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GTA: The Code of The Streets

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Money Over Bullshit
  • Money Over Bullshit

    Mack Militant

  • Members
  • Joined: 02 Mar 2009
  • None
  • Most Knowledgeable [GTA Series] 2010
    Best Concept Story 2010 "The Code of The Streets"

#1

Posted 17 February 2010 - 01:56 AM Edited by Money Over Bullshit, 18 February 2014 - 10:46 PM.

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Boxart

Screenshots:
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#9, #10, #11, #12, #13, #14,
#15, #16, #17, #18, #19, #20





Topic Contents
1. Overview
2. Characters
3. Media & Entertainment
3.1. Radio Content
3.2. New T.V. Shows
3.3. Internet
3.4. Comedy at Split Sides
4. Vehicles
5. New Weapons
6. Mini Games & Side Missions
6.1. Mini Games
6.2. Side Missions
7. Clothing
8. Missions
8.1. Random Character Missions
9. Multiplayer Modes
10. Trophies / Achievements

 

 

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You take control of Jermaine Andrews, a high ranking member of the M.O.B., a ruthless African-American Gang from south Broker. As a lifetime resident of the Firefly Projects (a set of low income housing projects in the borough of Broker, Liberty City), Jermaine has spent his whole life living in relative poverty while in search of the American Dream, which for him translates as Money, Power and Respect.

For some time Jermaine has gotten by by putting in work during the day in a local Garage/Pay 'N' Spray shop and for his M.O.B. homies during the night, all the while managing to stay out of jail. But now in order to keep himself and his gang from going under he must face all that the city has to offer, which of course includes getting his hands very dirty in an attempt to establish himself at the top of the Liberty City underworld, while constantly obeying the code of the streets.

Gameplay wise, The game will offer a fresh perspective on Liberty City as you start off small in the squalor of the Firefly Projects and start to move your way up from the depths of the underworld, battling against authority, opposition and the imminent implosion of your gang under the pressures of modern day Liberty City.

The game will be about 50 missions long and will run concurrently with the stories of GTA IV and The Episodes from Liberty City, occasionally intersecting with aspects of their stories (and answering alot of unanswered questions) and will begin roughly at the same time as Niko's story. The game will make use of The Ballad of Gay Tony's mission replay system as well as utilising new interactive in-game internet features that will allow you to do things such as play online poker and buy vehicles from Auto-Eroticar. Your Safehouse will be located in an abandoned project building (located here) with the interior being laid out similar to The Lost MC clubhouse having separate rooms for playing games (such as Cards, Video Games and pool) and Jermaines living quarters (complete with a Wardrobe, Bed, TV and Computer). Cars can also be stored in the nearby parking garages (although only a few are working) in a addition to the parking space out front where Jermaine's custom Red and Black Bravado Boxer (Dodge Challenger) is parked from the start of the game. The City itself will be as it is in Episodes from Liberty City (including Tony's clubs and a fully detailed Lost Clubhouse etc.). The game will be available soon for download on Xbox Live, Playstation Network and Games For Windows Live or as part of Grand Theft Auto: Tales from Liberty City.

 

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Jermaine Andrews (The Protagonist)
Jermaine has lived in the ghetto all of his life, becoming a gang member at an early age. He has put in a lot of work for his gang over the years, almost single handedly bringing them to prominence and joining them with their main rivals in the south broker area, The Beechwood Bangers (after the Jamaicans took over their turf). Lately however he has been feeling the pressure of immigrant gangs in the area who have been systematically taking over his criminal enterprises, launching him once again back into the life of hardship he faced growing up.

Jermaine has a (semi) legitimate part-time job as a mechanic in a shop called “Native Engines” on Gibson Street, although business has been less than great lately, meaning that he must resort to less legitimate ways of making his money. Jermaine is a man with strong morals but he is also a man with a sharp intellect, which has kept him out of jail for most of his life (a fact that frustrates the LCPD), he also has a problem with authority and doesn't like taking orders, which is something he will quickly need to overcome in order to put money back in his pocket.

Tyrell Johnson
Tyrell is Jermaine's best friend with the two having known each other since they were kids growing up together in the same project block that they now run together. Tyrell has good intentions but due to a serious lack of formal education, his plans always seem to land him (and Jermaine) in the sh*t. Tyrell employs a “shoot first ask questions later” attitude, typically feeling at ease with a semi-automatic weapon in his hand. This aspect of his personality serves Jermaine well though, because not only is he always ready for a fight, he can bring a fully stocked mobile armoury to a convenient location within minutes of Jermaine calling him.

Omar "O-Dogg" Jackson
Omar is a good friend of Jermaine's who has built up quite a reputation around south Broker for being a ruthless killer. He is fiercely loyal to Andrews, once taking the fall for a murder he committed in the 90s, seeing it as repayment for Jermaine helping him overcome a crack cocaine addiction years earlier. One call to Omar can have two armed thugs sent out to assist you with any difficult task. He can also leave a fully stocked weapon in the projects for you if you need it. The weapons that can be left in the projects by Omar are: Pistol, Stubby Shotgun and a Machine Pistol.

Andre Porter
Andre is a mechanic that works with Jermaine at Native Engines who makes himself a side profit by fixing up and respraying stolen cars so he can sell them. He will task Jermaine with stealing a list of cars for him offering a percentage of the profit in return, after which he will pay him for any cars delivered to the garage. Jermaine can also phone him at any time to have one of a number of vehicles brought to his location. The vehicles that can be brought by Andre are: Alpha, Flash, Boxer, Cheetah, Cityscape, Jester, Sunrise, and ZR 500 (although not all vehicles are available from the start).

Anton Johnson
Anton is Tyrell's cousin who owns an electrical repair shop in Broker. During the early part of the story, Jermaine is told to go see him for some work by Tyrell, who believes that he can make things happen for them on the strength of his connections, despite his apparent unreliability due to his addictions to cocaine and gambling. He gives Jermaine a number of jobs (one of which being “Easy Fare” from GTA IV) before he moves on to other employers. Anton's house and adjacent business are located here.

Trey "Playboy X" Stewart
Playboy employs Jermaine quite early in the game tasking him with performing some jobs which will help him in his quest to “own the city”. Jermaine and Playboy have a relationship that dates back a number of years with Jermaine helping him by giving him access to some of his gang to use as protection from rival gangsters trying to put him out of business. Playboy however has since got the better of this deal and made quite a bit of money that Jermaine wants a piece of.

Saleem "The Guru" Greene
Saleem is introduced to Jermaine by Playboy X as a man who can help him set up a drug distribution operation, which he agrees to do after Jermaine helps him out with some trouble with the Triads. After his missions have been completed he will accompany Jermaine on Drug runs, helping him to kill rival dealers and steal their stash. The Guru is a ”5 Percenter” Muslim (despite his use of and involvement in Drugs) and often talks to Jermaine in a philosophical manner.

Daryl "D-Mack" McKenzie
D-Mack is an associate of Tyrell's cousin Anton. When the relationship between the two turns sour, Jermaine starts taking jobs from him. Mack is a man with great connections throughout Liberty City and he uses this status to help Jermaine to climb the criminal ladder in return for helping him. Mack initially comes off as a bit of an asshole who drinks heavily and abuses drugs and women but he and Jermaine develop a trusting relationship over the course of the story.

Oswaldo Quiroga
Oswaldo is a fifty one year old Peruvian native who has lived in Liberty City since the late 80s. He is a notorious pimp and a drug addict but also a powerful criminal with his own gang of loyal foot soldiers who run most of his prostitution and drug dealing operations due to his short temper and drug dependency. He is introduced to Jermaine by D-Mack who feels that helping Quiroga will be a good way to boost his status in the criminal underworld.

Olivia "Liv" Thompson
Olivia Thompson is a model from Algonquin. She and Jermaine become romantically involved after meeting at a cocktail party. At first she is unaware of his true occupation and is mad when she finds out what he does, this is short lived however. She and Jermaine begin dating shortly after meeting each other and she plays the role of girlfriend in typical GTA fashion from then on.

Nicholas "Little Nicky" Bottino
Nicky is the result of a one night stand between a prostitute and famed Gambetti underboss Sammy Bottino 24 years ago. He is introduced to Jermaine when D-Mack sends the two men on a job together to watch each other's backs (although D-Mack's true intention is to have Jermaine make sure Nicky doesn't try and rip him off). A while later the two meet again when Nicky contacts Jermaine with an opportunity to work for the Gambettis, after which the two do a few jobs together which involve taking care of family business and making trouble for rival factions before Jermaine moves on to working for his boss Roy Zito (who Nicky calls “Uncle Roy” despite there only being 12 years between them).

Roy Zito
Zito has been the underboss of the Gambetti Family since Sammy Bottino went into hiding. He sees himself as the rightful successor to Jon Gravelli after his impending death after showing him infinite loyalty over the years. He tasks Jermaine with performing a number of jobs for him that mainly revolve around changing the perception of other mobsters who see him as a joke and an unworthy boss (due to rumours that he is gay). Zito has quite a flamboyant personality and makes no secret about being a mobster - feeling that he is untouchable. He wears expensive suits and drives expensive cars, prefering to go out and have fun rather than sit in and wait for the cops to take him down - feeling that this would never happen to a respected local businessman who made a fortune from washing people's dirty laundry (as well as the mafia's dirty cash).

Leonard "Big Dogg" Williams
Williams is a big time crack cocaine dealer operating out of a project building in Dukes. He first came to prominence in the mid 90's when Dwayne Forge, who had previously been known as the most successful crack cocaine dealer in the city went to prison. In 2008 his operations are a lot more low profile than they were in the 1990's due to the amount of police scrutiny placed on him, but his influence is still far stretching and he is still said to be the biggest distributor in the greater Liberty City metropolitan area.

Jermaine and his gang had traditionally been associates of Williams' gang, the Yorktown Avenue Click due to close ties between Williams and their leader who is now in jail on charges of racketeering, murder, conspiracy, credit card fraud, armed robbery and drugs distribution. Nowadays however Jermaine and his friends simply see him as a physical representation of the money driven lifestyle that they envy and dispise in equal measures, thus being just another obsticle in their path to the top of the food chain of the many gangs in liberty city.

Kang Lee
Kang Lee is the head of a new younger breed of Triad playboys who drive fast cars, party hard and deal heroin. Jermaine first crosses paths with Lee when he attends a phony drug deal set up by The Guru. Following the break down of the deal however, Lee will prove himself to be a formidable enemy who will look relentlessly to put an end to Jermaines journey to the top of the underworld – filling the role of the game's main antagonist.

