME0235
  • XTREME0235

    Aviation Enthusiast

  • Members
  • Joined: 14 Sep 2009
  • None

#800

Posted 02 June 2010 - 04:28 AM Edited by XTREME0235, 02 June 2010 - 08:14 AM.

QUOTE (Gus-84 @ Jun 1 2010, 20:33)
That's noted, rob.
But what do you call "jetranger"? the helicopter on my picture?

Yes, the helicopter that Rob noted is a Bell 206B Jet Ranger, technically, that is what that Bell 206B mod SHOULD be called, as it relates to that model in every way.
Now Gus, you just got to work on the Police version, and then the helicopters should be settled until you get to the Annihilator [UH-60L Black Hawk]

XTREME0235.

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#801

Posted 02 June 2010 - 07:40 AM

Ok xtrem, once again, thanks for your helicopter explanaitions!
So, the bell206b we have, should be perfect for the helitour version, but the skin I've made is not accurate, I should do the one Rob.zombie is showing in his post. that's it?

Pffff, The actual skin take me two hours of work...
Please find me a bigger picture, and I'll see if I'm motivated enought to redo the skin. smile.gif


QUOTE (GAS104 @ Jun 1 2010, 23:35)
QUOTE (KaLaC @ Mar 12 2010, 15:36)
If you wanna convert a Prius, I think convert the one in Sims3 is awesome.
The model is made by EA, it is not as low quality,it probaly suits for IV.

GIVE me credit i tell you something


You remind me someone! smile.gif
Look at the first page, you'll see I'm giving credit to everybody that helps.
But for now, what do you want me to do? I'm not going to add you to the credit just because you may have something to tell, you understand?

Tell us what you have to tell, and if you can bring any help to the project you'll be credited.

XTREME0235
  • XTREME0235

    Aviation Enthusiast

  • Members
  • Joined: 14 Sep 2009
  • None

#802

Posted 02 June 2010 - 08:22 AM

Sorry about my last post, it should have said "Now Gus, you just got to work on the Police version," i fixed it, and that's what it now says.

Btw, you don't need to fix the texture, as that is EXACTLY what it looks like in real life, as you can see by the image below:

user posted image

XTREME0235.

Gus-84
  • Gus-84

    Street Cat

  • Members
  • Joined: 08 Mar 2010

#803

Posted 02 June 2010 - 09:51 AM

Ok, I said that because Rob was showing a picture of another helitour helicopter, maybe the one of Rob is more accurate?

but to be honest, I don't really want to redo the skin! smile.gif

Rob.Zombie
  • Rob.Zombie

    Sgt.Kanyo

  • Members
  • Joined: 22 Mar 2007

#804

Posted 02 June 2010 - 04:34 PM

Yeah that's an eurocopter, while my pic was exactly the same chopper, like ours, so yes it'd have been more accurate, but actually I'm satisfied with that chopper already, so don't do it if you don't want to smile.gif

XTREME0235
  • XTREME0235

    Aviation Enthusiast

  • Members
  • Joined: 14 Sep 2009
  • None

#805

Posted 03 June 2010 - 11:23 AM

Hello Gus, or anyone else reading this who knows how to convert.
I was just wondering something, would someone be able to tell me how to convert this following Kenworth Tanker from .dff to .wft [San Andreas format to IV format]

I was just wanting to know, because i thought that this truck could be a good replacement for the Biff, and if not this model, then i know of many others that could replace the Phantom.

Here is the Kenworth Tanker in Zmodeler 2:

user posted image

Any help would be appreciated, and no i do not want responses such as "this does not belong here" or anything that relates to that, as i am contributing the car pack with information.

XTREME0235.

[Also posted in: Grand Theft Auto Ultimate Vehicle Pack WIP]

SALAVEY13
  • SALAVEY13

    biker

  • Members
  • Joined: 17 Jan 2010

#806

Posted 03 June 2010 - 02:22 PM

QUOTE (XTREME0235 @ Jun 3 2010, 11:23)
Hello Gus, or anyone else reading this who knows how to convert.
I was just wondering something, would someone be able to tell me how to convert this following Kenworth Tanker from .dff to .wft [San Andreas format to IV format]

I was just wanting to know, because i thought that this truck could be a good replacement for the Biff, and if not this model, then i know of many others that could replace the Phantom.

Here is the Kenworth Tanker in Zmodeler 2:

http://i1003.photobu...pg?t=1275563793

Any help would be appreciated, and no i do not want responses such as "this does not belong here" or anything that relates to that, as i am contributing the car pack with information.

XTREME0235.

[Also posted in: Grand Theft Auto Ultimate Vehicle Pack WIP

http://forum.zmodele...opic.php?t=3887

XTREME0235
  • XTREME0235

    Aviation Enthusiast

  • Members
  • Joined: 14 Sep 2009
  • None

#807

Posted 04 June 2010 - 06:40 AM

Sorry, but that's not exactly telling me how to convert .dff to .wft.
If you can point out where there are actual step by step instructions on how to do it, then i will be great full.

XTREME0235.

SALAVEY13
  • SALAVEY13

    biker

  • Members
  • Joined: 17 Jan 2010

#808

Posted 04 June 2010 - 06:47 AM

Import the model you want to replace, import your mdel too, replace all parts all parts of original model by yours, remake all materials and reapply. Here your step by step biggrin.gif Info about materials, collision ids, you can find in that thread i gave you

XTREME0235
  • XTREME0235

    Aviation Enthusiast

  • Members
  • Joined: 14 Sep 2009
  • None

#809

Posted 04 June 2010 - 08:18 AM

QUOTE (SALAVEY13 @ Jun 4 2010, 06:47)
Import the model you want to replace, import your mdel too, replace all parts all parts of original model by yours, remake all materials and reapply. Here your step by step biggrin.gif Info about materials, collision ids, you can find in that thread i gave you

Ok, so imported both models, the 'SA' Kenworth model and the 'IV' Biff model.
But i do not understand what to do now?

How do i replace things etc?
I am a noob at Zmodeler and i don't actually model or texture in it, so I'm kind of stuck.

Sorry,
XTREME0235.

SALAVEY13
  • SALAVEY13

    biker

  • Members
  • Joined: 17 Jan 2010

#810

Posted 04 June 2010 - 04:19 PM

By replace i mean rename kenworths parts like same biffs and place them (in hierarchy tree) there where biffs are, then delete biffs.

SALAVEY
ps:is that cool that i added my nik at the end of the post?)




1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users