Supporting Characters

Niko Bellic - Appears in the mission "The Pickup Artist" in the same role as "Easy Fare"
Roman Bellic - Owes some money to Tyrell for a gambling debt
Talbot Daniels - Also owes money to Tyrell
Conrad "The Dragon" Isaacs - A Jamaican drug dealer that Jermaine and Tyrell steal drugs from
Elizabeta Torres - Employs Jermaine to carry out a drug deal for her
Little Jacob - Acts as the introductory between Jermaine and Elizabeta
Joe Corrola - A Pavano Capo that has fallen out of favour with former associate Playboy X
Jon Gravelli - Hospitalized Don of the Gambetti Family
Vinny - Jon Gravelli's bodyguard
AOD Lieutenant - Gets Jermaine to pick up some Heroin for him
D'Angelo Little – An associate of Playboy X's who Jermaine accompanies on a drug deal that goes bad. He is seen in the TLAD mission "Shifting Weight"
Devon Campbell – The ex-boyfriend of Jermaine's girlfriend Olivia. Jermaine must teach him and his biker buddies a lesson.




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3.1. Radio Content



As this game is DLC for GTA IV, All pre-existing radio stations from the original game will still be available in addition to the following radio station updates:
 



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Hosted by Mister Cee, DJ Green Lantern, Statik Selektah and Funk Flex
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Hosted by DJ Premier


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Hosted by Vaughn Harper
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(Talk Radio)

1. 16 Minutes W/ Corey and Jennifer:
A current events show where Investigative Journalist
Corey Conner conducts probing interviews with people that
are (in his view) the cause of the problems that are faced
by Liberty City residents. Jennifer will then take calls
from listeners to let them have their say.
The hosts are stereotypical Liberals who are somewhat
anti-government and believe that Liberty City residents are
being oppressed too much. During the show appeals will
come on for information to help find Corey who has been
recently kidnapped under strange circumstances that over
time begin to sound like an elaborate stunt.

2. The Love In W/ Sunrise Adams:
A phone in show where people call in to seek advice about
relationships and dating – usually to be told by the host
(who is a Porn Star) to have kinkier sex.

3.2. New T.V. Shows



The Caraways: This show follows a group of self confessed "Fame Hungry Whores" as they spend their summer in a massive mansion in The Caraways off the coast of Liberty City in an attempt to get famous, drink until they get hospitalized and have casual sexual encounters with as many men as they can, before going back to their vapid, meaningless lives in the city. Expect lots of fake tans, hair extensions, eating disorders, 4 drunken weddings and a Quinceanera across two raucous episodes that play continuously on MeTV.

From Gents to G's: This MeTV show takes a group of sophisticated millionaires as they swap Caviar and Soirees for Crack Cocaine and Blanket Parties for a chance to win absolutely nothing. Each week the contestants will be tasked with completing several "gangsta" tasks such as selling drugs and blasting some fools to avoid facing elimination. Then at the end of the show the result of the task is totally disregarded and the contestants get "Jumped in" (undergo a gang initiation ceremony) with the first person to pass out or cry for their momma being forced to hang up their bandana and leave the crack house.

Republican Space Rangers: The Code of The Streets features another episode of this popular cartoon wherein the crew crash land on a strange planet enhabited by murderous aliens with dark skin. Upon inspection of the planet the crew establish that the aliens behaviour is the result of ingestion of an indigenous plant that grows on the planet. The crew consider the benifits of ridding the planet of the deadly plant, but instead decide to consume some themselves resulting in them experiencing hallucinagenic side effects and killing everybody.



3.3. Internet


The in-game internet will feature several new sites as well as improvements to pre-existing ones from the other games.

New Sites

Big Deck Poker.com: Big Deck Poker is an online poker site where Jermaine can play two different types of Poker (see mini-games section below) against virtual opponents for real money. The game is fast paced and the bets are big.. Can you handle the Big Deck?

LC Slut Finder.com: This site allows members to cruise online for potential sexual partners. The catch is there are no actual women on the site - it's sole purpose is to get money out of gullible losers.

Shamazon.com: This is a shopping website that sells on people's old crap such as busted couches and torn panties for well over the cost price. The player cannot actually purchase anything from this site.

MOB.net:The official website of the M.O.B. which gives information on the gang, sells merchandise, hosts member blogs about killing rival gangsters and smoking weed and offers visitors the chance to become a "Col' Hearted Mutha f*cka and Roll Wiv Da Best Ov Em".

Updated Sites

Auto Eroticar.com: All of the cars on this site (except for Gracie's Feltzer) will now be purchasable. The way this will work is Jermaine will either click a "Buy" button underneath the car for those with a price on them or phone the number provided at which point cash will be deducted from your total money. The car will then be picked up by the player from one of two places - The Auto Eroticar showroom in Alderney or outside the seller's house. For a list of cars available from the site that are carried over from GTA IV Click Here. In addition to the cars that were previously available from the site, there is also a new addition in this Episode - this being a 2002 Chrome 3.5l Twin Turbo V8 Ghost (exclusive to the site) for $55,559.

Liberty City Police.com: The database on this site will be updated to include all of the characters that appeared in GTA IV era games with a previous conviction.

VIP Luxury Ringtones: New cellphone themes, Ringtones and SMS alerts will be added to this site in order to give more variety to the player.

News Sites: Liberty City's three major news websites The Liberty Tree, Weazel News and Public Liberty Online will report their own versions of events that happen as the story progresses as well as other hot topics concerning Liberty City Residents.

 

3.4. Comedy at Split Sides


Split Sides Comedy Club will re-open in this episode having been temporarily closed in The Ballad of Gay Tony. The New Comedian that will appear on stage will be Dave Chappelle. Chappelle will perform 2 routines from his popular shows. The 2 routines will be: Weed and Public Transportation.


 

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This add-on pack features a whole host of unique vehicles that range from high performance Japanese Tuners and Spectacularly Speedy Motorbikes to tie in with Jermaine's passion for street racing to luxury Sports and Muscle Cars driven by the elite of the underworld to demonstrate their wealth and success. Altogether in this episode there will be 18 brand new vehicles, 8 vehicles carried over from previous episodes and 4 new variations of already existing vehicles. These fabulous New Vehicles and some other returning ones from GTA IV Episodes The Lost and Damned and The Ballad of Gay Tony are listed below.




Alpha
Bati 800
BF-800
Boxer
Cheetah
Cityscape
Clover
Comet MK GT9
Comet Style SR
Double T
Elegy
Euros
FCR 1000
Flash
Gang Burrito

Guru's Unique Burrito
Hakuchou
Hunter *
Jester
Lobo
Police Bike *
Police Buffalo *
Police Stinger *
Previon
Resolution X
Slamvan
Stretch Patriot
Sunrise
V8 Ghost
ZR-500


These Vehicles will be available in addition to all the existing Vehicles in GTA IV
Vehicles with * beside them are Multiplayer Only



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Money Over Bullshit
  • Money Over Bullshit

    Mack Militant

  • Members
  • Joined: 02 Mar 2009
  • None
  • Most Knowledgeable [GTA Series] 2010
    Best Concept Story 2010 "The Code of The Streets"

#2

Posted 17 February 2010 - 02:00 AM Edited by Money Over Bullshit, 11 March 2011 - 12:45 PM.

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Weapon NameWeapon Description
Lead Pipe

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Similar to the Baseball Bat except for the satisfying thud of metal hitting skull that rings out everytime you swing it at somebody's Dome. Improv street weaponry at it's best.
Machete
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From the Deadly Jungles of South America to the Mean Streets of Liberty City there's no better way to chop somebody up than with this fine piece of oversized Bladeage. Luther Austin would be proud.
Silenced Pistol

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With this stylish and descreet handgun silence has never been so deadly. It packs the same punch as the regular pistol but quieter so as not to alert the cops to your pedestrian killing antics.
Magnum
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They don't call this bad boy the world's most powerful and deadly hangun for nothing.. With 6 supercharged .357 Magnum rounds per barrel you can quickly kill a whole group of enemies.. Twice. Resident Evil Style explosive headshots anyone?
Stubby Shotgun

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(Click Here)
The Code of the Streets' equivelant to The Lost and Damned's double barrel sawn-off (minus a barrel), This compact little beauty is especially good when used in close quaters being able to inflict damage on several grouped enemies due to it's large bullet spray.
Assault Shotgun
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(Click Here)
This powerful Shotgun packs an added punch when holding down the Fire button as it is capable of firing off it's full capacity of 8 rounds in quick succession which will be more than enough to take out any target (cars and low flying helis included). To get a "guage" on this weapon think of a cross between the AA12 and the Combat shotgun.
Machine Pistol

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This weapon is technically an SMG firing off 9mm rounds in rapid succession (utilising it's illegally converted Fully Automatic capabilities). In reality though this weapon will only be suitable in the earlier parts of the game or when you feel like rolling on some suckas gangsta drive-by style. Only about as effective as TLAD's automatic pistol - but effective none the less.
Smoke Grenades
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The Pipe bombs less explosive cousins. These are a great edition to any arsenal as they can momentarily stun groups of advancing enemies effectively eliminating the treat allowing you the unload a proverbial onslaught onto your prone foes.
Advanced SMG
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A full remodelling of The Balad of Gay Tony's gold variant that will no doubt be as favoured by fans as it by Liberty City criminals. A gun with the power of an assault rifle that fits in your SMG slot.. what more could you ask for eh?
Automatic Rifle

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This modern Chinese Military grade Assault Rifle is the Perfect addition to any arsenal with the power and effective range of the M4 Carbine with an extra bit of percision all for the small sacrafice of a slightly longer reload time. The city's high rolling Triad gangs will use these in abundance to twart you away from them (and their stash) thread with caution as a few stray rounds from this baby will turn you into swiss cheese.
Advanced Machine Gun

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(Click Here)
The Pièce De Résistance – The Ballad of Gay Tony's M249 SAW returns in this episode now with the added option of Armour Piercing ammunitition that will rip through everything in sight with relative ease. This weapon is strictly meant for NOOSE's new anti-terrorism unit but why should they have all the fun eh?
Advanced Sniper

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Boom Headshot!! This sweet looking piece of Soviet firepower is perfect for those who like to pick off their pray from 2 blocks away. Being more accurate and powerful than both of the other rifles with a ten round magazine, this gun is unmatched for reliability when "Duty Calls".

All weapons from GTA IV will return in this game. You can find them here. Pipe Bombs and the Pool Cue from The Lost and Damned will also return.



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6.1. Mini Games


Dice
This game involves you and three other players throwing a set of dice up against a wall in an attempt to roll the highest combined number. The highest possible score being 12 (two Sixes). Bets are placed at the start of the game and range from $20 - $2000 meaning that the most that can be won on a single game is $6000.

Basketball
This game involves you and another player (a friend or spawned gang member) playing a game of one-on-one basketball where one player must take a shot at the basket to try and get the ball in, prompting the other player to jump and try to knock the ball away. The first person to score 30 (ten baskets) is the winner. This game can be played at a number of locations all over the city.

Internet Poker
This game as the name suggests is played by going onto the in-game internet. There are two different games available – Straight Poker and Texas Hold 'Em. (Click the links for more info about these games).

Pool
Same as before. Pool can be played against friends or against a competitor when not being accompanied by a friend. Either player will win if they have pocketed the most colors and then the 8-Ball. The pool cue is obtainable as a weapon after completing a round of pool.

Darts
Darts can once again be played in at the Steinway Beer Garden in Dukes or at Lucky Winkles in Algonquin. This activity is available on dates, and while socialising with friends. To win, the player must be the first to reach 0 points from an original score of 301. The highest amount you can score in a round is 180.

Bowling
Bowling can once again be played alone or with a companion (having not been available as a friend activity in Episodes from Liberty City). Bowling can be played in the two branches of Memory Lanes in Algonquin and Broker and the same rules apply as did in the other games in the series.

Air Hockey
Air hockey pits two players against each other in a challenge to push a hockey puck using mallets into the goal of each player on both ends of a table; this requires the player defend their goal while attempting propelling the puck into the opponent's goals. The first person to score seven points wins the game. It available at Memory Lanes as both a solo activity (played against a random pedestrian) or as a friend/date activity.

Spades
This singles variant of the popular card game is played in the games room of The Projects. The Game starts with the person seated to the left the dealer (who will always be Jermaine) placing one of 5 cards down on the table, play will then continue clockwise around the table with each of four players being required to place a card of either the same suit, a consecutively numbered card or a card of the same value down on the table (i.e. if Jermaine plays a 5 of clubs, the next player must play a Club, a 4, a 6 or a 5). The player that places the lowest numbered card on the table will be the loser. The lowest scoring card in the game is a 2 and the highest is an Ace (The Ace of Spades beats all other cards). Jermaine may quit the game after winning once or he can continue on to try and beat all three other players for considerably more money.

Street Fighting
This is similar to L.C. Cage Fighter from The Ballad of Gay Tony except the fights take place in a fight circle behind the projects. You can either choose to fight yourself or bet on one of two other fighters. Fights will also take place in the Arm Wrestling points from The Lost and Damned (these being North Holland and the Angels of Death clubhouse). As the rounds progress, fights will get tougher and weapons will come into play in the latter fights. If you are a skilled fighter this will prove to be an easy way to make extra cash.

Skateboarding
This mini-game can be played at the various skateparks around the city (Click For Locations). You will be given 2 minutes to pull off a series of tricks on a Skateboard which will earn you varying amounts of points. Another skater will then attempt to beat your score. This will continue for three rounds with the person with the best overall score being the winner. This mini-game will utilise simple controls shown below.

Controls Xbox 360 / PS3Action
RS - Up, Down, Left or Right
Movement (Forward, Turn Left or Right)
A / X
Ollie (Jump)
B / O ( + LS - Up, Down Left or Right)
Grab Trick (Moving LS in different directions while holding “Grab” performs different tricks)
X / Square( + LS - Up, Down Left or Right)
Flip Trick (Moving LS in different directions and pressing “Flip” performs different tricks)
Y / Triangle + LS - Up, Down, Left or Right
Lip Trick [a trick on the edge of the ramp] (Moving LS in different directions performs different tricks)
Rotating LS Clockwise / Anti-ClockwiseRotates Jermaine Clockwise / Anti-Clockwise (Combine with a Grab or some Flip Tricks for extra points)
LT / L2
Change Stance (makes tricks worth more points but harder to land)


Falling from your Skateboard in this mini-game will make your health go down, if you fall too much you will die and wake up in the hospital – failing the game. You will also fail the game if you leave the skatepark or quit (by pressing RT / R2).

Liberty City Gun Club
The Liberty City Gun Club will be located near the Airport (as it was in Chinatown Wars). Upon entry of the club the player must go to the counter and select which gun they would like to use, The Options being: Pistol, Shotgun, SMG, Magnum and Carbine Rifle (although all weapons except for the pistol must be unlocked). The Player must then pay a deposit which ranges from $100 - $500 depending on the weapon they want to use (The Pistol being $100 and the Carbine Rifle being $500). They will then find an empty booth and begin a target shooting game which consists of shooting different types of humanoid targets within an allotted time in order to earn points (Red Targets earn the player 500 points, Blue “Friendly” targets lose you 1000 points and Yellow targets although rare will earn you 2000 points). There is a set score in each of three rounds that must be attained in order to advance to the next round. Completing each round will earn the player a multiple of $1000 (Round one being worth $1000, Round 2 being worth $2000 etc.). If the player fails to receive the required amount of points in any round however they will lose their deposit plus their round clear bonus up until that round. The points required for each round are as follows:

Round 1 = 5,000 Points

Round 2 = 7,500 Points

Round 3 = 10,000 Points


Drug Dealing
This mini-game is largely similar to how it was in Chinatown Wars, however there will be some differences. To start a drug deal Jermaine must approach a dealer (indicated on the map by a blue dot) and initiate the sale by pressing RT/R2. The Dealer will then ask Jermaine wether he wants to buy or sell. When one of two options has been selected, you must then select which drug you would like to buy or sell (The options being: Downers, Weed, Acid, Ecstasy, Meth, Crack, Cocaine and Heroin) and how much of it they want to buy or sell. The player will then enter into a sub mini-game whereby the object of the game is to stop the red line as close to the top of the bar as possible in order to get the best price (similar to this video). There are however certain risks involved in this process, because if you waste the dealers time by losing the minigame or cancelling out of the deal more than twice they will turn on you and will produce a weapon if you do (With the exception of African Americans who just tell you to “get the f*ck outta here”). Dealers will also open fire on you if you aim a weapon at them before or after the deal and if killed will be avenged by their gang. Some deals will also turn out to be a bust which will earn Jermaine a 2 star wanted level.

Similar to Chinatown Wars, each gang will have a preference on which drugs they like to buy and sell and will give you more money for them. The gangs and their preferences are as follows:

African Americans (M.O.B./NHH) – Sell Crack and Buy Weed

The Russian Mafia – Sells Coke and Buys Heroin

The Angels of Death – Sell Meth and Buy Heroin

The Irish Mob – Sells Acid and Buys Ecstasy

The Mafia – Sells Ecstasy and Buys Coke

The Korean Mob – Sells Downers and Buys Acid

The Spanish Lords – Sell Coke and Buy Crack

The Jamaicans – Sell Weed and Buy Downers

The Triads – Sell Heroin and Buy Meth

The Dominicans – Sell Heroin and Buy Coke


In addition to these gangs there will also be independent dealers on the streets that Jermaine can deal with. These dealers will offer a neutral price for the drugs. From time to time, The Guru will text Jermaine on behalf of these dealers and let him know of people that will buy or sell large quantities of drugs for good prices.

As part of this mini-game Jermaine will also have a holdall and a stashbox that he keeps in his safehouse. The Holdall can carry a maximum of 50 bags of drugs and the stashbox can hold a total of 100 bags of drugs. Once Jermaine fills his holdall it will be visible on his person and will attract the attention of police on the street gaining him a 1 star wanted level. If Jermaine is Busted while carrying the holdall he will lose all of the drugs inside.


6.2. Side Missions


Street Races
Street Races are accessed through Jermaine's phone by highlighting Andre and then Selecting “Race”. There are a total of Ten Races that are given to Jermaine depending on where he is on the map. Races can be replayed but only after all ten have been completed. Jermaine will be rewarded with a Resolution X at his safehouse for winning all ten street races.

Bike Races
At some point in the storyline Andre will call you about a Biker friend of his that is looking for new people to race. After this point a helmet Icon will appear on the map indicating the start point for a Motorbike Race. Once the first Race has been completed, further icons will appear on the map. These icons will continue to show up on your HUD until you have completed 10 races, at which point they will only appear if you get close to them while riding a motorbike. Jermaine will be rewarded with a FCR-1000 at his safehouse for winning all ten bike races.

Car Thefts
When Andre is selected in your phonebook you can also select the “Job” option. Selecting this option enters you into a side mission which involves stealing a number of unique cars for him. Each time you undertake a Job from Andre he will tell you about a car that he wants you to steal and where you can find it. Some of these vehicles are unguarded but may be alarmed, some are on the move and some are parked up with several people around them that will try to kill you if you steal them. Once you have taken the car you must then bring it back to Native Engines in Broker where you will be paid varying amounts depending on how damaged the car is. There are a total of 10 Car Theft missions the order of which is completely random, they are as follows:

Alpha Mail – For this mission you will be required to steal a light purple Alpha that a couple of chinese gangsters are driving around East Island City in Dukes. The gangsters will be armed and will open fire on you if and when you steal the car.

Presidential Collection – Andre wants you to head over to Alderney and jack a black Presidente that is parked outside a building in Alderney City.

Tequila Sunrise – There will be a red Sunrise with gold rims parked in Cerveza Heights surrounded by several members of the spanish lords. The aim is to get in and take the car without taking too much damage from the Lords, who will be armed and dangerous.

Clover The Top – There will be a lime green Clover parked atop a small elevated parking lot opposite the tennis courts in South Bohan. The car will be alarmed so stealing it may earn you a wanted level if there are any police in the facinity.

A Flash in The Park – There is a Flash doing donuts in Outlook park that will be surrounded by several spectators. Teach the showoff a lesson by taking it out from under him. As soon as you steal the car however the spectators will attempt to take it back from you so you will need to get out of there fast.

Duke It Out – There will be a unique gold coloured Dukes driving around Grand Boulevard in Bohan containing two African American gangsters. The occupants will be armed only with basic weapons so they will not put up much of a fight.

A Coq in the Dock – A shiny new sky blue Coquette has come straight out of a shipping container in Port Tudor, you will be required to head down there and steal it. The Coquette will be virtually unguarded save for a few dock workers who won't pay you much attention.

Patriot Games – A silver Patriot with unique flame decals will be parked up outside Memory Lanes in southern Algonquin, it will be alarmed but will be unguarded making for a pretty easy escape.

Slam Dunk – You must jack a dark red coloured Slamvan which will be parked next to the basketball courts in the Firefly Projects. Onlookers may try and full you from the car but nothing more, a pretty easy steal by all accounts.

Jolly Rancher – There will be an orange and black Rancher parked up accross the street from the Split Sides comedy club in Star Junction. The car will be alarmed and stealing it will likely earn you a wanted level due to the large amount of police presence in the area.


Gang Wars
At a certain point in the storyline, Tyrell will call you up and tell you that you need to start trouble with the other gangs around Liberty City. At this point several icons will appear on your map, indicating the starting point for a gang war. Jermaine will then be joined by Tyrell, Omar and three other Gang members who will help you in the war. There are two different types of Gang Wars:

1. Hanging Out Wars – This type of Gang War involves a large group of enemies hanging out in a designated area of the map. The object is then to go to that location and take out all of the enemy gang members. Occasionally the Enemies will call for back up – usually if the player takes their time to kill the gang members.

2. Cruising Wars – These Wars involve gang members who are cruising around an area of the map and need to be taken out. There are initially only a few gang members cruising around at first but upon attacking these enemies, back up will be called resulting in two more waves of enemies in vehicles attacking.

Any accompanying gang members that survive the gang war will be rewarded with toughness which will improve their weaponry and make them more effective in battle. The gangs that are faced in Gang Wars are as follows:

Gang NameGang VehiclesWeapons Used
The Angels of DeathAngel, Freeway, Slamvan, Gang BurritoPistol, Stubby Shotgun, Assault Rifle, Pipe Bombs
The JamaicansHuntley Sport, Voodoo, Virgo, LoboPistol, Machine Pistol, Shotgun, SMG, Molotovs
The Mafia
(Family not Specified)
Sentinel, PMP 600, MK GT9, Presidente XSPistol, Assault Shotgun, SMG, Carbine Rifle
The Spanish LordsCavalcade, Primo, Boxer, SanchezPistol, Machine Pistol, Micro SMG, Advanced SMG, Molotovs
The Russian MafiaSchafter, Rebla, StretchPistol, Combat Shotgun, SMG, Assault Rifle, Molotovs
The TriadsFeroci, Intruder, Alpha, Jester, Style SRPistol, Micro SMG, Automatic Rifle


There are also rewards for completing a multiple of ten Gang Wars from 10 - 50 gang wars and 1 for 100 gang wars in the form of a weapon spawn at your safehouse. These are as follows:

10 Wars = Magnum

20 Wars = Assault Shotgun

25 Wars = "Infamous MOB" Achievement Unlocked

30 Wars = Advanced SMG

40 Wars = Automatic Rifle

50 Wars = Advanced Sniper Rifle

100 Wars = Advanced Machine Gun (Armour Piercing Bullets)


The gang system in The Code of The Streets will also be different whereby each gang will have their own territory, Russians in Hove Beach, Mafia in Little Italy etc. This will mean that the the place in which the gang war icon shows up will determine what gang you will face. (Click Here for a Map of Gang territories around the city). These territories will also effect where gang members will spawn with some exceptions, these being that the whole of Bohan except for Little Bay and parts of Chase point and Industrial will be Spanish Lords turf including the areas on the map attributed to the Torres Cartel.

Drug Wars
After completing all missions for The Guru, Pill icons will show up on your map indicating the start point for a Drug War. The Guru will then drive up in his van and accompany you on the job (however you can also call Omar to send back up at any time). Open entry of the van you will take the wheel and drive to another location to initiate the drug war. There are four different types of Drug Wars, the order of which is completely random. The types of Drug War are as follows:

1. Highjack – These missions require you to steal a stationary vehicle which contains drugs, however the vehicle will be heavily guarded by gang members who must be eliminated. On rare occasions, these jobs will turn out to be a police set up which will require the player to escape a 2 star wanted level.

2. Convoy - These missions require you to highjack a moving vehicle filled with drugs that is being accompanied by two other vehicles. All enemy vehicles will contain Armed gang members but it is not necessary to eliminate them in order to complete the mission, although it is advisable. The mission will be failed if the vehicle with the drugs in it is destroyed.

3. Stick-Up – These missions involve you breaking up a drug deal between two gangs and stealing the drugs which will be held by one of the gang members. The gang member with the drugs will usually drop the bag of drugs when he is killed but sometimes he will flee when the gun fight starts requiring you to chase him down and retrieve the drugs.

4. The Stash – These missions require you to infiltrate a gangs compound and steal their stash of drugs which is located somewhere in their vicinity.

All Drug Wars will result in gang members chasing after the player in various vehicles in an attempt to get their drugs back which will provide an added challenge whereby you must get to the drop off point without being killed. Drug Wars will get increasingly harder as they go on, although The Guru's weapon will be upgraded the more wars you do and the back-up (should you choose to use it) will have an SMG and Combat Shotgun respectively. The money that can be generated by doing drug wars is very respectable which makes them a good source of income. Completion of Drug Wars (in multiple's of 5) will also reward the player with bags of drugs, after completion of 50 drug wars, the capacity of Jermaine's holdall will increase to 100 bags for the drug dealing mini game. The different gangs that you will face during Drug Wars are outlined below.

Gang NameGang VehiclesWeapons Used
The DominicansSabre GT, Stallion, ManannaPistol, Shotgun, Micro SMG, Assault Rifle
The JamaicansHuntley Sport, Voodoo, Virgo, LoboPistol, Machine Pistol, Shotgun, SMG, Molotovs
The Mafia
(Family not Specified)
Sentinel, PMP 600, MK GT9, Presidente XSPistol, Assault Shotgun, SMG, Carbine Rifle
The Spanish LordsCavalcade, Primo, Boxer, SanchezPistol, Machine Pistol, Micro SMG, Advanced SMG, Molotovs
The Russian MafiaSchafter, Rebla, StretchPistol, Combat Shotgun, SMG, Assault Rifle, Molotovs
The Korean MobPresidente, Sultan, Euros, Flash, ElegyPistol, Micro SMG, Advanced SMG


Vehicle Repair
A short time into the game, Andre will call you up and tell you that your manager is pissed off that you haven't been coming to work lately and he wants to make up for it by going out and collecting cars from around the city that need to be fixed. After this you can initiate the car repair side mission any time between 08:00 and 18:00. For this mission you are required to drive to the location of the car and then drive it back to the garage within a certain time frame, the game will then advance by a couple of hours and you will be require to drive the car back to where you got it before a certain time. Upon arriving at the drop off point you will be paid a variable sum of money depending on the time taken and the condition of the car. All of the cars will in this side mission be visibly damaged with the damage including dented bodywork, smashed windscreens, burst tyres and missing doors.

user posted image


Money Over Bullshit
  • Money Over Bullshit

    Mack Militant

  • Members
  • Joined: 02 Mar 2009
  • None
  • Most Knowledgeable [GTA Series] 2010
    Best Concept Story 2010 "The Code of The Streets"

#3

Posted 17 February 2010 - 02:10 AM Edited by Money Over Bullshit, 18 February 2014 - 11:05 PM.

mw8he1.jpg

The clothing system in The Code of The Streets will work similar to how it did in The Ballad of Gay Tony whereby your closet will be already pre-loaded with several items of clothing. Unlike TBOGT however, where you had to change your whole outfit, you will now be able to change specific items of clothing and mix and match outfits from your closet. You will also acquire some special outfits as you progress through the storyline. The clothes that will be in your closet from the start are:
 

Tops Bottoms Footwear Special Outfits Tracksuit Top
Letterman Jacket
Tracksuit Top 2
Casual Jacket
Leather Jacket (With Red Hood)
Pea Coat (With Blue Undershirt)
Sweater & Tie Combo
Puffa Vest
Red Jacket
Snow Jacket
Camo Jacket
Sweater 1
Sweater 2 Jeans 1
Jeans 2
Cargo Pants
Camo Pants
Tracksuit Pants Black/White Sneaker
Black Sneaker
Black/White Hi Tops
Eris Black/Red
Eris Red/White
Hinterland Boots
Red/White Tennis Shoe
Red/White Tennis Shoe 2
White Sneaker 1
White Sneaker 2 Business Suit
Tuxedo
Police Uniform

2ur6uds.jpg
# Mission Name Mission Giver # Mission Name Mission Giver 1. Shopping Spree N/A 26. The Blizzard Of Oz D-Mack 2. The Debt Penalty Tyrell Johnson 27. Playing Cops and Robbers Tyrell Johnson 3. Heist Almighty Tyrell Johnson 28. Pier Pressure Tyrell Johnson 4. Backing The Wrong Horse Anton Johnson 29. Gatecrash the State Bash D-Mack 5. The Pickup Artist Anton Johnson 30. A Night To Remember D-Mack 6. Chasing The Dragon Anton Johnson 31. Import Tax D-Mack 7. A Heated Situation Anton Johnson 32. Cemetary Junction D-Mack 8. Supplyin' The Man Tyrell Johnson 33. To Russia, With Love D-Mack 9. See See T.V. D-Mack 34. Deception Nicky Bottino 10. Hustle And Go Playboy X 35. The Ex Factor Olivia Thompson 11. An Informal Meeting D-Mack 36. Messin' With The Messinas Nicky Bottino 12. The Customer is Always Right Playboy X 37. Silent Witness Nicky Bottino 13. Tipping The Dealer D-Mack 38. Lost Cause Nicky Bottino 14. Severance Package Playboy X 39. Mackin' Out Roy Zito 15. Community Service Playboy X 40. Dirty Laundery Roy Zito 16. Russian Roulette D-Mack 41. Fast Women and Fast Cars Roy Zito 17. Branching Out Tyrell Johnson 42. Clipping The Grass Roy Zito 18. Cutting Out The Competition Oswaldo Quiroga 43. State of Emergency Roy Zito 19. Sk8 & Destroy The Guru 44. Scrappage Scheme Roy Zito 20. Loose Women Oswaldo Quiroga 45. Out of The Loop Roy Zito 21. Need 4 Speed The Guru 46. Made in Algonquin Roy Zito 22. Deal or No Deal Oswaldo Quiroga 47. Enter The Dragon Kang Lee 23. Parking Violation The Guru 48. Hostile Takeover Tyrell Johnson 24. P.I.M.Pwnage D-Mack 49. Pigs To The Slaughter Tyrell Johnson 25. The Peruvian Standoff D-Mack 50. The Great Fall of China Tyrell Johnson
To see where these missions fit in to the timelines of GTA IV and the Episodes From Liberty City Click Here


Random Character Missions

Clay "Pain Giver" Jackson - You will encounter "gangster rapper" Clay Jackson twice on the streets of Liberty City.
1. The first time you will meet Clay will be on the street outside the Eris store in Downtown Broker. He will recognise Jermaine having went to his elementary school and will beckon him over for a chat. Jermaine will tease him a bit about being a bit of a phony but Clay will take his jokes in good spirits and request that he do him a favour. He will ask Jermaine to deal with some haters who have been dissing him and calling him a fa**ot. Jermaine will find the haters hanging out by a project building in Dukes and will beat them up. When all of the haters have been dealt with Clay will give you $2,000. (Unlocked by completing "The Debt Penalty")
2. The second time you meet Clay will be on the sidewalk outside Silverback Studios in EIC a few days after the first encounter. This time he will ask you to bring him to a party in Maisonette 9 to celebrate a new sponsership deal in a a stretch limosine variant of a Patriot. On the way over to Maisonette 9 however you will begin to take chase from the haters that Jermaine beat up earlier, only this time they will be armed. The goal of the mission is to get Clay to Maisonette alive while losing the tail by any means necessary. Reward = $5,000 (unlocked by completion of the previous random encounter)

Eddie - You will encounter Eddie outside a sex shop in Dukes although Jermaine will not recognise him when he calls him over. He will tell Jermaine that he used to manage and serve behind the bar at Pillowz strip club where you first met D-Mack in the mission "See See T.V.". He will inform you that he has been experiencing similar financial difficulty with his new venture (the sex shop) as he did with the strip club and will ask for Jermaine help to burn it down so that he can claim the insurance money before he loses everything. He will give Jermaine some molotov cocktails and tell him to throw them into the shop in order to set it on fire. When you have finished burning the place to the ground Eddie will hand you $500 and put on an oscar winning performance to ensure onlookers don't suspect it was him. (unlocked by completing "Russian Roulette")

Jimmy Velez aka “Jimmy From the Heights” (Dependant on choice) - You will find a crippled Jimmy sitting outside the Cerveza Heights medical center in a wheelchair. He will offer you a chance to redeem yourself for your part in him losing the use of his legs by doing a job for him. What he wants you to do is collect on a debt owed to him by some junkies who have been taking advantage of his reduced mobility as of late and not paying him for drugs they got weeks previously. This will require you to drive over to where the junkies are hanging out and kill them in order to get Jimmy's money and then bring it back to him. Reward = $300 (unlocked by completing "Branching Out")

Lil' Fazer - You will meet Fazer outside his apartment in Acter, Alderney where he will be hanging out with his crew. He will tell you that he has been having some trouble with some Spanish Lords trying to encroach on his turf and he wants your help to get rid of them. Reward = $250 (Unlocked by completing "Parking Violation")

Felicity "Frenchie" Fox - You will meet the lovely Frenchie on a street corner in Purgatory looking a little deshevled. She will inform you that she was with a client in an apartment nearby and when she was finished she went back to where she had parked her car to find it being towed away by the police for being parked illegally – and to make matters worse there was a ledger in the glove box that contained the names and account details of some very high profile clients. She will ask Jermaine to go and retrieve the car (a deep pink coloured comet) and will offer to pay him quite handsomely for his hard work. Jermaine will be required to drive to the police station and shoot the clamp off the car's wheel then bring it back to Frenchie in Purgatory. When Jermaine delivers the car she will tell him to keep it saying that all she really wanted back was the ledger. Reward = $10,000 + $20,000 if you decide to sell the car through the garage. (Unlocked by completing "The Blizzard of Oz")

Charles Martin - You will meet corrupt state senator Charles Martin in Alderney City and he will ask Jermaine to take care of some business for him. Charles will ask Jermaine to track down a reporter who is about to write a story about Martin's corrupt practices and publish it in LC24 magazine for the world to see. Obviously Charles doesn't want this to happen so he wants the reporter taken out by any means neccesary. Jermaine will find the reporter in Algonquin but he will quickly enter a news van and set off towards the LC24 Tower in Dukes. The goal is to destroy the van – in turn killing the reporter before he reaches the tower. You must then head back over to meet Charles in Alderney to claim your $2,000 reward. (Unlocked by completing "Deception")

Gavin Finkle - You will meet an unusual man dressed in women's clothing named Gavin weeping on the side of the road in Chase Point in Bohan. Jermaine will approach him at first mistaking him for a damsel in distress. Upon closer inspection he will discover that he is in fact a transvestite and a very bad one at that. Jermaine will ask him "What's the matter dude" and Gavin will tell him that his boyfriend has been arrested for defrauding some people out of alot of money and is about to be sentenced. Gavin will ask you to go to the courthouse in Algonquin and wait for the police to put him in the car and then carjack it before it reaches Alderney State Prison in order to free his beloved. When you successfully break Gavin's boyfriend out of custody you will return him to Gavin who will be waiting by his apartment in Purgatory where he and Gavin will do the unthinkable and share a gay kiss. You will recieve $5,000 upon completion of this mission. (Unlocked by Completing "Fast Women and Fast Cars")
 

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zunx42.jpg

Competitive Modes



Mode Name Description Deathmatch A complete free for all. Anything goes. Combat is confined to specific areas of Liberty City in order to keep the action focused. Police (including NOOSE and/or FIB) are optionally present, depending on the host's chosen settings, and will not attempt to arrest players, instead attempting to kill them. MOB Work Working under the direction of the incarcerated boss of the M.O.B. via the cellphone, the player competes against other players in a series of mini-missions. This may involve picking up recruits for the gang, taking out a target and other randomly generated missions. Car Jack City This mode pits the player against everyone else in a race to nab as many vehicles as they can. The amount of money gained trumps the amount of cars delivered. If the host has allowed police, they will try to stop players from taking vehicles to drop-off points by shooting at them. Army of One In this mode, a player starts as "The One", and is on the run while everyone else is out to get them. The One must go through a series of checkpoints (which only they can see) while the rest of the participants attempt to kill him/her and thereby take over the role of The One. Passing through checkpoints gives the The One pipe bombs and ammo, and keeps the clock ticking. Failing to reach checkpoints within a certain amount of time prevents the player from accumulating time credit until a checkpoint is reached. Hunter Vs Hunted In this mode one player flies a Hunter helicopter (armed with a minigun and missiles) and tries to kill the other player, who starts in a pre selected vehicle and must use every means that they can in order to avoid being killed. The "Hunted" player must pass through checkpoints as they go which will restore their health and ammunition. Completion of all checkpoints will reward the player with weapon upgrades that can be used the next time they play if they are killed however they will lose the game and switch places with the player in the Helicopter. The person with the longest time being hunted at the end of the game will be the winner.

Team Modes



Mode Name Description Team Deathmatch Players work as a team to rub out other team(s) for money; the crew with the most cash at the end of the round wins. There are no restrictions. Each player will gain the money they have personally earned by killing opponents. Police are present in this game (including NOOSE/FIB at 4 wanted level stars). Team MOB Work The player is a member of a crew again doing contract work for the boss of the M.O.B. - these are time-limited missions including escorting wanted men, picking up items and stealing cars. Rival crews attempt to accomplish the same task. Interfering with other crews will slow their progress and increase one's chances of earning the money. Each contract completed gives the team cash, and the crew with the most cash at the end of the round wins. Team Car Jack City Cars spawn in random places on the map, and teams must steal them and take them to a drop off point. The cash received for dropping off stolen vehicles generally depends on the vehicles' good condition, however there are exceptions: some special bonus cars contain drugs, and give a set amount of cash on delivery no matter how damaged they are. Police will be present if the host permits, and will do whatever they can to stop players from taking vehicles. Whichever crew makes the most money wins. Cops and Crooks Revisited A team-based mode in which the Crooks must get their Boss to safety, while the Cops have to take him down. The Boss is marked with a cross hair. This mode has two sub-modes: All for One and One for All.
In All for One, one team is made up of Crooks and a Boss, and the other team is made up of Cops. The Cops are trying to hunt down and kill the Boss while the Crooks are trying to protect him. The Cops win by killing the Boss, and the Crooks win by getting the Boss safely to the getaway vehicle and escaping.
One for All is similar, but there is no Boss. Here, the Cops win by killing all of the Crooks, or destroying the getaway vehicle; Crooks win by filling up a getaway vehicle with members of their team, or killing all the Cops. Only 4 people can escape in the getaway vehicle. Players cannot respawn in this mode. Turf War This mode is similar to the gang wars side mission. The main objective is to take as much territory as possible. The territories are drawn on the map and guarded by NPC defenders. Players must eliminate all defenders and rival gang members in a territory before being able to capture it. The winner is decided based on the percentage of territory captures.

Co-Operative Modes



Mode Name Description Drug War Much the same as the side mission in the main story except that online players must work together to break up various deals and steal drugs then attempt to get them back to their base without being killed. The three different types of drug wars that can be played are: Highjack, Convoy and Stash and are played the same as those detailed in the Drug Wars Section above. Jailbreak One of your gang members is locked up in Alderney State Correctional Facility and you must break in and bust him out. When you make it into the yard and bust him out you must then get him into a vehicle and back to your base successfully without being killed by the persuing Police and NOOSE officers. Only 3 respawns are granted, making sustained survival a priority. Bomb Da Base III Players must work together to destroy a warehouse populated by NPCs armed with heavy weapons. Players can respawn 3 times before being put out of the game

Race Modes



Mode Name Description Race Race to the finish through each checkpoint in order. If the player takes a wrong turn or otherwise messes up, they can respawn at the last checkpoint passed. There is a large selection of races for cars, bikes, boats, and helicopters - players can choose laps and vehicle class/type. There are two types of races: Free Race and Cannonball Run.

Free Race - A point-to-point races, where the first one to the finish wins.
Cannonball Run - A race where participants must traverse several checkpoints in any way possible.

Both Types of race allow the use of Nitrous Oxide in cars Death Race Similar to the orthodox Race, but with the added element of combat. This is a checkpointed race where participants can also pick up weapons spawned en route to help take out opponents. The vehicle can be exited during this type of race.

zojnfl.jpg

  Achievement / Trophy Name Gamerpoints / Trophy Type Description 2h3wmc9.png A Buck Fifty 15g / Bronze Earn $150 6q8mr5.png Lord Of The Rings 50g / Silver Win 3 Streetfighting Tournaments zuh79c.png Deals On Wheels 10g / Bronze Buy All Cars From Autoeroticar.com 2vryat0.png Snake Eyes 25g / Silver Roll A Pair Of Ones In A Game Of Dice kbshuq.jpg Young Money Millionaire 100g / Bronze Earn $1 Million if7gc8.png Master Skater 25g / Gold Get a Score Of 100, 000 In a Single Run At A Skatepark 2mi13xv.png The Infamous MOB 25g / Silver Complete 25 Gang Wars sd1guu.png The Real Scarface 50g / Silver Complete 50 Drug Wars 2ev8606.png Can't Knock The Hustle 100g / Gold Successfully Deal With All of The Dealers In The City 2h6hzmh.jpg Cracked The Code 100g / Bronze Complete The Story Mode

Special Thanks To:
The Guru for making the logo, section titles and boxart
Lcstuntman, akavari112 and The Lolwut Pear for taking the screenshots
Everybody who helped with the soundtrack
Narcis_speed6 for making the HUD and adding it to the screens
Akavari112 and EduardKoeleJuck for making the weapon icons


< RETURN TO TOP

Jayd101
  • Jayd101

    Proud to be a Kiwi

  • BUSTED!
  • Joined: 28 Dec 2009

#4

Posted 17 February 2010 - 02:13 AM

That is a real good effort, it is a bummer that LC isn't next, but you could use all of this good ideas in the next GTA city. Damn this would be a great game.
I GOTTA GIVE YOU A THUMBS UP DUDE!!! icon14.gif

EXCELLENT EFFORT I LIKE YOUR IDEAS!!! biggrin.gif

Kwandilibro
  • Kwandilibro

    Be eye itch.

  • Members
  • Joined: 10 Jul 2009

#5

Posted 17 February 2010 - 02:17 AM

like i said they gotta come back to liberty eventually but those would be some good ideas for a different city, possibly cough cough vice?

Jayd101
  • Jayd101

    Proud to be a Kiwi

  • BUSTED!
  • Joined: 28 Dec 2009

#6

Posted 17 February 2010 - 02:20 AM

QUOTE (Kwandilibro @ Feb 17 2010, 02:17)
like i said they gotta come back to liberty eventually but those would be some good ideas for a different city, possibly cough cough vice?

*cough*Definitly Vice*cough*, *cough*Or SA*cough*.

Money Over Bullshit
  • Money Over Bullshit

    Mack Militant

  • Members
  • Joined: 02 Mar 2009
  • None
  • Most Knowledgeable [GTA Series] 2010
    Best Concept Story 2010 "The Code of The Streets"

#7

Posted 17 February 2010 - 12:12 PM

QUOTE (Jayd101 @ Feb 17 2010, 02:20)
QUOTE (Kwandilibro @ Feb 17 2010, 02:17)
like i said they gotta come back to liberty eventually but those would be some good ideas for a different city, possibly cough cough vice?

*cough*Definitly Vice*cough*, *cough*Or SA*cough*.

I really think the story fits Liberty City Well though. Any other thoughts on the idea?

AnthMUFC-Champs
  • AnthMUFC-Champs

    MUFC-CHAMPS

  • Members
  • Joined: 25 Jun 2009
  • United-Kingdom

#8

Posted 17 February 2010 - 12:27 PM

Very good keep adding like a logo, boxart and graphics.

patrick gta
  • patrick gta

    Player Hater

  • Members
  • Joined: 15 Feb 2010

#9

Posted 17 February 2010 - 12:44 PM

QUOTE (Money Over Bullsh*t @ Feb 17 2010, 01:56)
Before I start I would like to point out that I realise that the chances of Rockstar making another episode in the GTA IV saga in Liberty City is highly unlikely (so no stupid "Liberty City is Over" comments please) I feel that there is alot of potential left in Liberty City for another game. So in the interest of exploring new ideas (and wishful thinking) I want to put my idea for a new game forward. Here it is:

Grand Theft Auto: The Code of The Streets



1. Overview


You take control of Jermaine Andrews, a high ranking member of the M.O.B., a ruthless African-American Gang from south Broker. As a lifetime resident of the Firefly Projects (a set of low income housing projects in the borough of Broker, Liberty City), Jermaine has spent his whole life living in relative poverty while in search of the American Dream, which for him translates as Money, Power and Respect.

For some time Jermaine has gotten by by putting in work during the day in a local Garage/Pay 'N' Spray shop and for his M.O.B. homies during the night while managing to stay out of jail. But now in order to keep himself and his gang from going under he must face all that the city has to offer, which of course includes getting his hands very dirty in an attempt to establish himself at the top of the Liberty City underworld, while constantly obeying the code of the streets.

Gameplay wise, The game will offer a fresh perspective on Liberty City as you start off small in the squalor of the Firefly Projects and start to move your way up from the depths of the underworld, battling against authority, opposition and the imminent implosion of your gang under the pressures of modern day Liberty City.

The game will be about 50 missions long and will run concurrently with the stories of GTA IV and The Episodes from Liberty City, occasionally intersecting with aspects of their stories and will begin roughly at the same time as Niko's story. The game will make use of The Ballad of Gay Tony's mission ranking system as well as utilising new interactive in-game internet features that will allow you to do things such as play online poker and buy vehicles from auto-eroticar. Your safehouse will be located in an abandoned project building (located here) with the interior being laid out similar to The Lost MC clubhouse having separate rooms for playing games and Jermaines living quarters (complete with a wardrobe, TV and Computer). Cars can also be stored in the nearby parking garages (although only a few are working) in a addition to the parking space out front where Jermaine's custom Red and Black Bravado Boxer (Dodge Challenger) is parked from the start of the game. The City itself will be as it is in Episodes from Liberty City (including Tony's clubs and a fully detailed Lost Clubhouse etc.)



2. Characters


Jermaine Andrews (The Protagonist)
Jermaine has lived in the ghetto all of his life becoming a gang member at an early age. He has put in a lot of work for his gang over the years, almost single handedly bringing them to prominence and joining them with their main rivals in the south broker area, The Beechwood Bangers (after the Jamaicans took over their turf). Lately however he has been feeling the pressure of immigrant gangs in the area who have been systematically taking over his criminal enterprises, launching him once again back into the life of hardship he faced growing up.

Jermaine has a (semi) legitimate part-time job as a mechanic in a shop called “Native Engines” on Masterson Street, although business has been less than great lately, meaning that he must resort to less legitimate ways of making his money. Jermaine is a man with strong morals but he is also a man with a sharp intellect, which has kept him out of jail for most of his life (a fact that frustrates the LCPD), he also has a problem with authority and doesn't like taking orders, which is something he will quickly need to overcome in order to put money back in his pocket.

Tyrell Johnson
Tyrell is Jermaine's best friend with the two having known each other since they were kids growing up together in the same project block that they now run together. Tyrell has good intentions but due to a serious lack of formal education, his plans always seem to land him (and Jermaine) in the sh*t. Tyrell employs a “shoot first ask questions later” attitude, typically feeling at ease with a semi-automatic weapon in his hand. This aspect of his personality serves Jermaine well though, because not only is he always ready for a fight, he can bring a fully stocked mobile armoury to a convenient location within minutes of Jermaine calling him.

Omar "O-Dogg" Jackson
Omar is a good friend of Jermaine's who has built up quite a reputation around southj Broker for being a ruthless killer. He is fiercely loyal to Andrews, once taking the fall for a murder he committed in the 90s, seeing it as repayment for Jermaine helping him overcome a crack cocaine addiction years earlier. One call to Omar can have two armed thugs sent out to assist you with any difficult task. He can also leave a fully stocked weapon in the projects for you if you need it.

Andre Porter
Andre is a mechanic that works with Jermaine at Native Engines who makes himself a side profit by fixing up and respraying stolen cars so he can sell them. He will task Jermaine with stealing a list of cars for him offering a percentage of the profit in return, after which he will pay him for any cars delivered to the garage. Jermaine can also phone him at any time to have one of a number of vehicles brought to his location.

Dave Johnson
Dave is Tyrell's cousin who owns an electrical repair shop in Dukes. During the early part of the story, Jermaine is told to go see him for some work by Tyrell, who believes that he can makes things happen for them on the strength of his connections despite his apparent unreliability due to his addictions to cocaine and gambling. He gives Jermaine a number of jobs (one of which being “Easy Fare” from GTA IV) before he moves on to other employers.

Trey "Playboy X" Stewart
Playboy employs Jermaine quite early in the game tasking him with performing some jobs which will help him in his quest to “own the city”. Jermaine and Playboy have a relationship that dates back a number of years with Jermaine helping him by giving him access to some of his gang to use as protection from rival gangsters trying to put him out of business. Playboy however has since got the better of this deal and made quite a bit of money that Jermaine wants a piece of.

Saleem "The Guru" Greene
Saleem is introduced to Jermaine by Playboy X as a man that can help him set up a drug distribution operation which he agrees to do after Jermaine helps him out with some trouble with the Triads. After his missions have been completed he will accompany Jermaine on Drug runs, helping him to kill rival dealers and steal their stash. The Guru is a ”5 Percenter” Muslim (despite his use of and involvement in Drugs) and often talks to Jermaine in a philosophical manner.

Daryl "D-Mack" McKenzie
D-Mack is an associate of Tyrell's cousin Dave. When The relationship between the two turns sour, Jermaine starts taking jobs from him. Mack is a man with great connections throughout Liberty City and he uses this status to help Jermaine to climb the criminal ladder in return for helping him. Mack initially comes off as a bit of an asshole who drinks heavily and abuses drugs and women but he and Jermaine develop a trusting relationship over the course of the story.

Oswaldo Quiroga
Oswaldo is a fifty one year old Peruvian Native who has lived in Liberty City since the late 80s. He is a notorious pimp and a drug addict but also a powerful criminal with his own gang of loyal foot soldiers who run most of his prostitution and drug dealing operations due to his short temper and drug dependency. He is introduced to Jermaine by D-Mack who feels that helping Quiroga will be a good way to boost his status in the criminal underworld.

Olivia "Liv" Thompson
Olivia Thompson is fashion model from Algonquin. She and Jermaine become romantically involved after meeting at a cocktail party. At first she is unaware of his true occupation and is mad when she finds out what he does, this is short lived however. She and Jermaine begin dating shortly after meeting each other and she plays the role of girlfriend in typical GTA fashion from then on.

Nicholas "Little Nicky" Bottino
Nicky is the result of a one night stand between a prostitute and famed Gambetti underboss Sammy Bottino 23 years ago. He is introduced to Jermaine when D-Mack sends the two men on a job together to watch each others backs (although D-Mack's true intention is to have Jermaine make sure Nicky doesn't try and rip him off). A while later the two meet again when Nicky contacts Jermaine with an opportunity to work for the Gambettis, after which the two do a couple of jobs together which involve killing mobsters who have fallen out of favour before Jermaine moves on to working for Roy Zito (who Nicky calls “Uncle Roy” despite there only being 12 years between them).

Roy Zito
Zito has been the underboss of the Gambetti Family since Sammy Bottino went into hiding. He sees himself as the rightful successor to Jon Gravelli after his impending death after showing him infinite loyalty over the years. He tasks Jermaine with performing a number of jobs for him that mainly revolve around changing the perception of other mobsters who see him as a joke and an unworthy boss (due to rumours that he is gay).

Supporting Characters

• Niko Bellic
• Roman Bellic
• Talbot Daniels
• Mel (from GTA IV)
• Conrad “The Dragon” Isaacs
• Elizabeta Torres
• Little Jacob
• Joe Corrola
• Felicity “Frenchie” Fox *
• Lil' Fazer *
• Vinny
• AOD Leader (from TLAD)
• Clay “Pain Giver” Jackson *
• Eddie
• Jimmy Velez aka “Jimmy From the Heights” *
• Corrupt State Senator *

Characters with a * beside them are Random Pedestrians.



3. Radio Content


As this is classed as an Episode from Liberty City the EFLC music will be present in this game as well as the following additions to stations that existed in the original GTA IV:


user posted image
Hosted by Mister Cee, DJ Green Lantern, Funkmaster Flex and Statik Selektah

user posted image
Hosted by DJ Premier
  • Blackstar Featuring Common – Respiration
  • Charles Hamilton & Cory Gunz – Neh, Neh, Neh
  • Fabolous, Joell Ortiz, Papoose & Uncle Murda –
    Brooklyn Go Hard Remix
  • Freeway, Peedi Crakk & Young Chris – All 2gether Now
  • Grafh – Not Like Me
  • Immortal Technique – The 3rd World
  • Jay-Z Featuring Swizz Beatz – On To The Next One
  • Jim Jones – Harlem
  • Joell Ortiz - Brooklyn Bullsh*t
  • M.O.P. & Jadakiss – For The City
  • Nas – Cops Keep Firin'
  • Red Cafe – School Of Hard Knocks
  • Sean Price – King Kong
  • Slaughterhouse Ft. M.O.P. - Woodstock Hip Hop
  • Terminology Ft. Prodigy – Hood sh*t
  • Wale Featuring Lady GaGa – Chillin'
  • 45 King – The 900 Number (Vocal Mix)
  • Africa Bambaata – Planet Rock
  • Big Daddy Kane – Set It Off
  • Big L – Ebonics
  • East Flatbush Project – Tried by 12
  • Eric B & Rakim – Don't Sweat The Technique
  • Jeru The Damaja – Crooklyn Dodgers
  • KRS One – Sound Of The Police
  • Lords of the Underground – Chief Rocka
  • Onyx – Walk in New York
  • The Pharcyde – Passin' Me By
  • Wu Tang Clan – The Mystery of Chessboxin'

user posted image
Hosted by Vaughn Harper

user posted image
(Talk Radio)
  • 112 – Peaches and Cream
  • Beyonce – Me, Myself and I
  • D'Angelo – Untitled (How Does It Feel)
  • India Arie – Brown Skin
  • Jennifer Hudson – Spotlight
  • Kelis – Caught Out There
  • Lauren Hill – The Ex Factor
  • Solange -T.O.N.Y
  • Jahiem – Put That Woman First
  • Melanie Fiona – Give it To Me Right
  • Jeremiah – Birthday Sex
  • SWV - Right Here (Human Nature Remix)
More to Come (Suggestions Welcome)
1. 16 Minutes W/ Corey and Jennifer
Details To Come

2. The Love In W/ Sunrise Adams
Details To Come

4. Vehicles


Sports Cars & Super Cars Vintage & Muscle Cars 2 Doors & Hatchbacks 4 Doors Sedans and Saloons SUVs, Pickups & Vans Commercial & Industrial
500 XLR 8 *
Banshee
Cheetah *
Cityscape *
Comet
Coquette
Feltzer
Infernus
MK GT9 *
Resolution X *
Stinger *
Sultan RS
Turismo
V8 Ghost *
Boxer *
Buccaneer
Dukes
Faction
Hellenbach *
Idaho *
Lobo *
Mananna
Phoenix *
Peyote
Sabre
Sabre GT
Stallion
Ruiner
Vigero
Virgo
Voodoo
Alpha *
Blista Compact
Clover *
Club *
Elegy *
Euros *
Flash *
Fortune
Futo
Jester *
Sentinel
Style SR *
Sunrise *
Uranus
Admiral
Chavos
Cognoscenti
DF8-90
Dilettante
Emporer
Esperanto
Feroci
Hakumai
Ingot
Intruder
Lokus
Marbelle
Merit
Oracle
Pinnacle
PMP 600
Premier
Presidente
Primo
Schafter
Solair
Stretch
Sultan
Vincent
Washington
Willard
Bobcat
Burrito
Cavalcade
Cavalcade FXT
Contender
Gang Buritto*
Habanero
Huntley Sport
Landstalker
Minivan
Moonbeam
Patriot
Perennial
Picador*
Rancher
Rebla
Slamvan
Speedo
Stretch Patriot
Stratum
Airtug
Benson
Biff
Boxville
Flatbed
Forklift
Laundromat
Mr. Tasty
Mule
Packer
Phantom
Pony
Ripley
Romero
Securicar
Steed
Yankee
Emergency Public Service Bikes Boats Aircraft Miscellaneous
Ambulance
Enforcer
FIB Buffalo
Firetruck
NOOSE Cruiser
NOOSE Patriot
Police Cruiser
Police Cruiser
Police Maverick
Police Predator
Police Stockade
Bus
Cabby
Roman's Taxi
Taxi
Thrashmaster
Bati 800
BF-800 *
Double T
Faggio (both types)
FCR 1000 *
Freeway
Hakuchou
Hellfury
NRG 900
PCJ 600
Sanchez
Zombie
Dingy
Jetmax
Marquis
Reefer
Squalo
Tropic
Tug Boat
Annihilator
Helitours-Maverick
Maverick
Skateboard*
Caddy
* denotes a new vehicle exclusive to this episode


5. Weapons

Melee WeaponsHandgunsShotgunsSub-Machine Guns
• Baseball Bat
• Knife
• Lead Pipe
• Machete
• Pool Cue
• Pistol (Glock 22)
• Combat Pistol (Desert Eagle)
• Silenced Pistol
• Python (.357 Magnum)
• Shotgun
• Combat Shotgun
• Assault Shotgun (Spaz 12)
• Stubby Shotgun
• Machine Pistol (AB-10)
• Advanced SMG (Uzi)
• Micro SMG (Micro Uzi)
• SMG (MP-10)
Assault RiflesSniper RiflesHeavy WeaponsExplosives
• Carbine Rifle (M4A)
• Assault Rifle (AK 47)
• Automatic Rifle (QBZ-95)
• Sniper Rifle
• Combat Sniper
• Rocket Launcher
• Advanced Rocket Launcher
(FIM 92 Stinger)
• Grenades
• Molotov Cocktails
• Flash Bang Grenades
• Pipe Bombs

6. Mini Games / Side Missions


6.1 Mini Games

• Dice
• Basketball
• Internet Poker
• Pool
• Darts
• Bowling
• Air Hockey
• Spades
• Street Fighting
• Skateboarding
• Liberty City Gun Club
• Drug Dealing

6.2 Side Missions

• Street Races
• Bike Races
• Car Thefts
• Gang Wars
• Drug Wars
• Vehicle Repair
• Random Character Missions


Details on: Clothing System, Multiplayer Modes, Missions and Trophies / Achievements Coming Soon

--------------------------------------------------------------------------------

This Topic is a work in progress and will be updated over the coming weeks but let me know what you think so far.

jermaine does not have any crossing with any of the other gta 4
  • Rainbow Party likes this

XZGamer71
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#10

Posted 17 February 2010 - 03:42 PM

Patrick, did you really have to quote the whole topic for that small post.

And yes, I think it's the guy Niko drives for Roman.

Tycek
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#11

Posted 17 February 2010 - 04:02 PM

@ Patrick gta.
That quote was awesome biggrin.gif .

@ Money Over Bullsh*t.
Awesome job man. Could be great DLC. Too bad that R* are leaving LC for good.

maxopower
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#12

Posted 17 February 2010 - 04:12 PM

QUOTE (patrick gta @ Feb 17 2010, 12:44)
jermaine does not have any crossing with any of the other gta 4

Don’t quote the entire opining post.

AnthMUFC-Champs
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#13

Posted 17 February 2010 - 04:32 PM

I really like this allot, add new islands and parts and stuff.

Money Over Bullshit
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#14

Posted 17 February 2010 - 07:43 PM Edited by Money Over Bullshit, 18 February 2010 - 01:24 PM.

QUOTE (AnthMUFC-Champs @ Feb 17 2010, 16:32)
I really like this allot, add new islands and parts and stuff.

GTA IVs Liberty City is just 4 boroughs and part of Alderney so I wont be adding new islands.. especially since the story takes place at the same time as Niko's.

And to answer the guy above who quoted my whole post, Yes Jermaine appears in Niko's story in the mission "Easy Fare"

AkGTASeri
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#15

Posted 18 February 2010 - 01:56 PM

Jermain would be a great protagonist smile.gif
In the GTA IV mission with him, I really felt like he had some sense of humor

MadcapSmoky22
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#16

Posted 18 February 2010 - 02:34 PM

QUOTE (AkGTASeri @ Feb 18 2010, 13:56)
Jermain would be a great protagonist smile.gif
In the GTA IV mission with him, I really felt like he had some sense of humor

I would kill myself if the voice actor for Jermie would be the same though....man he had so annoying voice
THANKS FOR COMING!
CAN YOU TAKE ME TO THE MASTERSONS STREET?

Money Over Bullshit
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#17

Posted 18 February 2010 - 05:19 PM Edited by Money Over Bullshit, 22 February 2010 - 05:24 PM.

Thanks for your input guys icon14.gif

@MadcapSmoky22: I do admit that I too found his voice annoying in that mission but I envisioned the voice actor being the same for the sake of continuity. Gay Tony had an annoying voice in GTA IV too but he didn't sound like that all the time (as seen in The Ballad of Gay Tony). On the other hand rockstar have changed voice actors in the past so I suppose if his voice bothers people that much he could have a different voice in this game.

On another note, I've added links to all songs and the new vehicles in my original post... Enjoy!! colgate.gif

Akavari
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#18

Posted 18 February 2010 - 09:06 PM

duuude i had a very similar idea where you would represent MOB

iLiaWneK
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#19

Posted 18 February 2010 - 09:32 PM

Great job! Hopefully you can get some boxart and logos done soon.

simonp92
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#20

Posted 18 February 2010 - 10:03 PM

This is great idea but one question.

What the hell are we suppose to do in Jermaines version of "Easy fare" ??

Akavari
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#21

Posted 18 February 2010 - 10:08 PM

QUOTE (simonp92 @ Feb 18 2010, 22:03)
This is great idea but one question.

What the hell are we suppose to do in Jermaines version of "Easy fare" ??

it could take place after that

Money Over Bullshit
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#22

Posted 19 February 2010 - 12:45 AM Edited by Money Over Bullshit, 19 February 2010 - 12:55 AM.

QUOTE (simonp92 @ Feb 18 2010, 22:03)
This is great idea but one question.

What the hell are we suppose to do in Jermaines version of "Easy fare" ??

I thought about starting it after that mission or having that be the first mission but I wanted to bring things into the story that happened before that mission. My idea was to do either one of three things: 1. Have the part where Niko is driving be a taxi journey but with the two talking to each other as they do in Easy Fare. 2. Have that part be a cutscene with an actual mission coming after Niko drops you off or 3. Have people play as Niko for the mission but be confined to the taxi.

I had planned building it into the story as a mission that paves the way for something else but If people think that it would be better done another way I suppose I could rethink it. It is tricky trying to come up with a good way of doing it though.

MC.
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#23

Posted 19 February 2010 - 06:59 AM Edited by MC_320, 19 February 2010 - 07:01 AM.

QUOTE (Money Over Bullsh*t @ Feb 18 2010, 20:45)
QUOTE (simonp92 @ Feb 18 2010, 22:03)
This is great idea but one question.

What the hell are we suppose to do in Jermaines version of "Easy fare" ??

I thought about starting it after that mission or having that be the first mission but I wanted to bring things into the story that happened before that mission. My idea was to do either one of three things: 1. Have the part where Niko is driving be a taxi journey but with the two talking to each other as they do in Easy Fare. 2. Have that part be a cutscene with an actual mission coming after Niko drops you off or 3. Have people play as Niko for the mission but be confined to the taxi.

I had planned building it into the story as a mission that paves the way for something else but If people think that it would be better done another way I suppose I could rethink it. It is tricky trying to come up with a good way of doing it though.

Hey, I really like this. For one of your characters such as Dave Johnson, is this the Dave Johnson you're referring to?

http://gta.wikia.com/Dave_Johnson

Also for the Easy Fare mission, it would be cool if it could be an intro with all the credits and different camera views around the player, the vehicle that the player is in and city in the beginning just like in the intros for GTA: IV, GTA: The Lost And Damned and GTA: The Ballad Of Gay Tony.

simonp92
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#24

Posted 19 February 2010 - 09:16 AM

QUOTE (Money Over Bullsh*t @ Feb 19 2010, 00:45)
QUOTE (simonp92 @ Feb 18 2010, 22:03)
This is great idea but one question.

What the hell are we suppose to do in Jermaines version of "Easy fare" ??

I thought about starting it after that mission or having that be the first mission but I wanted to bring things into the story that happened before that mission. My idea was to do either one of three things: 1. Have the part where Niko is driving be a taxi journey but with the two talking to each other as they do in Easy Fare. 2. Have that part be a cutscene with an actual mission coming after Niko drops you off or 3. Have people play as Niko for the mission but be confined to the taxi.

I had planned building it into the story as a mission that paves the way for something else but If people think that it would be better done another way I suppose I could rethink it. It is tricky trying to come up with a good way of doing it though.

I like the idea of being the intro cutscene, and that we starts to control the player after Niko drops Jermaine off.


for some reason I've always found it wierd Jermaine only makes one appereance in IV.


PS. I was thinking about something similar to this where Sergei (Faustins bodygaurd) is the protagonist.

Money Over Bullshit
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#25

Posted 19 February 2010 - 03:45 PM

QUOTE (MC_320 @ Feb 19 2010, 06:59)
QUOTE (Money Over Bullsh*t @ Feb 18 2010, 20:45)
QUOTE (simonp92 @ Feb 18 2010, 22:03)
This is great idea but one question.

What the hell are we suppose to do in Jermaines version of "Easy fare" ??

I thought about starting it after that mission or having that be the first mission but I wanted to bring things into the story that happened before that mission. My idea was to do either one of three things: 1. Have the part where Niko is driving be a taxi journey but with the two talking to each other as they do in Easy Fare. 2. Have that part be a cutscene with an actual mission coming after Niko drops you off or 3. Have people play as Niko for the mission but be confined to the taxi.

I had planned building it into the story as a mission that paves the way for something else but If people think that it would be better done another way I suppose I could rethink it. It is tricky trying to come up with a good way of doing it though.

Hey, I really like this. For one of your characters such as Dave Johnson, is this the Dave Johnson you're referring to?

http://gta.wikia.com/Dave_Johnson

Also for the Easy Fare mission, it would be cool if it could be an intro with all the credits and different camera views around the player, the vehicle that the player is in and city in the beginning just like in the intros for GTA: IV, GTA: The Lost And Damned and GTA: The Ballad Of Gay Tony.

Yeah man that's the one. I brought a few unseen characters into the story because they sounded so great but in the case of Dave Johnson, his description in the database was so ambiguous that he could fit in anywhere. I got the the idea of him being involved in the "Hot Parts" because it says he's a fence for stolen property.

One reason I had for wanting to start before Easy Fare besides building up a back story for the mission was that I wanted him to have his safehouse in the Firefly projects and that mission would suggest that he owns the house in Rotterdam Hill where Niko picks him up. I could work around it though it just involves scrapping like 5 missions from the start. I still think itd be better to explain some details about the character before meeting Niko though.

Plus I had a badass opening mission in my head where Jermaine and Tyrell hold up a 24/7 store and completely f*ck it up resulting in the cops swarming the place to take them out. (although it doesn't really sound all that badass in print sad.gif )

ObsydianRaven
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#26

Posted 19 February 2010 - 10:21 PM

I like this, this is really good. Good work, I can't wait to what you can come up with.

Also, I have a few song suggestions,

The Beat 102.7:
Jay Z-Hard Knock Life
Apathy Ft Celph Titled-Just Begun
Army of Pharaohs-Tear It Down
Granite State ft Evidence-One Shot
Jedi Mind Tricks-Blood In Blood Out
Demigodz-Off The Chrome
Kid Cudi-Up, Up & Away

The Classics:
Junior M.A.F.I.A-Get Money
KRS One-Step Into A World
Notorious B.I.G ft Method Man-The What



Money Over Bullshit
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#27

Posted 20 February 2010 - 12:59 AM Edited by Money Over Bullshit, 22 February 2010 - 03:40 PM.

QUOTE (sethpenguin @ Feb 19 2010, 22:21)
I like this, this is really good. Good work, I can't wait to what you can come up with.

Also, I have a few song suggestions,

The Beat 102.7:
Jay Z-Hard Knock Life
Apathy Ft Celph Titled-Just Begun
Army of Pharaohs-Tear It Down
Granite State ft Evidence-One Shot
Jedi Mind Tricks-Blood In Blood Out
Demigodz-Off The Chrome
Kid Cudi-Up, Up & Away

The Classics:
Junior M.A.F.I.A-Get Money
KRS One-Step Into A World
Notorious B.I.G ft Method Man-The What

Thanks man.. Some really cool songs there but I didn't want to go too old with The Beat 102 since all of the songs in GTA IV and TLAD on that station are from 2008/2009. I also wanted to suit the hardcore New York vibe without goin too underground. It's a similar story with the Classics in that I wanted to stay 80s- Early 90's yet still old sounding.. I may be wrong but to me Biggie wouldn't be considered oldschool just yet since his style is always so fresh. As far as KRS One goes it was really a toss up between Rapture's Delight (Step into a world) and Sound of the Police, I was initially put off by the Female vocal in that song but I might get rid of Sound of The Police in Favour of that song after rethinking about it. Quality suggestions though bro.

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#28

Posted 20 February 2010 - 07:11 AM

This is a Very detailed, outstanding peice of work, i Gotta hand it to you there icon14.gif

I like the Idea of a third episode aswell, even though the chances of another one coming out are one in a million, This whole place is for fun, and good ideas.

I would also like'd to have seen mabey another DLC based more around Organized Crime, with the Ancelotti Mafia familly, the Mafioso's in general, i havent played TLAD or TBOGT yet, but i will when it comes on PS3, are they more of what i mentioned above?

Good work Shifty41s_beerhatsmilie2.gif

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#29

Posted 20 February 2010 - 12:22 PM

QUOTE (Sanjeem @ Feb 20 2010, 07:11)
This is a Very detailed, outstanding peice of work, i Gotta hand it to you there icon14.gif

I like the Idea of a third episode aswell, even though the chances of another one coming out are one in a million, This whole place is for fun, and good ideas.

I would also like'd to have seen mabey another DLC based more around Organized Crime, with the Ancelotti Mafia familly, the Mafioso's in general, i havent played TLAD or TBOGT yet, but i will when it comes on PS3, are they more of what i mentioned above?

Good work Shifty41s_beerhatsmilie2.gif

No man, The Lost and Damned doesn't involve the Mafia at all and they have minimal involvement in The Ballad of Gay Tony. I plan to have them featured more in this story though.. The Gambettis mostly but the other families will be involved aswell. Thanks for the feedback man, Keep it comin guys!

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#30

Posted 20 February 2010 - 04:16 PM

I really like this idea because it's not another GTA neXt topic. I like the way you've went for broker instead of the other islands because the story really fits with the gritty streets of firefly projects. Great work and exellent detail but keep updating your ideas because this has potential. If this was another episode for LC i would actually be exited, thats how good it is colgate.gif

Keep up the good work! icon14.gif icon14.gif icon14.gif icon14.gif




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